Nephilim

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Nephilim
Creature Type
(Subtype for creature/kindred cards)
Beeble Scale 8[1]
Statistics
5 cards
{M} 100%
as of Guildpact
Scryfall Search
type:"Nephilim"

Nephilim is a creature type unique to the Guildpact set and the Ravnica plane.

Description

The five rare creatures of the cycle have different appearances; some are spirit-like, others beast-like. Each costs four mana of separate colors; the excluded color is the enemy color of the middle two colors.

The Dune-Brood Nephilim resembled a six-legged cross between a salamander and a bloated fish: all arms, legs, and gullet. The bulbous throat of the beast writhed with what looked like a thousand tiny imitations of itself, some of which wriggled free of the thing’s mouth and hopped into the streets, attacking fleeing townsfolk.[2]

The Glint-Eye Nephilim was serpentine, with a tubular, coiled body covered in multihued scales and patches of pinkish skin in several coils upon which it sat. Its head and upper body were one, and the creature had a freakish resemblance to at least part of a human being. It had a pair of humanlike arms with clawed hands and a small mouth ringed by silvery teeth set in the navel of a torso-shaped head. In the center of the nephilim’s chest-face was a single reptilian-like yellow eye that stared intently. All in all, it was like a centaur that was all tail and eyeball. Nicknamed "Slither" by Pivlic.[2]

The Ink-Treader Nephilim was a burrower, capable of ripping through solid stone. When fully exposed, it resembled a cross between an octopus, a jellyfish, and a freakish tree on tentacles. Smaller appendages supported eyestalks with yellow, reptilian eyes. It had barbed hooks lining its writhing arms, capable of ripping away flesh, and between its light-sensitive eye sacs was an organ that had no known analog on the plane of Ravnica, a combination stomach and brain. It could see in every direction, and in seven dimensions. Nicknamed "Brain" by Pivlic.[2]

The Witch-Maw Nephilim looked like a tapered eyeless tube of raw, exposed muscle and tendons with a gaping, toothy mouth on one end that opened to the sky and emitted a keening roar, excruciating to the ears of those who heard it. The nephilim was large, like two good-sized wagons stacked on top of each other, and its skin was disturbingly human-like, pink and fleshy, with a smell like rotten eggs. The nephilim clamped its jaws with a sound like a clanging bell, and two spindly legs emerged from either side of its glistening torso and pressed two disturbingly human-looking hands against either side of the ground. It had an odd, skull-shaped scale over its drooling mouth. When wounded, it bled greenish blood, drizzled fragments of bone, and leaked slimy gray matter.[3][2]

The Yore-Tiller Nephilim initially looked like a junk elemental or a rusted construct of immense power, with large chunks of masonry and old, crumbling girders through its body. It had a blunted head made from concrete and stone, arms of wiry metal bars with scrap-iron knuckles that grazed the ground, and a skeleton of girders rusted together by time and fused by magic. The monster reeked of dead rats and tangy corrosion — a cloud of rank odor that washed over the area. Later, when the bits of ruined architecture had fallen off it, it looked like living rock, a hunk of hillside on three crustacean-like legs. The head of an ancient statue hovered over its center of gravity, a peculiar effect born of this nephilim’s magical nature and a recently ended four-century nap during which it had played the part of actual hillside a bit too well. Nicknamed "Stomper" by Pivlic.[3][2]

History

Nephilim were powerful monstrosities with limited intelligence that were venerated by the Cult of Yore, who saw them as the “Old Gods”.[2][4] As such they were a symbol of the old Ravnica, before the time of the Guildpact. Unlike the created lords of the Guildpact, these entities did not make demands or accept sacrifices. They did not require or answer prayers. They were there only to humble; living, walking examples of the world's vastness, diversity, unpredictability, danger, wonder, horror, and complexity beyond comprehension.[5]

The Nephilim were subdued thousands of years before the events of the Ravnica block, and imprisoned deep below the plane's surface. Their precise origins are unknown. Once awakened by construction works in the Utvara district, five of the creatures fed on a dragon corpse and grew in size and power, showing a shared ability to absorb power from other beings.[2] Almost forgotten for 10,000 years, the return of the Nephilim was seen as a sign for change and indeed it coincided with the fall of the Guildpact at the Decamillennial. Though they defeated Niv-Mizzet, he managed to destroy two of them. The remaining three made it to the center of Ravnica City where they were eventually subdued: Rakdos defeated one of them, and the last two were killed by mana explosions.

Gallery

Four-color design

The Nephilim were the first cards printed that needed exactly four different colors to play. They were created because there was some concern in R&D that some players might not buy into the “guild thing” and they wanted to have some other cool cards for them. They ended up not being all that liked, and none saw any tournament play, as their admittedly unique abilities were not seen to justify the difficulty of assembling those colors.[6] However, as the nephilim were the only four-color cards in all of Magic until Commander 2016, there has been a persistent wish from some Commander players for R&D to issue errata for the Nephilim to make them into legendary creatures.[7][8] Although Mark Rosewater admits that he should have made them legendary, R&D is unwilling to do a functional errata.[9] Rosewater has cited the Nephilim as an example of creative design that didn't come together into a compelling whole.[10]

Trivia

Story appearances

Title Author Publishing date Set Setting (plane) Featuring
Wake Up Call Matt Cavotta February 22, 2006 Guildpact Ravnica Bougrat, Obzedat, Chorus of the Conclave, Niv-Mizzet, Razia, Rakdos, the Nephilim
Precious Gold Matt Cavotta March 29, 2006 Guildpact Ravnica Emilya, Obzedat, Yore-Tiller Nephilim

References

  1. Mark Rosewater (November 3, 2019). "For the Beeble scale, i Meant the creature type". Blogatog. Tumblr.
  2. a b c d e f g Cory J. Herndon (2006) - Dissension, Wizards of the Coast.
  3. a b Cory J. Herndon (2006) - Guildpact, Wizards of the Coast.
  4. Matt Cavotta (February 22, 2006). "Wake Up Call". magicthegathering.com. Wizards of the Coast. Archived from the original on February 28, 2006.
  5. Magic Arcana (April 03, 2006). "Guildpact Zoom-Ins". magicthegathering.com. Wizards of the Coast. Archived from the original on 2019-10-18.
  6. Mark Rosewater (May 13, 2013). "Absence". magicthegathering.com. Wizards of the Coast.
  7. Mark Rosewater (October 27, 2016). "Will we ever see Nephilim again?". Blogatog. Tumblr.
  8. Mark Rosewater (August 10, 2018). "why is everyone so obsessed with the nephilim?". Blogatog. Tumblr.
  9. Mark Rosewater (January 15, 2012). "One point that always seems to pop up again is the Nephilim issue.". Blogatog. Tumblr.
  10. Mark Rosewater (February 29, 2012). "Could you explain how each of the Nephilim embodies "not the fifth colour"?". Blogatog. Tumblr.
  11. Wizards of the Coast (July, 2006). "Ask Wizards - July, 2006". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-29.