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{{Infobox keyword | {{Infobox keyword | ||
| | | icon = MTGA Changeling.png | ||
| type = Characteristic | | type = Characteristic-defining | ||
| first = Lorwyn | | first = Lorwyn | ||
| last = | | last = Jumpstart: Historic Horizons | ||
| reminder = This card is every creature type. | | reminder = This card is every creature type. | ||
| | | storm = 4 | ||
}} | | storm_ref=<ref>{{DailyRef|making-magic/storm-scale-throne-of-eldraine-through-strixhaven-part-2|Storm Scale: Throne of Eldraine through Strixhaven, Part 2|[[Mark Rosewater]]|January 03, 2022}}</ref> | ||
'''Changeling''' is a | | stats = {{stats|W=9|U=9|B=8|R=5|G=11|WU=1|GU=1|C=2|A=2}} | ||
}}{{For|the Lorwyn shapeshifters|Shapeshifter#Lorwyn-Shadowmoor}} | |||
'''Changeling''' is a characteristic-defining [[keyword ability]]. It only appears on [[shapeshifter]] cards and grants those cards all [[creature type]]s. | |||
==History== | |||
Changelings were featured in the [[Lorwyn block]]; the design was based on <c>Mistform Ultimus</c>' ability.<ref>{{DailyRef|making-magic/and-rest-2007-10-01|And the Rest|[[Mark Rosewater]]|October 1, 2007}}</ref><ref>{{DailyRef|making-magic/times-they-are-changeling-2007-11-19|The Times They Are A Changeling|[[Mark Rosewater]]|November 19, 2007}}</ref><ref>{{DailyRef|spare-changelings-2007-11-30-0|Spare Changelings|[[Devin Low]]|November 30, 2007}}</ref><ref>{{DailyRef|making-magic/wait-theres-more-2008-01-14|But Wait, There's More|[[Mark Rosewater]]|January 14, 2008}}</ref> The heavy tribal set in race and class needed a glue to allow players to pivot out of tribes while drafting, and as such the Changelings were mostly color-balanced. | |||
Creatures with changeling reappeared in ''[[Modern Horizons]]'', where the mechanic likewise was used to make a cohesive set.<ref>{{DailyRef|making-magic/modern-sensibilities-2019-05-20|Modern Sensibilities|[[Mark Rosewater]]|May 20, 2019}}</ref><ref name="Modern Life">{{DailyRef|sliver-direction-2019-05-22|A Sliver of Direction|[[Cynthia Sheppard]]|May 22, 2019}}</ref><ref>{{DailyRef|feature/modern-horizons-mechanics-2019-05-31|''Modern Horizons'' Mechanics|[[Matt Tabak]]|May 31, 2019}}</ref> They were focused in White and Black in an unusual "arbitrary tribal" archetype, where many [[lord]]s were printed that only had Changelings to work with. The set also brought the first artifact and colorless changelings. Unlike the generic forms in ''Lorwyn'', most changelings in ''Modern Horizons'' took forms from cards in previous sets, with a creative treatment of lost beings seeking a home. | |||
They returned again in ''[[Kaldheim]]''.<ref>{{DailyRef|feature/kaldheim-mechanics-2021-01-07|''Kaldheim'' Mechanics|[[Matt Tabak]]|December 7, 2020}}</ref><ref>{{DailyRef|feature/kaldheim-release-notes-2021-01-22|''Kaldheim'' Release Notes|[[Matt Tabak]]|January 22, 2021}}</ref> This time they were focused in Blue and Green, and represented the Vanir of Norse mythology. While not a focused tribal set, many cards rewarded players for having a high number of creatures that share a type. | |||
==Rules== | ==Rules== | ||
{{ | {{CR+G}} | ||
}} | |||
==Rulings== | ==Rulings== | ||
* Because a card with changeling is every creature type, it will be affected by any spell or ability that affects any creature type, regardless of what that creature type is. And because changeling is a characteristic-defining ability, this is true in all zones. For example, if a card tells you to reveal a Merfolk card from your hand, return a Goblin card from your graveyard to your hand, or gain control of a Goat, you can perform these actions on a card with changeling. | * Because a card with changeling is every creature type, it will be affected by any spell or ability that affects any creature type, regardless of what that creature type is. And because changeling is a characteristic-defining ability, this is true in all zones. For example, if a card tells you to reveal a Merfolk card from your hand, return a Goblin card from your graveyard to your hand, or gain control of a Goat, you can perform these actions on a card with changeling. | ||
* The rules that govern the interaction of continuous effects state that type-changing effects are applied before effects that add or remove abilities. This causes some unusual things to happen. | * The rules that govern the interaction of continuous effects state that type-changing effects are applied before effects that add or remove abilities. This causes some unusual things to happen. | ||
** If an effect causes a creature with changeling to lose all creature types, the creature won't lose | ** If an effect causes a creature with changeling to lose all creature types, the creature won't lose changeling—but it will lose all its creature types. | ||
** If an effect causes a creature with changeling to become a new creature type or types, the creature won't lose | ** If an effect causes a creature with changeling to become a new creature type or types, the creature won't lose changeling—but it won't have all creature types anymore. It will be just the new creature type(s). | ||
** If a card loses the changeling ability, it will still have all creature types. It just won't have changeling. | ** If a card loses the changeling ability, it will still have all creature types. It just won't have changeling. | ||
** Similarly, if an object gains changeling, it will not gain any new creature types, but it will still have changeling. | |||
* Note that effects that grant an object all creature types do *not* give that object changeling. | * Note that effects that grant an object all creature types do *not* give that object changeling. | ||
==Examples== | ==Examples== | ||
{{examples| | {{examples | ||
|<c>Woodland Changeling</c> {{1}}{{G}}<br/>Creature {{-}} Shapeshifter<br/>2/2<br/>Changeling ''(This card is every creature type.)'' | |||
|<c>Crib Swap</c> {{2}}{{W}}<br/>Tribal Instant {{-}} Shapeshifter<br/>Changeling ''(This card is every creature type.)''<br/>Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. | |||
}} | }} | ||
==See also== | |||
*[[Rangeling]] | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{Mechanics|keyword}} | |||
{{Creature types|selected=related}} |
Latest revision as of 10:38, 10 March 2024
Changeling | |
---|---|
[[File:{{#setmainimage:MTGA Changeling.png}}|70x70px]] | |
Keyword Ability | |
Type | Characteristic-defining |
Introduced | Lorwyn |
Last used | Jumpstart: Historic Horizons |
Reminder Text | Changeling (This card is every creature type.) |
Storm Scale | 4[1] |
Statistics |
48 cards 4.2% 18.8% 18.8% 16.7% 10.4% 22.9% 2.1% 2.1% 4.2% |
Scryfall Search | |
keyword:"Changeling" |
- For the Lorwyn shapeshifters, see Shapeshifter#Lorwyn-Shadowmoor.
Changeling is a characteristic-defining keyword ability. It only appears on shapeshifter cards and grants those cards all creature types.
History
Changelings were featured in the Lorwyn block; the design was based on Mistform Ultimus' ability.[2][3][4][5] The heavy tribal set in race and class needed a glue to allow players to pivot out of tribes while drafting, and as such the Changelings were mostly color-balanced.
Creatures with changeling reappeared in Modern Horizons, where the mechanic likewise was used to make a cohesive set.[6][7][8] They were focused in White and Black in an unusual "arbitrary tribal" archetype, where many lords were printed that only had Changelings to work with. The set also brought the first artifact and colorless changelings. Unlike the generic forms in Lorwyn, most changelings in Modern Horizons took forms from cards in previous sets, with a creative treatment of lost beings seeking a home.
They returned again in Kaldheim.[9][10] This time they were focused in Blue and Green, and represented the Vanir of Norse mythology. While not a focused tribal set, many cards rewarded players for having a high number of creatures that share a type.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Changeling
- A characteristic-defining ability that grants the object it’s on every creature type. See rule 702.73, “Changeling.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.73. Changeling
- 702.73a Changeling is a characteristic-defining ability. “Changeling” means “This object is every creature type.” This ability works everywhere, even outside the game. See rule 604.3.
Rulings
- Because a card with changeling is every creature type, it will be affected by any spell or ability that affects any creature type, regardless of what that creature type is. And because changeling is a characteristic-defining ability, this is true in all zones. For example, if a card tells you to reveal a Merfolk card from your hand, return a Goblin card from your graveyard to your hand, or gain control of a Goat, you can perform these actions on a card with changeling.
- The rules that govern the interaction of continuous effects state that type-changing effects are applied before effects that add or remove abilities. This causes some unusual things to happen.
- If an effect causes a creature with changeling to lose all creature types, the creature won't lose changeling—but it will lose all its creature types.
- If an effect causes a creature with changeling to become a new creature type or types, the creature won't lose changeling—but it won't have all creature types anymore. It will be just the new creature type(s).
- If a card loses the changeling ability, it will still have all creature types. It just won't have changeling.
- Similarly, if an object gains changeling, it will not gain any new creature types, but it will still have changeling.
- Note that effects that grant an object all creature types do *not* give that object changeling.
Examples
Example 1
Woodland Changeling
Creature — Shapeshifter
2/2
Changeling (This card is every creature type.)
Example 2
Crib Swap
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
See also
References
- ↑ Mark Rosewater (January 03, 2022). "Storm Scale: Throne of Eldraine through Strixhaven, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (October 1, 2007). "And the Rest". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 19, 2007). "The Times They Are A Changeling". magicthegathering.com. Wizards of the Coast.
- ↑ Devin Low (November 30, 2007). "Spare Changelings". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (January 14, 2008). "But Wait, There's More". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (May 20, 2019). "Modern Sensibilities". magicthegathering.com. Wizards of the Coast.
- ↑ Cynthia Sheppard (May 22, 2019). "A Sliver of Direction". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (May 31, 2019). "Modern Horizons Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (December 7, 2020). "Kaldheim Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (January 22, 2021). "Kaldheim Release Notes". magicthegathering.com. Wizards of the Coast.