Coolness

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Coolness
Mechanic
Introduced Ponies: The Galloping 2
Last used Ponies: The Galloping 2
Reminder Text You start at 0% coolness
Statistics
1 card
{R/W} 100%
Scryfall Search
fulloracle:"Coolness"

Coolness is a player's attribute mentioned on the acorn Ponies: The Galloping 2 card Rainbow Dash.[1]

Description

Coolness, or being cool, is an aesthetic of attitude, behavior, comportment, appearance, and style that is generally admired.

As written, "coolness" acts like energy counters. For Rainbow Dash, the more you attack, the cooler you get. Once you are 100% or more cool, you get an effect.

Example

Example

Rainbow Dash {1}{R}{W}
Legendary Creature — Pegasus
2/2
Flying, Haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness)
Sonic Rainboom{T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.

Trivia

  • "Coolness" is one of the catchphrases of the My Little Pony Rainbow Dash character, together with "awesomeness" and "radicalness". The 20% figure is a memetic line from the episode "Suited for Success" where she gives the frustratingly unhelpful feedback about a dress being designed for her.
  • Sonic rainboom is her signature aerobatic maneuver.
  • Rainbow Dash has a templating issue. It mentions 20%, while it implies to be 20% points.[2][3]

References