Landhome

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Landhome
Keyword Ability
Type Static
Introduced Mirage
Last used Weatherlight
Reminder Text Landhome (If defending player controls no [land type], this creature cannot attack. If you control no [land type], bury this creature.)
Storm Scale 9[1]
Statistics
35 cards
{U} 85.7% {B} 2.9% {R} 5.7% {G} 2.9% {U/B} 2.9%
Scryfall Search
fulloracle:"can't attack unless defending player controls"

Landhome is an obsolete generic keyword ability used in conjunction with a quality such as land type. It captures the flavor of things that require a certain environment.[2][3] The mechanic is still used occasionally, but it is now written out in the card text.

Description

Landhome was originally a group of abilities (islandhome, mountainhome, and so on) that prevent the creature with the ability from being declared an attacker if the defending player controlled no lands of the appropriate type. Additionally, creatures with landhome are sacrificed if their controller doesn't control any lands of the appropriate type.

It is now printed as two abilities:

  1. "<This creature> can't attack unless defending player controls a <land type>."
  2. "When you control no <land type>, sacrifice <this creature>."

Like Haste and Vigilance, Landhome was not originally keyworded, but unlike those abilities, it lost its keyword after WotC decided it was 'uninteresting,' and appeared on too few cards.[4] Although only Islandhome was the only variant printed (and on only five cards at that), other cards have abilities that are functionally identical.

Islandhome left a mechanical legacy in large blue creatures that have difficulty attacking, but now with restrictions that are much easier to satisfy rather than being entirely contingent on the opponent's mana base. Some examples are Godhunter Octopus (opponent controls enchantments, in an enchantment block), Deep-Sea Terror (functional threshold), and Glacial Crasher (any mountain, making it either anti-red or multicolored blue-red).

Rules

From the glossary of the Comprehensive Rules (April 4, 2025—Tarkir: Dragonstorm)

Islandhome (Obsolete)
An obsolete keyword ability that meant “This creature can’t attack unless defending player controls an Island” and “When you control no Islands, sacrifice this creature.” Cards printed with this ability have been given errata in the Oracle card reference.

Examples

Using current oracle text.

Example

Gorilla Pack {2}{G}
Creature — Ape
3/3
Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.

Card list

The following is a list of cards with landhome. The landhome columns 1 and 2 refer to the two clauses that constitute landhome, if both are ticked that means both clauses are on that card while a cross means that the respective clause is not found on that card.

Set Name Creature
Type
Cost P/T Landhome
Land 1 2
Sea Serpent Serpent {5}{U} 5/5 Island {Tick} {Tick}
Pirate Ship Human Pirate (Ship) {4}{U} 4/3 Island {Tick} {Tick}
Merchant Ship Human (Ship) {U} 0/2 Island {Tick} {Tick}
Island Fish Jasconius Fish (Island-Fish) {4}{U}{U}{U} 6/8 Island {Tick} {Tick}
Dandân Fish (Dandân) {U}{U} 4/1 Island {Tick} {Tick}
Giant Shark Shark {5}{U} 4/4 Island {Tick} {Tick}
Marjhan Serpent {5}{U}{U} 8/8 Island {Tick} {Tick}
Vodalian Knights Merfolk Knight {1}{U}{U} 2/2 Island {Tick} {Tick}
Seasinger Merfolk {1}{U}{U} 0/1 Island {Cross} {Tick}
Skeleton Ship Skeleton (Legend) {3}{U}{B} 0/3 Island {Cross} {Tick}
Gorilla Pack Ape (Gorilla-Pack) {2}{G} 3/3 Forest {Tick} {Tick}
Kukemssa Serpent Serpent {3}{U} 4/3 Island {Tick} {Tick}
Manta Ray Fish {1}{U}{U} 3/3 Island {Tick} {Tick}
Ronom Serpent Serpent {5}{U} 5/6 Snow land {Tick} {Tick}
Slipstream Serpent Serpent {7}{U} 6/6 Island {Tick} {Tick}
Bog Serpent Serpent {5}{B} 5/5 Swamp {Tick} {Tick}
Barbarian Outcast Barbarian Beast {1}{R} 2/2 Swamp {Cross} {Tick}
Armored Galleon Human Pirate {4}{U} 5/4 Island {Tick} {Cross}
Deep-Sea Serpent Serpent {4}{U}{U} 5/5 Island {Tick} {Cross}
Dreamwinder Serpent {3}{U} 4/3 Island {Tick} {Cross}
Ethereal Whiskergill Elemental {3}{U} 4/3 Island {Tick} {Cross}
Floodchaser Elemental {5}{U} 0/0 Island {Tick} {Cross}
Hammerhead Shark Shark {1}{U} 2/3 Island {Tick} {Cross}
Red Cliffs Armada Human Soldier {4}{U} 5/4 Island {Tick} {Cross}
Sealock Monster Octopus {3}{U}{U} 5/5 Island {Tick} {Cross}
Sea Monster Serpent {4}{U}{U} 6/6 Island {Tick} {Cross}
Serendib Djinn Djinn {2}{U}{U} 5/6 Land {Cross} {Tick}
Serpent of the Endless Sea Serpent {4}{U} */* Island {Tick} {Cross}
Slipstream Eel Fish Beast {5}{U}{U} 6/6 Island {Tick} {Cross}
Steam Frigate Human Pirate {2}{U} 3/3 Island {Tick} {Cross}
Veiled Serpent Serpent {2}{U} 4/4 Island {Tick} {Cross}
Vodalian Serpent Serpent {3}{U} 2/2 Island {Tick} {Cross}
Wu Warship Human Soldier {2}{U} 3/3 Island {Tick} {Cross}
Zhou Yu, Chief Commander Human Soldier (Legend) {5}{U}{U} 8/8 Island {Tick} {Cross}
Goblin Rock Sled Goblin {1}{R} 3/1 Mountain {Tick} {Cross}

References

  1. Mark Rosewater (2016-04-09). "Ante Banding Landhome Fear Intimidate Landwalk & Shroud. Are all...". Blogatog. Tumblr.
  2. Brady Dommermuth (June 1, 2009). "Mechanically Inclined". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-29.
  3. Mark Rosewater (June 8, 2015). "Evergreen Eggs & Ham". magicthegathering.com. Wizards of the Coast.
  4. Doug Beyer (June 25, 2008). "Merfolk Resurfaced". magicthegathering.com. Wizards of the Coast. Archived from the original on 2020-11-12.