Will of the Planeswalkers
Will of the Planeswalkers | |
---|---|
Ability Word | |
Introduced | March of the Machine Commander |
Last used | March of the Machine Commander |
Typical Text | Will of the planeswalkers — ... starting with you, each player votes for planeswalk or chaos ... |
Statistics |
5 cards 20% 20% 20% 20% 20% |
Scryfall Search | |
keyword:"Will of the Planeswalkers" |
Will of the Planeswalkers is an ability word found in the March of the Machine Commander decks. Similar to Will of the council, it calls for all players to vote on an effect. The mechanic is connected with the Planechase cards and rule set.[1]
Description
Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Unusually for an ability word, Will of the Planeswalkers has the same effect on all cards it is printed on.
Rulings
- Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- You must vote for one of the available options. You can't abstain.
- No player votes until the spell resolves. Any responses must be made without knowing the outcome of the vote.
- Players can't do anything after they finish voting but before the spell finishes resolving.
- If you somehow cast one of these cards while you aren't the planar controller (that is, while it's not your turn), and planeswalk gets more votes, it's the planar controller who planeswalks, not you.
Examples
Example
Path of the Animist
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers— Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
References
- ↑ Jess Dunks, Eric Levine, and Matt Tabak (April 13, 2023). "March of the Machine Release Notes". magicthegathering.com. Wizards of the Coast.