Keyword action

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A keyword action is a word or words, usually, a verb, that substitutes for a piece of rules text.[1][2] Many keywords are summarized in reminder text, especially in core sets.

Description

Keyword actions are somewhat different from keyword abilities, and both are distinct from ability words. Collectively, they are described as named mechanics.

If a keyword is used as a verb, like scry, it is called a keyword action. It's still a keyword mechanic, but these are used in the middle of lines of rules text in a way that keyword abilities are not. R&D likes to label keywords because it helps players recognize what cards do and provides players with a shared vocabulary to talk about the game. Also, and arguably most importantly, keywords can be mechanically referenced in rules text.[3]

Monstrosity is notable because it is the only keyword action that is not a verb.

Rules

From the glossary of the Comprehensive Rules (April 4, 2025—Tarkir: Dragonstorm)

Keyword Action
A verb, such as “destroy” or “cast,” used as a game term rather than as its normal English meaning. See rule 701, “Keyword Actions.”

From the Comprehensive Rules (April 4, 2025—Tarkir: Dragonstorm)

Trivia

See also

References

  1. Aaron Forsythe (May 18, 2007). "Scry and Keyword Actions". magicthegathering.com. Wizards of the Coast. Archived from the original on 2020-12-02.
  2. Mark Rosewater (January 10, 2022). "Even More Words From R&D". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (April 7, 2025). "Nuts & Bolts #17: Finding Your Mechanics, Part 1". magicthegathering.com. Wizards of the Coast.