Dethrone

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Dethrone
Keyword Ability
Type Triggered
Introduced Conspiracy
Last used New Capenna Commander
Reminder Text Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Statistics
10 cards
{U} 20% {R} 40% {G} 10% {U/R} 20% {M} 10%
Scryfall Search
keyword:"Dethrone"

Dethrone is a keyword first found in the multiplayer Conspiracy set.

Description

Dethrone triggers whenever a creature with dethrone attacks the player with the most life or tied for the most life. When the ability resolves, you put a +1/+1 counter on the creature.[1][2][3]

History

Dethrone appeared as a one-off in the Streets of New Capenna Commander decks.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Dethrone
A keyword ability that puts a +1/+1 counter on a creature when it attacks the player with the most life. See rule 702.105, “Dethrone.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.105. Dethrone
    • 702.105a Dethrone is a triggered ability. “Dethrone” means “Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on this creature.”
    • 702.105b If a creature has multiple instances of dethrone, each triggers separately.

Rulings

  • Dethrone doesn’t trigger if the creature attacks a planeswalker, even if its controller has the most life.
  • Once dethrone triggers, it doesn’t matter what happens to the players’ life totals before the ability resolves. You’ll put a +1/+1 counter on the creature even if the defending player doesn’t have the most life as the ability resolves.
  • The +1/+1 counter is put on the creature before blockers are declared.
  • In a Two-Headed Giant game, dethrone will trigger if the creature attacks the team with the most life or tied for the most life.

Examples

Example

Marchesa's Infiltrator {2}{U}
Creature — Human Rogue
1/1
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

References

  1. Matt Tabak (May 19, 2014). "Mechanics of Conspiracy". magicthegathering.com. Wizards of the Coast.
  2. Sam Stoddard (June 06, 2014). "Conspiring For Fun". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (June 04, 2014). "Conspiracy Release Notes". magicthegathering.com. Wizards of the Coast.