Knight: Difference between revisions

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{{Infobox type
{{Infobox type
|type=creature
|type=creature
|stats={{stats|W=199|U=20|B=65|R=39|G=10|WU=11|BR=7|RW=13|UB=3|GW=22|WB=19|BG=2|A=3|RG=2|M=10}}
|stats={{stats|W=212|U=23|B=69|R=50|G=15|WU=13|UB=3|BR=8|RG=2|GW=25|WB=21|BG=2|RW=16|M=10|A=4}}
{{stats|Knight creation|W=26|U=1|R=1|G=1|WU=3|BR=3|GW=4|WB=4|RW=1|A=1|M=1|state=collapsed}}
{{stats|Knight creation|W=26|U=1|R=1|G=1|WU=3|BR=3|GW=4|WB=4|RW=4|A=1|M=1|state=collapsed}}
as of ''[[The Lord of the Rings: Tales of Middle-earth]]''
as of ''[[The Lost Caverns of Ixalan]]''
}}
}}
{{TOCright}}
{{TOCright}}
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==Description==
==Description==
Knights are highly trained combatants who are usually part of a formal army or cavalry, usually specializing in fighting on horseback with a sword or lance. Most knights, especially those aligned with [[white]] or [[black]], are pledged to a single lord or order,<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/189671377983/hi-mark-flavour-wise-whats-the-difference|title=Flavour-wise, what's the difference between soldier, knight and warrior?|December 14, 2019}}</ref> though many [[black]] and most [[red]] knights are devoted only to themselves. [[First strike]] is the most common ability found among Knights.  Some Knights have [[double strike]], [[flanking]], and [[protection]], a few knights ride steeds with [[flying]] as well.
Knights are highly trained combatants who are usually part of a formal army or cavalry, usually specializing in fighting on horseback with a sword or lance. Most knights, especially those aligned with [[white]] or [[black]], are pledged to a single lord or order,<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/189671377983/hi-mark-flavour-wise-whats-the-difference|title=Flavour-wise, what's the difference between soldier, knight, and warrior?|December 14, 2019}}</ref> though many [[black]] and most [[red]] knights are devoted only to themselves. [[First strike]] is the most common ability found among Knights.  Some Knights have [[double strike]], [[flanking]], and [[protection]], a few knights ride steeds with [[flying]] as well.


Some knights, called "paladins", channel mana in a way similar to [[Cleric]]s. '''Paladin''' was originally a separate creature type from Knight, but the two were later combined under the latter. The subtypes '''Cavalry''' (<c>Moorish Cavalry</c>) and '''Crusader''' (only used for <c>Aysen Crusader</c>) were changed to Knight as well.
Some knights, called "paladins", channel mana in a way similar to [[Cleric]]s. '''Paladin''' was originally a separate creature type from Knight, but the two were later combined under the latter. The subtypes '''Cavalry''' (<c>Moorish Cavalry</c>) and '''Crusader''' (only used for <c>Aysen Crusader</c>) were changed to Knight as well.


''[[Throne of Eldraine]]'' features a heavy [[tribal (theme)|tribal theme]]s around Knights. In that set, knights appear in all five colors, but they have the most tribal synergy in [[white]], [[black]] and [[red]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/187513879383/eldraine-knights-are-w-b-and-r-only-id-love-to|title=Eldraine knights are W, B and R only?|September 05, 2019}}</ref><ref name="Singing">{{DailyRef|making-magic/singing-eldraine-2019-09-16|Singing in the Eldraine|[[Mark Rosewater]]|September 16, 2019}}</ref>  Some of the cards had been transferred from the abandoned small set in the proposed [[Dominaria]] block.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/187492306488/was-eldraine-where-most-of-the-knight-tribal-cards|title=Was Eldraine where most of the Knight tribal cards went after the second Dominaria set was cancelled?|September 04, 2019}}</ref>
''[[Throne of Eldraine]]'' features a heavy [[tribal (theme)|tribal theme]]s around Knights. In that set, knights appear in all five colors, but they have the most tribal synergy in [[white]], [[black]], and [[red]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/187513879383/eldraine-knights-are-w-b-and-r-only-id-love-to|title=Eldraine knights are W, B, and R only?|September 05, 2019}}</ref><ref name="Singing">{{DailyRef|making-magic/singing-eldraine-2019-09-16|Singing in the Eldraine|[[Mark Rosewater]]|September 16, 2019}}</ref>  Some of the cards had been transferred from the abandoned small set in the proposed [[Dominaria]] block.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/187492306488/was-eldraine-where-most-of-the-knight-tribal-cards|title=Was Eldraine where most of the Knight tribal cards went after the second Dominaria set was cancelled?|September 04, 2019}}</ref> Knights on [[Eldraine]] are often referred to with the genderless honorific "Syr." Achieving knighthood in one of the courts requires a quest that proves one's excellence in that court's virtue.<ref name="D&D Eldraine">[[James Wyatt]] et al. (2023). "''[[D&D Monstrous Compendium: Vol. 4: Eldraine Creatures]]''". [[Wizards of the Coast]].</ref> In some courts, the final step to becoming a knight involves being judged by that court's relic. Each court believes the virtue associated with its relic is paramount, though not in place of the others. Knights have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. They are often equipped with fine armor and weapons, and they ride mounts of various species {{-}} including [[Griffin]]s in [[Ardenvale]], giant owls in [[Vantress]], and giant ravens in [[Locthwain]].


==Storyline==
==Storyline==
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'''Alara (Bant)'''
'''Alara (Bant)'''
*[[Knights of the Reliquary]]
*[[Knights of the Reliquary]]
 
*Knights of the Bright Dove<ref name="Unbroken">[[Doug Beyer]] (2009), "''[[Alara Unbroken]]''", [[Wizards of the Coast]]</ref>
'''Belenon'''
'''Belenon'''
*Royal Knights of Belenon
*Royal Knights of Belenon
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'''Eldraine'''
'''Eldraine'''
*The Order of the Talon. A sect of [[griffin]]-rider paladins from the court of Ardenvale.<ref>{{WebRef|url=https://www.reddit.com/r/magicTCG/comments/d490f2/arteld_heres_my_full_painting_for_silverwing/|title=Here's my full painting for Silverwing Squadron!|author=Johannes Voss|date=September 14, 2019|publisher=Reddit}}</ref>
*The Order of the Talon. A sect of [[griffin]]-rider paladins from the court of Ardenvale.<ref>{{WebRef|url=https://www.reddit.com/r/magicTCG/comments/d490f2/arteld_heres_my_full_painting_for_silverwing/|title=Here's my full painting for Silverwing Squadron!|author=Johannes Voss|date=September 14, 2019|publisher=Reddit}}</ref>
*The Verdant Order, sworn to defend the last untouched parts of [[the Wilds]].<ref>Flavor text for <c>Verdant Outrider</c></ref>


'''Lorwyn'''
'''Lorwyn'''
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==Notable Knights==
==Notable Knights==
{{columns-list|colwidth=15em|
{{columns-list|colwidth=15em|
;Alara (Bant)
;[[Alara]] ([[Bant]])
*[[Moukir]]
*[[Rafiq]]
*[[Rafiq]]


;Amonkhet
;[[Amonkhet (plane)|Amonkhet]]
*[[Basri Ket]]
*[[Basri Ket]]


;Dominaria
;[[Capenna]]
*[[Elspeth Tirel]]
 
;[[Dominaria (plane)|Dominaria]]
*[[Adun Oakenshield]]
*[[Adun Oakenshield]]
*[[Arna Kennerüd]]
*[[Arvad]]
*[[Arvad]]
*[[Aryel]]
*[[Aryel]]
Line 83: Line 89:
*[[Zaraya]]
*[[Zaraya]]


;Eldraine
;[[Eldraine]]
*Syr [[List of secondary characters|Alin]]
*Syr [[Alin]]
*Syr [[List of secondary characters|Carah]]
*Syr [[Armont]]
*Syr [[List of secondary characters|Elenora]]
*Syr [[Carah]]
*Syr [[List of secondary characters|Faren]]
*[[Catrina]]
*Syr [[List of secondary characters|Gwyn]]
*[[Cerise]]
*Syr [[List of secondary characters|Konrad]]
*Syr [[Elenora]]
*Syr [[Ellivere]]
*Syr [[Faren]]
*Syr [[Ginger]]
*Syr [[Gwyn]]
*Syr [[Joshua and Saxon|Joshua]]
*Syr [[Konrad]]
*[[Peter]]
*Syr [[Joshua and Saxon|Saxon]]


;Fiora
;[[Fiora]]
*[[Adriana Vallore]]
*[[Adriana Vallore]]
*[[Livio]]
*[[Livio]]


;Kylem
;[[Innistrad (plane)|Innistrad]]
*<c>Sylvia Brightspear</c>
 
;Innistrad
*[[Adeline]]
*[[Adeline]]
*[[Edgar Markov]]
*[[Edgar Markov]]
Line 104: Line 115:
*[[Rem Karolus]]
*[[Rem Karolus]]


;Ixalan
;[[Ixalan (plane)|Ixalan]]
*[[Bartolomé del Presidio]]
*[[Elenda of Garrano]]
*[[Elenda of Garrano]]
*[[Huatli]]
*[[Huatli]]
*[[List of secondary characters/Ixalan|Inti]]
*[[List of secondary characters/Ixalan|Inti]]
*[[Teyeuh]]
*[[Vona of Iedo]]
*[[Vona of Iedo]]


;Lorwyn/Shadowmoor
;[[Kylem]]
*[[Sylvia Brightspear]]
 
;[[Lorwyn–Shadowmoor]]
*[[Nymris]]
*[[Nymris]]


;New Phyrexia
;[[New Phyrexia (plane)|New Phyrexia]]
*[[Ria Ivor]]
*[[Ria Ivor]]


;Ravnica
;[[Ravnica]]
*[[Wrizfar Barkfeather]]
*[[Wrizfar Barkfeather]]


;Ulgrotha
;[[Shandalar]]
*[[Zaala]]
 
;[[Theros (plane)|Theros]]
*[[Hypatia]]
 
;[[Ulgrotha]]
*[[Ihsan]]
*[[Ihsan]]


;Unknown
;Unknown
*[[Balan]]
*[[Balan]]
*[[Elspeth Tirel]]
*[[Lena]]
*[[Lena]]


;Other
;[[Un-iverse]]
*<c>Syr Cadian, Knight Owl</c>
*<c>Syr Cadian, Knight Owl</c>


;Non-canon
;[[Dungeons & Dragons]]
*Éomer
*Éowyn
*<c>Galea, Kindler of Hope</c>
*<c>Galea, Kindler of Hope</c>
*<c>Mazzy, Truesword Paladin</c>
*<c>Mazzy, Truesword Paladin</c>
*Merry
*<c>Nadaar, Selfless Paladin</c>
*<c>Nadaar, Selfless Paladin</c>
*Sarevok
*<c>Sarevok, Deathbringer</c>
*<c>Vladimir and Godfrey</c>
*<c>Vladimir and Godfrey</c>
;[[Universes Beyond]]
*<c>Éomer, Marshal of Rohan</c>
*<c>Éowyn, Fearless Knight</c>
*<c>Merry, Esquire of Rohan</c>
}}
}}



Latest revision as of 03:27, 25 June 2024

Knight
Creature Type
(Subtype for creature/kindred cards)
Statistics
473 cards
{W} 44.8% {U} 4.9% {B} 14.6% {R} 10.6% {G} 3.2% {W/U} 2.7% {U/B} 0.6% {B/R} 1.7% {R/G} 0.4% {G/W} 5.3% {W/B} 4.4% {B/G} 0.4% {R/W} 3.4% {M} 2.1% {artifact symbol} 0.8%
49 Knight creation cards
{W} 53.1% {U} 2% {R} 2% {G} 2% {W/U} 6.1% {B/R} 6.1% {G/W} 8.2% {W/B} 8.2% {R/W} 8.2% {M} 2% {artifact symbol} 2%
as of The Lost Caverns of Ixalan
Scryfall Search
type:"Knight"

Knight is a creature class. The first knights, White Knight and Black Knight appeared in Alpha.

Description

Knights are highly trained combatants who are usually part of a formal army or cavalry, usually specializing in fighting on horseback with a sword or lance. Most knights, especially those aligned with white or black, are pledged to a single lord or order,[1] though many black and most red knights are devoted only to themselves. First strike is the most common ability found among Knights. Some Knights have double strike, flanking, and protection, a few knights ride steeds with flying as well.

Some knights, called "paladins", channel mana in a way similar to Clerics. Paladin was originally a separate creature type from Knight, but the two were later combined under the latter. The subtypes Cavalry (Moorish Cavalry) and Crusader (only used for Aysen Crusader) were changed to Knight as well.

Throne of Eldraine features a heavy tribal themes around Knights. In that set, knights appear in all five colors, but they have the most tribal synergy in white, black, and red.[2][3] Some of the cards had been transferred from the abandoned small set in the proposed Dominaria block.[4] Knights on Eldraine are often referred to with the genderless honorific "Syr." Achieving knighthood in one of the courts requires a quest that proves one's excellence in that court's virtue.[5] In some courts, the final step to becoming a knight involves being judged by that court's relic. Each court believes the virtue associated with its relic is paramount, though not in place of the others. Knights have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. They are often equipped with fine armor and weapons, and they ride mounts of various species — including Griffins in Ardenvale, giant owls in Vantress, and giant ravens in Locthwain.

Storyline

Knightly Organizations

Alara (Bant)

Belenon

  • Royal Knights of Belenon

Dominaria

Eldraine

  • The Order of the Talon. A sect of griffin-rider paladins from the court of Ardenvale.[7]
  • The Verdant Order, sworn to defend the last untouched parts of the Wilds.[8]

Lorwyn

  • Knights of Meadowgrain
  • Order of the Golden Cricket

Phyrexia

  • Order of Yawgmoth

Ulgrotha

  • Serra Paladins

Notable Knights

Tokens

Token Name Color Type Line P/T Text Box Source Printings
Knight White Creature — Knight 1/1 Banding
White Creature — Knight 2/2
White Creature — Knight 2/2 First strike
White Creature — Knight 2/2 Vigilance
White Creature — Knight 2/2 Protection from red
Black Creature — Knight 2/2 Flanking, protection from white, haste
Red Creature — Knight 3/1
White/​Blue Creature — Knight 2/2 Vigilance
Knight Ally White Creature — Knight Ally 2/2
Human Knight White Creature — Human Knight 2/2 This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn
Red Creature — Human Knight 2/2 Trample, haste
Elf Knight Green/​White Creature — Elf Knight 2/2 Vigilance
Vampire Knight Black Creature — Vampire Knight 1/1 Lifelink
Zombie Knight Black Creature — Zombie Knight 2/2
Battle Angels of Tyr White Creature — Angel Knight 4/4 Flying
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Trivia

References