Mercenary

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Mercenary
Creature Type
(Subtype for creature/kindred cards)
Beeble Scale 7[1]
Statistics
67 cards
{W} 10.4% {U} 3% {B} 53.7% {R} 14.9% {G} 4.5% {W/U} 1.5% {B/R} 6% {R/G} 3% {R/W} 1.5% {artifact symbol} 1.5%
17 Mercenary creation cards
{W} 29.4% {B} 29.4% {R} 17.6% {B/R} 5.9% {G/W} 5.9% {R/W} 11.8%
as of Outlaws of Thunder Junction
Scryfall Search
type:"Mercenary"

Mercenary is a creature class. Mercenaries are individuals who sell their services in combat for money.[2] Mercenaries have a reputation for being thuggish brutes or dangerously untrustworthy cads, though some are honorable.

History

The class debuted in Ice Age as "Mercenaries" on the card Mercenaries, with the creature type being heavily featured in Mercadian Masques and the remainder of the Masques block as black creatures.

Some cards printed prior to Masques block have been amended by errata and are now Mercenaries.[3][4] The type was used very rarely since then, with only five printed between 2003 and 2023. Mercenaries returned in the Universes Beyond: Fallout commander decks to represent the antagonist forces of Conrad Kellogg

Like many creatures with the Rebel creature type, Mercenaries from the Masques block have the ability to "recruit" or "hire" other Mercenaries (i.e., allowing a player to search their library and putting a Mercenary card from it onto the battlefield). Due to their generally unsavory and untrustworthy natures, however, Mercenaries can only recruit creatures weaker (that is, with a lower mana value) than they are.

Outlaws of Thunder Junction saw the first premier set Mercenaries since 2005's Sellsword Brute. They were batched as Outlaws and were spread across all five colors. A number of cards also created Mercenary tokens with the ability “{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”[5]

Notable Mercenaries

Dominaria
Capenna
Ravnica
Tarkir
Unknown
Universes Beyond
Fallout

Notable mercenary organizations

Tokens

Token Name Color Type Line P/T Text Box Source Printings
Mercenary Red Creature — Mercenary 1/1 {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Wasteland Raider Black Creature — Human Mercenary 4/3 When Wasteland Raider enters the battlefield, each player sacrifices a creature.
Thrill-Kill Disciple Red Creature — Human Mercenary 3/2 When Thrill-Kill Disciple dies, create a Junk token.

Trivia

References