Portal:Production
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Production

Much of information about the production of Magic has been made public, especially the design of sets due to Head Designer and spokesman Mark Rosewater. Like any company, Wizards of the Coast must consider different international markets and target audiences. To provide for different players, a whole line of tools and techniques has been developed through the years.
Research & Design
- Hasbro
- Wizards of the Coast
- Richard Garfield — Creator
- Historical stages of design
- Studio X
- Bill Rose — Sr. Vice President
- Ken Troop — Global Play Lead, Magic Franchise
- Bryan Hawley — Game Design Director
- Kenny Fortson — Sr. Director Economics
- Max McCall — Executive Producer
- Mike Turian — Executive Producer
- Aaron Forsythe — Vice President of Design
- Mark Rosewater — Head Designer
- Jess Dunks — Magic Rules Architect
- Doug Beyer — Creative Director
- Tom Jenkot — Creative Director
- Other employees
- Creative
- Artists
- Product architecture
- Editing
- Digital
Process
Tools and Concepts
- Golden Trifecta
- The trading card game genre
- The mana system
- The color Pie
- Player types
- Prototype creatures
- As-fan
- Reserved List
- Complexity creep
- New World Order
- F.I.R.E.
- Rosewater Scales