Depletion counter

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Depletion counter
[[File:{{#setmainimage:Time.svg}}|70x70px]]
Counter
Use Depletion lands
Placed on Lands or enchantments
Introduced Ice Age
Last used Scourge
Statistics
12 counter creation cards
{W} 8.3% {U} 8.3% {land symbol} 83.3%
Scryfall search
oracle:"Depletion counter"

Depletion counters are used by two very different cycles of lands to limit the activation of their better abilities.

The term depletion land may be used to refer to either or both of these cycles, but may also refer to mechanically similar lands that use other counters.

Cycles

The first cycle, from Ice Age, includes the cards Land Cap, Veldt, River Delta, Lava Tubes, and Timberline Ridge. These lands are dual lands and enter the battlefield untapped, but use depletion counters to delay their untapping.

The second cycle, in Mercadian Masques, includes Remote Farm, Saprazzan Skerry, Peat Bog, Sandstone Needle, and Hickory Woodlot. This cycle enters the battlefield tapped with two depletion counters, and has only one mana ability, which removes a depletion counter to add two mana, rather than the typical one. These lands are sacrificed when their mana ability resolves if they have no further depletion counters.

Other cards

Two Scourge cards, Decree of Silence and Force Bubble, use depletion counters for flavor reasons, but are unrelated to the use of depletion counters as a larger mechanic on other cards.

Trivia

See also

References

  1. Christopher Bellach (September 5, 2018). "Counter Development in Magic Online". magicthegathering.com. Wizards of the Coast.