Metathran: Difference between revisions
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'''Metathran''' is a [[creature type]] used for cards that depict a [[blue]]-aligned race created in [[Urza]]'s [[Bloodline Project]]. | '''Metathran''' is a [[creature type]] used for cards that depict a [[blue]]-aligned race created in [[Urza]]'s [[Bloodline Project]]. | ||
==Description== | |||
As part of Urza's plans to repel the inevitable [[Phyrexian Invasion]], they were solely meant as [[soldier]]s. Dubbed the "Metathran" in honor of the long-lost [[Thran]] civilization, Urza's warriors were genetically engineered to be decisive, unerring, and obedient, with superhuman combat skills and tactical awareness. Once grown to maturity in artificial incubators, the Metathran had a distinctive light-blue hue and a tall, gangly appearance. They appeared male, but had no gender, as they would not need to procreate. Intended to fight the Phyrexian menace and nothing else, the Metathran were stored in stasis containers in fast-time bubbles until the beginning of the war, where they became freely expendable. Whether killed in battle or dying out after the invasion, none ultimately survived. | |||
The cards as they appeared in the [[Urza's block]] and [[Invasion block]] didn't have the subtype Metathran. It was later realized that a non-[[human]] race should have its own subtype. This was fixed in the [[Grand Creature Type Update]] | The cards as they appeared in the [[Urza's block]] and [[Invasion block]] didn't have the subtype Metathran. It was later realized that a non-[[human]] race should have its own subtype. This was fixed in the [[Grand Creature Type Update]]. | ||
==History== | ==History== | ||
Urza being first and foremost an artificer, | Urza, being first and foremost an artificer, originally planned to defeat the Phyrexians by creating [[The Legacy]], a powerful collection of artifacts that would be greater than the sum of their parts - a weapon capable of killing [[Yawgmoth]]. When the Legacy was achieved, Urza realized he needed an heir worthy of wielding such a weapon, and capable of leading Dominaria's people against [[Phyrexia]]'s armies, which led to the creation of the [[Bloodline Project]]. The first phase consisted of manipulating the marriages between Dominarian families that held the strongest ties with white mana, creating stronger and better individuals in each generation, until peak potential was achieved. | ||
While working on this project Urza realized that a single individual would never be enough to stop the invasion, which led to the second phase of the bloodline project: the creation of the Metathran army. Using genetic stock from around the world and infusing it with magic | While working on this project, Urza realized that a single individual would never be enough to stop the invasion, which led to the second phase of the bloodline project: the creation of the Metathran army, a blue-mana-based race of soldiers.<ref name="Destiny">{{WebRef|url=https://web.archive.org/web/20100217043440/http://www.wizards.com/magic/expert/urzas_destiny/ud_backstory.asp|title=''Urza's Destiny'' Backstory (archived)|author=[[Scott McGough]]|publisher=wizards.com}}</ref> Using genetic stock from around the world and {{card|Thran Dynamo|title=infusing it with magic||UDS}}, the new race of soldier was created with controversy: while the manipulation of Dominarian bloodlines already raised ethics questions in the [[Tolarian Academy]], [[Barrin]] began {{card|Lotus|title=openly contesting Urza's methods||UDS}} while some researchers outright quit the project to oppose partaking in genetic engineering. This, in turn, led to more questionable researchers staying, with less supervision due to lack of personnel, ultimately leading to [[Gatha]]'s {{card|Private Research|title=unauthorized experiments}}. | ||
While he was found out and expelled | While he was found out and {{card|Treachery|title=expelled}}, he {{card|Twisted Experiment|title=continued his project||UDS}} in [[Keld]], ultimately creating [[Kreig]], which was powerful enough to get noticed by Phyrexia. The Phyrexians realized what Urza was doing, and launched a preemptive strike against sites where the Bloodline project was taking place, killing thousands of people (notably [[Sisay]]'s parents and [[Clan Capashen]]) and seemingly ending the project. If it weren't for [[Gerrard Capashen]]'s survival, the creation of the Metathrans could, therefore, have indirectly led to the failure of Urza's plans, ruining millennia of work and rendering the Legacy useless. | ||
The Metathrans themselves, however, were safely stored in stasis containers | The Metathrans themselves, however, were safely stored in {{card|Storage Matrix|title=stasis containers}} and went undetected, allowing them to be used in the war. [[Thaddeus]] and [[Agnate]] were awoken first to take command of the troops, which ended up taking part in most battles of the invasion as a part of the [[coalition]]. While uneasy due to their origins, Urza's mentality of "the ends justify the means" ultimately won out as his soldiers were considered too great an asset to not use. | ||
The Metathran army was notably partially responsible for two of the greatest military victory of the Coalition, winning both the battle of [[Caves of Koilos|Koilos]] in [[Terisiare]] and the battle of the [[Stronghold (location)|Stronghold]] in [[Urborg]]. | The Metathran army was notably partially responsible for two of the greatest military victory of the Coalition, winning both the battle of [[Caves of Koilos|Koilos]] in [[Terisiare]] and the battle of the [[Stronghold (location)|Stronghold]] in [[Urborg]]. | ||
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==Kor origins Retcon== | ==Kor origins Retcon== | ||
According to a comment by [[Urza]] in ''[[Bloodlines]]'', [[Rath]]'s [[Kor]] are derived from his Metathran stock, having somehow been stolen from him by Phyrexia. This was an attempt to retroactively explain where the Kor came from: as Rath was an artificial plane with no natives, every species present on it had off-plane origins. The human [[Rathi Tribes#Vec|Vec]] and [[Rathi Tribes#Dal|Dal]], as well as the [[Elf#Skyshroud Elves|Elves]] and [[Merfolk#Rootwater Merfolk|Merfolk]] were said in the novels to have been taken from [[Dominaria (plane)|Dominaria]], while the [[Sliver]]s were taken from an unknown plane by [[Volrath]]. This left the Kor the only major species without an official origin, something ''[[Bloodlines]]'' tried to address. | |||
The original plane of the Kor was retconned in ''[[Zendikar]]'', making them natives of the [[Zendikar (plane)|eponymous plane]], meaning the Kor of Rath are now also retroactively considered to have been taken from there by Phyrexians.<ref>{{DailyRef|savor-flavor/master-arms-2009-09-23|The Master at Arms|[[Doug Beyer]]|September 23, 2009}}</ref> | |||
==In-game references== | |||
{{in-game | |||
== | |cards= | ||
*<c>Metathran Soldier</c> | *<c>Metathran Soldier</c> | ||
*<c>Metathran Elite</c> | *<c>Metathran Elite</c> | ||
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*<c>Stormscape Battlemage</c> | *<c>Stormscape Battlemage</c> | ||
*<c>Living Airship</c> | *<c>Living Airship</c> | ||
|art= | |||
*<c>Illuminated Wings</c> | *<c>Illuminated Wings</c> | ||
*<c>Sigil of Sleep</c> | *<c>Sigil of Sleep</c> | ||
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*<c>Last Stand</c> | *<c>Last Stand</c> | ||
*<c>Powerstone Minefield</c> | *<c>Powerstone Minefield</c> | ||
|flavor= | |||
*{{card|Thran Dynamo|Urza's Destiny}} | |||
*<c>Shifting Sky</c> | |||
}} | }} | ||
Latest revision as of 04:37, 23 April 2024
Metathran | |
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Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
8 cards
as of Apocalypse 100% |
Scryfall Search | |
type:"Metathran" |
Metathran is a creature type used for cards that depict a blue-aligned race created in Urza's Bloodline Project.
Description
As part of Urza's plans to repel the inevitable Phyrexian Invasion, they were solely meant as soldiers. Dubbed the "Metathran" in honor of the long-lost Thran civilization, Urza's warriors were genetically engineered to be decisive, unerring, and obedient, with superhuman combat skills and tactical awareness. Once grown to maturity in artificial incubators, the Metathran had a distinctive light-blue hue and a tall, gangly appearance. They appeared male, but had no gender, as they would not need to procreate. Intended to fight the Phyrexian menace and nothing else, the Metathran were stored in stasis containers in fast-time bubbles until the beginning of the war, where they became freely expendable. Whether killed in battle or dying out after the invasion, none ultimately survived.
The cards as they appeared in the Urza's block and Invasion block didn't have the subtype Metathran. It was later realized that a non-human race should have its own subtype. This was fixed in the Grand Creature Type Update.
History
Urza, being first and foremost an artificer, originally planned to defeat the Phyrexians by creating The Legacy, a powerful collection of artifacts that would be greater than the sum of their parts - a weapon capable of killing Yawgmoth. When the Legacy was achieved, Urza realized he needed an heir worthy of wielding such a weapon, and capable of leading Dominaria's people against Phyrexia's armies, which led to the creation of the Bloodline Project. The first phase consisted of manipulating the marriages between Dominarian families that held the strongest ties with white mana, creating stronger and better individuals in each generation, until peak potential was achieved.
While working on this project, Urza realized that a single individual would never be enough to stop the invasion, which led to the second phase of the bloodline project: the creation of the Metathran army, a blue-mana-based race of soldiers.[1] Using genetic stock from around the world and infusing it with magic, the new race of soldier was created with controversy: while the manipulation of Dominarian bloodlines already raised ethics questions in the Tolarian Academy, Barrin began openly contesting Urza's methods while some researchers outright quit the project to oppose partaking in genetic engineering. This, in turn, led to more questionable researchers staying, with less supervision due to lack of personnel, ultimately leading to Gatha's unauthorized experiments.
While he was found out and expelled, he continued his project in Keld, ultimately creating Kreig, which was powerful enough to get noticed by Phyrexia. The Phyrexians realized what Urza was doing, and launched a preemptive strike against sites where the Bloodline project was taking place, killing thousands of people (notably Sisay's parents and Clan Capashen) and seemingly ending the project. If it weren't for Gerrard Capashen's survival, the creation of the Metathrans could, therefore, have indirectly led to the failure of Urza's plans, ruining millennia of work and rendering the Legacy useless.
The Metathrans themselves, however, were safely stored in stasis containers and went undetected, allowing them to be used in the war. Thaddeus and Agnate were awoken first to take command of the troops, which ended up taking part in most battles of the invasion as a part of the coalition. While uneasy due to their origins, Urza's mentality of "the ends justify the means" ultimately won out as his soldiers were considered too great an asset to not use.
The Metathran army was notably partially responsible for two of the greatest military victory of the Coalition, winning both the battle of Koilos in Terisiare and the battle of the Stronghold in Urborg.
While ultimately Dominarians achieved victory against the Phyrexians thanks to the Weatherlight crew, the losses were great, particularly among the Metathrans who were first on the front line for the entirety of the war. While some individuals might have survived, they had been engineered to fight and nothing else, and being incapable of reproducing, the Metathran race died out with the war they were born to fight.
Notable Metathran
Most of the Metathran were designed to blindly follow orders; however, two generals had been specifically designed to act on their own. Thaddeus and Agnate had a symbiotic, near-telepathic connection to each other and depended on each other to function.
Kor origins Retcon
According to a comment by Urza in Bloodlines, Rath's Kor are derived from his Metathran stock, having somehow been stolen from him by Phyrexia. This was an attempt to retroactively explain where the Kor came from: as Rath was an artificial plane with no natives, every species present on it had off-plane origins. The human Vec and Dal, as well as the Elves and Merfolk were said in the novels to have been taken from Dominaria, while the Slivers were taken from an unknown plane by Volrath. This left the Kor the only major species without an official origin, something Bloodlines tried to address.
The original plane of the Kor was retconned in Zendikar, making them natives of the eponymous plane, meaning the Kor of Rath are now also retroactively considered to have been taken from there by Phyrexians.[2]
In-game references
- Represented in:
- Depicted in:
- Illuminated Wings
- Sigil of Sleep
- Urza's Incubator
- Spirit Weaver
- Probe
- Prohibit
- Sway of Illusion
- Chaotic Strike
- Halam Djinn
- Hooded Kavu
- Kavu Scout
- Angelic Shield
- Wings of Hope
- Malice
- Chromatic Sphere (Invasion)
- Phyrexian Altar
- Phyrexian Lens
- Allied Strategies
- Exotic Disease
- Nightscape Familiar
- Shriek of Dread
- Daring Leap
- Ice Cave
- Foul Presence
- Phyrexian Rager (Apocalypse)
- Dwarven Patrol
- Minotaur Tactician
- Last Stand
- Powerstone Minefield
- Quoted or referred to:
References
- ↑ Scott McGough. "Urza's Destiny Backstory (archived)". wizards.com.
- ↑ Doug Beyer (September 23, 2009). "The Master at Arms". magicthegathering.com. Wizards of the Coast.