Army: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>RivalRowan
(Interwiki stats - added Easterling Vanguard (LTR))
>Hunterofsalvation
Line 12: Line 12:
Amass was designed so you'd control one Army at most at any given time. But there are several ways around that. You could [[copy]] an Army you control, or maybe you control a [[Changeling|creature with all creature types]].
Amass was designed so you'd control one Army at most at any given time. But there are several ways around that. You could [[copy]] an Army you control, or maybe you control a [[Changeling|creature with all creature types]].


If Amass ever returns, [[Mark Rosewater]] considers it a possibility that it will create an Army of another creature type.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/678169606544818176/hey-mark-was-talking-to-some-friends-and-got|title=If we ever see it again would it still be zombie armies?|March 8, 2022}}</ref> However, this would necessitate some tweaking of the mechanic.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/678201258626203648/if-amass-were-to-return-with-a-new-tribe-would|title=If amass were to return with a new tribe, would the original be erratad in some way?|March 8, 2022}}</ref> In [[The Lord of the Rings: Tales of Middle-earth]], Army was paired with [[Orc]]s.
If Amass ever would return, [[Mark Rosewater]] considered it a possibility that it would create an Army of another creature type.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/678169606544818176/hey-mark-was-talking-to-some-friends-and-got|title=If we ever see it again would it still be zombie armies?|March 8, 2022}}</ref> However, this would necessitate some tweaking of the mechanic.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/678201258626203648/if-amass-were-to-return-with-a-new-tribe-would|title=If amass were to return with a new tribe, would the original be erratad in some way?|March 8, 2022}}</ref> In [[The Lord of the Rings: Tales of Middle-earth]], Army was paired with [[Orc]]s.<ref>{{DailyRef|making-magic/crafting-the-ring-part-1|Crafting the Ring, Part 1|[[Mark Rosewater]]|May 30, 2023}}</ref> Older cards received an update to now say "amass Zombies N."<ref name="LTR Mechanics">{{DailyRef|feature/the-lord-of-the-rings-tales-of-middle-earth-mechanics|''The Lord of the Rings: Tales of Middle-earth'' Mechanics|[[Matt Tabak]]|May 5, 2023}}</ref>


==Notable Armies==
==Notable Armies==

Revision as of 14:13, 31 May 2023

Army
Creature Type
(Subtype for creature/kindred cards)
Statistics
0 cards
35 Army creation cards
{U} 25.7% {B} 28.6% {R} 20% {U/B} 8.6% {B/R} 5.7% {U/R} 2.9% {M} 5.7% {land symbol} 2.9%
as of The Lord of the Rings: Tales of Middle-earth
Scryfall Search
type:"Army"

Army is a black token-only creature class introduced in War of the Spark.[1][2] Originally, it was combined with Zombie, as in Zombie Army.[3]

Description

An army is built from the amass keyword action, which allows you to place a number of +1/+1 counter on an Army you control and create a 0/0 {B} Zombie Army if you do not already control one. The Army functions together much like how R&D makes single creature cards that are flavored as a group of beings.[4]

Amass was designed so you'd control one Army at most at any given time. But there are several ways around that. You could copy an Army you control, or maybe you control a creature with all creature types.

If Amass ever would return, Mark Rosewater considered it a possibility that it would create an Army of another creature type.[5] However, this would necessitate some tweaking of the mechanic.[6] In The Lord of the Rings: Tales of Middle-earth, Army was paired with Orcs.[7] Older cards received an update to now say "amass Zombies N."[8]

Notable Armies

Amonkhet

Tokens

Token Name Color Type Line P/T Text Box Source Printings
Orc Army Black Creature — Orc Army 0/0
Sliver Army Black Creature — Sliver Army 0/0
Zombie Army Black Creature — Zombie Army 0/0

References