Homunculus: Difference between revisions
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These creatures are used for menial or dangerous tasks. Many homunculi just have one cyclopic eye (<c>Oculus</c>, <c>Riddlekeeper</c>).<ref>{{DailyRef|arcana/my-name-not…-2014-06-11|My name is NOT…|Bonnie Bruenderman|June 11, 2014}}</ref> | These creatures are used for menial or dangerous tasks. Many homunculi just have one cyclopic eye (<c>Oculus</c>, <c>Riddlekeeper</c>).<ref>{{DailyRef|arcana/my-name-not…-2014-06-11|My name is NOT…|Bonnie Bruenderman|June 11, 2014}}</ref> | ||
The first creature to bear the type was <c>Bonded Fetch</c> in ''[[Future Sight]]'', though the <c>Sneaky Homunculus</c> from ''[[Nemesis]]'' and the <c>Hazy Homunculus</c> from ''[[Prophecy]]'' were later issued [[errata]] to become | The first creature to bear the type was <c>Bonded Fetch</c> in ''[[Future Sight]]'', though the <c>Sneaky Homunculus</c> from ''[[Nemesis]]'' and the <c>Hazy Homunculus</c> from ''[[Prophecy]]'' were later issued [[errata]] to become Homunculi in addition to their [[Illusion]] type. | ||
==Storyline== | ==Storyline== |
Revision as of 18:46, 9 August 2020
Homunculus | |
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Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
18 cards
as of Ikoria: Lair of Behemoths 11.1% 77.8% 5.6% 5.6% |
Scryfall Search | |
type:"Homunculus" |
Homunculus (Latin for "little human") is a blue creature type used for cards that depict artificially made, but sentient and living, miniature humans.
Description
These creatures are used for menial or dangerous tasks. Many homunculi just have one cyclopic eye (Oculus, Riddlekeeper).[1]
The first creature to bear the type was Bonded Fetch in Future Sight, though the Sneaky Homunculus from Nemesis and the Hazy Homunculus from Prophecy were later issued errata to become Homunculi in addition to their Illusion type.
Storyline
Esper
Blue-skinned homunculi live on Esper, one of the five Shards of Alara. Like all living things on the plane, they are artifact creatures. The mages of Esper measure their wealth and status by the number of these creatures in their retinues (Court Homunculus).[2]
Innistrad
The homunculi of Innistrad are based on the hunchbacked assistants of mad scientists or vampires in old horror movies (Stitcher's Apprentice).
Kylem
The sentient homunculi of Kylem are the caretakers of Valor's Reach. Their most visible role is on the field acting as penalty mages; no foul during play escapes their watch. Due to their lack of mouths, they use sign language to communicate.[3]
Ravnica
The homunculi of Ravnica are less human-like, and more imp-like (Doorkeeper, Frilled Oculus). They can't speak, but do communicate with sign language and in written form.[4]
Tokens
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
---|---|---|---|---|---|---|
Homunculus | Blue | Artifact Creature — Homunculus | 0/1 | |||
Blue | Creature — Homunculus | 2/2 | ||||
Colorless | Creature — Homunculus | 2/2 |
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
---|---|---|---|---|---|---|
Homunculus | Colorless | Creature — Homunculus | 2/2 |
Notable Homunculi
- Ravnica
- Kylem
References
- ↑ Bonnie Bruenderman (June 11, 2014). "My name is NOT…". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (March 17, 2009). "Sketches: Court Homunculus". magicthegathering.com. Wizards of the Coast.
- ↑ Alison Luhrs (June 6, 2018). "The World of Battlebond". magicthegathering.com. Wizards of the Coast.
- ↑ James Wyatt (January 2019). "The Art of Magic: The Gathering - Ravnica". Wizards of the Coast
- ↑ Magic Arcana (October 02, 2008). "Tokens in Action!". magicthegathering.com. Wizards of the Coast.