Cleric: Difference between revisions

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* The [[Cabal]]
* The [[Cabal]]
* [[Daru Plains]]
* [[Daru Plains]]
* The [[Eternal Pilgrims]]
* [[Order of Leitbur]]
* [[Order of Leitbur]]
* [[Order of the Ebon Hand]]
* [[Order of the Ebon Hand]]

Revision as of 15:47, 31 January 2018

Cleric is a creature class. Clerics are spellcasters who channel the power of their faith in a cause or higher being into potent magic.

File:WitchHunter.jpg
Witch Hunter. Art by Jesper Myrfors.

Most clerics are part of a formal church, cult, or other religious institution and wield either white or black mana. White-aligned clerics specialize in healing and protection, while black-aligned clerics spread fear and pestilence and often share a bond with the undead.

The following obsolete classes are incorporated into the Cleric class:

Clerical Organizations / Locations

Notable Clerics

Cleric tokens

Token Name Color Type Line P/T Text Box Source Printings
Cleric White Enchantment Creature — Cleric 2/1
White/​Black Creature — Cleric 1/1 {3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield.
Black Creature — Cleric 0/1
Human Cleric White/​Black Creature — Human Cleric 1/1
Red/​White Creature — Human Cleric 2/1 Lifelink, haste
Spirit Cleric White Creature — Spirit Cleric */* This creature's power and toughness are each equal to the number of Spirit creatures you control.
Anointer Priest White Creature — Zombie Human Cleric 1/3 Whenever a creature token enters the battlefield under your control, you gain 1 life.
Temmet, Vizier of Naktamun White Legendary Creature — Zombie Human Cleric 2/2 At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Vizier of Many Faces White Creature — Zombie Shapeshifter Cleric 0/0 You may have Vizier of Many Faces enter the battlefield as any creature on the battlefield, except it has no mana cost, it's white and it's a Zombie in addition to its other types.
Steadfast Sentinel Black Creature — Zombie Human Cleric 4/4 Vigilance
Hammers of Moradin White Creature — Dwarf Cleric 3/3
Furnace-Blessed Conqueror Red/​White Creature — Phyrexian Cleric 3/3 Whenever Furnace-Blessed Conqueror attacks, create a token that’s a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.