Orc: Difference between revisions
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''' | {{Infobox type | ||
|type=creature | |||
|stats={{stats|W=4|U=4|B=28|R=44|G=1|BR=7|UR=5|GW=1|M=4}} | |||
{{stats|Orc creation|U=6|B=10|R=7|UB=1|BR=2|UR=1|M=3|L=1|state=collapsed}} | |||
as of ''[[The Lost Caverns of Ixalan]]'' | |||
|beeble=4 | |||
|beeble_ref=<ref>{{EzTumblr|http://markrosewater.tumblr.com/643379315860504576|title=Where is Orc on the Beeble scale?|February 17, 2021}}</ref> | |||
}} | |||
{{TOCright}} | |||
'''Orc''' is a [[creature type]] used for cards that depict a fierce and combative, [[red]] and/or [[black]]-aligned humanoid race with brutish features and often greenish skin. They are found on [[Dominaria (plane)|Dominaria]], [[Tarkir]], and on other planes. Orcs are larger and stronger than [[goblin]]s and are usually vicious, depraved, and ignoble. The Ironclaw clan is an exception, however: It is a more refined lineage and is "deviously cowardly". | |||
The first cards to bear the type were <c>Ironclaw Orcs</c> and <c>Orcish Artillery</c> in ''[[Alpha]]''. More recently, orcs have resurfaced as a [[modern]] valid creature type in ''[[Khans of Tarkir]]''. | |||
== | ==Arcavios== | ||
In the modern day, Orcish students and staff are not unheard of in [[Lorehold|Lorehold College]], but the more common choice for orcish mages is [[Prismari]]. | |||
=== | ===Kathorran Orcs=== | ||
A historical civilization on [[Arcavios]].<ref><c>Blade Historian</c></ref> They were the origin of the Thunder Riders, an army led by the general Golwanda, known as the Bloodspiller. The Thunder Riders were one of the major warring factions of the Blood Age, where they clashed with the [[Kor]] empire under Xandril the Executioner. | |||
== | ==Dominaria== | ||
The | ===Aerona=== | ||
====Ironclaw Orcs==== | |||
The [[Ironclaw]] tribe of orcs are known throughout Dominaria for their exemplary combat skills and the [[Ironclaw Curse]]. They carve fearsome designs into their skulls and, although they serve in countless battles, seldom actually fight in them due to their cowardly nature. | |||
= | ===Sarpadia=== | ||
The Iron Claw and their veterans were a group of orcs that were extremely cowardly when it came to fighting their enemies, [[Icatia]] and the [[Order of Leitbur]]. However, they were not dumb, often using goblins as kamikazes and genetic mutations to fight the Icatian Empire. They created the [[orgg]].<ref name="Sleep">[[Sonia Orin Lyris]] ([[1996]]), '''[[And Peace Shall Sleep]]''. [[HarperPrism]]</ref> | |||
= | Another, more numerous, yet less powerful clan, the Brassclaw, was involved with much of the fighting. Their large brass claws were some of the least feared weapons ever known.<ref>Flavor text for {{card|Brassclaw Orcs|Fallen Empires}}</ref> A third clan were the Iceclaw.<ref name="Sleep"/> | ||
{{story- | ===New Argive=== | ||
Some orcs continue to live high in the [[Kher Ridges]] of [[New Argive]], coming down periodically at the head of armies of [[goblin]]s to raid cities and towns, just as their ancestors did. Others joined with [[Balduvia]] and [[Kjeldor]] during the worst privations of the [[Ice Age (event)|Ice Age]]. Their descendants, strong and charismatic folk, tend to serve in the military of [[new Argive]], where they often excel as officers.<ref name="Megathread">{{TwitterRef|EthanFleischer|1568718535001796609|author=[[Ethan Fleischer]]|title=The New Argive Megathread|date=September 10, 2022}}</ref> | |||
==Ixalan== | |||
Orcs are known to exist on the plane of [[Ixalan (plane)|Ixalan]] and are one of the races that inhabit the continent of Torrezon. Orcs have been enemies of the [[Legion of Dusk]] since it was originally formed. After centuries of fighting the Legion, their numbers have dwindled to only a few hundred. Many of them are members of the pirate organization known as the [[Brazen Coalition]].<ref name="Explore Ixalan">[https://magic.wizards.com/en/story/planes/ixalan Explore the Planes: Ixalan]</ref> | |||
==Tarkir== | |||
In the original timeline, [[Tarkir]] orcs were affiliated with the [[Mardu Horde]], the [[Abzan Houses]], and the [[Temur Frontier]].<ref>{{DailyRef|planeswalkers-guide-khans-tarkir-part-2-2014-09-10|Planeswalker's Guide to Khans of Tarkir, Part 2|[[Magic Creative Team]]|September 11, 2014}}</ref> Abzan orcs are generally the result of the Abzan's policy in taking orphans from the peoples they conquer, treating them as their own; these orphans are known as '''krumar'''. Occasionally, some krumar are disowned, and with little interest in joining the Mardu, they instead resort to the Temur, whose family clan structures are very similar to those of the Abzan. | |||
In the new timeline, orcs are solely part of the [[Kolaghan]], with the [[Dromoka]] abandoning the practice of taking ''krumar''. | |||
==Ulgrotha== | |||
Somewhere in [[Dominia]], probably on Dominaria itself, a [[planeswalker]] found a spell scroll and a battleground complete with over two hundred orc skeletons and the remains of four <c>Craw Wurm</c>s, one <c>Craw Giant</c> Chieftain, and a thigh bone of an [[Dragon#Elder dragons|Elder Land Dragon]] – possibly the site of the last great Ironclaw orc battle. Some of these orcs were [[summoned]] to [[Ulgrotha]] during the [[Great War]], and survived the ringing of the [[Apocalypse Chime]]. They continued to live on Ulgrotha until a planeswalker used them as soldiers; they are now believed extinct on this plane. | |||
==Notable Orcs== | |||
{{columns-list|colwidth=15em| | |||
;[[Arcavios]] | |||
*[[Plargg]] | |||
*[[Rootha Squallheart]] | |||
;[[Dominaria (plane)|Dominaria]] | |||
*[[Khurzog]] | |||
*<c title="Malga Phlegmtooth">Orc General</c> | |||
*[[Sek'Kuar]] | |||
*[[List of secondary characters/Dominaria|Toothlicker Harj]] | |||
;[[Ixalan (plane)|Ixalan]] | |||
*Captain [[Vargus Wrath]] | |||
;[[Tarkir]] | |||
*[[Fec]] | |||
*[[Gvar Barzeel]] | |||
*[[Jagun Wingmate]] | |||
*[[Varuk]] | |||
*[[Zurgo Helmsmasher]] | |||
;[[Dungeons & Dragons]] | |||
*<c>Burakos, Party Leader</c> | |||
*<c>Cadira, Caller of the Small</c> | |||
;[[Universes Beyond]] | |||
*[https://tolkiengateway.net/wiki/Gorbag Gorbag] (<c title=Card>Gorbag of Minas Morgul</c>) | |||
*[https://tolkiengateway.net/wiki/Mauh%C3%BAr Mauhúr] (<c title=Card>Mauhúr, Uruk-hai Captain</c>) | |||
*[https://tolkiengateway.net/wiki/Shagrat Shagrat] (<c title=Card>Shagrat, Loot Bearer</c>) | |||
*[https://tolkiengateway.net/wiki/Ugl%C3%BAk Uglúk] (<c title=Card>Uglúk of the White Hand</c>) | |||
}} | |||
==Tokens== | |||
{{Orc tokens|header=y}} | |||
==Trivia== | |||
*The Orc [[subtype]] incorporates the former subtype '''General''' (<c>Orc General</c>). | |||
==References== | |||
{{reflist}} | |||
{{Creature types|Races|Orcs}} |
Latest revision as of 02:48, 22 June 2024
Orc | |
---|---|
Creature Type | |
(Subtype for creature/kindred cards) | |
Beeble Scale | 4[1] |
Statistics |
98 cards
4.1% 4.1% 28.6% 44.9% 1% 7.1% 1% 5.1% 4.1% 31 Orc creation cards
as of The Lost Caverns of Ixalan 19.4% 32.3% 22.6% 3.2% 6.5% 3.2% 9.7% 3.2% |
Scryfall Search | |
type:"Orc" |
Orc is a creature type used for cards that depict a fierce and combative, red and/or black-aligned humanoid race with brutish features and often greenish skin. They are found on Dominaria, Tarkir, and on other planes. Orcs are larger and stronger than goblins and are usually vicious, depraved, and ignoble. The Ironclaw clan is an exception, however: It is a more refined lineage and is "deviously cowardly".
The first cards to bear the type were Ironclaw Orcs and Orcish Artillery in Alpha. More recently, orcs have resurfaced as a modern valid creature type in Khans of Tarkir.
Arcavios
In the modern day, Orcish students and staff are not unheard of in Lorehold College, but the more common choice for orcish mages is Prismari.
Kathorran Orcs
A historical civilization on Arcavios.[2] They were the origin of the Thunder Riders, an army led by the general Golwanda, known as the Bloodspiller. The Thunder Riders were one of the major warring factions of the Blood Age, where they clashed with the Kor empire under Xandril the Executioner.
Dominaria
Aerona
Ironclaw Orcs
The Ironclaw tribe of orcs are known throughout Dominaria for their exemplary combat skills and the Ironclaw Curse. They carve fearsome designs into their skulls and, although they serve in countless battles, seldom actually fight in them due to their cowardly nature.
Sarpadia
The Iron Claw and their veterans were a group of orcs that were extremely cowardly when it came to fighting their enemies, Icatia and the Order of Leitbur. However, they were not dumb, often using goblins as kamikazes and genetic mutations to fight the Icatian Empire. They created the orgg.[3]
Another, more numerous, yet less powerful clan, the Brassclaw, was involved with much of the fighting. Their large brass claws were some of the least feared weapons ever known.[4] A third clan were the Iceclaw.[3]
New Argive
Some orcs continue to live high in the Kher Ridges of New Argive, coming down periodically at the head of armies of goblins to raid cities and towns, just as their ancestors did. Others joined with Balduvia and Kjeldor during the worst privations of the Ice Age. Their descendants, strong and charismatic folk, tend to serve in the military of new Argive, where they often excel as officers.[5]
Ixalan
Orcs are known to exist on the plane of Ixalan and are one of the races that inhabit the continent of Torrezon. Orcs have been enemies of the Legion of Dusk since it was originally formed. After centuries of fighting the Legion, their numbers have dwindled to only a few hundred. Many of them are members of the pirate organization known as the Brazen Coalition.[6]
Tarkir
In the original timeline, Tarkir orcs were affiliated with the Mardu Horde, the Abzan Houses, and the Temur Frontier.[7] Abzan orcs are generally the result of the Abzan's policy in taking orphans from the peoples they conquer, treating them as their own; these orphans are known as krumar. Occasionally, some krumar are disowned, and with little interest in joining the Mardu, they instead resort to the Temur, whose family clan structures are very similar to those of the Abzan.
In the new timeline, orcs are solely part of the Kolaghan, with the Dromoka abandoning the practice of taking krumar.
Ulgrotha
Somewhere in Dominia, probably on Dominaria itself, a planeswalker found a spell scroll and a battleground complete with over two hundred orc skeletons and the remains of four Craw Wurms, one Craw Giant Chieftain, and a thigh bone of an Elder Land Dragon – possibly the site of the last great Ironclaw orc battle. Some of these orcs were summoned to Ulgrotha during the Great War, and survived the ringing of the Apocalypse Chime. They continued to live on Ulgrotha until a planeswalker used them as soldiers; they are now believed extinct on this plane.
Notable Orcs
- Captain Vargus Wrath
Tokens
Trivia
- The Orc subtype incorporates the former subtype General (Orc General).
References
- ↑ Mark Rosewater (February 17, 2021). "Where is Orc on the Beeble scale?". Blogatog. Tumblr.
- ↑ Blade Historian
- ↑ a b Sonia Orin Lyris (1996), 'And Peace Shall Sleep. HarperPrism
- ↑ Flavor text for Brassclaw Orcs (Fallen Empires)
- ↑ Ethan Fleischer (September 10, 2022). "The New Argive Megathread". Twitter.
- ↑ Explore the Planes: Ixalan
- ↑ Magic Creative Team (September 11, 2014). "Planeswalker's Guide to Khans of Tarkir, Part 2". magicthegathering.com. Wizards of the Coast.