Mercenary: Difference between revisions

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'''Mercenary''' is a [[creature]] [[class]]. '''Mercenaries''' are individuals who sell their services in combat for money. <ref>{{DailyRef|mtgcom/arcana/860|Renegade from the Mountains|Wizards of the Coast|July 12, 2005}}</ref> Mercenaries have a reputation for being thuggish brutes or dangerously untrustworthy cads, though some are honorable.
{{Infobox type
[[File:NEM Rathi Assassin.jpg|thumb|right|200 px|<c>Rathi Assassin</c> from ''[[Nemesis]]''.]]
|type=creature
|stats={{stats|W=7|U=2|B=36|R=10|G=3|WU=1|BR=4|RG=2|RW=1|A=1}}
{{stats|Mercenary creation|W=5|B=5|R=3|BR=1|GW=1|RW=2|state=collapsed}}
as of ''[[Outlaws of Thunder Junction]]''
|beeble=7
|beeble_ref=<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/189944692273/|title=Where is rebel and mercenary on the beeble scale?|2019-12-29}}</ref>
}}
{{TOCright}}
'''Mercenary''' is a [[creature class]]. Mercenaries are individuals who sell their services in combat for money.<ref>{{DailyRef|arcana/renegade-mountains-2005-07-12|Renegade from the Mountains|[[Magic Arcana]]|July 12, 2005}}</ref> Mercenaries have a reputation for being thuggish brutes or dangerously untrustworthy cads, though some are honorable.
 
==History==
==History==
The class debuted in ''[[Ice Age]]'' as "Mercenaries" on the card <c>Mercenaries</c>, and the creature type was heavily featured in the ''[[Mercadian Masques]]'' and the remainder of the [[Masques block]] as [[black]] permanents.  
The class debuted in ''[[Ice Age]]'' as "Mercenaries" on the card <c>Mercenaries</c>, with the creature type being heavily featured in ''[[Mercadian Masques]]'' and the remainder of the [[Masques block]] as [[black]] creatures.  


Some cards printed prior to Masques block have been amended by errata and are now Mercenaries,<ref>{{DailyRef|mtgcom/feature/424a3|The Grand Creature TYpe Update|[[Mark Gottlieb]]|September 26, 2007}}</ref><ref>{{DailyRef|mtg/daily/feature/99a&page=3|July 2010 Update Bulletin|[[Mark Gottlieb]]|July 14, 2010}}</ref> and some Mercenaries, including [[red]] ones, have been printed since Masques block as well.
Some cards printed prior to Masques block have been amended by errata and are now Mercenaries.<ref>{{DailyRef|feature/grand-creature-type-update-2007-09-26|The Grand Creature Type Update|[[Mark Gottlieb]]|September 26, 2007}}</ref><ref>{{DailyRef|feature/july-2010-update-bulletin-2010-07-14|July 2010 Update Bulletin|[[Mark Gottlieb]]|July 14, 2010}}</ref> The type was used very rarely since then, with only five printed between 2003 and 2023. Mercenaries returned in the ''[[Universes Beyond]]: [[Fallout]]'' commander decks to represent the antagonist forces of [https://fallout.fandom.com/wiki/Conrad_Kellogg Conrad Kellogg]


Like many creatures of the [[Rebel]] creature type, many Mercenaries have the ability to "recruit" or "hire" other Mercenaries (i.e., allowing a player to search his or her library and putting a Mercenary card from it into play). Due to their generally unsavory and untrustworthy natures, however, Mercenaries can only recruit creatures weaker (that is, with a lower casting cost) than they are.
Like many creatures with the [[Rebel]] creature type, Mercenaries from the [[Masques block]] have the ability to "recruit" or "hire" other Mercenaries (i.e., allowing a player to search their library and putting a Mercenary card from it onto the battlefield). Due to their generally unsavory and untrustworthy natures, however, Mercenaries can only recruit creatures weaker (that is, with a lower [[mana value]]) than they are.
 
''[[Outlaws of Thunder Junction]]'' saw the first [[premier set]] Mercenaries since 2005's <c>Sellsword Brute</c>. They were [[Batching|batched]] as [[Outlaw]]s and were spread across all five colors. A number of cards also created Mercenary tokens with the ability “{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”<ref>{{DailyRef|making-magic/outlaws-of-thunder-junction-vision-design-handoff-document-part-2|''Outlaw of Thunder Junction'' Vision Design Handoff Document, Part 2|[[Mark Rosewater]]|April 15, 2024}}</ref>


==Notable Mercenaries==
==Notable Mercenaries==
* [[Adira Strongheart]]
;[[Dominaria (plane)|Dominaria]]
*[[Adira Strongheart]]
*[[Jedit Ojanen]]
 
;[[Capenna]]
*[[Jolene]]
 
;[[Ravnica]]
*[[Rakdos]]
 
;[[Tarkir]]
*[[Vial Smasher]]
 
;Unknown
*[[Taii Wakeen]]


==Notable Mercenary organizations==
;[[Universes Beyond]]
* [[Cateran Guild]]
;''[[Fallout]]''
* [[Robaran Mercenaries]]
*[https://fallout.fandom.com/wiki/Conrad_Kellogg Conrad Kellogg]
 
==Notable mercenary organizations==
*[[Cateran]] Guild
*[[Robaran Mercenaries]]
*The Assassins of the [[Ochran]]
 
==Tokens==
{{Mercenary tokens|header=y}}
 
==Trivia==
*The black ''Mercadian Masques'' sorcery <c>Cateran Summons</c> allows its controller to search their library for a Mercenary card and put it into their hand.
*Some printings of {{card|Black Market Connections||ACR}} feature the [[flavor word]] ''Hire a Mercenary'', but the card creates a [[Shapeshifter]] token with [[changeling]] rather than a Mercenary.


==References==
==References==
{{Reflist}}
{{Reflist}}


==External links==
{{Creature types|Classes|Mercenaries}}
*{{Gatherer subtype|Mercenary}}
* In addition, the black ''Mercadian Masques'' sorcery <c>Cateran Summons</c> allows its controller to search his or her library for a Mercenary card and put it into his or her hand.
 
[[Category:Classes]]

Latest revision as of 15:51, 21 June 2024

Mercenary
Creature Type
(Subtype for creature/kindred cards)
Beeble Scale 7[1]
Statistics
67 cards
{W} 10.4% {U} 3% {B} 53.7% {R} 14.9% {G} 4.5% {W/U} 1.5% {B/R} 6% {R/G} 3% {R/W} 1.5% {artifact symbol} 1.5%
17 Mercenary creation cards
{W} 29.4% {B} 29.4% {R} 17.6% {B/R} 5.9% {G/W} 5.9% {R/W} 11.8%
as of Outlaws of Thunder Junction
Scryfall Search
type:"Mercenary"

Mercenary is a creature class. Mercenaries are individuals who sell their services in combat for money.[2] Mercenaries have a reputation for being thuggish brutes or dangerously untrustworthy cads, though some are honorable.

History

The class debuted in Ice Age as "Mercenaries" on the card Mercenaries, with the creature type being heavily featured in Mercadian Masques and the remainder of the Masques block as black creatures.

Some cards printed prior to Masques block have been amended by errata and are now Mercenaries.[3][4] The type was used very rarely since then, with only five printed between 2003 and 2023. Mercenaries returned in the Universes Beyond: Fallout commander decks to represent the antagonist forces of Conrad Kellogg

Like many creatures with the Rebel creature type, Mercenaries from the Masques block have the ability to "recruit" or "hire" other Mercenaries (i.e., allowing a player to search their library and putting a Mercenary card from it onto the battlefield). Due to their generally unsavory and untrustworthy natures, however, Mercenaries can only recruit creatures weaker (that is, with a lower mana value) than they are.

Outlaws of Thunder Junction saw the first premier set Mercenaries since 2005's Sellsword Brute. They were batched as Outlaws and were spread across all five colors. A number of cards also created Mercenary tokens with the ability “{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”[5]

Notable Mercenaries

Dominaria
Capenna
Ravnica
Tarkir
Unknown
Universes Beyond
Fallout

Notable mercenary organizations

Tokens

Token Name Color Type Line P/T Text Box Source Printings
Mercenary Red Creature — Mercenary 1/1 {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Wasteland Raider Black Creature — Human Mercenary 4/3 When Wasteland Raider enters the battlefield, each player sacrifices a creature.
Thrill-Kill Disciple Red Creature — Human Mercenary 3/2 When Thrill-Kill Disciple dies, create a Junk token.

Trivia

References