Efreet: Difference between revisions
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[[File:Serendib efreet.jpg|right|thumb|A Serendib Efreet. Art by [[Anson Maddocks]]]] | [[File:Serendib efreet.jpg|right|thumb|A Serendib Efreet. Art by [[Anson Maddocks]]]] | ||
===Rabiah=== | ===Rabiah=== | ||
The efreeti of [[Rabiah]] are the second most common and the most dangerous of the [[djinn]] tribes. Evil since ancient days, they have a great hatred toward the races of light and have constantly attempted to destroy the [[Djann]]. When the djinn tribes of light sought to better their position, the leader of the efreeti, the [[demon]]ic [[List of secondary chracters#Rabiah|Iblis]], sought to wipe out the converted djinn. He led an army against the | The efreeti of [[Rabiah]] are the second most common and the most dangerous of the [[djinn]] tribes. Evil since ancient days, they have a great hatred toward the races of light and have constantly attempted to destroy the [[Djann]]. When the djinn tribes of light sought to better their position, the leader of the efreeti, the [[demon]]ic [[List of secondary chracters#Rabiah|Iblis]], sought to wipe out the converted djinn. He led an army against the djann and their [[human]] allies. The [[marid]]s, however, intervened and the efreets were forced away. As a result of this conflict, the efreet are less powerful these days than they once were, and the marid became rare and secluded. | ||
Efreeti thrive in abandoned or desolate places, such as the [[City of Brass]]. While most of the other tribes need some time to change their appearance, the efreeti are known to turn from an unimposing figure into a raging [[lion]] or worse in the blink of an eye. They often appear as wild animals such as [[cobra]]s, [[scorpion]]s, and [[dog]]s, but have been known to tempt people in the form of beautiful women and [[soldier]]s. Often they also take the form of sand cyclones or tornados and ravage through the deserts of Rabiah. They can also be seen on [[camel]]s forged of sand and magic. | Efreeti thrive in abandoned or desolate places, such as the [[City of Brass]]. While most of the other tribes need some time to change their appearance, the efreeti are known to turn from an unimposing figure into a raging [[lion]] or worse in the blink of an eye. They often appear as wild animals such as [[cobra]]s, [[scorpion]]s, and [[dog]]s, but have been known to tempt people in the form of beautiful women and [[soldier]]s. Often they also take the form of sand cyclones or tornados and ravage through the deserts of Rabiah. They can also be seen on [[camel]]s forged of sand and magic. |
Revision as of 23:57, 6 October 2020
Efreet | |
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Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
22 cards
as of Ikoria: Lair of Behemoths 22.7% 4.5% 54.5% 9.1% 4.5% 4.5% |
Scryfall Search | |
type:"Efreet" |
Efreet is a creature type used for cards that depict a class of infernal spirits with a fiery appearance and noted for their strength and cunning. Efreeti are also called ifrits, and the name is pronounced "aye-freet". Most efreets draw their power from fire.
Description
Efreeti are historically held to be drawn to the life-force (or blood) of a murdered victim seeking revenge on the murderer. They are often depicted as a powerful, wicked, ruthless and evil being. Efreeti commonly inhabit desolated places, such as in ruins or caves. Note that Efreeti are considered a separate creature type in Magic, while in historical sources they sometimes are considered a subclass of Djinni. The first Djinni and Efreeti were featured in the Arabian Nights set.[1]
Storyline
Rabiah
The efreeti of Rabiah are the second most common and the most dangerous of the djinn tribes. Evil since ancient days, they have a great hatred toward the races of light and have constantly attempted to destroy the Djann. When the djinn tribes of light sought to better their position, the leader of the efreeti, the demonic Iblis, sought to wipe out the converted djinn. He led an army against the djann and their human allies. The marids, however, intervened and the efreets were forced away. As a result of this conflict, the efreet are less powerful these days than they once were, and the marid became rare and secluded.
Efreeti thrive in abandoned or desolate places, such as the City of Brass. While most of the other tribes need some time to change their appearance, the efreeti are known to turn from an unimposing figure into a raging lion or worse in the blink of an eye. They often appear as wild animals such as cobras, scorpions, and dogs, but have been known to tempt people in the form of beautiful women and soldiers. Often they also take the form of sand cyclones or tornados and ravage through the deserts of Rabiah. They can also be seen on camels forged of sand and magic.
Efreeti can be warded off by prayer or the materials iron and ruby. All efreeti native to Rabiah can fly, although some of their descendants on other planes have lost this ability.
Ifh-Bíff Efreeti
The Ifh-Bíff Efreeti are spirits of the higher air. They are capricious and although not as powerful as many others of their kind, have the ability to release windstorms on opponents.
Junún Efreeti
The Junún Efreeti are among the worst of their kind. They incite madness in their victims or, even worse, possess the unwary or those too weak to resist them by locking eyes. The Junún often take the shape of great, purple-skinned elementals that glow like fire and are adorned with heavy gold jewelry. Once bound by a Sahir (sorcerers), they demand regular rewards, not only to remain loyal but also to survive. The name Junún means “possession”. They are similar to the Manjun Efreeti, and might actually be the same.
Serendib Efreet
The Serendib Efreeti are among the most vicious of their kind. They are air elementals found all over Rabiah (thus not limited to the Island of Serendib from which they take their name) and are distinguished by their double mouths, jeweled foreheads, and hooked left hand. This was not always so, but ages ago a Serendib Efreet aided a planeswalker in exchange for the ability to destroy anything on Rabiah by putting it into one of his mouths after shrinking it with his deformed hand. He was defeated by a Bird Maiden and a nomad, causing the creation of other Serendib efreeti who had a similar physical form (but not the power granted by the planeswalker).[2][3]
The Serendib are among the most powerful efreeti. They are profane and very cunning, cursing those that dare summon them and enjoying the pain of foe and friend alike.
Tarkir
The Jeskai Way of Tarkir features Djinni and Efreeti. These seem to be less spirit-like because they sometimes appear as zombies. The Efreeti are drawn to the Kaisham wanderers, a school of tricksters, and originate from Qadat, the Fire Rim. The Efreeti that follow the Jeskai Way are outcasts from Quadat and do not speak of their time there.
In the new timeline after Sarkhan Vol saves Ugin, Efreeti became part of the Atarka Clan after the dragonlord conquered Qadat, the Fire Rim.
Wildfire
On the plane of Wildfire, the djinn tribes have taken control of the entire plane, which is currently being ruled by Emberwilde Caliph Jan bin Jan. The Wildfire Efreeti are the main servants of the Emberwilde Djinn, who use them as emissaries to Suq'Ata.
Notes and references
- ↑ Magic Arcana (July 10, 2002). "Suleiman and the genies". magicthegathering.com. Wizards of the Coast.
- ↑ Encyclopedia_Dominia: The Eater of the Infinite, a story about a Serendib Efreet
- ↑ Encyclopedia_Domini: Serendib Efreet