Incarnation: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Yandere-sliver
No edit summary
>Yandere-sliver
No edit summary
Line 4: Line 4:


==Judgement cycle==
==Judgement cycle==
Each of these creatures has a static ability that grants all of your creatures an in-color ability (haste for red, flying for blue, ...) as long as it is in your graveyard and you control the relevant basic land.
Each of these creatures has a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control a land with the associated basic land type.
* <c>Valor</c>
* <c>Valor</c> ({{W}}, [[first strike]])
* <c>Wonder</c>
* <c>Wonder</c> ({{U}}, [[flying]])
* <c>Filth</c>
* <c>Filth</c> ({{B}}, [[swampwalk]])
* <c>Anger</c>
* <c>Anger</c> ({{R}}, [[haste]])
* <c>Brawn</c>
* <c>Brawn</c> ({{G}}, [[trample]])


<c>Genesis</c> and <c>Glory</c> are incarnations with similar abilities in that their abilities only function while they are in the graveyard, but are not part of the [[cycle]].
<c>Genesis</c> and <c>Glory</c> are incarnations with similar abilities in that their abilities only function while they are in the graveyard, but are not part of the [[cycle]].
Line 15: Line 15:
==Lorwyn cycle==
==Lorwyn cycle==
Inspired by the original cycle, ''[[Lorwyn]]'' had a cycle of [[rare]] [[Elemental]] Incarnations which grant their controllers a powerful effect. In direct contrast to the Judgement cycle, however, the Lorwyn incarnations each have a triggered ability that shuffles them back into their owner's library should they enter the graveyard.
Inspired by the original cycle, ''[[Lorwyn]]'' had a cycle of [[rare]] [[Elemental]] Incarnations which grant their controllers a powerful effect. In direct contrast to the Judgement cycle, however, the Lorwyn incarnations each have a triggered ability that shuffles them back into their owner's library should they enter the graveyard.
* <c>Purity</c>
* <c>Purity</c> ({{W}})
* <c>Guile</c>
* <c>Guile</c> ({{U}})
* <c>Dread</c>
* <c>Dread</c> ({{B}})
* <c>Hostility</c>
* <c>Hostility</c> ({{R}})
* <c>Vigor</c>.
* <c>Vigor</c> ({{G}})


{{Creature types}}
[[Category:Races]]
[[Category:Races]]

Revision as of 16:39, 21 January 2017

Incarnation literally means embodied in flesh or taking on flesh. It refers to the conception and birth of a sentient creature which is the material manifestation of a force or concept whose original nature is immaterial.

As a creature type it first appeared in Judgement. Personal Incarnation from Alpha gained the subtype Incarnation retroactively.

Judgement cycle

Each of these creatures has a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control a land with the associated basic land type.

Genesis and Glory are incarnations with similar abilities in that their abilities only function while they are in the graveyard, but are not part of the cycle.

Lorwyn cycle

Inspired by the original cycle, Lorwyn had a cycle of rare Elemental Incarnations which grant their controllers a powerful effect. In direct contrast to the Judgement cycle, however, the Lorwyn incarnations each have a triggered ability that shuffles them back into their owner's library should they enter the graveyard.