Incarnation: Difference between revisions

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* {{card|Grief||MH2}} ({{B}})
* {{card|Grief||MH2}} ({{B}})
* {{card|Fury||MH2}} ({{R}})
* {{card|Fury||MH2}} ({{R}})
* {{card|Endurance||MH2}} - ({{G}})
* {{card|Endurance||MH2}} ({{G}})


{{Creature types|Races}}
{{Creature types|Races}}

Revision as of 21:54, 3 June 2021

Incarnation
Creature Type
(Subtype for creature/kindred cards)
Statistics
18 cards
{W} 27.8% {U} 16.7% {B} 16.7% {R} 16.7% {G} 22.2%
as of Modern Horizons 2
Scryfall Search
type:"Incarnation"

Incarnation is a creature type that first appeared in Judgement. Personal Incarnation from Alpha gained the subtype retroactively.

Description

Incarnation literally means embodied in flesh or taking on flesh. It refers to the conception and birth of a sentient creature which is the material manifestation of a force or concept whose original nature is immaterial.

History

Judgement cycle

Each of these creatures costs 3N and has a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control a land with the associated basic land type.

Genesis and Glory are incarnations with similar abilities in that their abilities only function while they are in the graveyard, but are not part of the cycle.

Lorwyn cycle

Inspired by the original cycle, Lorwyn had a cycle of rare Elemental Incarnations which grant their controllers a powerful effect. In direct contrast to the Judgement cycle, however, the Lorwyn incarnations each have a triggered ability that shuffles them back into their owner's library should they enter the graveyard. Each has a mana cost of 3NNN.

Modern Horizons 2 cycle

Inspired by previous cycles, Modern Horizons 2 had a cycle of mythic Incarnations, but they have evoke. Like the Lorwyn cycle, they are also Elementals.