Incarnation: Difference between revisions
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* {{card|Endurance||MH2}} | * {{card|Endurance||MH2}} ({{G}}) | ||
{{Creature types|Races}} | {{Creature types|Races}} |
Revision as of 21:54, 3 June 2021
Incarnation | |
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Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
18 cards
as of Modern Horizons 2 27.8% 16.7% 16.7% 16.7% 22.2% |
Scryfall Search | |
type:"Incarnation" |
Incarnation is a creature type that first appeared in Judgement. Personal Incarnation from Alpha gained the subtype retroactively.
Description
Incarnation literally means embodied in flesh or taking on flesh. It refers to the conception and birth of a sentient creature which is the material manifestation of a force or concept whose original nature is immaterial.
History
Judgement cycle
Each of these creatures costs 3N and has a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control a land with the associated basic land type.
Genesis and Glory are incarnations with similar abilities in that their abilities only function while they are in the graveyard, but are not part of the cycle.
Lorwyn cycle
Inspired by the original cycle, Lorwyn had a cycle of rare Elemental Incarnations which grant their controllers a powerful effect. In direct contrast to the Judgement cycle, however, the Lorwyn incarnations each have a triggered ability that shuffles them back into their owner's library should they enter the graveyard. Each has a mana cost of 3NNN.
Modern Horizons 2 cycle
Inspired by previous cycles, Modern Horizons 2 had a cycle of mythic Incarnations, but they have evoke. Like the Lorwyn cycle, they are also Elementals.