Slith: Difference between revisions
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'''Slith''' is a [[creature type]] unique to the plane of ''[[Mirrodin (plane)|Mirrodin]]''. They are depicted as humanoids with large skull-like heads, formed from rock and/or metal. | '''Slith''' is a [[creature type]] unique to the plane of ''[[Mirrodin (plane)|Mirrodin]]''. They are depicted as humanoids with large skull-like heads, formed from rock and/or metal. | ||
There were five Slith in ''[[Mirrodin]]''. Each of these uncommon 1/1 creatures had a mana cost containing two colored mana of the same type and the ability "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it". | ==Description== | ||
There were five Slith in ''[[Mirrodin]]''. Each of these uncommon 1/1 creatures had a mana cost containing two colored mana of the same type and the ability "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it".<ref>{{DailyRef|making-magic/bacon-bits-2003-09-22|Bacon Bits|[[Mark Rosewater]]|September 22, 2003}}</ref> | |||
* {{W}} <c>Slith Ascendant</c> ([[Flying]]) | * {{W}} <c>Slith Ascendant</c> ([[Flying]]) | ||
* {{U}} <c>Slith Strider</c> ([[Card]] [[draw]]) | * {{U}} <c>Slith Strider</c> ([[Card]] [[draw]]) | ||
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* {{C}} <c>Arcbound Slith</c> | * {{C}} <c>Arcbound Slith</c> | ||
===Storyline=== | |||
The slith incubate in the [[Great Furnace]]'s heat, emerging on Mirrodin's surface only when the suns have aligned overhead. Born amid molten metal, the slith have more than adapted to the perils of a metal world. A slith's form and function are determined by the [[color]] of the sun under which it's born. Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin. [[Goblin]]s fear the slith, believing they are children banished from the womb of the Steel Mother, deep within [[Kuldotha]]. | The slith incubate in the [[Great Furnace]]'s heat, emerging on Mirrodin's surface only when the suns have aligned overhead. Born amid molten metal, the slith have more than adapted to the perils of a metal world. A slith's form and function are determined by the [[color]] of the sun under which it's born. Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin. [[Goblin]]s fear the slith, believing they are children banished from the womb of the Steel Mother, deep within [[Kuldotha]]. | ||
==Trivia== | ==Trivia== | ||
* The design of the Slith cards was based on <c>Whirling Dervish</c>. | * The design of the Slith cards was based on <c>Whirling Dervish</c>. | ||
* <c>Tempered Sliver</c> gives all [[Sliver]]s the | * <c>Tempered Sliver</c> gives all [[Sliver]]s the Slith combat ability, and has art reminiscent of <c>Slith Predator</c>. | ||
* The Slith mechanic and a variant thereof were considered a [[knight]] mechanics in ''[[Throne of Eldraine]]''.<ref name="Vision 1">{{DailyRef|making-magic/throne-eldraine-vision-design-handoff-part-1-2019-11-11|''Throne of Eldraine'' Vision Design Handoff, Part 1|[[Mark Rosewater]]|November 11, 2019}}</ref> | * The Slith mechanic and a variant thereof were considered a [[knight]] mechanics in ''[[Throne of Eldraine]]''.<ref name="Vision 1">{{DailyRef|making-magic/throne-eldraine-vision-design-handoff-part-1-2019-11-11|''Throne of Eldraine'' Vision Design Handoff, Part 1|[[Mark Rosewater]]|November 11, 2019}}</ref> | ||
==References== | |||
{{Reflist}} | |||
{{Creature types|Races}} | {{Creature types|Races}} |
Revision as of 19:45, 11 November 2019
Slith | |
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Creature Type | |
(Subtype for creature/kindred cards) | |
Statistics |
6 cards 16.7% 16.7% 16.7% 16.7% 16.7% 16.7% |
Scryfall Search | |
type:"Slith" |
Slith is a creature type unique to the plane of Mirrodin. They are depicted as humanoids with large skull-like heads, formed from rock and/or metal.
Description
There were five Slith in Mirrodin. Each of these uncommon 1/1 creatures had a mana cost containing two colored mana of the same type and the ability "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it".[1]
- Slith Ascendant (Flying)
- Slith Strider (Card draw)
- Slith Bloodletter (Regenerate)
- Slith Firewalker (Haste)
- Slith Predator (Trample)
Darksteel added a modular artifact Slith.
Storyline
The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the suns have aligned overhead. Born amid molten metal, the slith have more than adapted to the perils of a metal world. A slith's form and function are determined by the color of the sun under which it's born. Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin. Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.
Trivia
- The design of the Slith cards was based on Whirling Dervish.
- Tempered Sliver gives all Slivers the Slith combat ability, and has art reminiscent of Slith Predator.
- The Slith mechanic and a variant thereof were considered a knight mechanics in Throne of Eldraine.[2]
References
- ↑ Mark Rosewater (September 22, 2003). "Bacon Bits". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 11, 2019). "Throne of Eldraine Vision Design Handoff, Part 1". magicthegathering.com. Wizards of the Coast.