Cyberman: Difference between revisions

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|type=creature
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|image=Cyberman.png
|image=Cyberman.png
|stats={{stats|Cyberman creation|B=1|M=1}}
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{{stats|Cyberman creation|A=1}}
as of ''[[Doctor Who]]''
as of ''[[Doctor Who]]''
}}
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'''Cyberman''' is an [[creature]] [[subtype]] introduced for the crossover ''[[Doctor Who]]'' set.<ref>{{DailyRef|announcements/a-first-look-at-magic-the-gathering-doctor-who|A First Look at ''Magic: The Gathering'' - ''Doctor Who''|[[Jubilee Finnegan]]|July 28, 2023}}</ref> It is used to represent a race of humanoid [[cyborg]]s who are created via a process called cyber-conversion, the physical and mental re-engineering of organic lifeforms, often humans and humanoids with similar biologies, into Cybermen.
'''Cyberman''' is an [[creature]] [[subtype]] introduced for the crossover ''[[Doctor Who]]'' set.<ref>{{DailyRef|announcements/a-first-look-at-magic-the-gathering-doctor-who|A First Look at ''Magic: The Gathering'' - ''Doctor Who''|[[Jubilee Finnegan]]|July 28, 2023}}</ref><ref>{{DailyRef|feature/magic-the-gathering-doctor-who-release-notes|''Magic: The Gathering - Doctor Who'' Release Notes|[[Jess Dunks]]|October 9, 2023}}</ref>


==Description==
==Description==  
Thus far, the Cyberman are created by creatures in graveyards being returned as [[face down]] 2/2 Cyberman artifact creature (i.e. similar to a [[morph]]ed creature). To indicate this, a Cyberman [[overlay card]] was introduced.
The Cyberman type is used to represent a race of humanoid [[cyborg]]s who are created via a process called cyber-conversion, the physical and mental re-engineering of organic lifeforms, often humans and humanoids with similar biologies, into Cybermen.
 
Cybermen are created by creatures being turned [[face down]], similar to a [[morph]]ed creature. They become a 2/2 Cyberman artifact creature with no name and no color. To indicate this, a Cyberman [[overlay card]] has been introduced.


===Lore===
===Lore===
{{Non-canon 2}}
{{Non-canon 2}}
The Cybermen are a "race" of cybernetically augmented humanoids. They have varied greatly in design between numerous different Cyber-subspecies and originated independently through parallel evolution from various locations across time, space, and universes. Although almost all Cybermen lack emotions, as they considered them to be a weakness and instead embraced pure logic, they were often born out of a human civilization's, or an individual's, fear for survival, which was often inflicted by threats such as poverty or the degradation of a civilization's world. Other times, the Cybermen were born out of an extreme desire for immortality. Through the misuse of Cyber-Technology, Cybermen could be born on other worlds even if civilization was not burdened by threats to survival. Throughout their collective history, the Cybermen established many Cyber-Empires and engaged in many different Cyber-Wars, often against humanity, which eventually led to the Cybermen being pushed to the edge of extinction. However, they always found ways to survive and rebuild, ultimately allowing the Cybermen to survive until the end of the universe.
The Cybermen are a species of space-faring [[cyborg]]s who often forcefully and painfully convert human beings (or other similar humanoid species) into more Cybermen in order to populate their ranks while also removing their emotions and personalities. Their bodies appear to be covered in metallic suit though they may have some internal organic components including the brain of their original self. Variations of Cyberman have evolved in parallel on numerous worlds often as a result of a desire for immortality gone wrong.
 
==Rulings==
*If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
*The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.
*Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
*If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.
 
==Notable Cybermen==
{{columns-list|colwidth=15em|
*[https://tardis.fandom.com/wiki/Ashad Ashad]
*[https://tardis.fandom.com/wiki/Cyber-Controller The Cyber-Controller]
}}
 
==Tokens==
{{Myriad tokens|header=y|type=Cyberman}}


==Gallery==
==Gallery==

Latest revision as of 21:10, 14 October 2023

Cyberman
Creature Type
(Subtype for creature/kindred cards)
Statistics
4 cards
{U/B} 25% {M} 25% {artifact symbol} 50%
1 Cyberman creation card
{artifact symbol} 100%
as of Doctor Who
Scryfall Search
type:"Cyberman"

Cyberman is an creature subtype introduced for the crossover Doctor Who set.[1][2]

Description

The Cyberman type is used to represent a race of humanoid cyborgs who are created via a process called cyber-conversion, the physical and mental re-engineering of organic lifeforms, often humans and humanoids with similar biologies, into Cybermen.

Cybermen are created by creatures being turned face down, similar to a morphed creature. They become a 2/2 Cyberman artifact creature with no name and no color. To indicate this, a Cyberman overlay card has been introduced.

Lore

The Cybermen are a species of space-faring cyborgs who often forcefully and painfully convert human beings (or other similar humanoid species) into more Cybermen in order to populate their ranks while also removing their emotions and personalities. Their bodies appear to be covered in metallic suit though they may have some internal organic components including the brain of their original self. Variations of Cyberman have evolved in parallel on numerous worlds often as a result of a desire for immortality gone wrong.

Rulings

  • If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
  • The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.
  • Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
  • If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.

Notable Cybermen

Tokens

Token Name Color Type Line P/T Text Box Source Printings
Cybermen Squadron Colorless Artifact Creature — Cyberman 5/5 Nonlegendary artifact creatures you control have myriad.

Gallery

References

External link