Defense counter: Difference between revisions

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| stats = {{stats|C=1|W=2|U=3|B=2|R=5|G=4|GW=2|WU=1|BR=1|RG=1|WB=1|BG=1|UR=1|RW=1|M=1}}
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'''Defense counters''' are [[Counter (marker)|counters]] that are used to track the [[defense]] of [[battle]]s. They were introduced in ''[[March of the Machine]]''.<ref>{{DailyRef|feature/march-of-the-machine-mechanics|''March of the Machine'' Mechanics|[[Matt Tabak]]|March 29, 2023}}</ref>  
'''Defense counters''' are [[Counter (marker)|counters]] that are used to track the [[defense]] of [[battle]]s. They were introduced in ''[[March of the Machine]]''.<ref>{{DailyRef|feature/march-of-the-machine-mechanics|''March of the Machine'' Mechanics|[[Matt Tabak]]|March 29, 2023}}</ref>  

Revision as of 05:45, 2 April 2023

Defense counter
Counter
Placed on Battle
Introduced March of the Machine
Last used March of the Machine
Statistics
27 cards
{C} 3.7% {W} 7.4% {U} 11.1% {B} 7.4% {R} 18.5% {G} 14.8% {W/U} 3.7% {B/R} 3.7% {R/G} 3.7% {G/W} 7.4% {W/B} 3.7% {U/R} 3.7% {B/G} 3.7% {R/W} 3.7% {M} 3.7%
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oracle:"Defense counter"

Defense counters are counters that are used to track the defense of battles. They were introduced in March of the Machine.[1]

Description

Defense counters are exclusively connected to battle cards and represent how much damage attacking players need to win the battle. Battles enter play with the number of defense counters printed on their card. They lose defense counters corresponding to damage dealt to them.

References

  1. Matt Tabak (March 29, 2023). "March of the Machine Mechanics". magicthegathering.com. Wizards of the Coast.