-1/-1 counter: Difference between revisions

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#Redirect[[Counter (marker)/List of Counters#-1/-1 counter]]
{{Infobox counter
| name = -1/-1 Counter
| type = Generic
| first = Arabian Nights
| last = New Phyrexia
}}
'''-1/-1 counters''' are the second most common [[counter (marker)|counter]] type in [[Magic]], following [[+1/+1 counter]]s. They were introduced on the [[Arabian Nights]] card <c>Unstable Mutation</c>.<ref name="Fits All" />
 
At least one set within the next seven years is expected to use -1/-1 counters,<ref name="When are" /> and they are currently ranked at a 1 on the [[storm scale]].<ref name="Storm Scale" />
 
For ease of comprehension, [[Block (sets)|blocks]] tend to focus on only a single type of counter on creatures. -1/-1 counters are used less often than +1/+1 counters because they have less available [[design space]], due to their similarity to +1/+1 counters<ref name="Fits All" /> and their capacity to kill creatures and thereby simplify the game state.<ref name="Why Infrequent" />
 
As a further concession to mitigate complexity, +1/+1 counters and -1/-1 counters are the only [[power]]/[[toughness]] altering counters used in new products.<ref name="Fits All" /> Additionally, they are never used in the same block, to minimize confusion in [[limited]] play.<ref name="Wither and Undying" /><ref name="Block not Standard" /> A small handful of cards from the earliest sets still use other, [[obsolete counters]].
 
== Cancellation With -1/-1 Counters ==
When both +1/+1 and -1/-1 counters are present on the same creature, they are immediately removed in matched pairs until only one or the other remains.
 
{{CR|[[Dragons of Tarkir]]|*'''121.3.''' If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1 counters on it. See rule 704.}}
 
== Mechanics ==
Because +1/+1 counters are the default creature counter,<ref name="The Road" /> -1/-1 counters have been used by far fewer mechanics. There are currently three keyworded mechanics using -1/-1 counters, all of them from [[Lorwyn–Shadowmoor block]] or [[Scars of Mirrodin block]]:
* [[Infect]]
* [[Persist]]
* [[Wither]]
 
== References ==
{{reflist|refs=
<ref name="Fits All">{{DailyRef|mtgcom/daily/mr318|+1/+1 Size Fits All|[[Mark Rosewater]]|February 11 2008}}</ref>
<ref name="The Road">{{DailyRef|mtgcom/daily/mr195|+1/+1 For the Road|[[Mark Rosewater]]|September 26 2005}}</ref>
<ref name="When are">{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/116155415598|title=When are -1/-1 counters coming back?|tumblr-title=Blogatog|date=April 11 2015}}</ref>
<ref name="Storm Scale">{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/109610900533|title=Where are -1/-1 counters on the storm scale?|tumblr-title=Blogatog|date=January 30 2015}}</ref>
<ref name="Why Infrequent">{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/94752524348|title=Why are -1/-1 counters so infrequent?|tumblr-title=Blogatog|date=August 14 2014}}</ref>
<ref name="Wither and Undying">{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/102675216973|title=Wither and undying in the same set?|tumblr-title=Blogatog|date=November 15 2014}}</ref>
<ref name="Block not Standard">{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/121078938873|title=Wouldn't the rule...|tumblr-title=Blogatog|date=June 9 2015}}</ref>
}}
{{Counter types}}
[[Category:Counters]]

Revision as of 21:48, 19 June 2015

-1/-1 Counter
Counter
Introduced Arabian Nights
Last used New Phyrexia
Scryfall search
oracle:"-1/-1 Counter"

-1/-1 counters are the second most common counter type in Magic, following +1/+1 counters. They were introduced on the Arabian Nights card Unstable Mutation.[1]

At least one set within the next seven years is expected to use -1/-1 counters,[2] and they are currently ranked at a 1 on the storm scale.[3]

For ease of comprehension, blocks tend to focus on only a single type of counter on creatures. -1/-1 counters are used less often than +1/+1 counters because they have less available design space, due to their similarity to +1/+1 counters[1] and their capacity to kill creatures and thereby simplify the game state.[4]

As a further concession to mitigate complexity, +1/+1 counters and -1/-1 counters are the only power/toughness altering counters used in new products.[1] Additionally, they are never used in the same block, to minimize confusion in limited play.[5][6] A small handful of cards from the earliest sets still use other, obsolete counters.

Cancellation With -1/-1 Counters

When both +1/+1 and -1/-1 counters are present on the same creature, they are immediately removed in matched pairs until only one or the other remains.

Lua error in Module:CR at line 549: Unknown error, multiple lookups .

Mechanics

Because +1/+1 counters are the default creature counter,[7] -1/-1 counters have been used by far fewer mechanics. There are currently three keyworded mechanics using -1/-1 counters, all of them from Lorwyn–Shadowmoor block or Scars of Mirrodin block:

References

  1. a b c Mark Rosewater (February 11 2008). "+1/+1 Size Fits All". magicthegathering.com. Wizards of the Coast.
  2. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (April 11 2015). "". Tumblr.
  3. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (January 30 2015). "". Tumblr.
  4. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (August 14 2014). "". Tumblr.
  5. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (November 15 2014). "". Tumblr.
  6. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (June 9 2015). "". Tumblr.
  7. Mark Rosewater (September 26 2005). "+1/+1 For the Road". magicthegathering.com. Wizards of the Coast.