Energy

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Revision as of 08:32, 9 September 2016 by >Hunterofsalvation (→‎History)
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Energy Counter
Counter
Introduced Kaladesh
Last used Kaladesh
Scryfall search
oracle:"Energy Counter"

An energy counter ({E}) is a counter that, unlike most other counters, is placed on players rather than objects. Energy counters are used to pay the cost to activate abilities. They were introduced in Kaladesh.[1]

Energy counters represent aether, a magical energy that is found throughout the Multiverse, and is an integral part of the ecosystem on Kaladesh. Most cards that give you energy counters also give you a way to spend them. Energy counters that you get from one card can be saved up and spent on abilities of other cards. Energy counters don't go away as phases or steps end, or as the turn ends. The only way for you to lose them is to spend them.

History

Energy was originally designed for Mirrodin, but was not printed in that set.[2] R&D tried it again for the Esper mechanic in Shards of Alara, but it was cut there as well. For many years, it was known only as "Mechanic E", after being mentioned as such by Mark Rosewater.[3] After "Mechanic E" was mentioned, many mechanics, notably including the colorless mana symbol {C}, were proposed as being that mechanic. This occasionally led Mark Rosewater to specifically refute those claims.[4] Mark Rosewater finally confirmed that "Mechanic E" would be in Kaladesh a few days before the mechanic was officially revealed.[5]

It was first previewed on the card Aetherworks Marvel at PAX West 2016.[6]


References

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  4. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 11, 2015). "". Tumblr.
  5. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (August 30 2016). "". Tumblr.
  6. Magic Twitch channel (September 2 2016). Magic at PAX: Kaladesh Debut.