Charge counter: Difference between revisions

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(Updated for The Big Score (BIG) and Alchemy: Thunder Jucntion (YOTJ).)
 
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{{SubTabs
|noitalic=1
|sub1=List of cards
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{{Infobox counter
{{Infobox counter
| use = Various
| use = Various
| icon = Charge.png
| icon = Charge.svg
| placed = Non-[[creature]] [[permanent]]s
| placed = Non-[[creature]] [[permanent]]s
| first = Ice Age
| first = Ice Age
| last = Guilds of Ravnica
| last = Alchemy: Thunder Junction
| stats = {{stats|counter creation|W=3|U=2|B=1|R=6|G=2|BR=1|UR=1|M=1|A=82|L=9}}
}}
}}
'''Charge counters''' are the third most common [[counter (marker)|counter]] type in ''[[Magic]]'', and serve as the default counter for noncreature [[permanent]]s.<ref name="Fits All" /> They were introduced on the ''[[Ice Age]]'' cards <c>Ice Cauldron</c> and <c>Jeweled Amulet</c>, though they have been retroactively applied to the ''[[Legends]]'' mana battery cycle.<ref name="Gatherer:Battery" />
'''Charge counters''' are the third most common [[counter (marker)|counter]] type in ''[[Magic]]'', and serve as the default counter for noncreature [[permanent]]s.<ref name="Fits All">{{DailyRef|making-magic/11-size-fits-all-2008-02-11|+1/+1 Size Fits All|[[Mark Rosewater]]|February 11, 2008}}</ref> They were introduced on the ''[[Ice Age]]'' cards <c>Ice Cauldron</c> and <c>Jeweled Amulet</c>, though they also have been retroactively applied to the ''[[Legends]]'' {{scryfall search|mana battery}} cycle.


While charge counters are the default choice, many [[Counter (marker)/List of Counters|other counter types]] exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of [[flavor]].<ref name="Counter Flavor" />
==Description==
[[File:SNC punch card 6.png|right|thumb|NCC [[Punch card]] with a.o. charge counters]]
While charge counters are the default choice, many [[Counter (marker)/Full List|other counter types]] exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of [[flavor]].<ref name="Counter Flavor">{{EzTumblr|http://markrosewater.tumblr.com/post/28600554355|title=Since most counters in magic...|August 2, 2012}}</ref>


== Mechanics ==
Charge counters are considered to be [[deciduous]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/692842592151420928|title=Are charge counters evergreen?|August 17, 2022}}</ref>
 
==Mechanics==
Despite their frequency, charge counters have only been used by a single keyworded mechanic.
Despite their frequency, charge counters have only been used by a single keyworded mechanic.
* [[Sunburst]]
*[[Sunburst]]
 
==Trivia==
*In ''[[Magic Online]]'', the counter is colored green as its considered a positive effect and shares its icon with [[Crystal counter|Crystal]] and [[Gem counter]]s.<ref name ="magiconline">{{DailyRef|magic-online/counter-development-2018-09-05|Counter Development in Magic Online|Christopher Bellach|September 5, 2018}}</ref>
* The [[designed-for-digital]] <c>Static Discharge</c> originally used [[Perpetually|perpetual]] charge counters to track the additional damage it dealt but was given [[errata]] to use the [[Intensity]] mechanic when the latter was introduced in ''[[Alchemy: Kamigawa]]''.<ref name="State">{{DailyRef|magic-digital/mtg-arena-state-game-alchemy-kamigawa-2022-03-16|MTG Arena: State of the Game – ''Alchemy: Kamigawa''|Megan O'Malley and [[Jay Parker]]|March 16, 2022}}</ref>
 
==References==
{{reflist}}


== References ==
{{reflist|refs=
<ref name="Fits All">{{NewRef|making-magic/11-size-fits-all-2008-02-11|+1/+1 Size Fits All|[[Mark Rosewater]]|February 11, 2008}}</ref>
<ref name="Counter Flavor">{{EzTumblr|http://markrosewater.tumblr.com/post/28600554355|title=Since most counters in magic...|date=August 2, 2012}}</ref>
<ref name="Gatherer:Battery">[[Gatherer]] search for "[http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&name=+%5B%22Mana%20Battery%22%5D&set=+%5B%22Legends%22%5D  mana battery]"</ref>
}}
{{Counter types}}
{{Counter types}}

Latest revision as of 22:29, 3 May 2024

Charge counter
 
 
Charge counter
[[File:{{#setmainimage:Charge.svg}}|70x70px]]
Counter
Use Various
Placed on Non-creature permanents
Introduced Ice Age
Last used Alchemy: Thunder Junction
Statistics
108 counter creation cards
{W} 2.8% {U} 1.9% {B} 0.9% {R} 5.6% {G} 1.9% {B/R} 0.9% {U/R} 0.9% {M} 0.9% {artifact symbol} 75.9% {land symbol} 8.3%
Scryfall search
oracle:"Charge counter"

Charge counters are the third most common counter type in Magic, and serve as the default counter for noncreature permanents.[1] They were introduced on the Ice Age cards Ice Cauldron and Jeweled Amulet, though they also have been retroactively applied to the Legends mana battery cycle.

Description

NCC Punch card with a.o. charge counters

While charge counters are the default choice, many other counter types exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of flavor.[2]

Charge counters are considered to be deciduous.[3]

Mechanics

Despite their frequency, charge counters have only been used by a single keyworded mechanic.

Trivia

References

  1. Mark Rosewater (February 11, 2008). "+1/+1 Size Fits All". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (August 2, 2012). "Since most counters in magic...". Blogatog. Tumblr.
  3. Mark Rosewater (August 17, 2022). "Are charge counters evergreen?". Blogatog. Tumblr.
  4. Christopher Bellach (September 5, 2018). "Counter Development in Magic Online". magicthegathering.com. Wizards of the Coast.
  5. Megan O'Malley and Jay Parker (March 16, 2022). "MTG Arena: State of the Game – Alchemy: Kamigawa". magicthegathering.com. Wizards of the Coast.