Charge counter: Difference between revisions
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{{Infobox counter | {{Infobox counter | ||
| | | use = Various | ||
| | | icon = Charge.svg | ||
| placed = Non-[[creature]] [[permanent]]s | |||
| first = Ice Age | | first = Ice Age | ||
| last = | | last = Alchemy: Thunder Junction | ||
| stats = {{stats|counter creation|W=3|U=2|B=1|R=6|G=2|BR=1|UR=1|M=1|A=82|L=9}} | |||
}} | }} | ||
'''Charge counters''' are the third most common [[counter (marker)|counter]] type in ''[[Magic]]'', and serve as the default counter for noncreature [[permanent]]s.<ref name="Fits All" /> They were introduced on the ''[[Ice Age]]'' cards <c>Ice Cauldron</c> and <c>Jeweled Amulet</c>, though they have been retroactively applied to the ''[[Legends]]'' mana battery cycle.<ref name=" | '''Charge counters''' are the third most common [[counter (marker)|counter]] type in ''[[Magic]]'', and serve as the default counter for noncreature [[permanent]]s.<ref name="Fits All">{{DailyRef|making-magic/11-size-fits-all-2008-02-11|+1/+1 Size Fits All|[[Mark Rosewater]]|February 11, 2008}}</ref> They were introduced on the ''[[Ice Age]]'' cards <c>Ice Cauldron</c> and <c>Jeweled Amulet</c>, though they also have been retroactively applied to the ''[[Legends]]'' {{scryfall search|mana battery}} cycle. | ||
==Description== | |||
[[File:SNC punch card 6.png|right|thumb|NCC [[Punch card]] with a.o. charge counters]] | |||
While charge counters are the default choice, many [[Counter (marker)/Full List|other counter types]] exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of [[flavor]].<ref name="Counter Flavor">{{EzTumblr|http://markrosewater.tumblr.com/post/28600554355|title=Since most counters in magic...|August 2, 2012}}</ref> | |||
Charge counters are considered to be [[deciduous]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/692842592151420928|title=Are charge counters evergreen?|August 17, 2022}}</ref> | |||
==Mechanics== | |||
== Mechanics == | |||
Despite their frequency, charge counters have only been used by a single keyworded mechanic. | Despite their frequency, charge counters have only been used by a single keyworded mechanic. | ||
* [[Sunburst]] | *[[Sunburst]] | ||
==Trivia== | |||
*In ''[[Magic Online]]'', the counter is colored green as its considered a positive effect and shares its icon with [[Crystal counter|Crystal]] and [[Gem counter]]s.<ref name ="magiconline">{{DailyRef|magic-online/counter-development-2018-09-05|Counter Development in Magic Online|Christopher Bellach|September 5, 2018}}</ref> | |||
* The [[designed-for-digital]] <c>Static Discharge</c> originally used [[Perpetually|perpetual]] charge counters to track the additional damage it dealt but was given [[errata]] to use the [[Intensity]] mechanic when the latter was introduced in ''[[Alchemy: Kamigawa]]''.<ref name="State">{{DailyRef|magic-digital/mtg-arena-state-game-alchemy-kamigawa-2022-03-16|MTG Arena: State of the Game – ''Alchemy: Kamigawa''|Megan O'Malley and [[Jay Parker]]|March 16, 2022}}</ref> | |||
==References== | |||
{{reflist}} | |||
{{Counter types}} | {{Counter types}} | ||
Latest revision as of 22:29, 3 May 2024
Charge counter | |
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[[File:{{#setmainimage:Charge.svg}}|70x70px]] | |
Counter | |
Use | Various |
Placed on | Non-creature permanents |
Introduced | Ice Age |
Last used | Alchemy: Thunder Junction |
Statistics | |
108 counter creation cards 2.8% 1.9% 0.9% 5.6% 1.9% 0.9% 0.9% 0.9% 75.9% 8.3% | |
Scryfall search | |
oracle:"Charge counter" |
Charge counters are the third most common counter type in Magic, and serve as the default counter for noncreature permanents.[1] They were introduced on the Ice Age cards Ice Cauldron and Jeweled Amulet, though they also have been retroactively applied to the Legends mana battery cycle.
Description
While charge counters are the default choice, many other counter types exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of flavor.[2]
Charge counters are considered to be deciduous.[3]
Mechanics
Despite their frequency, charge counters have only been used by a single keyworded mechanic.
Trivia
- In Magic Online, the counter is colored green as its considered a positive effect and shares its icon with Crystal and Gem counters.[4]
- The designed-for-digital Static Discharge originally used perpetual charge counters to track the additional damage it dealt but was given errata to use the Intensity mechanic when the latter was introduced in Alchemy: Kamigawa.[5]
References
- ↑ Mark Rosewater (February 11, 2008). "+1/+1 Size Fits All". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 2, 2012). "Since most counters in magic...". Blogatog. Tumblr.
- ↑ Mark Rosewater (August 17, 2022). "Are charge counters evergreen?". Blogatog. Tumblr.
- ↑ Christopher Bellach (September 5, 2018). "Counter Development in Magic Online". magicthegathering.com. Wizards of the Coast.
- ↑ Megan O'Malley and Jay Parker (March 16, 2022). "MTG Arena: State of the Game – Alchemy: Kamigawa". magicthegathering.com. Wizards of the Coast.