Pause counter: Difference between revisions
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{{Infobox counter | {{Infobox counter | ||
| use = “Until end of turn” or “this turn” effects do not end until creature is untapped | | use = “Until end of turn” or “this turn” effects do not end until the creature is untapped | ||
| icon = | | icon = | ||
| placed = [[Creature]]s | | placed = [[Creature]]s | ||
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| stats = {{stats|counter creation|WB=1}} | | stats = {{stats|counter creation|WB=1}} | ||
}} | }} | ||
'''Pause counters''' are a type of [[Counter (marker)|counter]] introduced in ''[[Unfinity]]''. They are an [[acorn]] effect that lets the player pause an effect that normally would only last for the turn and extend it longer. | '''Pause counters''' are a type of [[Counter (marker)|counter]] introduced in ''[[Unfinity]]''. They are an [[acorn]] effect that lets the player pause an effect that normally would only last for the turn and extend it longer. | ||
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Pause counters first appeared on the [[acorn]] <c>Grand Marshal Macie</c> in ''[[Unfinity]]''. The play can choose to not untap the creature in exchange for it getting a Pause counter and the player taking 1 life per counter. All the counters are removed if it is ever untapped. It has an activated ability that lets the player choose an “until end of turn” or “this turn” effect which will remain active until the creature is untapped. This act as if the effect is being Paused by the counters with an increasing cost to the player taking more life each turn. | Pause counters first appeared on the [[acorn]] <c>Grand Marshal Macie</c> in ''[[Unfinity]]''. The play can choose to not untap the creature in exchange for it getting a Pause counter and the player taking 1 life per counter. All the counters are removed if it is ever untapped. It has an activated ability that lets the player choose an “until end of turn” or “this turn” effect which will remain active until the creature is untapped. This act as if the effect is being Paused by the counters with an increasing cost to the player taking more life each turn. | ||
{{Counter types}} | {{Counter types}} |
Latest revision as of 18:08, 28 September 2022
Pause counter | |
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Counter | |
Use | “Until end of turn” or “this turn” effects do not end until the creature is untapped |
Placed on | Creatures |
Introduced | Unfinity |
Last used | Unfinity |
Statistics | |
1 counter creation card 100% | |
Scryfall search | |
oracle:"Pause counter" |
Pause counters are a type of counter introduced in Unfinity. They are an acorn effect that lets the player pause an effect that normally would only last for the turn and extend it longer.
Description
Pause counters first appeared on the acorn Grand Marshal Macie in Unfinity. The play can choose to not untap the creature in exchange for it getting a Pause counter and the player taking 1 life per counter. All the counters are removed if it is ever untapped. It has an activated ability that lets the player choose an “until end of turn” or “this turn” effect which will remain active until the creature is untapped. This act as if the effect is being Paused by the counters with an increasing cost to the player taking more life each turn.