Void
- For the cosmological phenomena, see Planar void and Supervoid. Not to be confused with Void counter.
Void | |
---|---|
Ability Word | |
Introduced | Edge of Eternities |
Last used | Alchemy: Edge of Eternities |
Typical Text | Void — ... if a nonland permanent left the battlefield this turn or a spell was warped this turn. |
Scryfall Statistics | |
Void is an ability word introduced on cards in Edge of Eternities.[1][2] It represents the supervoids that Monoists revere in the Edge.[3]
Description
Void abilities improve what cards do if a nonland permanent left the battlefield or if a spell has been warped. It is very similar to revolt, but it doesn't include lands and instead additionally counts opponents' permanents for its trigger. It is also similar to descend and morbid.[4] Void appears primary in black and secondarily in red.[5]
Void abilities can take many forms. On sorceries, void may provide an alternative effect, indicated by the word "instead." Void may also provide an additional effect, adding to what the spell normally does rather than replacing it. Many void abilities of permanents trigger at the beginning of your end step.
On permanents, void effects are triggered abilities that trigger only if the void condition is met. That is, the ability triggers only if a nonland permanent has left the battlefield that turn or if a spell was warped that turn. It doesn't matter who controlled the nonland permanent or who cast the spell, and it doesn't matter what happened to that spell after it was cast.
Rulings
- If a player casts a spell for its warp cost but that spell is countered or otherwise fails to resolve, that spell was still warped, so the condition required by void abilities will be fulfilled for that turn.
- Some void abilities, such as that of Kavaron Skywarden, are triggered abilities with intervening if clauses. If a nonland permanent hasn't left the battlefield during that turn or a spell wasn't warped that turn by the time the ability would trigger, it won't trigger at all.[6]
Examples
Example 1
Tragic Trajectory
Sorcery
Target creature gets -2/-2 until end of turn.
Void — That creature gets -10/-10 until end of turn instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Example 2
Insatiable Skittermaw
Creature — Insect Horror
2/2
Menace (This creature can’t be blocked except by two or more creatures.)
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
References
- ↑ Matt Tabak (July 8, 2025). "Edge of Eternities Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (July 14, 2025). "Giving the Players an Edge, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Blake Rasmussen (July 8, 2025). "Edge of Eternities - Debut Aftershow (Video)". Weekly MTG. YouTube.
- ↑ Mark Rosewater (July 8, 2025). "Giving the Players an Edge, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater & Ethan Fleischer (July 28, 2025). "Edge of Eternities Vision Design Handoff, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Eric Levine (July 21, 2025). "Edge of Eternities Release Notes". magicthegathering.com. Wizards of the Coast.