Planeswalkerwalk
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Planeswalkerwalk | |
---|---|
Keyword Ability | |
Type | Evasion |
Introduced | Mystery Booster 2 |
Last used | Mystery Booster 2 |
Reminder Text | Planeswalkerwalk (This creature can't be blocked as long as defending player controls a planeswalker.) |
Statistics |
1 card |
Scryfall Search | |
keyword:"Planeswalkerwalk" |
- For the card type, see Planeswalker.
- For the landwalk ability, see Plainswalk.
Planeswalkerwalk is an evasion ability on creatures introduced on a Mystery Booster 2 test card.
Description
Planeswalkerwalk makes a creature unblockable if the defending player controls at least one Planeswalker. The ability is a pun on the homophonic sound of both "Planeswalk" and "Plainswalk".
Examples
Example
Plain Walker
Creature — Kithkin Rogue
Plainswalk
Planeswalkerwalk (This creature can't be blocked as long as defending player controls a planeswalker.)
Whenever Plain Walker deals combat damage to a player or planeswalker, planeswalk. (If you're playing Planechase, proceed to the next plane.)
2/3
Ruling
- If you're not playing Planechase, planeswalking won't have any effect. (Plainswalk and planeswalkerwalk will, though, at least in theory.)[1]
See also
References
- ↑ Eric Levine (September 20, 2024). "Mystery Booster 2 Release Notes". magicthegathering.com. Wizards of the Coast.