Freeze

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Freeze
[[File:{{#setmainimage:Duels Doesn’t Untap.png}}|70x70px]]
Mechanic
Introduced Homelands
Last used The Lord of the Rings: Tales of Middle-earth
Statistics
297 cards
{C} 0.7% {W} 5.4% {U} 50.8% {B} 3.4% {R} 4.7% {G} 9.8% {W/U} 2.4% {U/B} 0.7% {R/W} 0.3% {G/U} 1.3% {M} 1% {artifact symbol} 13.1% {land symbol} 6.4%
Scryfall Search
fulloracle:"do(es)?n't untap.*untap step"

Freeze is a slang term used by Magic R&D to describe spells that tap a target permanent and prevent untapping during its controller's next untap step.[1] This mechanic is represented in art as ice or coldness (e.g. Crippling Chill).

Description

If an enchanted creature doesn't untap permanently it is called Lockdown or Dehydration. This is one of blue's primary creature answers in Limited. It's used almost solely on Auras.[1]

Some cards also apply freeze effects to themselves.

A related effect is through the use of Stun counters, which freeze for as many counters as are on the card.

List

{W} White

{U} Blue

{B} Black

{R} Red

{G} Green

{M} Multicolor

Artifacts

Lands

Schemes

Stun counters

White

Blue

References

  1. a b c d Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.