The term "evergreen", as in the context of "an evergreen keyword", refers to keywords or keyword actions that are regularly seen in premier sets.[1] This is in contrast to deciduous, which are also available for sets but not always called upon. If not a set mechanic, most creature keyword abilities are evergreen.
As the core set has always been the place for new players to start, as of Eighth Edition it was decided to include reminder text with the evergreen creature keywords.[2]
Primary/secondary/tertiary
When talking about which colors get which evergreen creature keywords, R&D tends to talk about a system called "primary/secondary/tertiary". In their quest to differentiate the colors in the color wheel, each should have strengths and weaknesses. Therefore, not every color gets every keyword.[3][4][5]
- Primary — This is the color (or colors) the ability is seen most in as-fan.[6] That means it shows up in the highest volume and usually at the lowest rarity that the type of effects get used at. The primary color will almost always get this effect in a set if it's an ability we do every set. It also tends to be the color that most often pushes the power level, if it's an effect we push the power level on. There's a wide range on what primary means, because different types of effects exist at different levels. A color secondary in flying can show up way more than a color primary in taking extra turns, for instance, because there are more flying cards than extra-turn cards.
- Secondary — This is the color (or colors) that an ability shows up in on a somewhat regular basis, but not as often as the primary and not always in as low of rarity as the primary. If the effect is something we do a lot of, the secondary color will usually get the ability in most sets. Sometimes a secondary color will have restrictions. For instance, red is secondary in flying, but only on Dragons and Phoenixes.
- Tertiary — This is the color (or colors) that get the ability occasionally. It's not every set. For some abilities, we could go years without seeing a tertiary color using it. Tertiary colors can often come with rules, meaning it's a very narrow subset that makes use of the mechanic. For example, black is tertiary in first strike and gets it primarily on Knights, most often when paired against a mirrored white Knight.
- Quaternary — This is the color (or colors) that get to use the ability only when absolutely necessary as part of a design requirement (e.g. as part of a cycle).[3] For example, green is quaternary in flying. It only gets the keyword when Design needs to complete a cycle and usually only on Dragon creatures.
Current evergreen keywords
Multiplayer only
One keyword is evergreen in multiplayer games only.[7]
Abilities
Former evergreen keywords
Most, but not all, keywords in these categories have been made obsolete by other mechanics. Those still in use have been demoted to deciduous.
Actions
Abilities
Evergreen keywords by color
Color
|
Primary
|
Secondary
|
Tertiary
|
Obsolete
|
White
|
Defender, double strike, first strike, flying, indestructible, lifelink, vigilance
|
Scry
|
Flash, hexproof, reach, trample
|
Banding
|
Blue
|
Counter, flash, flying, hexproof, scry
|
Defender, vigilance
|
Indestructible, trample
|
Landwalk, shroud
|
Black
|
Deathtouch, menace
|
Defender, flash, flying, indestructible, lifelink, scry
|
First strike, haste, hexproof, trample
|
Fear, intimidate, regenerate
|
Red
|
Double strike, first strike, haste
|
Defender, fight,[17] menace, reach,[13][14] scry, trample
|
Flash, flying, indestructible
|
Intimidate
|
Green
|
Fight, reach, trample
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Deathtouch, defender, flash, haste, hexproof, indestructible, scry, vigilance
|
Flying, menace
|
Regenerate, shroud
|
Colorless
|
Equip, indestructible
|
|
|
|
Of particular note are the evergreen creature keywords that are each shared between two colors.[18] Prowess formerly served as the red/blue keyword before it lost its evergreen status.
See also
Notes
- ↑ Originally the creature type "Wall" carried the special rule that the creature couldn't attack. This was removed with the release of Champions of Kamigawa. Walls printed prior to that set have received errata giving them defender. Additionally, Wall of Junk, which used to be able to attack, was given defender and the Wall subtype.[8]
- ↑ By errata as of Ninth Edition. Originally cards that now have the subtype Aura were "local enchantments", with a type including what it could enchant, such as "enchant creature" or "enchant land".
- ↑ Some older cards were received errata to have lifelink, but then the change was reverted after the M10 rules update. The oldest card that ever had lifelink was El-Hajjâj in Arabian Nights. The oldest card that currently has lifelink post-errata is Loxodon Warhammer in Mirrodin.
- ↑ Protection has been considered evergreen over two periods; from Limited Edition Alpha to Magic Origins and from Core Set 2020 to approximately Core Set 2021. The mechanic is somewhat complicated for new players and can lead to results that are perceived as unintuitive. It is a tool in R&D's toolbox that they're allowed to use, but it's not something they expect to use in every set.[12]
References
- ↑ Mark Rosewater (June 18, 2007). "Keyword Play". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 05, 2013). "Twenty Things That Were Going To Kill Magic". magicthegathering.com. Wizards of the Coast.
- ↑ a b Mark Rosewater (November 6, 2015). "Drive to Work # 276 — Primary/Secondary/Tertiary"
- ↑ a b Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 10, 2021). "What exactly does it mean for a color to be "primary in a mechanic?"". Blogatog. Tumblr.
- ↑ Gavin Verhey (March 2, 2022). "You'll Be Seeing MORE of this Mechanic! (Video)". Good Morning Magic. YouTube.
- ↑ Mark Rosewater (October 04, 2004). "Change For the Better". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (January 14, 2018). "Flash has been upgraded to secondary in black.". Blogatog. Tumblr.
- ↑ Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (April 03, 2016). "What was the thought process behind not giving Elusive Tormentor a blue activation cost?". Blogatog. Tumblr.
- ↑ a b Mark Rosewater (June 8, 2015). "Evergreen Eggs & Ham". magicthegathering.com. Wizards of the Coast.
- ↑ a b Mark Rosewater (2015-07-05). "How do you feel about the red Giant in orgins having reach?". Blogatog. Tumblr.
- ↑ a b Mark Rosewater (2017-04-14). "Is Reach in Red's pie now?". Blogatog. Tumblr.
- ↑ a b Mark Rosewater (December 17, 2024). "What two color combination has the most access to keywords?". Blogatog. Tumblr.
- ↑ Mark Rosewater (2016-09-16). "Rush of Vitality?". Blogatog. Tumblr.
- ↑ Mark Rosewater (2015-09-10). "Could colours other than green have fight effects?". Blogatog. Tumblr.
- ↑ Mark Rosewater (February 17, 2019). "What are the color pairings’ evergreen mechanics?". Blogatog. Tumblr.
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