Shrine

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Shrine
Enchantment Type
(Subtype for enchantment cards)
Introduced Champions of Kamigawa
Last used Avatar: The Last Airbender
Scryfall Statistics
22 cards
White mana 18.2% Blue mana 18.2% Black mana 18.2% Red mana 18.2% Green mana 18.2% Multicolored 9.1%
31 artworks
Colorless mana 41.9% White mana 9.7% Blue mana 6.5% Black mana 9.7% Red mana 12.9% Green mana 16.1% Multicolored 3.2%

Shrine (Japanese: (さい) 殿 (でん) ; rōmaji: saiden) is an enchantment type.

Description

Shrine has no inherent rules-meaning, but each Shrine gets better and better as you control more and more Shrines.[1] Shrines encourage multicolor decks, because they are all legendary, so a player can only access one per cycle, per color, and generally do not benefit from being cast when the same Shrine is already under their control. All members of the cycles have been uncommon. Each new cycle has a different trigger timing: the Hondens trigger during your upkeep, three Sanctums trigger on the precombat main phase, the Go-Shintai can be triggered with a mana payment during your end step, and the Avatar Shrines have enters triggers. The two remaining Sanctums have activated abilities. There are also two five-color aligned Shrines that act entirely differently from the others in their set.

History

Honden cycle

Shrines were introduced in Champions of Kamigawa. There were five shrines printed in as an uncommon cycle of Hondens (HOHN-dehn).[2] The name of each Honden corresponds to the name of a legendary spirit—Myojin—in the set, as well as being mentioned in the flavor text of the same-colored Zubera.[3] Each Honden has flavor text mourning the change of allegiance of the spirits against the humans.

Sanctum cycle

Many years later, Core Set 2021 featured six new Shrines named Sanctums.[4] These were also depicted as being on Kamigawa. The five-color Sanctum of All has an upkeep Shrine searching effect, which puts the other Sanctums on the battlefield in time to trigger in the main phase. Each of the mono-colored Sanctums has flavor text formatted and written as a Haiku.

  • Sanctum of Tranquil Light (White mana) — 5 generic manaWhite mana: Tap target creature. This costs 1 generic mana less for each Shrine you control.
  • Sanctum of Calm Waters (Blue mana) — May draw a card for each Shrine you control, then discard a card if you did.
  • Sanctum of Stone Fangs (Black mana) — Each opponent loses life, and you gain life equal to the number of Shrines you control.
  • Sanctum of Shattered Heights (Red mana) — 1 generic mana, Discard a land or Shrine card: Deals damage to target creature or planeswalker equal to the number of Shrines you control.
  • Sanctum of Fruitful Harvest (Green mana) — Add mana of any one color equal to the number of Shrines you control.
  • Sanctum of All (White manaBlue manaBlack manaRed manaGreen mana) — Searches Shrines and puts them onto the battlefield. It doubles Shrine triggers if you control six or more.

Go-Shintai cycle

Kamigawa: Neon Dynasty featured a cycle of Shrines in the form of enchantment creatures named Go-Shintai.[5] They all require paying 1 generic mana at the beginning of your end step to activate their effects and have a classic colored keyword. Lore says they seek those of a certain disposition to grant them a boon. The additional Shrine with a five-color identity, The Go-Shintai of Life's Origin, features Shrine-typal support, being able to create Shrine tokens.

  • Go-Shintai of Shared Purpose (White mana) — Pay 1 generic mana at the beginning of your endstep to put Spirit tokens for each Shrine you control.
  • Go-Shintai of Lost Wisdom (Blue mana) — Pay 1 generic mana at the beginning of your endstep to mill target player one card for each Shrine you control.
  • Go-Shintai of Hidden Cruelty (Black mana) — Pay 1 generic mana at the beginning of your endstep to destroy target creature with toughness equal to or less than the number of Shrines you control.
  • Go-Shintai of Ancient Wars (Red mana) — Pay 1 generic mana at the beginning of your endstep to deal damage to a player or planeswalker equal to the number of Shrines you control.
  • Go-Shintai of Boundless Vigor (Green mana) — Pay 1 generic mana at the beginning of your endstep to put +1/+1 counters equal to the number of Shrines you control on a Shrine.
  • Go-Shintai of Life's Origin (Green mana) with a White manaBlue manaBlack manaRed manaGreen mana ability to put enchantments from the graveyard onto the battlefield and create Colorless mana 1/1 Shrine enchantment creature tokens when nontoken Shrines enter (including itself).

Temple cycle

Avatar: The Last Airbender brought back Shrines, with three of them dubbed Temples. Historical lore of the series would suggest The Spirit Oasis and Kyoshi Island Plaza could also be considered temples. These are all legendary and also scale, but in slightly different ways. They have an additional trigger each time a new Shrine hits the board.[6] Unlike the others, the entry effect means that casting a second of the same copy will have a tangible impact.

Rules

From the Comprehensive Rules (November 14, 2025—Avatar: The Last Airbender)

  • 205.3h Enchantments have their own unique set of subtypes; these subtypes are called enchantment types. The enchantment types are Aura (see rule 303.4), Background, Cartouche, Case (see rule 719), Class (see rule 716), Curse, Role (see rule 303.7), Room, Rune, Saga (see rule 714), Shard, and Shrine.

Rulings

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • Shrines count only enchantments with the subtype Shrine. Other cards with "shrine" in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.

Trivia

Tokens

Token name Color Type line P/T Text box Source Printings
Shrine Colorless mana Enchantment Creature — Shrine 1/1

References

  1. Eli Shiffrin (June 20, 2020). "Core Set 2021 and Jumpstart Release Notes". magicthegathering.com. Wizards of the Coast.
  2. Magic Arcana (September 14, 2004). "A Kamigawa Glossary, Part 1". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-18.
  3. Magic Arcana (March 24, 2005). "Honden and Myojin". magicthegathering.com. Wizards of the Coast. Archived from the original on 2020-09-28.
  4. Mark Rosewater (June 15, 2020). "But Wait, There's Core". magicthegathering.com. Wizards of the Coast.
  5. Wizards of the Coast (February 9, 2022). "Kamigawa: Neon Dynasty Release Notes". magicthegathering.com. Wizards of the Coast.
  6. Magic: the Gathering® - Avatar: The Last Airbender™ - Debut Aftershow (Video). Weekly MTG. YouTube (October 29, 2025).