Town

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Town
Land Type
(Subtype for land cards)
Introduced Final Fantasy
Last used Final Fantasy
Scryfall Statistics

Town is a nonbasic land type introduced on a test card in Mystery Booster 2. It was made eternal in Final Fantasy.[1][2]

Description

Towns don't have a mechanical connecting theme and subtype "Town" means nothing on its own. They simply depict towns in the sense of the word.

Similar to the Gate subtype, the "Town" subtype allows R&D to make these cards mechanically relevant.[3]

Most Towns are taplands and one cycle of lands has Adventures on them.

History

Town was introduced on the Mystery Booster 2 test card Value Town // Take a Trip To .... It featured an Adventure and entered the battlefield tapped, and therefore secretly was a preview for the cycle of adventure lands that appeared in Final Fantasy.

The test card Second City, that was released as a MagicCon promo for Chicago 2025, was divergent in that it featured a different mechanic. There are multiple eternal non-adventure towns in Final Fantasy, as well.

During Final Fantasy design, Towns could be visited by legendary creatures.[3]

At the release of Final Fantasy, Planar Nexus gained the subtype due to its ability to have all non-basic land types, though it is not written on its typeline.

Rulings

  • Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.[4]

Associated cards

The following cards care about Towns:

Named town cards without the town type

List of storyline towns

References