Coolness: Difference between revisions
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{{Infobox | {{Infobox mechanic | ||
| first = Ponies: The Galloping 2 | | first = Ponies: The Galloping 2 | ||
| | | text = You start at 0% coolness | ||
| stats={{stats|RW=1}} | | stats={{stats|RW=1}} | ||
| searchtype = fulloracle | | searchtype = fulloracle | ||
}} | }} | ||
'''Coolness''' is | '''Coolness''' is a [[player]]'s [[attribute]] [[mechanic]] mentioned on the [[acorn]] ''[[Ponies: The Galloping 2]]'' card <c>Rainbow Dash</c>.<ref>{{DailyRef|announcements/join-wizards-and-support-extra-life-2023|Join Wizards and Support Extra Life 2023|[[Wizards of the Coast]]|September 18, 2023}}</ref> | ||
==Description== | |||
The more you attack, the cooler you get. Once you are 100% or more cool, you get an [[effect]]. | |||
==Example== | |||
{{examples|<c>Rainbow Dash</c> {{1}}{{R}}{{W}}<br>Legendary Creature {{-}} Pegasus<br>2/2<br>Flying, Haste<br>Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. ''(You start at 0% coolness)''<br>''Sonic Rainboom'' {{-}} {{T}}: If you're at least 100% cool, add {{mana|WUBRG}}, draw a card, and reset your coolness.}} | {{examples|<c>Rainbow Dash</c> {{1}}{{R}}{{W}}<br>Legendary Creature {{-}} Pegasus<br>2/2<br>Flying, Haste<br>Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. ''(You start at 0% coolness)''<br>''Sonic Rainboom'' {{-}} {{T}}: If you're at least 100% cool, add {{mana|WUBRG}}, draw a card, and reset your coolness.}} | ||
==Trivia== | |||
*"Coolness" is one of the catchphrases of the [https://mlp.fandom.com/wiki/Rainbow_Dash My Little Pony Rainbow Dash] character, together with "awesomeness" and "radicalness". [https://mlp.fandom.com/wiki/Sonic_rainboom_(event) Sonic rainboom] is its signature aerobatic maneuver. | |||
*<c>Rainbow Dash</c> has a templating issue. It mentions 20 %, while it implies to be 20 % points.<ref>{{TwitterRef|AllHailBolas|1703805128329797806|author=Anton|title=People who understand math hate this templating.|date=September 18, 2023}}</ref><ref>{{TwitterRef|WptCMatt|1703874433361056108|author=[[Matt Tabak]]|title=We definitely talked about this at length, but everypony decided this was cooler.|date=September 18, 2023}}</ref> | |||
==References== | ==References== |
Revision as of 15:03, 21 September 2023
Coolness | |
---|---|
Mechanic | |
Introduced | Ponies: The Galloping 2 |
Last used | Ponies: The Galloping 2 |
Reminder Text | You start at 0% coolness |
Statistics |
1 card 100% |
Scryfall Search | |
fulloracle:"Coolness" |
Coolness is a player's attribute mechanic mentioned on the acorn Ponies: The Galloping 2 card Rainbow Dash.[1]
Description
The more you attack, the cooler you get. Once you are 100% or more cool, you get an effect.
Example
Example
Rainbow Dash
Legendary Creature — Pegasus
2/2
Flying, Haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness)
Sonic Rainboom — : If you're at least 100% cool, add , draw a card, and reset your coolness.
Trivia
- "Coolness" is one of the catchphrases of the My Little Pony Rainbow Dash character, together with "awesomeness" and "radicalness". Sonic rainboom is its signature aerobatic maneuver.
- Rainbow Dash has a templating issue. It mentions 20 %, while it implies to be 20 % points.[2][3]
References
- ↑ Wizards of the Coast (September 18, 2023). "Join Wizards and Support Extra Life 2023". magicthegathering.com. Wizards of the Coast.
- ↑ Anton (September 18, 2023). "People who understand math hate this templating.". Twitter.
- ↑ Matt Tabak (September 18, 2023). "We definitely talked about this at length, but everypony decided this was cooler.". Twitter.