Gear Up, sponsored by Wizards of the Coast
Gear Up, sponsored by Wizards of the Coast | |
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Ability Word | |
Introduced | Unfinity |
Last used | Unfinity |
Typical Text | Gear up, sponsored by wizards of the coast — As [this] enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. |
Statistics |
1 card 100% |
Scryfall Search | |
fulloracle:"Gear Up, sponsored by Wizards of the Coast" |
Gear up is an acorn ability word that debuted in Unfinity. It is sponsored by Wizards of the Coast.
Description
Gear up requires Magic-branded merchandise to be worn to increase the effect of the equipment.
Rulings
- A "Magic-branded item" is an article of clothing or wearable accessory (jewelry, etc.) that includes a Magic logo, symbols, artwork, or other brand-identifying markings.[1]
- Any clothing item that's usually paired (socks, earrings, and so on) count as one item.[1]
Examples
Example
Souvenir T-Shirt
Artifact — Equipment
Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided dice. Chose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip
References
- ↑ a b Mark Rosewater and Jess Dunks (October 7, 2022). "Unfinity Release Notes". magicthegathering.com. Wizards of the Coast.