Switch: Difference between revisions
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| something = two creature cards | | something = two creature cards | ||
| reminder = If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead. | | reminder = If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead. | ||
| stats = | | stats = {{stats|BR=1}} | ||
| searchtype = fulloracle | |||
}} | }} | ||
'''Switch''' is a [[keyword action]] featured in ''[[Unstable]]''. | '''Switch''' is a [[keyword action]] featured in ''[[Unstable]]''. | ||
==Description== | ==Description== | ||
''Switch'' lets you swap the state of two cards, so the cards never transition through another state, with minimal chance for your opponent to respond. It's the perfect "ninja" ability.<ref>{{ | ''Switch'' lets you swap the state of two cards, so the cards never transition through another state, with minimal chance for your opponent to respond. It's the perfect "ninja" ability.<ref>{{DailyRef|card-preview/mary-okill-and-killbots-2017-11-15|Mary O'Kill and the Killbots|Quinn Murphy|November 15, 2017 }}</ref> | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{ | {{Mechanics|misc|state=collapsed}} | ||
{{Acorn|mechanics}} |
Latest revision as of 09:42, 2 March 2023
Switch | |
---|---|
Keyword Action | |
Introduced | Unstable |
Last used | Unstable |
Reminder Text | Switch two creature cards (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) |
Statistics |
1 card 100% |
Scryfall Search | |
fulloracle:"Switch" |
Switch is a keyword action featured in Unstable.
Description
Switch lets you swap the state of two cards, so the cards never transition through another state, with minimal chance for your opponent to respond. It's the perfect "ninja" ability.[1]
References
- ↑ Quinn Murphy (November 15, 2017). "Mary O'Kill and the Killbots". magicthegathering.com. Wizards of the Coast.