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Founded by [[parun]] [[Mat'Selesnya]], a female [[humanoid]] [[elemental]] formed via the fusion of [[dryad]]s, the Selesnya Conclave is a decentralized collective variably described as a "selfless, nurturing, spiritual group" or a "brainwashing nature cult", and involves itself in the establishment and maintenance of peace, life, and unity in Ravnica.<ref>{{DailyRef|feature/building-guilds-izzet-league-2018-10-30|Building the guilds – Selesnya Conclave|Chris Gleeson|October 30, 2018}}</ref> The towering world-tree of [[Vitu-Ghazi]] serves as the guild's Guildhall.
Founded by [[parun]] [[Mat'Selesnya]], a female [[humanoid]] [[elemental]] formed via the fusion of [[dryad]]s, the Selesnya Conclave is a decentralized collective variably described as a "selfless, nurturing, spiritual group" or a "brainwashing nature cult", and involves itself in the establishment and maintenance of peace, life, and unity in Ravnica.<ref>{{DailyRef|feature/building-guilds-izzet-league-2018-10-30|Building the guilds – Selesnya Conclave|Chris Gleeson|October 30, 2018}}</ref> The towering world-tree of [[Vitu-Ghazi]] serves as the guild's Guildhall.


Despite their appearance of being a "good" and "peace-loving", in truth the guild has a sinister streak.<ref>[http://www.mtgfiction.com/2011/07/ravnica-city-of-guilds-chapter-17.html ''Ravnica: City of Guilds'': Chapter 17] {{-}} MTG Fiction</ref> The Conclave used to employ its [[quietmen]] and other members to silence the civilians of Ravnica. The defenders of the Selesnya are the [[Ledev Guardians]]. '''Equenauts''' ride [[pegasus]]es, combining the role of mounted warriors and [[scout]]s. '''Sagitars''', are elven archers that defend key guild locations.  
Despite their appearance of being "good" and "peace-loving", in truth the guild has a sinister streak.<ref>[http://www.mtgfiction.com/2011/07/ravnica-city-of-guilds-chapter-17.html ''Ravnica: City of Guilds'': Chapter 17] {{-}} MTG Fiction</ref> The Conclave used to employ its [[quietmen]] and other members to silence the civilians of Ravnica. The defenders of the Selesnya are the [[Ledev Guardians]]. '''Equenauts''' ride [[pegasus]]es, combining the role of mounted warriors and [[scout]]s. '''Sagitars''', are elven archers that defend key guild locations.  


The Conclave is organized in enclaves called '''vernadi''', which are communes built around central trees, like smaller versions of Vitu-Ghazi.<ref name="Ravnica art book"/> A dryad, called a '''voda''', is called forth to be the leader of the community, connecting the vernadi to the Worldsoul and the will of the entire Conclave. The vernadi are a harmonious union of nature and civilization. Their house are created by '''woodshapers''' and are like living gardens without doors, carefully tended and abundantly fertile. The Selesnya are proud of its wurms, which are used by [[shaman]]s called '''wurmcallers''' to travel underground. The wisest clergy (including many [[Loxodon]]s), are sometimes called '''hierarchs''', although there is no official hierarchy in the religion. Spellcasters fill both military and religious roles, calling their magic ''Doruvati'' ("The gift" of Mat'Selesnya).
The Conclave is organized in enclaves called '''vernadi''', which are communes built around central trees, like smaller versions of Vitu-Ghazi.<ref name="Ravnica art book"/> A dryad, called a '''voda''', is called forth to be the leader of the community, connecting the vernadi to the Worldsoul and the will of the entire Conclave. The vernadi are a harmonious union of nature and civilization. Their house are created by '''woodshapers''' and are like living gardens without doors, carefully tended and abundantly fertile. The Selesnya are proud of its wurms, which are used by [[shaman]]s called '''wurmcallers''' to travel underground. The wisest clergy (including many [[Loxodon]]s), are sometimes called '''hierarchs''', although there is no official hierarchy in the religion. Spellcasters fill both military and religious roles, calling their magic ''Doruvati'' ("The gift" of Mat'Selesnya).

Revision as of 00:35, 17 May 2019

Selesnya Conclave
[[File:{{#setmainimage:Selesnya Logo.png}}|150px]]
Alternative Names
The Conclave
Lore Information
Parun Mat'Selesnya
Guild Leader Chorus of the Conclave represented by Trostani (incumbent)
Guild Champion Tolsimir Wolfblood
Emmara Tandris
Guild Hall Vitu-Ghazi
Game Information
Colors {G}{W}
Mechanics {{{mechanics}}}
Featured Sets
Ravnica: City of Guilds
Return to Ravnica
Guilds of Ravnica
Signet Flavor Text
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree. — Selesnya Signet
Scryfall Search
watermark:"{{{search}}}"

The Selesnya Conclave is a green/white guild from the plane and city of Ravnica.[1] Introduced in Ravnica: City of Guilds,[2] the guild is also featured in Return to Ravnica and Guilds of Ravnica.[3]

Selesnya basic lands from Guilds of Ravnica

Description

Founded by parun Mat'Selesnya, a female humanoid elemental formed via the fusion of dryads, the Selesnya Conclave is a decentralized collective variably described as a "selfless, nurturing, spiritual group" or a "brainwashing nature cult", and involves itself in the establishment and maintenance of peace, life, and unity in Ravnica.[4] The towering world-tree of Vitu-Ghazi serves as the guild's Guildhall.

Despite their appearance of being "good" and "peace-loving", in truth the guild has a sinister streak.[5] The Conclave used to employ its quietmen and other members to silence the civilians of Ravnica. The defenders of the Selesnya are the Ledev Guardians. Equenauts ride pegasuses, combining the role of mounted warriors and scouts. Sagitars, are elven archers that defend key guild locations.

The Conclave is organized in enclaves called vernadi, which are communes built around central trees, like smaller versions of Vitu-Ghazi.[6] A dryad, called a voda, is called forth to be the leader of the community, connecting the vernadi to the Worldsoul and the will of the entire Conclave. The vernadi are a harmonious union of nature and civilization. Their house are created by woodshapers and are like living gardens without doors, carefully tended and abundantly fertile. The Selesnya are proud of its wurms, which are used by shamans called wurmcallers to travel underground. The wisest clergy (including many Loxodons), are sometimes called hierarchs, although there is no official hierarchy in the religion. Spellcasters fill both military and religious roles, calling their magic Doruvati ("The gift" of Mat'Selesnya).

Leadership

Selesnya leadership is composed mainly of dryads. The "guild leader" of Selesnya in the Ravnica: City of Guilds set was a collective mind known as the Chorus of the Conclave, with the top members of the guild as figureheads.

Mat'Selesnya now resides within Vitu-Ghazi, having offered herself to preserve order in Selesnya. Currently, three dryads, serving as the new guildmaster, functioning as her voice. After the Resurgence, the Selesnyans are reorganized into vernadi, small communes lead by dryads who speak for the worldmind.

History

The main seat of Selesnya's power in the region of Utvara was Vitar Yescu, an enormous living tree that produced a pollen that served as an antigen to local plague. The head of Selesnya in Utvara was elven shapeshifter Wrizfar Barkfeather.

After the Decamillennial, the decimated Wojek League turned to other guilds' similar organizations for temporary help. Many Selesnyan ledev thus served as "apos", i.e. auxiliary patrol officers, with the Wojeks. After the Decamillennial, a new half-military suborganization was also founded - the Knight Order of Mat'selesnya.

During the events of Agents of Artifice, the Selesnya were lynched en masse due to the citizens realising their role in forcing the oppression of the guilds. However, they have returned as of the events of Return to Ravnica. The new Selesnya were officially more concerned with preserving nature, creating places to illuminate the wonders of nature and inspire contemplation — hopefully on the blessings of Mat'selesnya — for all of Ravnica.

Recently, the Conclave has been growing an army, preparing to resist the ambition and destructive impulses of the other guilds and fight, if necessary, to defend their way of life.[6]

During the unrest before the War of the Spark, the three heads of Trostani were in discord.[6] While Harmony remained mysteriously and utterly silent, Order argued in favor of a peace treaty with the other guilds, and Life wanted to focus on building strength of the Conclave. The fact that the dryads were divided meant that Trostani was virtually paralyzed and faded into the background of events. Emmara Tandris stepped forward to fill the void in leadership. She was committed to pursuing peace between the guilds with all her heart, even as Trostani hesitated in self-conflict. As a friend of Jace Beleren, she understood that he was never going to be able to settle on Ravnica, so she believed the world needed a replacement for the Living Guildpact. As one of the most active advocates of cooperation among the guilds, she was relying on personal connections with members of other guilds to help that effort.

Emmara and Trostani met with Kaya, Teyo, and Rat when they sought the cooperation of the Selesnya to revive Niv-Mizzet.[7] Emmara spoke to them first, and declined to participate in their plan because Selesnya had always been a victim in Izzet plans. But the party argued that Bolas's victory would bring about end of all life, and Harmony, the middle Trostani, finally woke up and decided that Selesnya would be joining the other guilds to defeat Bolas.

In the game

Guild mechanics

Creatures types

Species and races

Species and races associated with the Selesnya Conclave include:

Classes

Classes associated with the Selesnya Conclave include:

Notable members

Gallery

See also

References

  1. Wizards of the Coast (August 20, 2012). "Selesnya Conclave". magicthegathering.com. Wizards of the Coast.
  2. Magic Arcana (October 04, 2005). "Ravnica Style Guide: Selesnya". magicthegathering.com. Wizards of the Coast.
  3. Chas Andres (October 3, 2018). "A Flavorful Guide to the Guilds of Ravnica". magicthegathering.com. Wizards of the Coast.
  4. Chris Gleeson (October 30, 2018). "Building the guilds – Selesnya Conclave". magicthegathering.com. Wizards of the Coast.
  5. Ravnica: City of Guilds: Chapter 17 — MTG Fiction
  6. a b c James Wyatt (January 2019). "The Art of Magic: The Gathering - Ravnica". Wizards of the Coast
  7. Greg Weisman (April 2019). "War of the Spark: Ravnica". Del Rey.

External links