Jamuraa
Jamuraa | |
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Information | |
Plane | Dominaria |
Jamuraa refers to a major supercontinent on Dominaria. It was the setting for the Mirage, Visions and Prophecy expansions and the novels of Legends Cycle I.
Description
Jamuraa is located about two thousand miles south of Corondor.[1] Far to the northeast of it lies Shiv, and southeast lies Caliman. Jamuraa extends for several thousand miles. The north of its western subcontinent is occupied by three nations: the militaristic kingdom of Zhalfir (now phased out of existence), the religious state of Femeref, and the trading province of the Suq'Ata Empire. South-east lies the Great Desert, which is controlled by the Suq'Ata Empire and the reptilian humanoids known as the Viashino. The southern part of the subcontinent is occupied by the Blue Mountains, the forested regions of Arboria and Scarwood, and the Sukurvian Desert, where lie the city-states of Bryce, Tirras, and Palmyra.
This western subcontinent is linked to another landmass by an isthmus barely ten leagues wide. The eastern subcontinent is covered by a huge desert, controlled by people descended from immigrants from Rabiah. North and east lies yet another subcontinent containing the Kipamu City States, the Vintara Forest, and the marsh of Nakaya.
History
Ancient History
This region remained relatively stable for millennia, being untouched by the Brothers' War, discovering the use of magic very early (possibly before any other region) and using it to keep the Ice Age from affecting it.
Johan's War
Johan, Tyrant of Tirras and Emperor of the Northern Realms, was a powerful but evil mage who tried to conquer the Jamuraan western continent. He entered in direct conflict with the city-states of Jamuraa, led by Hazezon Tamar and the Robaran Mercenaries. After a first defeat against the city-states, his second large scale attempt consisted of trying to conquer the Sukurvian Desert in order to enslave the cat warrior tribes living there, which would lead them to ally with the humans to ultimately defeat Johan.
Conflict and Mangara's Harmony
After he settled on Jamuraa, the wizard Mangara created a peace agreement between the rivaling nations.[2] When Femeref and Zhalfir could not agree on a border, Mangara created a buffer zone near the Unyaro Jungle. To police this zone, he summoned a large contingent of Quirion elves from his home continent of Corondor. The creating of peace with Suq'Ata was trickier but resulted eventually in a trade agreement. Within a century Mangara's Harmony created a new age of enlightenment.
The Mirage Wars
Zhalfir, Femeref and Suq-Ata united against the evil wizard Kaervek after the vanishing of Mangara. At first, Kaervek was aided by the jungle-dwelling sorceress Jolrael due to deceiving her. During the Mirage Wars the country was plundered by Kaervek's troops, and plagued by the Nightstalkers of Urborg.
Two Invasions
Later Jamuraa was subject to a Keldon invasion right before the Phyrexian Invasion. After the later war, the planeswalker Teferi decided to save the region further strife, and phased out the subcontinent. In Future Sight when Shiv and Zhalfir needed to be phased back in, there were complications with the time rifts, and as a result, Jeska Planeswalker sealed the rift before Zhalfir could be phased back in, thereby effectively erasing the country from existence. Much of Suq'Ata couldn't be saved either.
Geography
The western continent (north)
- The Kukemssa Sea
- Ekundu Mountains
- Femeref
- The Karoo, the dry grasslands to the east. Bordering the Great Desert
- The Jaema Sea
- The Jotoka Mountains
- The Kitu Mountains
- The Maumiwu Wastes
- The Mwonvuli Jungle
- The Mwonvuli River
- The Sacred Mesa, home to pegasi
- Suq'Ata
- The Talruum Mountains
- The Teremko Mountains
- The Uktabi Jungle
- Zhalfir
- The Buleusi Coast
- The Daraja Plains
- Kiingal
- Ki'pamu, the capital
- The Mtenda Plains
- Tefemburu
- Ufunguo
- The Unyaro Jungle
- The Unyaro Plains
- The Uuserk Marshes
The western continent (south)
- The Great Desert
- Shimia
- The Thunder Islands, north of the Shimian coast.[3]
- The Blue Mountains
- The Storm Coast
- Arboria
- The Great Wall
- The Sukurvian desert
- The Underground Sea
- The Western Wastes
- Efrava
- The Northern Realms
- The River Toloron
- The Sea of Serenity
- The Craggy Coast
- The Bay of Pearls
- The Cocobar islands
- Fysmatan
- Lucrezia
- Kalan
- Scarwood
- The Bay of Shaibara
- The Horn of Plenty
Onyx Bridge
The western subcontinent is linked to the south-eastern continent by the Onyx Bridge, an isthmus barely ten leagues wide that divides the Jumuraan Sea in the north from the Bight of Ishan to the south.
- Galidi, a port city controlling trade between the subcontinents.
The south-eastern continent
- Karakas, an peninsula.[4]
- The Tivan Desert. Portals to Rabiah and Wildfire were once common on this subcontinent.
- The Mayar Mountains [3]
- A small jungle, home to Eumidians and Nekoru.[3]
The Jamuraan Sea
The Jamuraan Sea, also known as the Midmercian Sea is surrounded by the three Jamuraan subcontinents.[4] There are many islands within this sea, though none have been named.[5]
The north-eastern continent
- The North Jamuraan Bight, the curved northern coast line
- Arsenal City, a city-state in the Kipamu League
- Kinymu, another city-state in the Kipamu League
- Nakaya, a mysterious region inhabited by shades
- Vintara Forest
- Zerapa, settled by minotaurs
Nearby Islands
Uncertain locations on Jamuraa
- Gulatto Meisha (During Thran times)
- Oryn Deeps (During Thran times)
- Ephran
- Matopi, a muddy region notorious for its golems.
Notable individuals from Jamuraa
Jamuraa has produced some interesting characters.
- Adira Strongheart
- Afari, author of the Tales of Jamuraa
- Alexi
- Asmira
- Azeworai
- Hakim Loreweaver
- Hazezon Tamar
- Jedit
- Johan
- Jolrael
- Rashida Scalebane
- Shauku
- Sidar Jabari
- Sidar Kondo
- Sisay
- Tahngarth
- Teferi
- Telim'Tor
- Volrath
- Wasitora
Trivia
- Mitab, a bulbous, pale-green fruit that grows on vines, is native to Jamuraa and a particular favorite of the planeswalker Teferi Akosa.[6]
In-game references
- Associated cards:
- Referred to:
- Ancestral Memories (Mirage)
- Aura Fracture
- Blanket of Night
- Blazing Blade Askari
- Boomerang (Tenth Edition)
- Coastal Hornclaw
- Exotic Curse
- Jolrael, Empress of Beasts
- Keldon Firebombers
- Mortal Wound
- Nekrataal (Visions)
- Plague Fiend
- Reign of Chaos
- Rhystic Syphon
- Ridgeline Rager
- Rock Basilisk
- Sheltering Prayers
- Silt Crawler
- Stalking Tiger (Mirage)
Maps of Jamuraa
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A map of northwest Jamuraa from the Mirage: Oasis web game.
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Northwest Jamuraa (4196 AR) Copyright © 1993-1999 Wizards of the Coast, Inc. All Rights Reserved.
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Map of Jamuraa
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Northeast Jamuraa, during Keldon invasion (4205 AR)
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Dominaria (4205 AR) ©1993-1999 Wizards of the Coast, Inc. All Rights Reserved.
References
- ↑ Pete Venters, Kij Johnson, and Scott Hungerford (April 1997). "Dominian Chronicles". The Duelist #16, p.63-65
- ↑ Wizards of the Coast. "The Story of Jamuraa". wizards.com.
- ↑ a b c Squirle (June 11, 2018). "Legends of Dominaria & Magic Story Podcasts". Multiverse in Review. Tumblr.
- ↑ a b The Magic Story Podcast: The Church of Serra
- ↑ Hazezon
- ↑ Reinhardt Suarez (October 21, 2022). "The Brothers' War - Chapter 1: Stronghold". magicthegathering.com. Wizards of the Coast.