[["Publishing Information",[{"data":"[[Jess Lebow]] (ed.)","label":"Author(s)"},{"data":"June 1, 2000","label":"First printing"},{"data":"978-0786915293","label":"ISBN-13"}]],["[[Anthologies of Magic]]",[{"data":"''[[The Colors of Magic]]''\n\n''[[The Myths of Magic]]''\n''[[The Dragons of Magic]]''"}]],["[[List_of_storyline_sources#Books|Publication chronology]]",[{"data":"Preceded By'''''[[The Eternal Ice]]'''''\n\nFollowed By'''''[[Prophecy (novel)|Prophecy]]'''''"}]]]
The Myths of Magic |
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Publishing Information |
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Author(s) |
Jess Lebow (ed.) |
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First printing |
June 1, 2000 |
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ISBN-13 |
978-0786915293 |
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Anthologies of Magic |
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Publication chronology |
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The Myths of Magic is a Magic: The Gathering anthology of origin stories published in June 2000. It was edited by Jess Lebow.[1]
Overview
Title |
Author |
Publishing date |
Setting (plane) |
Featuring
|
The Myths of Magic |
Jess Lebow and various |
June 2000 |
Dominaria, Mercadia |
Ferric, Erinny, Zaco, Pahartus Armagen, Ganto Danisal, Sirimiti, Junel, Esa, Yano, Tresus, Litiah, Mardio, Anza, Tosel, Daltran, Samal, Marik, Quetzan, Kleetok, Anelades, Godwyn, Mythopoeia, Yawgmoth, Rebbec, Kari, Emil, Gorden, Abathew, Bethanelle, Bragnon, Fennis, Lunow, Necros, Yant, Avarre, Jezal, Kradak, Astor, Treulk, Tajamin, Olvresk, Kreig, Fenrey, Lyrin, Dawar, Gaea, Fiers, Lady of the Mountain, Balthor Stoneface, Gardill, Themis, Aberlard, Athanasia, Ermini, Shifrah, Prewitt, Torr, Pakihim, Binja, Tul, Arkos, Contas, Sabul Hajeen, Jenlo Din, Tartesk Hajeen, Hand of Justice, Naxos Ilmiera, Virtan Minsur, Jhossendea Ilmiera, Iachem-oath, Arabeka
|
Featured events and characters
Featured events
Featured characters
Blurb
Perhaps the stories are true ...
Welcome to a world of rich folklore where angels watch over the righteous, in which sea monsters sink ships, and where dark figures lurk under every child's bed. Now the mysteries of Dominaria are explained.
List of stories
c. 4100 AR, an unnamed city - The ropemaker Ferric tells a story to his apprentice about how the Null Moon was created. The story itself appears entirely fictional, describing the moon as the island of Corbye having been launched into orbit by a series of flying blue carnelian orbs created for the sorceress Sirimiti.
Title |
Author |
Publishing date |
Setting (plane) |
Featuring
|
The Myths of Magic - Blue Moon |
Paul B. Thompson & Jess Lebow, ed. |
June 2000 |
Dominaria |
Ferric, Erinny, Zaco, Pahartus Armagen, Ganto Danisal, Sirimiti, Junel, Esa, Yano, Tresus, Litiah, Mardio, Anza
|
The Isle of the Lost by Vance Moore
c. 4100 AR, the Great Ocean - The pirate Tosel sees a man tied to a raft and wants to haul him in, but is stopped by another pirate, Daltran, who tells him a story warning about the dangers of rescuing stray seamen due to the blood-curse of the witch of Tyree.
c. 4100 AR, the Great Ocean - A merfolk and human creation myth which tells of their respective origins inside the belly of a Leviathan, as told from one purple reef crab to another.
4205 AR, New Argive - The scholar Godwyn is captured by Phyrexians during the first Phyrexian Invasion of Dominaria, and is told the myths of Yawgmoth as he is Compleated. Godwyn then leads a conquest across New Argive, killing everyone in Elbreth, Calum, Toribah, and then Argivia itself, until he is betrayed and killed by his second-in-command, the Compleated woman Kari.
c. 4100 AR, Janar - A group of assassins in the city of Janar bring their apprentices together and tell myths of the origins of Night, Sleep, and Death, all created by Necros, the Deathbringer.
c. 4200 AR, Keld - as the Keldon runner Astor undergoes a trial to become a warlord, he learns the foundation myths of Keld when Kradak, the first doyen who learned the secret of fire magic, and Jezal, the first doyenne who established the rules of society, hearth, and rank.
c. 4100 AR, Pardia - The Otarian dwarf Dawar tells the story of the making of Dominaria to his great-grand daughter Lyrin. The tale involves the god-siblings Gaea and Fiers who create the life and the land on the plane, and together create the Lady of the Mountain who is destined to awake three times to defend the world in times of need.
4205 AR, Benalia - During the Phyrexian Invasion of Dominaria, one scared and one dying Benalish soldier are told a story about Athanasia, the woman who learned to both outrun death and face her fear of it.
c. 4100 AR, Zhalfir - A sequel to his story in The Colors of Magic - after witnessing one of his friends steal fruit from a vendor, Pakihim is told a story with a moral by his grandfather Arkol: in 3857 AR, seven years after the death of Kotara, Sabul Hajeen is once more faced with a summoned being - this time it is the Hand of Justice who wreaks havoc among the population of Ki'pamu. Sabul finds he has to work together with his family's arch-enemy Jhossendea Ilmiera to stop the avatar from wreaking havoc among the populace of the city.
Title |
Author |
Publishing date |
Setting (plane) |
Featuring
|
The Myths of Magic - Hand of Justice |
Richard Lee Byers & Jess Lebow, ed. |
June 2000 |
Dominaria |
Pakihim, Binja, Tul, Arkos, Contas, Sabul Hajeen, Jenlo Din, Tartesk Hajeen, Hand of Justice, Naxos Ilmiera, Virtan Minsur, Jhossendea Ilmiera
|
Myth and the Many-Chinned Magistrate, by Francis Lebaron
c. 4100 AR, Mercadia City - A group of Samarkeenan ambassadors, having insulted the city's magistrate, is told the origins story of Mercadia while being tortured. The many-chinned magistrate's storyteller regales the court with a myth where the god of all, Iachem-oath and his wife Arabeka spread life to distant planes to illuminate them with their brilliance.
References