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:''For the accompanying novel to ''Champions of Kamigawa'', see [[Outlaw: Champions of Kamigawa]].''
{{SubTabs
{{Infobox set|
|sub1 = Theme decks
  logo =  [[File:CHK logo.png|250px]]|
  symbol= CHK symbol.png|
  symbol description=Torii Gate|
  design team =  [[Brian Tinsman]] (lead) <br> [[Brandon Bozzi]] <br> [[Randy Buehler]] Jr. <br> [[Elaine Chase]] <br> [[Brady Dommermuth]] <br> [[Mike Elliott]] <br> [[Bill Rose]] <br> and [[Mark Rosewater]] |
  development team =  [[Brian Schneider]] (lead) <br> Brandon Bozzi <br> Elaine Chase <br> Mike Elliott <br> [[Matt Place]] <br> and [[Henry Stern]] |
  date_release = October 1, 2004 |
  mechanics = [[Spiritcraft]], [[Flip cards]], [[Legendary]] cards, [[Arcane]]|
  keywords = [[Bushido]], [[Soulshift]], [[Splice]]|
  size= 307 (110 Common 89 Uncommon 88 Rare 20 Land)|
  code_expansion = CHK |
  code_development = Earth |
  block name = [[Kamigawa block]]|
  first set = [[Champions of Kamigawa]]|
  second set = [[Betrayers of Kamigawa]]|
  third set = [[Saviors of Kamigawa]]|
  previous set      = [[Fifth Dawn]]|
  this set          = [[Champions of Kamigawa]]|
  next set          = [[Unhinged]] |
}}
}}
'''Champions of Kamigawa''' is the thirty-third [[Magic]] [[expansion]] and was released in October 2004 as the [[Large expansion|first set]] in the [[Kamigawa block]].  
{{Infobox set
  |image =  CHK logo.png
  |symbol_description = Torii Gate
  |design = [[Brian Tinsman]] (lead) <br/> [[Brandon Bozzi]] <br/> [[Randy Buehler]] Jr. <br/> [[Elaine Chase]] <br/> [[Brady Dommermuth]] <br/> [[Mike Elliott]] <br/> [[Bill Rose]] <br/> and [[Mark Rosewater]]
  |development = [[Brian Schneider]] (lead) <br/> Brandon Bozzi <br/> Elaine Chase <br/> Mike Elliott <br/> [[Matt Place]] <br/> and [[Henry Stern]]
  |art = [[Jeremy Cranford]]
  |release = October 1, 2004
  |plane = [[Kamigawa]]
  |mechanics = [[Spiritcraft]], [[Flip card]]s, [[Legendary]] cards, [[Arcane]]
  |keywords = [[Bushido]], [[Soulshift]], [[Splice]]
  |size= 306 cards<br/>{{curmb|110|88|88||20}}
  |code_expansion = CHK
  |code_expansion_ref= {{DailyRef|ask-wizards-august-2004-2004-08-02|Ask Wizards - August, 2004|[[Wizards of the Coast]]|August 02, 2004}}
  |code_development = Earth
  |series = [[Kamigawa block]]
  |first = Champions of Kamigawa
  |second = Betrayers of Kamigawa
  |third = Saviors of Kamigawa
  |previous = Fifth Dawn
  |next = Unhinged
}}
{{for|the novel|Outlaw: Champions of Kamigawa}}
'''''Champions of Kamigawa''''' is the thirty-third ''[[Magic]]'' [[expansion]] and was released in October 2004 as the [[Large expansion|first set]] in the [[Kamigawa block]]. The prerelease was September 18, 2004.<ref>{{DailyRef|feature/top-10-reasons-play-prerelease-2004-09-13|The Top 10 Reasons to Play in the ''Champions'' Prerelease!|[[Brian David-Marshall]]|September 13, 2004}}</ref>


==Set details==
==Set details==
''Champions of Kamigawa'' contained 306 black-bordered cards (88 rare, 88 uncommon, 110 common, and 20 basic lands). The story takes place on the [[Kamigawa (plane)|plane of Kamigawa]], which is thematically based on feudal Japan and related legends and myths. The ''Champions'' in the name of the set refer to the many [[Legendary]] creatures in it. In this context, ''Champions'' made a change to the [[Legend rule]]. The set also made minor rules adjustments for [[target]]ing, and introduced the [[evergreen]] [[keyword]] "[[Defender]]", which was retroactively applied to all previously printed cards with the type [[Wall]] and formally detached the creature type from its rules baggage. The [[expansion symbol]] of the set is a torii gate (a traditional Japanese gate most commonly found at the entrance of or within a shrine, where it symbolically marks the transition from the profane to the sacred).
''Champions of Kamigawa'' contained 306 black-bordered cards (88 rare, 88 uncommon, 110 common, and 20 basic lands). The card <c>Brothers Yamazaki</c> appeared with two different pictures, while the art of the basic lands of each type formed murals.<ref>{{DailyRef|arcana/looking-takenuma-2012-05-24|Looking at Takenuma|[[Monty Ashley]]|May 24, 2012}}</ref> The story takes place on the [[Kamigawa (plane)|plane of Kamigawa]], which is thematically based on feudal Japan and related legends and myths.<ref>{{DailyRef|making-magic/now-added-flavor-2004-08-30|Now With Added Flavor|[[Mark Rosewater]]|August 30, 2004}}</ref><ref>{{DailyRef|arcana/kamigawa-glossary-part-1-2004-09-14|A Kamigawa Glossary, Part 1|[[Magic Arcana]]|September 14, 2004}}</ref> The [[Legendary]] [[supertype]] replaced the creature type "[[Legend]]" with this set. Every [[rare]] creature in the set, plus several uncommons, are Legendary.<ref>{{DailyRef|latest-developments/three-kamigawa’s-champions-2004-12-10|Three of Kamigawa’s Champions|[[Aaron Forsythe]]|December 10, 2004}}</ref> The "[[Legend rule]]" was changed; whereas before another legend with the same name could not be played, two legendary permanents with the same name now caused each other to be put into the [[graveyard]].<ref>{{DailyRef|legendary-rules-changes-2004-09-10|Legendary Rules Changes|[[Aaron Forsythe]]|September 10, 2004}}</ref><ref>{{DailyRef|making-magic/change-better-2004-10-04|Change For the Better|[[Mark Rosewater]]|October 04, 2004}}</ref> The set also made minor rules adjustments for [[target]]ing, and introduced the [[evergreen]] [[keyword]] "[[Defender]]", which was retroactively applied to all previously printed cards with the type [[Wall]] and formally detached the creature type from its rules baggage. The [[expansion symbol]] of the set is a torii gate (a traditional Japanese gate most commonly found at the entrance of or within a shrine, where it symbolically marks the transition from the profane to the sacred).<ref>{{DailyRef|ask-wizards-october-2006-2006-10-02|Ask Wizards|[[Brady Dommermuth]]|October 31, 2006}}</ref> ''Champions of Kamigawa'' restored [[color]]ed [[mana symbol]]s in the [[text box]], which had been missing since ''[[Eighth Edition]]''.


===Marketing===
===Marketing===
''Champions of Kamigawa'' was sold in 75-card [[tournament deck]]s, 15-card [[boosters]], four [[preconstructed theme deck]]s and a [[fat pack]]. The booster packs featured artwork from <c>Myojin of Cleansing Fire</c>, <c>Myojin of Seeing Winds</c> and <c>Myojin of Infinite Rage</c>. The [[prerelease card]] was a [[foil]] [[alternate art]] <c>Ryusei, the Falling Star</c>. The set was accompanied by a [[Outlaw: Champions of Kamigawa|novel]] by [[Scott McGough]].
''Champions of Kamigawa'' was sold in 75-card [[tournament deck]]s, 15-card [[boosters]], four [[preconstructed theme deck]]s and a [[fat pack]]. The booster packs featured artwork from <c>Myojin of Cleansing Fire</c>, <c>Myojin of Seeing Winds</c>, <c>Myojin of Night's Reach</c>, <c>Myojin of Infinite Rage</c>, and <c>Myojin of Life's Web</c>. The [[prerelease card]] was a [[foil]] [[alternate art]] <c>Ryusei, the Falling Star</c>. The set was accompanied by a [[Outlaw: Champions of Kamigawa|novel]] by [[Scott McGough]]. A 1/1 [[Spirit]] [[Token]] for <c>Forbidden Orchard</c> et al. was offered as a [[Magic Player Reward]].


===Flavor and storyline===
===Flavor and storyline===
{{Main|Outlaw: Champions of Kamigawa}}
{{Main|Outlaw: Champions of Kamigawa}}
A war between the physical world and the [[spirits]] that are the essence of everything in the physical world, tears the veil between those two worlds apart (to represent this, the cards are mostly divided into two groups, the physical beings with their regular magic, and the [[kami]] with their "arcane" magic). [[Kami War|a war]] is brewing. [[Kami|Spirits]] launch attacks against [[humans]] as, in the shadows, [[O-Kagachi|a terror]] lurks just beyond sight. [[Michiko Konda|Michiko]], daughter of the warlord [[Konda]], must brave the dangers outside her father's [[Eiganjo|fortress]] to consult holy monks and the [[orochi]], snake folk with a strong connection to the spirit world. Yet when Michiko meets [[Toshiro Umezawa|Umezawa]], a thief and black magic user, she realizes that to stop the war that is about to sweep the land, she may have to make alliances with her enemies.
The plane of [[Kamigawa]] is threatened as the [[spirit]]s that are the essence of everything on it suddenly and inexplicably begin to wage [[Kami War|war]] with its mortal inhabitants.<ref>{{DailyRef|feature/we-are-champions-my-friend-2004-08-30|We Are the Champions, My Friend|[[Rei Nakazawa]]|August 30, 2004}}</ref><ref>{{DailyRef|feature/land-ten-thousand-legends-2004-10-04|Land of Ten-Thousand Legends|[[Jay Moldenhauer-Salazar]]|October 04, 2004}}</ref> [[Michiko Konda|Michiko]], daughter of the warlord [[Konda]], abandons the shrinking safety of her father's [[Eiganjo|fortress]] to consult holy monks and the [[orochi]], trying to decipher the cause of the Kamis' rage. Yet when Michiko meets [[Toshiro Umezawa|Toshi Umezawa]], a thief and black magic user, she realizes that to avert the complete destruction of Kamigawa, she may have to make some unthinkable alliances.
 
To represent the war, the cards of the set are mostly divided into two groups: The physical beings with their regular magic, and the Kami spirits with their "arcane" magic.


===Tournament impact===
===Tournament impact===
''Champions of Kamigawa'', as well as the rest of ''[[Kamigawa block]]'', was met with mostly negative reactions from players. The fact that all rare creatures were legendary was seen as cumbersome and annoying, particularly in [[Mirror match|mirror matches]]. Further, Flip cards were perceived as confusing and hard to keep track off. The set also was a significant downgrade in terms of raw power and card playability, and thus was often overshadowed by its predecessor ''[[Mirrodin block]]'' and successor ''[[Ravnica block]]''.
''Champions of Kamigawa'', as well as the rest of ''[[Kamigawa block]]'', was met with mostly negative reactions from players.<ref>{{DailyRef|making-magic/making-dynasty-part-1-2022-01-27|The Making of a Dynasty, Part 1|[[Mark Rosewater]]|January 27, 2022}}</ref> The fact that all rare creatures were legendary was seen as cumbersome and annoying, particularly in [[mirror match]]es. Further, Flip cards were perceived as confusing and hard to keep track of. The set also was a significant downgrade in terms of raw power and card playability, and thus was often overshadowed by its predecessor ''[[Mirrodin block]]'' and successor ''[[Ravnica block]]''.


==Mechanics==
==Themes and Mechanics==
''Champions of Kamigawa'' introduced the keywords [[Bushido]], [[Soulshift]], and [[Splice]], as well as the first sorcery and instant subtype, [[Arcane]], and finally [[flip cards]]. Of these mechanics, the Arcane subtype, [[Splice]] onto Arcane, and Soulshift represented spirit-world magic, while the flip cards contributed to another major mechanic throughout the block: legendary creatures (and permanents). It featured, for example, the first five legendary enchantments, the Honden [[Shrine|Shrines]].
''Champions of Kamigawa'' introduced the keywords [[Bushido]], [[Soulshift]], and [[Splice]], the first sorcery and instant subtype [[Arcane]], and the visually striking [[flip cards]].<ref>{{DailyRef|feature/kamigawa-tune-2004-09-17|''Kamigawa'' Tune-up|[[Aaron Forsythe]]|September 17, 2004}}</ref> Of these mechanics, the Arcane subtype, Splice, and Soulshift represented spirit-world magic. The flip cards contributed to another major mechanic throughout the block: '''legendary''' creatures (and permanents). The set also featured the first legendary enchantments, the Honden [[Shrine]]s.


* '''Arcane spells''' - some instant or sorcery spells have the Arcane subtype, which represent spells or abilities used by the kami. It does nothing by itself, but other cards may interact with it.
* '''Arcane spells''' - some instant or sorcery spells have the Arcane subtype, which represent spells or abilities used by the kami. It does nothing by itself, but other cards may interact with it.<ref>{{DailyRef|making-magic/arcane-and-able-2004-09-06|Arcane and Able|[[Mark Rosewater]]|September 6, 2004}}</ref><ref>{{DailyRef|latest-developments/cost-arcane-2005-06-17|The Cost of Arcane|[[Aaron Forsythe]]|June 17, 2005}}</ref>
** '''Splice onto Arcane''' - spells having this keyword can be "attached" to another Arcane spell for additional mana investment. The "spliced" spell remains in the player's hand able to be reused another time.
** '''Splice onto Arcane''' - spells having this keyword can be "attached" to another Arcane spell for additional mana investment. The "spliced" spell remains in the player's hand able to be reused another time.<ref>{{DailyRef|making-magic/splice-life-2004-09-13|Splice of Life|[[Mark Rosewater]]|September 13, 2004}}</ref>
* '''Spirits''' - due to the nature of Kamigawa, this block contains a large proportion of creatures with the subtype Spirit. These spirits represent the kami themselves, and numerous cards in the block interact with them in special ways to provide synergy.
* '''Spirits''' - due to the nature of Kamigawa, this block contains a large proportion of creatures with the subtype Spirit. These spirits represent the kami themselves, and numerous cards in the block interact with them in special ways to provide synergy.
** '''Soulshift''' - a keyword that appears on Spirit creatures and allows them to return another Spirit creature from the graveyard to its owner's hand when they perish.
** '''Soulshift''' - a keyword that appears on Spirit creatures and allows them to return another Spirit creature from the graveyard to its owner's hand when they perish.
** '''"Spiritcraft"''' - many Spirits have abilities which trigger when another Spirit or an Arcane spell is played.
** '''"Spiritcraft"''' - many Spirits have abilities that trigger when another Spirit or an Arcane spell is played.
* '''Bushido''', or "way of the warrior", increases a creature's power and toughness by the Bushido number when it combats another creature. (This is usually compared to [[flanking]], which weakens (-1/-1) the blockers of the creature.)
* '''Bushido''', or "way of the warrior", increases a creature's power and toughness by the Bushido number when it combats another creature. (This is usually compared to [[flanking]], which weakens (-1/-1) the blockers of the creature.)
* '''Legendary''' - the Legendary [[supertype]] replaced the creature type "[[Legend]]" with this set. Every [[rare]] creature in the set is Legendary, and some uncommon creatures are too. The "Legend rule"was changed; whereas before another legend with the same name could not be played, two legendary permanents with the same name now caused each other to be put into the [[graveyard]].
* '''Flip cards''' - flip cards have a special [[Card frame]] with the top and the bottom halves of the cards holding text boxes, the bottom being upside-down, and the art of the card in the middle. If certain conditions specific to the card were met, the card could be "flipped" (the card was turned 180 degrees), changing into a different card permanently.<ref>{{DailyRef|making-magic/flipping-out-2004-09-20|Flipping Out|[[Mark Rosewater]]|September 20, 2004}}</ref>
* '''Flip cards''' - flip cards have a special [[Card frame]] with the top and the bottom half of the cards holding text boxes, the bottom being upside-down, and the art of the card in the middle. If certain conditions specific to the card were met, the card could be "flipped" (the card was turned 180 degrees) changing into a different card permanently.


==Creature types==
===Creature types===
The following [[Creature type|creature types]] are introduced in this expansion:  [[Advisor]], [[Monk]], [[Moonfolk]], [[Samurai]], [[Zubera]].
The following [[creature type]]s are introduced in this expansion:  '''[[Advisor]]''', '''[[Monk]]''', '''[[Moonfolk]]''', '''[[Samurai]]''', '''[[Zubera]]'''.


The following creature types are used in this expansion but also appear in previous sets: [[Assassin]], [[Barbarian]], [[Cleric]], [[Demon]], [[Dragon]], [[Fox]], [[Goblin]], [[Hound]], [[Ogre]], [[Rat]], [[Rogue]], [[Shaman]], [[Snake]], [[Soldier]], [[Spirit]], [[Warrior]], [[Wizard]].
The following creature types are used in this expansion but also appear in previous sets: [[Assassin]], [[Barbarian]], [[Cleric]], [[Demon]], [[Dragon]], [[Fox]], [[Goblin]], [[Hound]], [[Ogre]], [[Rat]], [[Rogue]], [[Shaman]], [[Snake]], [[Soldier]], [[Spirit]], [[Warrior]], [[Wizard]].
===Counter types===
The set introduces the following [[Counter (marker)|counter types]]: '''[[Aim counter]]''', '''[[Devotion counter]]''', '''[[Divinity counter]]''', '''[[Theft counter]]''', '''[[Training counter]]'''.


==Cycles==
==Cycles==
Champions of Kamigawa has ten [[cycles]].
Champions of Kamigawa has ten [[cycles]].
{| class="wikitable"
! Cycle name
! {{W}}
! {{U}}
! {{B}}
! {{R}}
! {{G}}
|-
|rowspan="2"|'''Honden'''
|{{card|Honden of Cleansing Fire||CHK}}
|{{card|Honden of Seeing Winds||CHK}}
|{{card|Honden of Night's Reach||CHK}}
|{{card|Honden of Infinite Rage||CHK}}
|{{card|Honden of Life's Web||CHK}}
|-
|colspan="5"|Each of these uncommon [[legendary]] [[Shrine]] [[enchantment]]s grants their owner something depending on the number of Shrines they control. Each of these cards was reprinted in ''[[Eternal Masters]]''
|-
|rowspan="2"|'''Myojin'''
|{{card|Myojin of Cleansing Fire||CHK}}
|{{card|Myojin of Seeing Winds||CHK}}
|{{card|Myojin of Night's Reach||CHK}}
|{{card|Myojin of Infinite Rage||CHK}}
|{{card|Myojin of Life's Web||CHK}}
|-
|colspan="5"|Each of these legendary Spirits enters the battlefield with a [[divinity counter]] if they were cast and is [[indestructible]] as long as it has this counter. The counter can be removed for a powerful effect.
|-
|rowspan="2"|'''Deceivers'''
|{{card|Harsh Deceiver||CHK}}
|{{card|Callous Deceiver||CHK}}
|{{card|Cruel Deceiver||CHK}}
|{{card|Brutal Deceiver||CHK}}
|{{card|Feral Deceiver||CHK}}
|-
|colspan="5"|Each of these [[common]] [[Spirit]] [[creature]]s has the abilities "{{1}}: Look at the top card of your library", and "{{2}}: If that card is a land, this creature gains an ability and/or a bonus".
|-
|rowspan="2"|'''Legendary Lands'''
|{{card|Eiganjo Castle||CHK}}
|{{card|Minamo, School at Water's Edge||CHK}}
|{{card|Shizo, Death's Storehouse||CHK}}
|{{card|Shinka, the Bloodsoaked Keep||CHK}}
|{{card|Okina, Temple to the Grandfathers||CHK}}
|-
|colspan="5"|Each of these [[rare]] [[legendary]] [[land]]s produces colored mana or can be tapped to give an ability or bonus to a legendary creature.
|-
|rowspan="2"|'''Spirit Dragons'''
|{{card|Yosei, the Morning Star||CHK}}
|{{card|Keiga, the Tide Star||CHK}}
|{{card|Kokusho, the Evening Star||CHK}}
|{{card|Ryusei, the Falling Star||CHK}}
|{{card|Jugan, the Rising Star||CHK}}
|-
|colspan="5"|Each of these rare legendary [[Dragon]] Spirit creatures costs six mana, has flying and an ability when the creature is put into a graveyard from the battlefield.
|-
|rowspan="2"|'''Zubera'''
|{{card|Silent-Chant Zubera||CHK}}
|{{card|Floating-Dream Zubera||CHK}}
|{{card|Ashen-Skin Zubera||CHK}}
|{{card|Ember-Fist Zubera||CHK}}
|{{card|Dripping-Tongue Zubera||CHK}}
|-
|colspan="5"|Each of these common 1/2 [[Zubera]] Spirit creatures costs {{1}}M and has a triggered ability when it goes to the graveyard that grows with each Zubera put into a graveyard from the battlefield this turn.
|-
|rowspan="2"|'''Rare Flip Creatures'''
|{{card|Kitsune Mystic||CHK}}
|{{card|Jushi Apprentice||CHK}}
|{{card|Nezumi Shortfang||CHK}}
|{{card|Akki Lavarunner||CHK}}
|{{card|Budoka Gardener||CHK}}
|-
|colspan="5"|Each of these [[rare]] [[creature]]s enters the battlefield as a humble youth and flips to become a [[legendary]] master.<ref>{{DailyRef|arcana/building-heroes-2004-09-28|Building Heroes|[[Magic Arcana]]|September 28, 2004}}</ref>
|-
|rowspan="2"|'''Uncommon Flip Creatures'''
|{{card|Bushi Tenderfoot||CHK}}
|{{card|Student of Elements||CHK}}
|{{card|Nezumi Graverobber||CHK}}
|{{card|Initiate of Blood||CHK}}
|{{card|Orochi Eggwatcher||CHK}}
|-
|colspan="5"|Each of these [[uncommon]] [[creature]]s enters the battlefield as a humble youth and flips to become a [[legendary]] master.
|-
|rowspan="2"|'''Flash Enchant Creatures'''
|{{card|Indomitable Will||CHK}}
|{{card|Mystic Restraints||CHK}}
|{{card|Ragged Veins||CHK}}
|{{card|Uncontrollable Anger||CHK}}
|{{card|Serpent Skin||CHK}}
|-
|colspan="5"|Each of these [[aura]] [[enchantments]] has [[flash]] and [[enchant]] creature.
|-
|-ALLIED
! Cycle name
! {{W}}{{U}}
! {{U}}{{B}}
! {{B}}{{R}}
! {{R}}{{G}}
! {{G}}{{W}}
|-
|rowspan="2"|'''[[Nap land|Nap lands]]'''
|{{card|Cloudcrest Lake||CHK}}
|{{card|Waterveil Cavern||CHK}}
|{{card|Lantern-Lit Graveyard||CHK}}
|{{card|Pinecrest Ridge||CHK}}
|{{card|Tranquil Garden||CHK}}
|-
|colspan="5"|Each of these [[dual land]]s produces either {{1}} or one of two [[allied]] colors of [[mana]]. If [[tapped]] for [[colored]] [[mana]], they do not [[untap]] during their controller's next [[untap step]]. They are [[functional reprints]] of the allied dual lands in [[Tempest]].
|}
===Pairs===
''Champions of Kamigawa'' has one [[matched pair]].


*'''Deceivers''': Each of these [[common]] [[Spirit]] [[creature]]s has the abilities "{{1}}: Look at the top card of your library" , and "{{2}}: If that card is a land, this creature gains an ability and/or a bonus": <c>Harsh Deceiver</c>, <c>Callous Deceiver</c>, <c>Cruel Deceiver</c>, <c>Brutal Deceiver</c>, and <c>Feral Deceiver</c>.
{| class="wikitable"
*'''Honden''': Each of these uncommon [[legendary]] [[Shrine]] [[Enchantment]]s grants their owner something depending on the number of shrines they control: <c>Honden of Cleansing Fire</c>, <c>Honden of Infinite Rage</c>, <c>Honden of Life's Web</c>, <c>Honden of Night's Reach</c>, and <c>Honden of Seeing Winds</c>.
|-
*'''Legendary Lands''': Each of these [[rare]] [[legendary]] [[land]]s produces a colored mana or can be tapped to give an ability or bonus to a legendary creature: <c>Eiganjo Castle</c>, <c>Minamo, School at Water's Edge</c>, <c>Shizo, Death's Storehouse</c>, <c>Shinka, the Bloodsoaked Keep</c>, and <c>Okina, Temple to the Grandfathers</c>.
! colspan="2"|Matched Pairs
*'''Myojin''': Each of these legendary Spirits comes into play with a [[Counter (marker)/List of Counters#Divinity Counter|divinity counter]] (if you hardcasted them) and is [[indestructible]] as long as it has this counter. The counter can be removed for a powerful effect: <c>Myojin of Cleansing Fire</c>, <c>Myojin of Infinite Rage</c>, <c>Myojin of Life's Web</c>, <c>Myojin of Night's Reach</c>, and <c>Myojin of Seeing Winds</c>.
!Description
*'''Spirit Dragons''': Each of these rare legendary [[Dragon]] Spirit creatures costs six mana, has flying in addition to an ability when the creature is put into a graveyard from play: <c>Yosei, the Morning Star</c>, <c>Keiga, the Tide Star</c>, <c>Kokusho, the Evening Star</c>, <c>Ryusei, the Falling Star</c> and <c>Jugan, the Rising Star</c>.
|-
*'''Zubera''': Each of these common 1/2 [[Zubera]] Spirit creatures costs {{1}}C and has a triggered ability when it goes to the graveyard that grows with each Zubera put into a graveyard from play this turn: <c>Silent-Chant Zubera</c>, <c>Floating-Dream Zubera</c>, <c>Ashen-Skin Zubera</c>, <c>Ember-Fist Zubera</c>, and <c>Dripping-Tongue Zubera</c>.
|{{card|Rend Spirit||CHK}} {{nowrap|({{B}})}}
*'''Rare Flip Creatures''': Each of these [[rare]] humanoid [[creatures]] enters the battlefield as a humble youth and flips to become a [[legendary]] master:  <c>Kitsune Mystic</c>, <c>Jushi Apprentice</c>, <c>Nezumi Shortfang</c>, <c>Akki Lavarunner</c>, and <c>Budoka Gardener</c>.
|{{card|Rend Flesh||CHK}} {{nowrap|({{B}})}}
*'''Uncommon Flip Creatures''': Each of these [[uncommon]] humanoid [[creatures]] enters the battlefield as a humble youth and flips to become a [[legendary]] master:  <c>Bushi Tenderfoot</c>, <c>Student of Elements</c>, <c>Nezumi Graverobber</c>, <c>Initiate of Blood</c>, and <c>Orochi Eggwatcher</c>.
|Common black instants for {{2}}{{B}} that destroy the opposite party in the war ([[Spirit]]s vs. Non-Spirits).<ref>{{DailyRef|arcana/rend-renderings-2004-10-14|"Rend" Renderings|[[Magic Arcana]]|October 14, 2004}}</ref>
*'''[[Slow lands]]''': Each of these [[dual lands]] produces either {{1}} or one of two [[allied]] colors of [[mana]]. If [[tapped]] for [[colored]] [[mana]], they do not [[untap]] during their controller's next [[untap step]]. They are [[functional reprints]] of the allied dual lands in [[Tempest]]: <c>Cloudcrest Lake</c>, <c>Waterveil Cavern</c>, <c>Lantern-Lit Graveyard</c>, <c>Pinecrest Ridge</c>, and <c>Tranquil Garden</c>.
|}
*'''Flash Enchant Creatures''': Each of these [[aura]] [[enchantments]] has [[flash]] and [[enchant]] creature: <c>Indomitable Will</c>, <c>Mystic Restraints</c>, <c>Ragged Veins</c>, <c>Uncontrollable Anger</c>, and <c>Serpent Skin</c>.


==Reprinted cards==
==Reprinted cards==
The following cards have been [[Reprint|reprinted]] from previous sets and included in ''Champions of Kamigawa''.
The following cards have been [[reprint]]ed from previous sets and included in ''Champions of Kamigawa''.


*<c>Befoul</c> {{-}} was last seen in ''[[7th Edition]]''.
*<c>Befoul</c> {{-}} was last seen in ''[[7th Edition]]''.
Line 87: Line 203:
*<c>Sokenzan Bruiser</c> is a functional reprint of <c>Rock Badger</c> from ''[[Mercadian Masques]]''.
*<c>Sokenzan Bruiser</c> is a functional reprint of <c>Rock Badger</c> from ''[[Mercadian Masques]]''.
*<c>Wandering Ones</c> is a functional reprint of <c>Fugitive Wizard</c> from ''Eighth Edition'' and <c>Merfolk of the Pearl Trident</c> from ''Seventh Edition''.
*<c>Wandering Ones</c> is a functional reprint of <c>Fugitive Wizard</c> from ''Eighth Edition'' and <c>Merfolk of the Pearl Trident</c> from ''Seventh Edition''.
*The cycle of ally-colored lands with '{{T}}: Add {{1}} to your mana pool.' and '{{T}}: Add C or D to your mana pool. This land doesn't untap during your next untap step.' from [[Battle Royale]], with exeption of <c>Rootwater Depths</c>, which wasn't reprinted from ''[[Tempest]]'':
*The cycle of ally-colored lands with '{{T}}: Add {{C}}.' and '{{T}}: Add M or N. This land doesn't untap during your next untap step.' from [[Battle Royale]], with exeption of <c>Rootwater Depths</c>, which wasn't reprinted from ''[[Tempest]]'':
**<c>Cloudcrest Lake</c> - <c>Thalakos Lowlands</c>, {{W}}{{U}}
**<c>Cloudcrest Lake</c> - <c>Thalakos Lowlands</c>, {{W}}{{U}}
**<c>Waterveil Cavern</c> - <c>Rootwater Depths</c>, {{U}}{{B}}
**<c>Waterveil Cavern</c> - <c>Rootwater Depths</c>, {{U}}{{B}}
Line 99: Line 215:
*<c>Ghostly Prison</c> is a colorshifted functional reprint of <c>Propaganda</c> from ''[[Tempest]]''
*<c>Ghostly Prison</c> is a colorshifted functional reprint of <c>Propaganda</c> from ''[[Tempest]]''


==Theme decks==
==Notable cards==
In the tournament scene, ''Champions of Kamigawa'' contributed with a large number of finishers, like <c>Kokusho, the Evening Star</c>, <c>Keiga, the Tide Star</c>, <c>Yosei, the Morning Star</c> and <c>Meloku the Clouded Mirror</c>. It also provided excellent green mana fixing, like <c>Sakura-Tribe Elder</c> and <c>Kodama's Reach</c>, and an arsenal of cards that fueled multiple colored control decks, such as <c>Gifts Ungiven</c>. A notable sideboard card was also found in <c>Cranial Extraction</c>.
*<c>Sensei's Divining Top</c> {{-}} A card that saw widespread tournament play due to the ability to set up advantageous draws repeatedly and function as an emergency card-draw. The card was later banned in [[Extended]] and [[Modern]], not due to power concerns but because the card tended to slow the game down immensely and was thus detrimental to tournament play. It is also a key piece in the lock with <c>Counterbalance</c> (printed later in ''[[Coldsnap]]'') due to its ability to change the card Counterbalance would reveal at instant-speed. Divining Top could also place itself on top of the library, making any spell with a converted mana cost of 1 impossible to resolve.
*<c>Time Stop</c> {{-}} Rules had to be added to the [[Comprehensive Rules]] for [[ending the turn]] thanks to this card.
*<c>Glimpse of Nature</c> {{-}} A powerful card-drawing engine in conjunction with cheap or zero-cost creatures. Eventually banned in Modern.
*<c>Azusa, Lost but Seeking</c> {{-}} While not highly prized during Kamigawa block itself, her popularity soared alongside that of the [[Commander format]], where she fueled powerful mana-ramping strategies.
*<c>Kiki-Jiki, Mirror Breaker</c> {{-}} A cornerstone for many combo decks abusing enters-the-battlefield triggers.
*<c>Lava Spike</c> {{-}} One of the staples of burn decks in every format in which it is legal.
*<c>Takeno, Samurai General</c> has the distinction of being a keyword [[lord]] of a keyword that has an associated number, referring to this as the "points" of that keyword. No other card in the history of the game refers to a keyword in this way.
*{{Card|Hideous Laughter}}, at sixteen characters, is the longest card name that is entirely encapsulated within another unrelated card name ({{Card|Tasha's Hideous Laughter}}). However, multiple newer cards encapsulate longer original spell names verbatim in reference.
*{{Card|Mindblaze}} is the only card that refers to the number of cards contained in an opponent's library, and also the only card that reveals a library.
 
== Theme decks ==
{{Main|Champions of Kamigawa/Theme decks}}
 
The preconstructed [[Theme deck (preconstructed)|theme decks]] are:
The preconstructed [[Theme deck (preconstructed)|theme decks]] are:
{{Theme decks
 
|deck1=[[Kami Reborn]]|||b||g
{{Decks|theme
|deck2=[[Snake's Path]]|||||g
  |Way of the Warrior|W
|deck3=[[Spiritbane]]||||r|
  |Spiritbane|R
|deck4=[[Way of the Warrior]]|w||||}}
  |Snake's Path|G
  |Kami Reborn|BG
}}
 
==Trivia==
*{{card|Gifts Ungiven||CHK}} was designed to search for cards with different names as a "fixed" <c>Intuition</c>.<ref>{{YouTubeRef|jofyGSFDq8M|How Trivial with Mark Rosewater|channel=Magic: The Gathering|creator=[[Mark Rosewater]]|date=August 4, 2023}}</ref>
**<c>Intuition</c> was originally designed to search for cards with different names but the playtest card was written as "three cards" and [[R&D]] like the way it played at the time.
 
==References==
{{reflist}}


==External links==
==External links==
*{{Prodpage|championsofkamigawa|Champions of Kamigawa}}
*{{Prodpage|champions-of-kamigawa|Champions of Kamigawa}}
 
{{Sets}}


[[Category:Kamigawa block]]
{{Sets|state=collapsed}}
{{Kamigawa|block}}
[[Category:Kamigawa sets]]

Latest revision as of 18:38, 5 August 2023

Champions of Kamigawa
 
 
Champions of Kamigawa
[[File:{{#setmainimage:CHK logo.png}}|250px]]
Set Information
Set symbol
Symbol description Torii Gate
Design Brian Tinsman (lead)
Brandon Bozzi
Randy Buehler Jr.
Elaine Chase
Brady Dommermuth
Mike Elliott
Bill Rose
and Mark Rosewater
Development Brian Schneider (lead)
Brandon Bozzi
Elaine Chase
Mike Elliott
Matt Place
and Henry Stern
Art direction Jeremy Cranford
Release date October 1, 2004
Plane Kamigawa
Themes and mechanics Spiritcraft, Flip cards, Legendary cards, Arcane
Keywords/​ability words Bushido, Soulshift, Splice
Set size 306 cards
(110 commons, 88 uncommons, 88 rares, 20 basic lands)
Expansion code CHK[1]
Development codename Earth
Kamigawa block
Champions of Kamigawa Betrayers of Kamigawa Saviors of Kamigawa
Magic: The Gathering Chronology
Fifth Dawn Champions of Kamigawa Unhinged
For the novel, see Outlaw: Champions of Kamigawa.

Champions of Kamigawa is the thirty-third Magic expansion and was released in October 2004 as the first set in the Kamigawa block. The prerelease was September 18, 2004.[2]

Set details

Champions of Kamigawa contained 306 black-bordered cards (88 rare, 88 uncommon, 110 common, and 20 basic lands). The card Brothers Yamazaki appeared with two different pictures, while the art of the basic lands of each type formed murals.[3] The story takes place on the plane of Kamigawa, which is thematically based on feudal Japan and related legends and myths.[4][5] The Legendary supertype replaced the creature type "Legend" with this set. Every rare creature in the set, plus several uncommons, are Legendary.[6] The "Legend rule" was changed; whereas before another legend with the same name could not be played, two legendary permanents with the same name now caused each other to be put into the graveyard.[7][8] The set also made minor rules adjustments for targeting, and introduced the evergreen keyword "Defender", which was retroactively applied to all previously printed cards with the type Wall and formally detached the creature type from its rules baggage. The expansion symbol of the set is a torii gate (a traditional Japanese gate most commonly found at the entrance of or within a shrine, where it symbolically marks the transition from the profane to the sacred).[9] Champions of Kamigawa restored colored mana symbols in the text box, which had been missing since Eighth Edition.

Marketing

Champions of Kamigawa was sold in 75-card tournament decks, 15-card boosters, four preconstructed theme decks and a fat pack. The booster packs featured artwork from Myojin of Cleansing Fire, Myojin of Seeing Winds, Myojin of Night's Reach, Myojin of Infinite Rage, and Myojin of Life's Web. The prerelease card was a foil alternate art Ryusei, the Falling Star. The set was accompanied by a novel by Scott McGough. A 1/1 Spirit Token for Forbidden Orchard et al. was offered as a Magic Player Reward.

Flavor and storyline

The plane of Kamigawa is threatened as the spirits that are the essence of everything on it suddenly and inexplicably begin to wage war with its mortal inhabitants.[10][11] Michiko, daughter of the warlord Konda, abandons the shrinking safety of her father's fortress to consult holy monks and the orochi, trying to decipher the cause of the Kamis' rage. Yet when Michiko meets Toshi Umezawa, a thief and black magic user, she realizes that to avert the complete destruction of Kamigawa, she may have to make some unthinkable alliances.

To represent the war, the cards of the set are mostly divided into two groups: The physical beings with their regular magic, and the Kami spirits with their "arcane" magic.

Tournament impact

Champions of Kamigawa, as well as the rest of Kamigawa block, was met with mostly negative reactions from players.[12] The fact that all rare creatures were legendary was seen as cumbersome and annoying, particularly in mirror matches. Further, Flip cards were perceived as confusing and hard to keep track of. The set also was a significant downgrade in terms of raw power and card playability, and thus was often overshadowed by its predecessor Mirrodin block and successor Ravnica block.

Themes and Mechanics

Champions of Kamigawa introduced the keywords Bushido, Soulshift, and Splice, the first sorcery and instant subtype Arcane, and the visually striking flip cards.[13] Of these mechanics, the Arcane subtype, Splice, and Soulshift represented spirit-world magic. The flip cards contributed to another major mechanic throughout the block: legendary creatures (and permanents). The set also featured the first legendary enchantments, the Honden Shrines.

  • Arcane spells - some instant or sorcery spells have the Arcane subtype, which represent spells or abilities used by the kami. It does nothing by itself, but other cards may interact with it.[14][15]
    • Splice onto Arcane - spells having this keyword can be "attached" to another Arcane spell for additional mana investment. The "spliced" spell remains in the player's hand able to be reused another time.[16]
  • Spirits - due to the nature of Kamigawa, this block contains a large proportion of creatures with the subtype Spirit. These spirits represent the kami themselves, and numerous cards in the block interact with them in special ways to provide synergy.
    • Soulshift - a keyword that appears on Spirit creatures and allows them to return another Spirit creature from the graveyard to its owner's hand when they perish.
    • "Spiritcraft" - many Spirits have abilities that trigger when another Spirit or an Arcane spell is played.
  • Bushido, or "way of the warrior", increases a creature's power and toughness by the Bushido number when it combats another creature. (This is usually compared to flanking, which weakens (-1/-1) the blockers of the creature.)
  • Flip cards - flip cards have a special Card frame with the top and the bottom halves of the cards holding text boxes, the bottom being upside-down, and the art of the card in the middle. If certain conditions specific to the card were met, the card could be "flipped" (the card was turned 180 degrees), changing into a different card permanently.[17]

Creature types

The following creature types are introduced in this expansion: Advisor, Monk, Moonfolk, Samurai, Zubera.

The following creature types are used in this expansion but also appear in previous sets: Assassin, Barbarian, Cleric, Demon, Dragon, Fox, Goblin, Hound, Ogre, Rat, Rogue, Shaman, Snake, Soldier, Spirit, Warrior, Wizard.

Counter types

The set introduces the following counter types: Aim counter, Devotion counter, Divinity counter, Theft counter, Training counter.

Cycles

Champions of Kamigawa has ten cycles.

Cycle name {W} {U} {B} {R} {G}
Honden Honden of Cleansing Fire Honden of Seeing Winds Honden of Night's Reach Honden of Infinite Rage Honden of Life's Web
Each of these uncommon legendary Shrine enchantments grants their owner something depending on the number of Shrines they control. Each of these cards was reprinted in Eternal Masters
Myojin Myojin of Cleansing Fire Myojin of Seeing Winds Myojin of Night's Reach Myojin of Infinite Rage Myojin of Life's Web
Each of these legendary Spirits enters the battlefield with a divinity counter if they were cast and is indestructible as long as it has this counter. The counter can be removed for a powerful effect.
Deceivers Harsh Deceiver Callous Deceiver Cruel Deceiver Brutal Deceiver Feral Deceiver
Each of these common Spirit creatures has the abilities "{1}: Look at the top card of your library", and "{2}: If that card is a land, this creature gains an ability and/or a bonus".
Legendary Lands Eiganjo Castle Minamo, School at Water's Edge Shizo, Death's Storehouse Shinka, the Bloodsoaked Keep Okina, Temple to the Grandfathers
Each of these rare legendary lands produces colored mana or can be tapped to give an ability or bonus to a legendary creature.
Spirit Dragons Yosei, the Morning Star Keiga, the Tide Star Kokusho, the Evening Star Ryusei, the Falling Star Jugan, the Rising Star
Each of these rare legendary Dragon Spirit creatures costs six mana, has flying and an ability when the creature is put into a graveyard from the battlefield.
Zubera Silent-Chant Zubera Floating-Dream Zubera Ashen-Skin Zubera Ember-Fist Zubera Dripping-Tongue Zubera
Each of these common 1/2 Zubera Spirit creatures costs {1}M and has a triggered ability when it goes to the graveyard that grows with each Zubera put into a graveyard from the battlefield this turn.
Rare Flip Creatures Kitsune Mystic Jushi Apprentice Nezumi Shortfang Akki Lavarunner Budoka Gardener
Each of these rare creatures enters the battlefield as a humble youth and flips to become a legendary master.[18]
Uncommon Flip Creatures Bushi Tenderfoot Student of Elements Nezumi Graverobber Initiate of Blood Orochi Eggwatcher
Each of these uncommon creatures enters the battlefield as a humble youth and flips to become a legendary master.
Flash Enchant Creatures Indomitable Will Mystic Restraints Ragged Veins Uncontrollable Anger Serpent Skin
Each of these aura enchantments has flash and enchant creature.
Cycle name {W}{U} {U}{B} {B}{R} {R}{G} {G}{W}
Nap lands Cloudcrest Lake Waterveil Cavern Lantern-Lit Graveyard Pinecrest Ridge Tranquil Garden
Each of these dual lands produces either {1} or one of two allied colors of mana. If tapped for colored mana, they do not untap during their controller's next untap step. They are functional reprints of the allied dual lands in Tempest.

Pairs

Champions of Kamigawa has one matched pair.

Matched Pairs Description
Rend Spirit ({B}) Rend Flesh ({B}) Common black instants for {2}{B} that destroy the opposite party in the war (Spirits vs. Non-Spirits).[19]

Reprinted cards

The following cards have been reprinted from previous sets and included in Champions of Kamigawa.

Functional reprints

Champions of Kamigawa has 16 functional reprints:

Colorshifted

Notable cards

In the tournament scene, Champions of Kamigawa contributed with a large number of finishers, like Kokusho, the Evening Star, Keiga, the Tide Star, Yosei, the Morning Star and Meloku the Clouded Mirror. It also provided excellent green mana fixing, like Sakura-Tribe Elder and Kodama's Reach, and an arsenal of cards that fueled multiple colored control decks, such as Gifts Ungiven. A notable sideboard card was also found in Cranial Extraction.

  • Sensei's Divining Top — A card that saw widespread tournament play due to the ability to set up advantageous draws repeatedly and function as an emergency card-draw. The card was later banned in Extended and Modern, not due to power concerns but because the card tended to slow the game down immensely and was thus detrimental to tournament play. It is also a key piece in the lock with Counterbalance (printed later in Coldsnap) due to its ability to change the card Counterbalance would reveal at instant-speed. Divining Top could also place itself on top of the library, making any spell with a converted mana cost of 1 impossible to resolve.
  • Time Stop — Rules had to be added to the Comprehensive Rules for ending the turn thanks to this card.
  • Glimpse of Nature — A powerful card-drawing engine in conjunction with cheap or zero-cost creatures. Eventually banned in Modern.
  • Azusa, Lost but Seeking — While not highly prized during Kamigawa block itself, her popularity soared alongside that of the Commander format, where she fueled powerful mana-ramping strategies.
  • Kiki-Jiki, Mirror Breaker — A cornerstone for many combo decks abusing enters-the-battlefield triggers.
  • Lava Spike — One of the staples of burn decks in every format in which it is legal.
  • Takeno, Samurai General has the distinction of being a keyword lord of a keyword that has an associated number, referring to this as the "points" of that keyword. No other card in the history of the game refers to a keyword in this way.
  • Hideous Laughter, at sixteen characters, is the longest card name that is entirely encapsulated within another unrelated card name (Tasha's Hideous Laughter). However, multiple newer cards encapsulate longer original spell names verbatim in reference.
  • Mindblaze is the only card that refers to the number of cards contained in an opponent's library, and also the only card that reveals a library.

Theme decks

The preconstructed theme decks are:

Theme
deck name
Colors Included
{W} {U} {B} {R} {G}
Way of the Warrior W
Spiritbane R
Snake's Path G
Kami Reborn B G

Trivia

  • Gifts Ungiven was designed to search for cards with different names as a "fixed" Intuition.[20]
    • Intuition was originally designed to search for cards with different names but the playtest card was written as "three cards" and R&D like the way it played at the time.

References

  1. Wizards of the Coast (August 02, 2004). "Ask Wizards - August, 2004". magicthegathering.com. Wizards of the Coast.
  2. Brian David-Marshall (September 13, 2004). "The Top 10 Reasons to Play in the Champions Prerelease!". magicthegathering.com. Wizards of the Coast.
  3. Monty Ashley (May 24, 2012). "Looking at Takenuma". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (August 30, 2004). "Now With Added Flavor". magicthegathering.com. Wizards of the Coast.
  5. Magic Arcana (September 14, 2004). "A Kamigawa Glossary, Part 1". magicthegathering.com. Wizards of the Coast.
  6. Aaron Forsythe (December 10, 2004). "Three of Kamigawa’s Champions". magicthegathering.com. Wizards of the Coast.
  7. Aaron Forsythe (September 10, 2004). "Legendary Rules Changes". magicthegathering.com. Wizards of the Coast.
  8. Mark Rosewater (October 04, 2004). "Change For the Better". magicthegathering.com. Wizards of the Coast.
  9. Brady Dommermuth (October 31, 2006). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  10. Rei Nakazawa (August 30, 2004). "We Are the Champions, My Friend". magicthegathering.com. Wizards of the Coast.
  11. Jay Moldenhauer-Salazar (October 04, 2004). "Land of Ten-Thousand Legends". magicthegathering.com. Wizards of the Coast.
  12. Mark Rosewater (January 27, 2022). "The Making of a Dynasty, Part 1". magicthegathering.com. Wizards of the Coast.
  13. Aaron Forsythe (September 17, 2004). "Kamigawa Tune-up". magicthegathering.com. Wizards of the Coast.
  14. Mark Rosewater (September 6, 2004). "Arcane and Able". magicthegathering.com. Wizards of the Coast.
  15. Aaron Forsythe (June 17, 2005). "The Cost of Arcane". magicthegathering.com. Wizards of the Coast.
  16. Mark Rosewater (September 13, 2004). "Splice of Life". magicthegathering.com. Wizards of the Coast.
  17. Mark Rosewater (September 20, 2004). "Flipping Out". magicthegathering.com. Wizards of the Coast.
  18. Magic Arcana (September 28, 2004). "Building Heroes". magicthegathering.com. Wizards of the Coast.
  19. Magic Arcana (October 14, 2004). ""Rend" Renderings". magicthegathering.com. Wizards of the Coast.
  20. Mark Rosewater (August 4, 2023). "How Trivial with Mark Rosewater (Video)". Magic: The Gathering. YouTube.

External links