Henry Stern
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Henry Stern is a former Magic developer, designer and design manager. He worked for Wizards of the Coast from August 1996 to December 2008.[1]
He had studied as a rocket engineer, but was introduced to the company by his friend Mark Rosewater.[2]
Playtesting
Designing
Developing
- Visions
- Portal
- Weatherlight
- Tempest (lead)
- Stronghold
- Portal Second Age
- Portal Three Kingdoms (lead)
- Exodus
- Urza's Saga
- Urza's Legacy (lead)
- Urza's Destiny
- Mercadian Masques (lead)
- Prophecy
- Invasion (lead)
- Planeshift
- Odyssey
- Torment (lead)
- Onslaught
- Scourge
- Mirrodin
- Darksteel (lead)
- Fifth Dawn
- Champions of Kamigawa
- Betrayers of Kamigawa
- Ravnica: City of Guilds
- Guildpact (lead)
- Planar Chaos
- Lorwyn
- Morningtide
- Zendikar (lead)
References
- ↑ Mark Rosewater (October 30, 2020). "Drive to Work #787 - Henry Stern". Blogatog. Tumblr.
- ↑ Mark Rosewater (March 21, 2016). "How did henry stern go from rocket engineer to...". Blogatog. Tumblr.
- ↑ Jacob Torbeck (July 26, 2021). "Designing Portal Three Kingdoms — An Interview with Henry Stern". Hipsters of the Coast.