Affinity
Affinity | |
---|---|
Keyword Ability | |
Type | Static |
Introduced | Mirrodin |
Last used | Phyrexia: All Will Be One |
Reminder Text | Affinity for [text] (This spell costs less to cast for each [text] you control.) |
Storm Scale | 2[1] |
Statistics |
24 Affinity for artifacts cards
8.3% 45.8% 12.5% 4.2% 4.2% 25% 1 Affinity for Plains card
100% 1 Affinity for Islands card
100% 1 Affinity for Swamps card
100% 1 Affinity for Mountains card
100% 1 Affinity for Forests card
100% 1 Affinity for Tokens card
100% 1 Affinity for Clowns card
100% 1 Affinity for artifact creatures card
100% 4 Affinity for Equipment cards 75% 25% |
Scryfall Search | |
keyword:"Affinity" |
Affinity is a keyword ability that reduces the mana cost of a spell by the number of permanents of a certain type that the player controls. It first appeared in the Mirrodin block.
Description
The ability is always written as "Affinity for [something]". The most common instance is "Affinity for artifacts" (see Frogmite). However, a cycle of Golems (consisting of Dross Golem, Oxidda Golem, Razor Golem, Spire Golem, and Tangle Golem) appeared in the Darksteel expansion, each with affinity for a particular basic land type.[2][3] Hum of the Radix functions as an "anti-affinity" enchantment, increasing by the cost of all artifact spells for each artifact its controller owns. Mycosynth Golem grants affinity to artifacts for all artifact creature spells cast by its controller, in addition to having affinity for artifacts itself.
Almost all tournament-legal cards with affinity were printed during the Mirrodin block and contributed heavily to the Second Combo Winter. The mechanic was considered for a return in the Scars of Mirrodin block but rejected because it had been so destructive for the metagame in its first appearance.[4]
Affinity appeared as a one-off in War of the Spark with Tezzeret, Master of the Bridge.[5]
Affinity was reintroduced in Modern Horizons 2, using new variants such as "Affinity for tokens" (Junk Winder), and saw a return in Phyrexia: All Will Be One,[6] during which R&D promoted Affinity to a deciduous mechanic.[7][8] The set debuted Affinity for Equipment, with some classic Affinity for Artifacts in the Commander release.
Unkeyworded affinity
Due to concerns about cost-reduction being so powerful and the format-warping effects of affinity for artifacts, the named mechanic had not been used for a long time. However, single cards were printed that fitted the rules text but were not keyworded to save keyword learning space. Saheeli, the Gifted (Commander 2018), Gearseeker Serpent (Kaladesh), Emry, Lurker of the Loch (Throne of Eldraine) and Reality Heist were those that still used artifacts. Despite these concerns, the named mechanic was made deciduous in Phyrexia: All Will Be One.
Other objects of affinity included:
- Gate Colossus (Gates)
- Embercleave (attacking creatures)
- The Circle of Loyalty (Knights)
- Brine Giant and Sky-Blessed Samurai (enchantments)
- Hamza, Guardian of Arashin (creatures with +1/+1 counters, also grants it to your other creature spells)
- Icebreaker Kraken (snow lands)
- Millicent, Restless Revenant (Spirits)
- Walking Skyscraper (modified creatures)
- Angelic Observer (Citizens)
- Argivian Phalanx (creatures)
- Magnus the Red (grants "Affinity for creature tokens" to instants and sorceries)
- Cinderslash Ravager (permanents you control with Oil counters)
Ten spells that care about Party have "Affinity for creatures in your Party", but the wording for Party and the wording of Affinity mix poorly. In a similar vein:
- Stratadon, Leyline Binding and Yavimaya Sojourner has "Affinity for Domain"; Draco and Scion of Draco have "Affinity for Domain" twice.
- Valiant Changeling has "Affinity for creature types".
- Drag to the Underworld and Marshmist Titan have "Affinity for devotion to black"; Daybreak Chimera has "Affinity for devotion to white"
- Khalni Hydra has a unique version where the cost reduced is rather than , but otherwise has "Affinity for green creatures".
The next list does not require controlling the objects to discount, such as a certain quality of players, cards in other zones, or other player's creatures.
- Blasphemous Act, Vanquish the Horde (creatures)
- Primeval Protector (opponent's creatures)
- Diregraf Rebirth, Blood for the Blood God! (creatures that have died)
- Stone Idol Trap, Ancient Stone Idol (anyone's attacking creatures)
- Search Party Captain, Gnoll Hunting Party (creatures declared as attackers)
- Obsidian Charmaw (opponent's lands that produce )
- Ghoultree, Karador, Ghost Chieftain, Molderhulk, Nemesis of Mortals, Writhing Necromass, The Cauldron of Eternity (creatures in your graveyard)
- Bedlam Reveler, Cryptic Serpent, The Magic Mirror, Tolarian Terror (instants/sorceries in your graveyard)
- Sailor's Bane (instants/sorceries in graveyard and exile, plus exiled Adventure creatures)
- Ore-Scale Guardian (lands in graveyard)
- Emrakul, The Promised End (different types in graveyard)
- Oskar, Rubbish Reclaimer (different mana values in graveyard)
- Avatar of Growth, all spells with Undaunted (opponents)
- Gnoll War Band (damaged opponents)
- Gnoll Hunting Party (opponents attacked that turn)
- Astral Confrontation (attacked opponents by you)
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Affinity
- A keyword ability that reduces how much mana you need to spend to cast a spell. See rule 702.41, “Affinity.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.41. Affinity
- 702.41a Affinity is a static ability that functions while the spell with affinity is on the stack. “Affinity for [text]” means “This spell costs you {1} less to cast for each [text] you control.”
- 702.41b If a spell has multiple instances of affinity, each of them applies.
Rulings
- The affinity ability reduces only the amount of generic mana you pay. It can't reduce how much nongeneric mana you pay.
- Affinity can't reduce the cost to cast a spell to less than .
- Affinity doesn't change the spell's mana cost or converted mana cost. It just changes how much mana you pay to cast the spell.
- The cost reduction is set before you have to pay any costs for the spell. If you sacrifice an artifact while paying the spell's costs, that artifact still counts toward the cost reduction.
Examples
Example
Into Thin Air
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Return target artifact to its owner's hand.
Notable cards with affinity
- Frogmite
- Myr Enforcer
- Thoughtcast - used in affinity decks
References
- ↑ Mark Rosewater (2023-01-23). "Hi Mark! I saw that there's an affinity...". Blogatog. Tumblr.
- ↑ Mark Rosewater (January 19, 2004). "To Affinity And Beyond". magicthegathering.com. Wizards of the Coast.
- ↑ Aaron Forsythe (July 30, 2004). "The Power Behind Affinity". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater, Drive to Work #263 "2010"
- ↑ Mark Rosewater (March 31, 2019). "AFFINITY FOR ARTIFACTS IN STANDARD?!". Blogatog. Tumblr.
- ↑ Mark Rosewater (January 16, 2023). "Maro’s Phyrexia: All Will Be One Teaser". Blogatog. Tumblr.
- ↑ Mark Rosewater (January 23, 2023). "Is affinity deciduous now?". Blogatog. Tumblr.
- ↑ Why is There Just 1 Flashback Card in Phyrexia: All Will Be One? (Video). Good Morning Magic. YouTube (Janauary 25, 2023).