Menace
Menace | |
---|---|
[[File:{{#setmainimage:Menace.png}}|70x70px]] | |
Keyword Ability | |
Type | Evasion |
Introduced |
Fallen Empires (mechanic) Magic Origins (keyword) |
Last used | Evergreen |
Reminder Text | Menace (This creature can't be blocked except by two or more creatures.) |
Statistics |
174 cards 1.1% 0.6% 38.5% 35.1% 1.7% 1.7% 6.3% 0.6% 5.2% 1.1% 2.3% 5.7% |
Scryfall Search | |
keyword:"Menace" |
Menace is an evergreen keyword ability. Creatures with menace can't be blocked except by two or more creatures.[1]
History
Menace was introduced in Magic Origins to replace Intimidate which had turned out to be too "swingy"—its strength varied too heavily based on the colors of the opponent's deck. The Menace mechanic had existed since Goblin War Drums from Fallen Empires and used to be primary in black and secondary in red.[2][3][4] Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.[5]
Some older cards with this ability received errata so they now have menace.
Ikoria: Lair of Behemoths introduced menace counters.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Menace
- An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.111. Menace
- 702.111a Menace is an evasion ability.
- 702.111b A creature with menace can’t be blocked except by two or more creatures. (See rule 509, “Declare Blockers Step.”)
- 702.111c Multiple instances of menace on the same creature are redundant.
Rulings
- Once a creature with menace is legally blocked by two or more creatures, removing those blockers from combat won't change or undo the block.
Example
Example
Boggart Brute
Creature — Goblin Warrior
3/2
Menace (This creature can't be blocked except by two or more creatures.)
Cards that grant menace
- Angrath, Captain of Chaos (planeswalker)
- Belligerent Sliver (Slivers you control)
- Blood-Chin Rager (Warriors you control, on attack)
- Blood Curdle (as a menace counter)
- Call of the Death-Dweller (as a menace counter)
- Captain's Hook (equipment)
- Caterwauling Boggart (Goblins and Elementals you control)
- Chitinous Cloak (Equipment)
- Driven // Despair (Creatures you control)
- Frenzied Rage (Aura)
- Frillscare Mentor (as a menace counter)
- Giant Spectacle (Aura)
- Glaive of the Guildpact (equipment)
- Goblin War Drums (Enchantment)
- Graf Harvest (Zombies you control)
- Grusilda, Monster Masher (Combined, Enchanted, Equipped creature you control)
- Gruul War Chant (enchantment)
- Hagra Constrictor (creatures you control with a +1/+1 counter)
- Hazmat Suit (Used) (un-Aura)
- Imposing Visage (Aura)
- Iroas, God of Victory (God)
- Lucielle (equipment)
- Madcap Skills (Aura)
- Piper of the Swarm (Rats you control)
- Ravager's Mace (Equipment)
- Two-Headed Sliver (Slivers you control)
- Untamed Hunger (Aura)
References
- ↑ Mark Rosewater (December 09, 2018). "Are you happy with menace, as it exists today?". Blogatog. Tumblr.
- ↑ Mark Rosewater (June 8, 2015). "Evergreen Eggs & Ham". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (June 22, 2015). "Magic Origins Mechanics Article". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (July 8, 2015). "Magic Origins Release Notes". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.