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{{otheruses|Zendikar (disambiguation)}}
{{Infobox plane
{{Infobox plane
| name = Zendikar
| name = Zendikar
| image = Murasa.jpg
| image = Zendikar art.jpg
| first = [[Zendikar]]
| first = [[Zendikar]]
| last = [[Oath of the Gatewatch]]
| last = [[March of the Machine]]
| planeswalkers = [[Nahiri]], [[Kiora]], [[Nissa Revane]]
| planeswalkers = [[Kiora]], [[Nahiri]], [[Nissa Revane]]
| rabiah = 2
| rabiah = 2
| rabiah_ref = <ref>{{EzTumblr|http://markrosewater.tumblr.com/post/153826844168/the-rabiah-scale|title=The Rabiah Scale|November 29, 2016}}</ref>
| rabiah_ref = <ref>{{EzTumblr|http://markrosewater.tumblr.com/post/153826844168/the-rabiah-scale|title=The Rabiah Scale|November 29, 2016}}</ref>
| status = Recovering from [[Eldrazi]] attacks
| demonym = Zendikari
| status = Recovering from [[Eldrazi]] attacks and New Phyrexia's invasion
}}
}}
[[File:Tazeem.jpg|thumb|<c>Tazeem</c>]]
[[File:Tazeem.jpg|thumb|<c>Tazeem</c>|255x255px]]
'''Zendikar''', setting for the [[Zendikar block|original Zendikar block]] and its [[Battle for Zendikar|sequel]],<ref>{{DailyRef|arcana/zendikar-then-and-now-2015-09-28|Zendikar: Then and Now|[[Michael Yichao]]|September 28, 2015}}</ref> is a [[plane]] with powerful sources of [[mana]], which flows differently there. Its riches in mana and other wealth has made it a destination for [[Planeswalkers]] to explore and exploit. The promise of this is also enough to lure in various local explorers and adventurers.<ref>{{DailyRef|savor-flavor/journal-javad-nasrin-2009-10-13|The Journal of Javad Nasrin|[[Doug Beyer]]|October 14, 2009}}</ref>
'''Zendikar''', the setting for the [[Zendikar block|original Zendikar block]] and [[Battle for Zendikar block|both]] its [[Zendikar Rising|sequels]],<ref>{{DailyRef|arcana/zendikar-then-and-now-2015-09-28|Zendikar: Then and Now|[[Michael Yichao]]|September 28, 2015}}</ref> is an "adventure-world"<ref name="Choose 2">{{DailyRef|making-magic/choosing-your-battles-part-2|Choosing Your Battles, Part 2|[[Mark Rosewater]]|April 17, 2023}}</ref> [[plane]] with powerful sources of [[mana]], which flows differently there. Its riches in mana and other wealth have made it a destination for [[Planeswalker]]s to explore and exploit. This promise is also enough to lure in various local explorers and adventurers.<ref>{{DailyRef|savor-flavor/journal-javad-nasrin-2009-10-13|The Journal of Javad Nasrin|[[Doug Beyer]]|October 14, 2009}}</ref>


==Geography==
==Geography==
Zendikar's landscape is constantly shifting and changing.<ref>{{DailyRef|feature/beware-aftershocks-2010-02-15|Beware the Aftershocks|[[Magic Arcana]]|February 15, 2010}}</ref> This process is called The [[Roil]].<ref>{{DailyRef|feature/deadly-perils-priceless-treasures-2009-08-12|Deadly Perils, Priceless Treasures|[[Wizards of the Coast]]|September, 2009}}</ref> It makes settlements very scarce and only few outposts of civilization are present.
Zendikar's landscape is constantly shifting and changing.<ref>{{DailyRef|feature/beware-aftershocks-2010-02-15|Beware the Aftershocks|[[Magic Arcana]]|February 15, 2010}}</ref> This process is called The [[Roil]].<ref>{{DailyRef|feature/deadly-perils-priceless-treasures-2009-08-12|Deadly Perils, Priceless Treasures|[[Wizards of the Coast]]|September, 2009}}</ref> It makes settlements very scarce and only a few outposts of civilization are present.


The plane consists of seven continents: [[Akoum]], [[Bala Ged]], [[Guul Draz]], [[Murasa]], [[Ondu]], [[Sejiri]], and [[Tazeem]].<ref>{{DailyRef|feature/world-zendikar-2009-08-17|The World of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref>
The plane consists of seven continents: [[Akoum]], [[Bala Ged]], [[Guul Draz]], [[Murasa]], [[Ondu]], [[Sejiri]], and [[Tazeem]].<ref>{{DailyRef|feature/world-zendikar-2009-08-17|The World of Zendikar|[[Wizards of the Coast]]|September 2009}}</ref> Bala Ged, Sejiri, and Tazeem were devastated by the Eldrazi, but are now recovering thanks to [[Nissa Revane]]'s use of the [[Lithoform Core]].


Another geographical feature to be noted are the large, floating polyhedron-shaped stones called [[hedron]]s that litter the landscape. For a long while, nobody was sure what they were but their gravity-defying existence hinted at the strange properties of gravity<ref>{{DailyRef|savor-flavor/monument-lost-age-2009-09-15|Monument to a Lost Age|[[Doug Beyer]]|September 16, 2009}}</ref> and mana on the plane. These ancient, rune-carved monoliths are strewn across Zendikar. Up to ten miles long, some of these stones drift in the sky; others are buried in the ground, some whole, some broken.  
Another geographical feature to be noted is the large, floating polyhedron-shaped stones called [[hedron]]s that litter the landscape. For a long while, nobody was sure what they were but their gravity-defying existence hinted at the strange properties of gravity<ref>{{DailyRef|savor-flavor/monument-lost-age-2009-09-15|Monument to a Lost Age|[[Doug Beyer]]|September 16, 2009}}</ref> and mana on the plane. These ancient, rune-carved monoliths are strewn across Zendikar. Up to ten miles long, some of these stones drift in the sky; others are buried in the ground, some whole, some broken.  


Trap-riddled ruins can be found on every continent.<ref>{{DailyRef|feature/secrets-zendikar-2009-08-17|The Secrets of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref> Mysterious glyphs hint at truths long forgotten. Unspeakable monsters lurk in the quiet of these hidden monuments of a forgotten past. The ruins still emanate power, and both planeswalkers and local explorers will undergo great peril to reap their rewards.<ref>{{DailyRef|feature/dangerous-ruins-2009-12-21|Dangerous Ruins|[[Wizards of the Coast]]|January, 2010}}</ref>
Trap-riddled ruins can be found on every continent.<ref>{{DailyRef|feature/secrets-zendikar-2009-08-17|The Secrets of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref> Mysterious glyphs hint at truths long forgotten. Unspeakable monsters lurk in the quiet of these hidden monuments of a forgotten past. The ruins still emanate power, and both planeswalkers and local explorers will undergo great peril to reap their rewards.<ref>{{DailyRef|feature/dangerous-ruins-2009-12-21|Dangerous Ruins|[[Wizards of the Coast]]|January, 2010}}</ref>


==Inhabitants==
===Locations===
The plane is inhabited among others by [[goblin]]s, [[elves|elv]]
Known locations across the seven continents include:


= [[elves|Devour for Power]] =
====Akoum====
[[elves|'''Devour for Power''' is a 100 card]] ''[[Commander (format)|Commander]]'' preconstructed deck, first featured in ''[[Commander]]'', and reprinted in ''[[Commander Anthology Volume II]]''. It is a [[blue]]/[[black]]/[[green]] deck with an emphasis on flying threats.
*The '''Teeth of Akoum'''<ref name="AkoumGuide">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-akoum-2010-01-13|A Planeswalker’s Guide to Zendikar: Akoum|[[Magic Creative Team]]|January 13, 2010}}</ref>
{| class="wikitable"
**'''Affa'''<ref name="AkoumGuide"/>
|[[elves|“]]  
***The '''Affa Inn'''<ref name="AkoumGuide"/>
|[[elves|When The Mimeoplasm becomes your commander, death becomes your friend. Opponents will watch in helpless terror as you devour creatures from one graveyard to help you pound creatures into another. It’s a fiendish carnival of cadavers, and you’ll be the ringmaster!]]
***The '''Akoum Expeditionary House'''<ref name="Eye"/>
| [[elves|”]]
**The '''Spikefields'''<ref name="Eye">[[Doug Beyer]] (2009), "''[[Journey to the Eye]]''", [[Wizards of the Coast]]</ref>
|}
**The '''Windblast Gorge''' or '''Drake Ravine'''<ref name="Eye"/><ref>[[Doug Beyer]] (2010), "''[[Awakenings]]''", [[Wizards of the Coast]]</ref><ref name="ZendikarGuide">{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-2009-09-09|A Planeswalker's Guide to Zendikar|Magic Creative Team|September 9, 2009}}</ref>
[[elves|Devour for Power]]
**A small training camp founded by the '''[[Anowon#League of Anowon|League of Anowon]]'''.<ref name="Eye"/><ref name="AkoumGuide"/>
**'''[[Fort Keff]]'''
**The '''[[Eye of Ugin]]'''<ref name="Eye"/>
*'''Goma Fada'''
*'''Tal Terig'''<ref name="GoblinGuide">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-goblins-2009-12-16|A Planeswalker’s Guide to Zendikar: Goblins|Magic Creative Team|December 16, 2009}}</ref><ref name="AkoumGuide"/>
*'''Ora Ondar'''<ref name="AkoumGuide"/>
**The <c title="Khalni Stone">Khalni Gem</c>
*'''Glasspool'''<ref name="WorldwakeGuide">(2010). ''[https://archive.org/details/worldwake-players-guide-magic-the-gathering-2010 Worldwake Player's Guide].'' [[Wizards of the Coast]].</ref><ref name="Master">{{DailyRef|savor-flavor/master-arms-2009-09-23|The Master at Arms|[[Doug Beyer]]|September 23, 2009}}</ref><ref name="WorldwakeGuide"/>
**'''Ior'''<ref name="AkoumGuide"/><ref name="WorldwakeGuide"/>
*'''Glass Haven'''<ref name="Master"/>
*The '''Akoum Skyclave'''<ref name="Changed"/>
*'''Rogah Throughway'''<ref name="AkoumGuide"/>
*'''Akoum's Belt'''<ref name="AkoumGuide"/>
*The '''Pass of Woe'''<ref name="AkoumGuide"/>


*
====Bala Ged====
*
*Guum Wilds
*
**'''Riverroot'''
*
**The '''Surrakar Caves'''
*
**'''Bojuka Bay'''
**The '''Bordermire'''
**The '''Umung River'''
***'''Umungshore'''
*The '''Tangled Vale'''
*The '''Bala Ged Skyclave'''


==== [[elves|The Mimeoplasm (100)]] ====
====Guul Draz====
[[elves|100 The Mimeoplasm]]
*'''Malakir'''
**'''Nirkana District'''<ref name="GuideDraz">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-guul-draz-2009-10-21|A Planeswalker's Guide to Zendikar: Guul Draz|[[Magic Creative Team]]|October 21, 2009}}</ref>
**'''Kalastria District'''<ref name="GuideDraz"/>
**'''Emevera District'''<ref name="GuideDraz"/>
**'''Urnaav District'''<ref name="GuideDraz"/>
**'''Ghet District'''<ref name="GuideDraz"/>
*The '''Hagra Cistern'''<ref name="Booster">{{DailyRef|savor-flavor/booster-quest-2009-12-09|Booster Quest!|[[Doug Beyer]]|December 9, 2009}}</ref>
**The '''Pelakka Karst'''<ref name="Booster"/><ref name="GuideDraz"/>
*The '''Hanging Swamp'''
*The '''Free City of Nimana'''<ref name="Hunger">{{DailyRef|magic-story/hunger-2020-09-25|Hunger|[[Brandon O'Brien]]|September 25, 2020}}</ref><ref name="GuideDraz"/>
*The '''Guul Draz Skyclave'''<ref name="Changed"/>


[[elves|The new car]]
====Murasa====
*The '''Murasa Wall'''<ref name="MurasaGuide">{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-murasa-and-sejiri-2010-02-24|A Planeswalker's Guide to Zendikar: Murasa and Sejiri|[[Magic Creative Team]]|February 24, 2010}}</ref>
*The '''Cliffs of Kazuul''' and the '''Kazuul Road'''<ref name="MurasaGuide"/><ref name="ZendikarGuide"/><ref name="Tyrant">{{DailyRef|savor-flavor/tyrant-cliffs-2010-01-26|The Tyrant of the Cliffs|[[Magic Creative Team]]|January 27, 2010}}</ref>
*'''Sunder Bay''' or '''Sunder Cove'''<ref name="BalaGuide">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-bala-ged-and-elves-2009-09-30|A Planeswalker's Guide to Zendikar: Bala Ged and Elves|[[Magic Creative Team]]|September 30, 2009}}</ref><ref name="Tyrant"/><ref name="MurasaGuide"/>
**The '''Tumbled Palace'''<ref name="BalaGuide"/><ref name="MurasaGuide"/>
*'''Glint Pass''',<ref name="MurasaGuide"/>
**The '''Cipher in Flames'''<ref name="MurasaGuide"/>
**'''Visimal, the Hidden City'''<ref name="MurasaGuide"/>
*The '''Pillar Plains'''<ref name="MurasaGuide"/>
**The '''Vazi River'''<ref name="MurasaGuide"/>
**'''Thunder Gap'''<ref name="Tyrant"/><ref name="MurasaGuide"/>
**The '''Wall of Omens'''<ref name="MurasaGuide"/>
*The '''Skyfang Mountains<ref name="MurasaGuide"/>''' or the '''Shatterskull Mountains<ref name="Moment">{{DailyRef|savor-flavor/moment-discovery-2009-10-07|The Moment of Discovery|[[Doug Beyer]]|October 7, 2009}}</ref>'''
**'''Shatterskull Pass'''<ref name="MurasaGuide"/>
**'''Zektar Shrine'''<ref name="Moment"/>
*The '''Na Plateau'''<ref name="MurasaGuide"/><ref name="Tyrant"/>
**The '''Singing City'''<ref name="MurasaGuide"/><ref>{{DailyRef|magic-story/episode-4-haunting-songs-and-whispered-warnings-2020-09-23|Episode 4: Of Haunting Songs and Whispered Warnings|[[A. T. Greenblatt]]|September 23, 2020}}</ref>
**'''Raimunza Falls'''<ref name="MurasaGuide"/>
**'''Raimunza Hive'''<ref name="MurasaGuide"/>
*The '''Living Spire'''<ref name="MurasaGuide"/>
**The '''Grindstone Crucible'''<ref name="MurasaGuide"/>
*'''Kazandu'''<ref name="Tyrant"/><ref name="MurasaGuide"/>
**The '''Raimunza River<ref name="MurasaGuide"/>'''
**'''Blackbloom Lake'''<ref name="MurasaGuide"/>
**'''Root caves'''<ref name="MurasaGuide"/>
***The '''Doom Maw'''<ref name="MurasaGuide"/>
***The '''Silent Gap'''<ref name="MurasaGuide"/>
***A third cave<ref name="MurasaGuide"/>
*The '''Murasa Skyclave'''<ref name="Changed"/>


== [[elves|Contents]] ==
====Ondu====
*The '''Makindi Trenches'''<ref name="OnduGuide"/>
**The '''Teetering Peaks<ref name="OnduGuide"/>''' or '''Teeterpeak'''
**The '''Prison of [[Omnath]]'''<ref name="Omnath">{{YouTubeRef|0eLeYrHgEEM|The Release of Omnath|channel=[[Good Morning Magic]]|date=February 24, 2023}}</ref><ref name="OnduGuide"/>
***The '''Soul Stair'''<ref name="OnduGuide"/><ref name="Omnath"/>
*'''Turntimber'''<ref name="OnduGuide"/>
**'''Mosscrack'''
**'''Graypelt''' or '''Greypelt'''<ref name="OnduGuide"/>
**'''Wolfbriar'''
*'''Agadeem'''<ref name="OnduGuide"/>
**'''Kabira'''<ref name="OnduGuide"/>
***'''Kabira Conservatory'''<ref name="OnduGuide"/>
**The '''Crypt of Agadeem'''<ref name="OnduGuide"/>
***The '''Crypt Maw'''<ref name="OnduGuide"/>
*'''Beyeen''' or the '''Crown of [[Cosi|Talib]]'''<ref name="OnduGuide"/>
**'''Mount Valakut'''<ref>{{DailyRef|savor-flavor/brooms-planes-and-valakuts-tales-inbox-2009-11-25|Brooms, Planes, and Valakuts: Tales from the Inbox|[[Doug Beyer]]|November 25, 2009}}</ref>
**'''Zulaport'''<ref name="OnduGuide"/>
**'''Boilbasin'''<ref name="Master"/><ref name="OnduGuide"/>
*'''Jwar'''<ref name="OnduGuide"/>
**The '''Strand of Jwar'''<ref name="OnduGuide"/>
**The '''Ondu Skyclave'''<ref name="Hunger"/>
*The '''Serpent's Maw'''<ref name="Hunger"/><ref name="OnduGuide"/>


* [[Devour for Power#The%20Mimeoplasm|1The Mimeoplasm]]
====Sejiri====
* [[Devour for Power#Muraganda|2Muraganda]]
*'''Midnight Pass'''<ref name="Guide4">{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-murasa-and-sejiri-2010-02-24|A Planeswalker's Guide to Zendikar: Murasa and Sejiri|[[Magic Creative Team]]|January 27, 2010}}</ref>
** [[Devour for Power#Inhabitants|2.1Inhabitants]]
*'''Ikiral'''<ref name="Guide4"/>
** [[Devour for Power#Notable%20locations|2.2Notable locations]]
*'''Benthidrix'''<ref name="Guide4"/>
* [[Devour for Power#Commander%20Anthology%20Volume%20II|3''Commander Anthology Volume II'']]
*'''Chill Depths'''
** [[Devour for Power#Contents|3.1Contents]]
*The '''Sejiri Skyclave'''<ref name="Changed"/>
** [[Devour for Power#Contents.5Bedit%20.7C%20edit%20source.5D|3.2Contents[edit | edit source]]]
** [[Devour for Power#Tokens.5Bedit%20.7C%20edit%20source.5D|3.3Tokens[edit | edit source]]]
*** [[Devour for Power#Devour%20for%20Power.5Bedit%20.7C%20edit%20source.5D|3.3.1Devour for Power[edit | edit source]]]
*** [[Devour for Power#Breed%20Lethality.5Bedit%20.7C%20edit%20source.5D|3.3.2Breed Lethality[edit | edit source]]]
*** [[Devour for Power#Wade%20into%20Battle.5Bedit%20.7C%20edit%20source.5D|3.3.3Wade into Battle[edit | edit source]]]
*** [[Devour for Power#Built%20from%20Scratch.5Bedit%20.7C%20edit%20source.5D|3.3.4Built from Scratch[edit | edit source]]]
*** [[Devour for Power#Correct%20Tokens.5Bedit%20.7C%20edit%20source.5D|3.3.5Correct Tokens[edit | edit source]]]
**** [[Devour for Power#Devour%20for%20power.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.1Devour for power[edit | edit source]]]
**** [[Devour for Power#Built%20from%20Scratch.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.2Built from Scratch[edit | edit source]]]
**** [[Devour for Power#Breed%20Lethality.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.3Breed Lethality[edit | edit source]]]
**** [[Devour for Power#Wade%20Into%20Battle.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.4Wade Into Battle[edit | edit source]]]
** [[Devour for Power#References.5Bedit%20.7C%20edit%20source.5D|3.4References[edit | edit source]]]
** [[Devour for Power#References|3.5References]]
** [[Devour for Power#In-game%20references|3.6In-game references]]
** [[Devour for Power#References%202|3.7References]]
** [[Devour for Power#References%203|3.8References]]


= [[elves|The Mimeoplasm[edit | edit source]]] =
====Tazeem====
{| class="wikitable"
*'''[[Emeria]]<ref name="Battles"/>''' or '''Em's Realm'''<ref name="TazeemGuide">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-tazeem-and-merfolk-2009-12-02|A Planeswalker's Guide to Zendikar: Tazeem and Merfolk|[[Magic Creative Team]]|December 02, 2009}}</ref>
! colspan="2" |[[elves|<big>The Mimeoplasm</big>]]
*'''Halimar'''<ref name="TazeemGuide"/>
|-
**The '''Halimar Sea Caves'''
| colspan="2" |
**'''Sea Gate'''<ref name="TazeemGuide"/>
|-
**The '''Lighthouse'''<ref name="TazeemGuide"/>
! colspan="2" |[[elves|Demographics]]
*'''Sky Rock'''<ref>{{DailyRef|uncharted-realms/survivors-sky-rock-2015-09-09|The Survivors of Sky Rock|[[Kimberly J. Kreines]]|September 9, 2015}}</ref><ref>{{DailyRef|magic-story/zendikar-resurgent-2016-02-24|Zendikar Resurgent|[[Ari Levitch]], [[Doug Beyer]], [[Kelly Digges]], and [[Kimberly J. Kreines]]|February 24, 2016}}</ref>
|-
*'''Oran-Rief Forest'''<ref name="TazeemGuide"/>
![[elves|Birthplace]]
*The '''Umara River'''
|[[Muraganda]]
**The '''Umara River Gorge'''
|-
**The '''Magosi Waterfall'''<ref name="TazeemGuide"/>
![[elves|Lifetime]]
**The '''Magosi Portage'''<ref name="TazeemGuide"/>
|[[elves|Unknown]]
**The '''Merfolk Enclave'''
|-
*'''Coralhelm'''
![[elves|Race]]
*The '''Lun Bulwark'''<ref name="WorldwakeGuide"/>
|[[Ooze]]
*'''Jade Room'''<ref name="Guide5">{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-2009-09-09|A Planeswalker's Guide to Zendikar|[[Magic Creative Team]]|September 9, 2009}}</ref>
|-
*'''Hadatown'''<ref name="WorldwakeGuide"/>
! colspan="2" |[[elves|Sources]]
*'''North Hada'''
|-
*'''Ruins of Ysterid'''<ref name="TazeemGuide"/>
| colspan="2" |''[[Commander]]''
*'''Wren Grotto'''<ref name="TazeemGuide"/>
|}
[[elves|The '''Mimeoplasm''' is a]] [[legendary]] [[ooze]] from [[Muraganda|Muraga]]


= [[Muraganda]][edit | edit source] =
====Unknown Continent====
{| class="wikitable"
*'''Cliffhaven''', possibly in Ondu.
! colspan="2" |[[elves|<big></big>]]<big>[[Muraganda]]</big>
*'''Hedron Field''', a non-canon location.<ref name="Baseball">{{WebRef|url=https://secretlair.wizards.com/us/product/865798/magic-the-baseballing|title=Magic: The Baseballing|author=Scalefast Inc.|date=August 28, 2023|publisher=[[Wizards of the Coast]] [[Secret Lair]]}}</ref> Its name refers to the similarity between the shapes of hedrons and baseball diamonds. Goblins, elves, kor, and vampires make up the audience in its stands.
|-
| colspan="2" |
|-
! colspan="2" |[[Muraganda|Information]]
|-
![[Muraganda|First seen]]
|''[[Future Sight]]''
|-
![[Muraganda|Last seen]]
|''[[Planechase Anthology]]''
|-
![[Muraganda|Status]]
|[[Muraganda|''Unknown'']]
|}
[[Muraganda|'''Muraganda''' is a]] [[plane]] that first appeared on the [[futureshifted]] cards Imperiosaur ([[flavor text]]) and Muraganda Petroglyphs. It is also featured as a plane in ''[[Planechase]]'', on the plane card Feeding Grounds.


[[Muraganda|Muraganda seemingly provides a primordial setting with]] [[Dinosaur|dinosaurs]]. Although [[Ixalan (plane)|Ixalan]] also has these creatures, it isn't a replacement for Muraganda. Unlike Ixalan, Muraganda is considered to be a "prehistoric" plane.
==Inhabitants==
The plane is inhabited among others by [[goblin]]s, [[elves]], [[merfolk]], [[human]]s and [[vampire]]s.<ref>{{DailyRef|feature/races-zendikar-2009-08-17|The Races of Zendikar|[[Wizards of the Coast]]|September 2009}}</ref> It is also the home of the [[Kor]]<ref>{{DailyRef|savor-flavor/season-costumes-2009-10-27|The Season for Costumes|[[Doug Beyer]]|October 28, 2009}}</ref><ref>{{DailyRef|arcana/eldrazi-humans-and-kor-oh-my-2015-09-29|Eldrazi, Humans, and Kor, Oh My!|[[Michael Yichao]]|September 29, 2015}}</ref> (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are [[angel]]s, [[ogre]]s, [[minotaur]]s, and [[giant]]s. A reptilian race of questionable sapience, known as the [[Surrakar]], dwelled exclusively on Zendikar but now seems to be extinct. Assorted wildlife, ranging from [[insect]]s to [[beast]]s also dwell on the plane, posing another threat for explorers not to be eaten or killed. Some of them, like the [[Jellyfish|Gomazoa]], have adapted to the flying topography. These look just like regular floating rocks.<ref>{{DailyRef|arcana/gomazoa-2009-10-01|Gomazoa|[[Magic Arcana]]|October 01, 2009}}</ref>


== [[Muraganda|Inhabitants]][edit | edit source] ==
===Sapient races===
[[Muraganda|Fang]] [[Druid|druids]] live in the valleys, and [[Mage|mages]] study ancient petroglyphs in the mountains. [[Viashino|Saurid warriors]] live in the south, and elves live in the tropics. Another notable group of inhabitants are the scarwitches.
{{columns-list|colwidth=15em|
*[[Angel]]s {{mana|WUR}}
*[[Archon]]s {{W}}
*[[Demon]]s {{B}}
*[[Elves]] {{mana|WURG}}
*[[Giant]]s {{mana|WBRG}}
**Hurdas {{W}}
*[[Goblin]]s {{R}}
*[[Human]]s {{mana|WUBRG}}
*[[Kor]] {{mana|WBR}}
*[[Merfolk]] {{mana|WUBRG}}
*[[Minotaur]]s {{R}}
*[[Ogre]]s {{mana|BR}}
*[[Shade]]s {{B}}
*[[Shapeshifter]]s {{U}}
*[[Sphinx]]es {{U}}
*[[Spirit]]s {{mana|WBRG}}
*[[Surrakar]] {{mana|UB}}
*[[Troll]]s {{G}}
*[[Vampire]]s {{mana|WUBR}}
}}


[[Muraganda|Little is known about the bizarre entity called]] [[the Mimeoplasm]], which absorbs the traits of anything it engulfs. The saurid warriors seek it out wherever it roams, believing it to be the key to a mysterious afterlife and hoping to see in it traces of their fallen loved ones. The elves believe it to be part of nature's cycle, a way to channel death back into life. The scarwitches hiss when it approaches, seeing it as the ultimate enemy of the world. Whether it's a natural process or a malevolent force, the Mimeoplasm never fails to command respect.
===Artificial===
{{columns-list|colwidth=15em|
*[[Cat]]s
**Stonework Pumas {{C}}
*[[Construct]]s {{C}}
*[[Gargoyle]]s {{C}}
*[[Golem]]s {{C}}
*[[Illusion]]s {{U}}
*[[Thopter]]s {{C}}
*[[Wall]]s {{mana|WURGC}}
}}


== [[Muraganda|Notable locations]][edit | edit source] ==
===Other===
{{columns-list|colwidth=15em|
*[[Antelope]] {{mana|WG}}
**Gladeharts {{G}}
**Hartebeests {{W}}
*[[Ape]]s {{G}}
*[[Avatar]]s {{mana|WBG}}
*[[Basilisk]]s {{G}}
*[[Bat]]s {{B}}
*[[Beast]]s {{mana|WUBG}}
**Baloths {{G}}
**Gnarlids {{G}}
*[[Bird]]s {{mana|WU}}
**Hawks {{W}}
**Moas
**Owls {{U}}
**Terns {{U}}
*[[Boar]]s {{mana|WRG}}
*[[Cat]]s {{mana|WBG}}
**Lions {{W}}
**Lynxes {{W}}
**Felidars (Cat Beasts) {{W}}
**Scythecats {{G}}
**Shadowcats {{B}}
*[[Crab]]s {{U}}
*[[Crocodile]]s {{mana|B}}
*[[Dog]]s {{W}}
*[[Dragon]]s {{R}}
**Hellkites {{R}}
*[[Elemental]]s {{mana|WUBRG}}
**Hellhounds (Elemental Dogs) {{R}}
*[[Elephant]]s {{G}}
**Mammoths
**Terrastodons
*[[Fish]] {{U}}
**Eels
**Mantas
*[[Frog]]s {{G}}
*[[Fungus|Fungi]] {{G}}
*[[Griffin]]s {{W}}
*[[Hellion]]s {{R}}
*[[Horror]]s {{B}}
*[[Horse]]s
*[[Hydra]]s {{mana|BG}}
*[[Imp]]s {{B}}
*[[Insect]]s {{mana|BRG}}
**Beetles {{mana|BG}}
***Rhino Beetles {{G}}
**Geopedes {{R}}
**Jagwasps {{B}}
**Mantises {{G}}
**Mosquitos {{B}}
**Scutes {{G}}
**Ventcrawlers
*[[Jellyfish]]
**Gomazoa {{U}}
*[[Kraken]]s {{U}}
*[[Leviathan]]s {{U}}
*[[Lizard]]s {{mana|RG}}
**Grotags {{R}}
**Lagacs {{mana|RG}}
*[[Manticore]]s {{R}}
*[[Mouse|Mice]]
**Jerboas {{W}}
*[[Octopus]]es {{U}}
*[[Ooze]]s {{G}}
*[[Ox]]en {{W}}
*[[Phoenix]]es
**Firebirds {{R}}
*[[Plant]]s {{G}}
*[[Rat]]s {{B}}
*[[Scorpion]]s {{B}}
*[[Specter]]s {{B}}
*[[Serpent]]s {{mana|UG}}
*[[Skeleton]]s {{B}}
*[[Snake]]s {{mana|BG}}
**Boa constrictors {{mana|BG}}
**Cobras {{G}}
*[[Spider]]s {{G}}
*[[Squid]]s {{U}}
*[[Squirrel]]s {{G}}
*[[Turtle]]s {{U}}
*[[Wolf|Wolves]] {{G}}
*[[Wraith]]s {{B}}
*[[Wurm]]s {{mana|WBRG}}
*[[Zombie]]s {{B}}
**Nulls {{mana|BRG}}
}}


* [[Muraganda|The Feeding Grounds, a wooded location where the]] [[Reptiles|reptilia]]
===Non-Native===
{{columns-list|colwidth=15em|
*[[Eldrazi]] {{mana|BRGC}}
*[[Phyrexian]]s {{mana|WUBRG}}
}}


= [[Reptiles|''Commander Anthology Volume II'']][edit | edit source] =
===Culture===
A popular game among adventuring parties and expeditionary houses is the game ''Conquest''. Played with a fifteen-card deck, including ''Cunning'', ''Foe'', ''Victory'', and ''Power'', each card is revealed individually and adventurers take turns sharing true stories related to the shown card. The player with the most impressive story takes the card, and the player with the most cards after the game is the winner.<ref>{{DailyRef|magic-story/episode-2-race-murasa-skyclave-2020-09-09|Episode 2: Race to the Murasa Skyclave|[[A. T. Greenblatt]]|September 9, 2020}}</ref>


: [[Reptiles|''This article is about the second Commander Anthology. For other uses, see'']] ''[[Anthology]].''
==History==
[[File:Murasa.jpg|thumb|253x253px|Murasa.]]


{| class="wikitable"
===Ancient civilizations===
! colspan="2" |[[Reptiles|<big>''Commander Anthology Volume II''</big>]]
Before the imprisonment of the Eldrazi, there were various civilizations on all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, leading to several misconceptions about the latter.<ref>[[Plane Shift]] - Zendikar</ref>
|-
| colspan="2" |
|-
! colspan="2" |[[Reptiles|Set Information]]
|-
![[Reptiles|Set symbol]]
|<span class="ss ss-common ss-cm2"></span>
|-
![[Reptiles|Symbol description]]
|[[Reptiles|Shield and swords upon a amphora]]
|-
![[Reptiles|Design]]
|[[Reptiles|Various]]
|-
![[Reptiles|Development]]
|[[Reptiles|Various]]
|-
![[Reptiles|Art direction]]
|[[Jeremy Jarvis]]
|-
![[Reptiles|Release date]]
|[[Reptiles|June 8, 2018]]
|-
![[Reptiles|Set size]]
|[[Reptiles|Four]] [[Theme deck (preconstructed)|100-card decks]]
|-
![[Reptiles|Expansion code]]
|[[Reptiles|CM2]]
|-
! colspan="2" |[[Commander series]]
|-
| colspan="2" |
{| class="wikitable"
!''[[Commander 2017]]''
|
|[[Reptiles|'''''Commander Anthology Volume II''''']]
|''[[Commander 2018]]''
|}
|-
! colspan="2" |''[[Magic: The Gathering]]'' [[Set#List%20of%20Magic%20expansions%20and%20sets|chronology]]
|-
| colspan="2" |
{| class="wikitable"
!''[[Dominaria]]''
|
|[[Reptiles|'''''Commander Anthology Volume II''''']]
|''[[Battlebond]]''
|}
|}
[[Reptiles|'''''Commander Anthology Volume II''''' is a]] [[compilation set]] that combines four previously released [[Preconstructed theme deck|preconstructed]] [[Commander (format)|Commander]] [[Deck|decks]]. It was released by [[Wizards of the Coast]] on June 8, 2018. ''Commander Anthology Volume II'' has an MSRP of $164.99.


== [[Reptiles|Contents]][edit | edit source] ==
Centuries before the arrival of the Eldrazi, the [[kor]] built an empire.<ref name="Changed"/> Driven originally by a desire to see the world united in peace and harmony, this empire quickly grew into an authoritarian state where the Kor imposed their ideals, laws, and structure upon the unwilling peoples of other continents. This imposition bred resistance among their subjects, and as they met with increasing resistance to their rule, they became more and more oppressive and tyrannical.
[[Reptiles|[hide]]]


* [[Commander Anthology Volume II#Contents|1Contents]]
The great capital city of '''Makindi''', which gave its name to this kor empire, was in [[Ondu]]. To maintain the empire's hold over the world, kor stoneforgers built seven '''Skyclaves''' — military bases, government headquarters, and small cities that floated in the sky above each continent. Each Skyclave was built around a central power source like a miniature sun, designed as dozens of floating platforms that could close tightly into a sealed, hollow sphere for defense. As the world endured centuries under the Kor's oppressive rule, the empire's iron grip began to weaken. Over a century, the Skyclaves began to fall until only [[Tazeem#Notable Locations|Emeria, the Sky Ruin]] remained in the air.
* [[Commander Anthology Volume II#Tokens|2Tokens]]
** [[Commander Anthology Volume II#Devour%20for%20Power|2.1Devour for Power]]
** [[Commander Anthology Volume II#Breed%20Lethality|2.2Breed Lethality]]
** [[Commander Anthology Volume II#Wade%20into%20Battle|2.3Wade into Battle]]
** [[Commander Anthology Volume II#Built%20from%20Scratch|2.4Built from Scratch]]
** [[Commander Anthology Volume II#Correct%20Tokens|2.5Correct Tokens]]
*** [[Commander Anthology Volume II#Devour%20for%20power%202|2.5.1Devour for power]]
*** [[Commander Anthology Volume II#Built%20from%20Scratch%202|2.5.2Built from Scratch]]
*** [[Commander Anthology Volume II#Breed%20Lethality%202|2.5.3Breed Lethality]]
*** [[Commander Anthology Volume II#Wade%20Into%20Battle%202|2.5.4Wade Into Battle]]
* [[Commander Anthology Volume II#References|3References]]


== [[Reptiles|Contents[edit | edit source]]][edit | edit source] ==
===The Eldrazi===
[[Reptiles|The anthology box contains four classic decks from four different commander releases, including thirteen premium]] [[foil]] commanders. Namely ''[[Commander]]'', ''[[Commander 2014]]'', ''[[Commander 2015]]'' and ''[[Commander 2016]]''. All legendary cards have the special [[card frame]] that had been introduced with ''[[Dominaria]]''. The primary commander of each deck is a premium foil. Notably, this is the first time that these commanders appeared in foil (except for Atraxa, Praetors' Voice)
Over six thousand years before the Battle for Zendikar, [[The Three]] decided to force the Eldrazi into physical form and trap them on a plane, sacrificing that plane for the well-being of the Multiverse. They searched for a plane with lush ecosystems and uniquely dynamic mana — a powerful lure for the Eldrazi's insatiable hunger. They decided on Nahiri's own [[Zendikar]]. Sorin Markov lured the Eldrazi to the plane, directing their hunger to that unique mana, Ugin used his invisible breath to combat the Eldrazi and his colorless magic to bind them to the plane, and Nahiri had constructed a massive network of stone [[hedron]]s, whose power would form the bars of a planewide prison, forever preventing the Eldrazi from leaving.<ref name="Litho">{{DailyRef|ur/lithomancer-2014-10-29|The Lithomancer|[[Kelly Digges]]|October 29, 2014}}</ref> Ugin arranged the hedrons to direct [[leyline]]s of energy, which were <c title="not to be disrupted">Perilous Vault</c>.
{| class="wikitable"
! rowspan="2" |[[Reptiles|Themedeck name]]
! colspan="5" |[[Reptiles|Color Identity]]
! rowspan="2" |[[Reptiles|Commander]]
|-
!
!
!
!
!
|-
|[[elves|'''Devour for Power''']]
|
|[[Reptiles|U]]
|[[Reptiles|B]]
|
|[[Reptiles|G]]
|[[Reptiles|The Mimeoplasm]]
|-
|'''[[Built from Scratch]]'''
|
|
|
|[[Reptiles|R]]
|
|[[Reptiles|Daretti, Scrap Savant]]
|-
|'''[[Wade into Battle]]'''
|[[Reptiles|W]]
|
|
|[[Reptiles|R]]
|
|[[Reptiles|Kalemne, Disciple of Iroas]]
|-
|'''[[Breed Lethality]]'''
|[[Reptiles|W]]
|[[Reptiles|U]]
|[[Reptiles|B]]
|
|[[Reptiles|G]]
|[[Reptiles|Atraxa, Praetors' Voice]]
|}
[[Reptiles|In addition, the set comes with four 100-point spinning]] [[Life counter|life counters]] and several [[Token|tokens]].


== [[Reptiles|Tokens[edit | edit source]]][edit | edit source] ==
The planeswalkers concentrated the power of their imprisonment spell in a secret location deep inside Zendikar's mountains of [[Akoum]]: a subterranean chamber called the <c>Eye of Ugin</c>. To make sure that the imprisonment would not be broken, the three planeswalkers sealed the chamber with a mystical lock: the Eye of Ugin could only be reactivated by the presence of three [[planeswalker]] sparks—and the colorless, invisible breath of Ugin, the spirit dragon himself. The planeswalkers' trap worked. Emrakul, Ulamog, and Kozilek manifested in physical form on Zendikar, became confined by the magic of the network of hedrons, and thanks to the magic of the imprisonment spell, sank into harmless dormancy. Their mission was complete, and the planeswalkers disbanded. Sorin and Ugin left the plane, while Nahiri remained to watch over Zendikar and protect the Eldrazi's prison.<ref name="Litho"/>
[[Reptiles|Each deck comes with twenty]] [[Token|tokens]], [[Emblem]] or [[Counter (marker)|counter cards]], each with the regular ''Magic'' [[card back]]. Note that the tokens don't line up with the correct decks. It is not simply a matter of swapping one token stack with another. The tokens needed for each deck are in fact packaged with the other three decks.


=== [[Reptiles|Devour for Power[edit | edit source]]][edit | edit source] ===
===The first awakening===
A few thousand years after the imprisonment of the Eldrazi by [[The Three]], the noxious creative force of Ulamog became an infection that took hold of the people who dared to live in [[Akoum]]'s mountains despite the tectonic instability of the region.<ref name="Art of Magic">[[James Wyatt]] (2016). ''The Art of Magic: The Gathering - Zendikar'', p. 48</ref> They became a sort of cult devoted to an imagined deity of the mountains, established a temple near the site of the prison, and began performing rituals inspired by their growing madness. The cultists avoided the notice of the increasingly reclusive [[Nahiri]] and over time and multiple generations, their rituals proved effective in loosening the bonds of the Eldrazi prison.


* [[Reptiles|3  1/1]] [[Shapeshifter]] with [[Changeling]]
When the hedron network was disturbed, their [[Eye of Ugin|prison]] proved tenuous, and they came close to breaking free. A small fraction of their power was able to emerge which let loose legions of Eldrazi [[drone]]s.<ref name=":0">{{DailyRef|archive/uncharted-realms/stirring-slumber-2015-05-13|Stirring from Slumber|[[James Wyatt]]|May 13, 2015}}</ref> [[Zhulodok]] was among the first wave to awaken and its name was whispered first into the minds of desperate cultists and later screamed from the mouths of panicked victims.<ref name="Unbound">[[Eldrazi Unbound]] deck insert</ref>
* [[Reptiles|4  1/1]] [[Bird]] with [[flying]]
* [[Reptiles|4  0/1]] [[Goat]]
* [[Reptiles|6  2/2]] [[Knight]] with [[first strike]]
* [[Reptiles|3  1/1]] [[Spirit]] with flying


=== [[Reptiles|Breed Lethality[edit | edit source]]][edit | edit source] ===
Zhulodok razed the land and siphoned mana to fuel the eventual return of the three Titans.<ref name="Unbound"/> It marched across the land seeking anything to satiate its hunger. Mountains were crushed in its wake, splintered and carved out by Zhulodok and the monstrous forces at its back. It is said that a single night of feeding carved out the shape of the [[Akoum|Windblast Gorge]], once a towering range of mountains. Zhulodok's presence was said to inspire hunger and a thirst that could never be quenched, driving its enemies to consume each other ahead of the advance. This caused a famine so powerful that it even affected Ulamog's followers, though they understood this hunger as his gift, and followed it willingly. By following the path of carnage, the cultists who helped free the Eldrazi saw firsthand the power of consumption, and how to turn flesh and blood into power. Only twelve of them survived the initial wave of spawn emerging from the prison, but those twelve became the first vampire bloodchiefs, the progenitors of the vampire race.<ref name="Art of Magic"/> [[Nahiri]], who had remained on Zendikar to keep watch, called for aid from Sorin and Ugin. When her beacon went unanswered, alone she identified the disturbance in the hedron network and repaired it, returning the Eldrazi to their slumber.<ref name=":0"/> Even after Nahiri slew Zhulodok and sealed the Eldrazi in their hedronic prison again, the vampires would whisper the name of Ulamog's prophet for millennia to come as a curse against Zendikar itself.<ref name="Unbound"/>


* [[Reptiles|4  1/1 Spirit with flying]]
===Urza's visit===
* [[Reptiles|2  0/0]] [[Germ]]
At some point, [[Urza]] visited Zendikar, hoping that the hedrons' magic could stop Phyrexia. He deemed the matrix's power insufficient and so, he abandoned this idea.<ref name="Hedron"/>
* [[Reptiles|4  2/2]] [[Zombie]]
* [[Reptiles|7  3/1]] [[Elemental]] [[Shaman]]
* [[Reptiles|3  1/1]] [[Goblin]]


=== [[Reptiles|Wade into Battle[edit | edit source]]][edit | edit source] ===
===Meeting at the Eye of Ugin===
[[File:Hedrons.jpg|thumb|301x301px|Hedrons.]]
The meeting of Vol, Nalaar, and Beleren in the [[Eye of Ugin]] chamber loosened the bonds that kept the Eldrazi in torpor, and they rose to feed on the life of Zendikar again.


* [[Reptiles|1  1/1 Goblin]]
===The Battle for Zendikar===
* [[Reptiles|2  5/1 Elemental with]] [[trample]], [[haste]]. At the beginning of the end step, sacrifice this creature.
Thousands of years ago when the Eldrazi first had awoken, the destruction was vast; the natural world nearly perished. The power of the Eldrazi was unfathomable, and humanoids didn't so much as slow down their progress. It took the return of The Three to put the great Eldrazi to sleep again. Since then, the planet created the [[Roil]] to battle the drones and with the new awakening, some humanoids received a [[Level up|mana infusion]] that enabled them to fight back. Within two years of the release of the Eldrazi, [[Sea Gate]] on [[Tazeem]] and the entire continents of [[Sejiri]] and [[Bala Ged]] were overrun.<ref>{{DailyRef|uncharted-realms/limits-2015-07-15|Limits|[[Ari Levitch]]|July 15, 2015}}</ref><ref>{{DailyRef|checking-planeswalkers-2014-06-16|Checking in on the Planeswalkers|[[Doug Beyer]]|June 16, 2014}}</ref> However, the adventurers of Zendikar, even severely outgunned as they were, wouldn't fold to the Eldrazi abominations.<ref>{{DailyRef|savor-flavor/rising-occasion-2010-05-11|Rising to the Occasion|[[Doug Beyer]]|May 12, 2010}}</ref>
* [[Reptiles|8  1/1]] [[Saproling]]
* [[Reptiles|9  1/1]] [[Myr]]


=== [[Reptiles|Built from Scratch[edit | edit source]]][edit | edit source] ===
[[Gideon Jura]] took command, and started gathering [[allies]] to take the offensive.<ref>{{DailyRef|uncharted-realms/survivors-sky-rock-2015-09-09|The Survivors of Sky Rock|[[Kimberly J. Kreines]]|September 9, 2015}}</ref> Battle-hardened veterans and desperate recruits flocked to his banner. The [[vampire]]s of [[Malakir]] joined in,<ref>{{DailyRef|uncharted-realms/memories-blood-2015-09-16|Memories of Blood|[[Ken Troop]]|September 16, 2015}}</ref> as well as the [[Roil]]-mages of [[Noyan Dar]].<ref>{{DailyRef|uncharted-realms/shaping-army-2015-10-21|Shaping an Army|[[Ken Troop]]|October 21, 2015}}</ref> [[Kiora]], a Planeswalker native to Zendikar, brought her army of [[merfolk]] and colossal sea [[monsters]] to the fight. They began an attack on the Eldrazi-controlled Sea Gate, joined soon thereafter by [[Nissa]]. The Eldrazi were driven from the city, and Sea Gate's defensive ramparts were rebuilt and fortified. The soldiers of Zendikar celebrated a hard-won victory. Then, [[Jori En]] arrived with the news that [[Ulamog]] himself was approaching ....<ref>{{DailyRef|uncharted-realms/liberation-sea-gate-2015-10-28|The Liberation of Sea Gate|[[James Wyatt]]|October 28, 2015}}</ref>


* [[Reptiles|2  1/1 Myr]]
The Planeswalkers enacted a bold new plan. While Gideon's troops and Kiora's forces held the city against this fresh assault, Nissa called on the [[elemental]] power of the earth to raise sunken hedrons from the ground and move them into a ring around the Eldrazi titan. Jace activated the hedrons' magic, and Ulamog was trapped! Then everything collapsed. [[Ob Nixilis]] appeared, having followed Nissa from [[Bala Ged]].<ref>{{DailyRef|uncharted-realms/hedron-alignment-2015-11-18|Hedron Alignment|[[Kimberly J. Kreines]]|November 18, 2015}}</ref> Gleaming with joy, he slaughtered the [[Kor]] guards and siphoned the power of the hedrons into himself, reigniting his [[spark]]. In one final act of vengeance against Zendikar, he destroyed the hedron network and awoke the slumbering Eldrazi titan [[Kozilek]].<ref>{{DailyRef|uncharted-realms/any-cost-2015-11-25|At Any Cost|[[Nik Davidson]]|November 25, 2015}}</ref>
* [[Reptiles|5  1/1]] [[Pentavite]] with flying
* [[Reptiles|6  1/1]] [[Triskelavite]] with flying
* [[Reptiles|1  5/5]] [[Goblin]] [[Golem]] named [[Tuktuk|Tuktuk the Returned]]
* [[Reptiles|2  3/3]] [[Artifact]] [[Wurm]] with [[Deathtouch]]
* [[Reptiles|2  3/3 Artifact Wurm with]] [[Lifelink]]
* [[Reptiles|1 Emblem for Daretti, Scrap Savant]]
* [[Reptiles|1]] [[Experience counter]] card


=== [[Reptiles|Correct Tokens[edit | edit source]]][edit | edit source] ===
===Oath of the Gatewatch===
In quick succession, the Planeswalkers dedicated to stopping the Eldrazi were either defeated or went missing. Beset by the distortions of Kozilek, general [[Tazri]] was saved by the protection of her halo. She regrouped with Noyan Dar, the vampire queen [[Drana]] and the Kor squad leader [[Munda]], and, inspired by the [[angel]] she had killed long ago, took command.<ref name="Born">{{DailyRef|ways-play/blight-we-were-born-2016-01-13|The Blight We Were Born For|[[Ken Troop]]|January 13, 2016}}</ref> Meanwhile, [[Chandra Nalaar]] showed up and freed her planeswalker friends. Their concerted attack managed to scare Ob Nixilis away from Zendikar.<ref>{{DailyRef|official-magic-fiction/flames-2016-01-20|Up in Flames|[[Doug Beyer]]|January 20, 2016}}</ref>


==== [[Reptiles|Devour for power[edit | edit source]]][edit | edit source] ====
The four planeswalkers realized that they were helpless against large threats on their own, but that they could stand against just about any force in the [[Multiverse]] by working together. Thus they swore an oath to stand together and the [[Gatewatch]] was created.<ref>{{DailyRef|magic-story/oath-gatewatch-2016-02-03|Oath of the Gatewatch|[[James Wyatt]]|February 3, 2016}}</ref> Seeing that he could not keep his promise to [[Ugin]] to neither harm the Eldrazi nor allowing them to escape from Zendikar, Jace decided to slay the Titans with the Gatewatch's and Kiora's help. After consulting with Nissa, he described the [[leyline]] pattern to her that would bind Kozilek and Ulamog to Zendikar, drawing the bulk of the Titans into the plane so that their energy could be dispersed into Zendikar, killing them in the process. To attract them, the remaining forces of Zendikar's defenders would pose as bait.<ref>{{DailyRef|official-magic-fiction/brink-extinction-2016-02-10|Brink of Extinction|[[Kelly Digges]]|February 10, 2016}}</ref>


* [[Reptiles|Triskellivite]]
While the plan worked at first, with Gideon keeping the Eldrazi swarms away from the army, Kiora clearing out any other swarms, and Chandra supporting them, once the Eldrazi titans were anchored to Zendikar, their destructive essence threatened to assimilate Zendikar into themselves. Afraid, Kiora tried to persuade Nissa to release the Titans and allow them to flee, but Jace objected. Chandra offered to burn the Titans instead and after preventing Kiora from attacking Nissa, Jace agreed. The pyromancer then connected with the animist, allowing her to channel her pyromantic magic through Zendikar's Ley Lines directly into the Titans. In one brilliant blaze of flame, Ulamog and Kozilek were incinerated and destroyed, leaving only ashes raining from Zendikar's sky.<ref>{{DailyRef|official-magic-fiction/Last-stand-2016-02-17|Zendikar's Last Stand|[[Doug Beyer]]|February 17, 2016}}</ref> The rebuilding of civilization was lead by General-Commander [[Tazri]].<ref>{{DailyRef|magic-story/zendikar-resurgent-2016-02-24|Zendikar Resurgent|[[Ari Levitch]], [[Doug Beyer]], [[Kelly Digges]] and [[Kimberly J. Kreines]]|February 24, 2016}}</ref>
* [[Reptiles|Zombie]]


==== [[Reptiles|Built from Scratch[edit | edit source]]][edit | edit source] ====
===Zendikar Rising===
Like an inflammation that persists after the infection is gone, the [[Roil]] remains active even after the destruction of the Eldrazi, and it remains one of the greatest hazards to adventurers who brave the wilds of Zendikar.<ref name="Changed">{{DailyRef|feature/zendikar-things-have-changed-2020-09-01|Zendikar: Thing Have Changed|Ari Zirulnik and [[James Wyatt]]|September 1, 2020}}</ref>


* [[Reptiles|Emblem]]
In the wake of the Eldrazi's fall, a plan was needed to rebuild Sea Gate. Unfortunately, the Sea Gate Reconstruction Project found itself with a plan too many. Each of the five expeditionary houses presented its vision for a wonderful new city. Fed up with the houses' infighting, Commander [[Tazri]] drafted a plan of her own. The angel [[Linvala]] immediately stood behind Tazri's proposal, and the word of an angel swayed even the stingiest expeditionary house. Within a year, the city was restored.
* [[Reptiles|Goblin]]
* [[Reptiles|Tuktuk the Returned]]
* [[Reptiles|Myr]]
* [[Reptiles|Pentavite]]
* [[Reptiles|Goat]]
* [[Reptiles|Wurm]]


==== [[Reptiles|Breed Lethality[edit | edit source]]][edit | edit source] ====
Around the same time, an expedition of adventurers ascended through the ruins of [[Tazeem#Notable locations|Emeria]] and discovered the remnants of the Skyclave, which the merfolk had once claimed was the castle of their goddess.<ref name="Changed"/> In the course of their exploration, they triggered the magical defenses of the ancient Skyclave — and awakened the other six. Whatever their ruin and disrepair, all seven Skyclaves rose back into the air and opened. Above every continent, people looked to the sky and saw shattered fragments of cyclopean ruins drifting slowly among the clouds. While the entirety of the ruins took to the skies, broken-off chunks did not necessarily reattach. This resulted in free-floating structures, out of reach of the average adventurer. While Zendikar is rife with talented line-slingers, few were interested in risking their lives to access these obscure ruins—not when the "accessible" Skyclaves were filled with treasures of their own.


* [[Reptiles|Germ]]
Two guardians returned to Zendikar, but they were at odds on how to restore Zendikar to its former glory. Guilt-ridden [[Nahiri]] vowed to negate the Roil, by using [[lithoform core|ancient kor technology]]. She didn't care if this would be accomplished at a massive cost of lives.<ref name="Skyclave">{{DailyRef|magic-story/episode-1-heart-skyclave-2020-09-02|Episode 1: In the Heart of the Skyclave|[[A. T. Greenblatt]]|September 2, 2020}}</ref> [[Nissa Revane]] opposed her. In the end, Nissa Revane prevailed, and restored the soil and wild nature of Zendikar by use of the [[Lithoform Core]].<ref name="Two Guardians">{{DailyRef|magic-story/episode-5-two-guardians-2020-09-30|Eoisode 5: The Two Guardians|[[A. T. Greenblatt]]|September 30, 2020}}</ref>
* [[Reptiles|Bird]]
* [[Reptiles|Saproling]]
* [[Reptiles|Spirit]]


==== [[Reptiles|Wade Into Battle[edit | edit source]]][edit | edit source] ====
===Phyrexian invasion===
Zendikar was a target in [[New Phyrexia's Invasion of the Multiverse]].<ref name="Panel">{{YouTubeRef|-y3G-nFhN0I|First Look at March of the Machine|channel=[[Magic: The Gathering]]|date=February 19, 2023}}</ref> The now-[[Compleation|compleated]] planeswalker Nahiri arrived at the Emeria Skyclave and began realigning the plane's hedrons to facilitate Realmbreaker's incursion into the plane.<ref name="Battles">{{DailyRef|magic-story/battles-in-the-field-and-in-the-mind|''March of the Machine'' - Zendikar: Battles in the Field and in the Mind|[[A. T. Greenblatt]]|March 27, 2023}}</ref> As she worked to transform the Skyclave once more into a weapon of war, the [[Roil]] rose to meet her and was defeated until the landscape below shifted to the gray uniformity of bed-rock for miles. Once complete, the Skyclave began its work as a Phyrexian engine, merging stone with metal, latticed flesh across the surface, and pouring rivers of oil into Zendikar's waterways. As Phyrexians scurried into Zendikar, Sea Gate was defeated once more.


* [[Reptiles|Experience]]
A party under the command of [[Tazri]] attacked Nahiri in the heart of the transformed Skyclave.<ref name="Battles"/> Though Nahiri at first gained the upper hand with ease, the fight turned as the angels of [[New Capenna]] entered the Multiverse and gave angels everywhere access to [[Halo]]. With Linvala's newfound strength and Tazri's halo, the party managed to break Nahiri loose from the reformed [[Hedron]] network and knock her from her feet. As they escaped, they witnessed the Skyclave breaking and crashing to the ground with Nahiri still inside.<ref name="Battles"/>
* [[Reptiles|Shapeshifter]]
* [[Reptiles|Lightning Rager]]
* [[Reptiles|Elemental Shaman]]
* [[Reptiles|Knight]]


== [[Reptiles|References[edit | edit source]]][edit | edit source] ==
===The Aftermath===
While the invaders were halted by Norn's demise, the terraforming remained, and Zendikar's leylines were badly damaged.<ref name="No Sparks Allowed">{{YouTubeRef|sImiwohnUYg|No Sparks Allowed – Aftermath Lore ft Rhystic Studies|[[LRRMTG]]|May 10, 2023}}</ref> Nahiri, now uncompleated and [[desparked]], worked to remove the metal from the Skyclave, wishing to use it to restore the lands, but the loss of her spark meant the scope of her mission was far greater than could be accomplished.<ref name="Repair">{{DailyRef|magic-story/beyond-repair|March of the Machine: The Aftermath - Beyond Repair|[[Emily Teng]]|May 2, 2023}}</ref>


# [[Commander Anthology Volume II#cite%20ref-1|Jump up↑]] Product information
==Languages==
# [[Commander Anthology Volume II#cite%20ref-SetAnnouncement%202-0|Jump up↑]] [[Blake Rasmussen]] (February 14, 2018). "Valentine's Day Mini–Announcement Day". ''[[magicthegathering.com]]''. Wizards of the Coast.
*Ancient Kor, spoken by [[Nahiri]]
# [[Commander Anthology Volume II#cite%20ref-3|Jump up↑]] [[Blake Rasmussen]] (May 8, 2018). "Commander Anyhology Vol. II: Legends and Decklists". ''[[magicthegathering.com]]''. Wizards of the Coast.
**It has its runic writing system<ref name="Skyclave"/>
# [[Commander Anthology Volume II#cite%20ref-4|Jump up↑]] WPN Product info
*The [[Ondu|Graypelt]] tongue
# [[Commander Anthology Volume II#cite%20ref-5|Jump up↑]] YouTube: MTG Commander Anthology Vol 2 Unboxing (Wrong Tokens)
**"[[Ashaya]]" means "The Awoken World."<ref>{{DailyRef|magic-story/zendikar-2015-08-12|For Zendikar|[[Kimberly J. Kreines]]|August 12, 2015}}</ref>
**"[[Nissa Revane|Shaya]]" means "Worldwaker."<ref>{{DailyRef|magic-story/nissa-worldwaker-2014-06-25|Nissa, Worldwaker|[[Adam Lee]]|June 25, 2014}}</ref><ref name="Breaks">{{DailyRef|magic-story/she-who-breaks-the-world|March of the Machine: The Aftermath - She Who Breaks the World|[[Grace Fong]]|May 1, 2023}}</ref>
*The merfolk language, a highly-developed pictographic written language.<ref>{{DailyRef|savor-flavor/season-costumes-2009-10-28|The Season for Costumes|[[Doug Beyer]]|October 28, 2009}}</ref>
*''Uksil'', the druidic term for the language of the trees of Turntimber. It is believed that the creaking of the corkscrew-like trees is a secret language, and many have unsuccessfully attempted to understand it.<ref name="OnduGuide">{{DailyRef|savor-flavor/planeswalker’s-guide-zendikar-ondu-2009-11-11|A Planeswalker's Guide to Zendikar: Ondu|[[Magic Creative Team]]|November 11, 2009}}</ref>
*The Faduun of Jwar Isle speak a language unknown to modern scholars.


{| class="wikitable"
==Planeswalkers==
|
===Native===
{| class="wikitable mw-collapsible"
{{columns-list|colwidth=15em|
! colspan="2" |[[elves|Collapse]][[Reptiles|Collapse]]
*[[Kiora]]
* [[Template:Commander|v]]
*[[Nahiri]]
* [[Reptiles|t]]
*[[Nissa Revane]]
* [[Reptiles|e]]
}}
 
[[Commander (disambiguation)|Commander]]
|-
| colspan="2" |
|-
![[Commander series]]
|
{| class="wikitable"
![[Commander|Original]] <span class="ss ss-common ss-fw ss-cmd"></span>
|
* [[Heavenly Inferno]]
*
* [[Mirror Mastery]]
*
* [[Counterpunch]]
*
* [[Political Puppets]]
*
* [[elves|Devour for Power]]
*
|-
| colspan="2" |
|-
![[Commander 2013|2013]] <span class="ss ss-common ss-fw ss-c13"></span>
|
* [[Evasive Maneuvers]]
*
* [[Eternal Bargain]]
*
* [[Mind Seize]]
*
* [[Power Hungry]]
*
* [[Nature of the Beast]]
*
|-
| colspan="2" |
|-
![[Commander 2014|2014]] <span class="ss ss-common ss-fw ss-c14"></span>
|
* [[Forged in Stone]]
*
* [[Peer Through Time]]
*
* [[Sworn to Darkness]]
*
* [[Built from Scratch]]
*
* [[Guided by Nature]]
*
|-
| colspan="2" |
|-
![[Commander 2015|2015]] <span class="ss ss-common ss-fw ss-c15"></span>
|
* [[Call the Spirits]]
*
* [[Seize Control]]
*
* [[Plunder the Graves]]
*
* [[Wade into Battle]]
*
* [[Swell the Host]]
*
|-
| colspan="2" |
|-
![[Commander 2016|2016]] <span class="ss ss-common ss-fw ss-c16"></span>
|
* [[Entropic Uprising]]
*
* [[Open Hostility]]
*
* [[Stalwart Unity]]
*
* [[Breed Lethality]]
*
* [[Invent Superiority]]
*
|-
| colspan="2" |
|-
![[Commander 2017|2017]] <span class="ss ss-common ss-fw ss-c17"></span>
|
* [[Draconic Domination]]
** [[Reptiles|,]] [[Dragon|Dragons]]
* [[Feline Ferocity]]
** [[Reptiles|,]] [[Cat|Cats]]
* [[Vampiric Bloodlust]]
** [[Reptiles|,]] [[Vampire|Vampires]]
* [[Arcane Wizardry]]
** [[Reptiles|,]] [[Wizard|Wizards]]
|-
| colspan="2" |
|-
![[Commander 2018|2018]] <span class="ss ss-common ss-fw ss-c18"></span>
|
* [[Exquisite Invention]]
*
* [[Nature's Vengeance]]
*
* [[Adaptive Enchantment]]
*
* [[Subjective Reality]]
*
|-
| colspan="2" |
|-
![[Commander 2019|2019]] <span class="ss ss-common ss-fw ss-c19"></span>
|
* [[Faceless Menace]]
** [[Reptiles|,]] [[Morph]]
* [[Mystic Intellect]]
** [[Reptiles|,]] [[Flashback]]
* [[Primal Genesis]]
** [[Reptiles|,]] [[Populate]]
* [[Merciless Rage]]
** [[Reptiles|,]] [[Madness]]
|}
|-
| colspan="2" |
|-
![[Reptiles|Additional products]]
|
* ''[[Commander Theme Decks]]'' <span class="ss ss-common ss-fw ss-td0"></span>
* ''[[Commander's Arsenal]]'' <span class="ss ss-common ss-fw ss-cm1"></span>
* ''[[Commander Anthology]]'' <span class="ss ss-common ss-fw ss-cma"></span>
* [[Reptiles|''Commander Anthology Volume II'']] <span class="ss ss-common ss-fw ss-cm2"></span>
|-
| colspan="2" |
|-
![[Reptiles|Concepts]]
|
* [[Commander (format)|The Format]]
* [[Commander (designation)|The Commander]]
* [[Command zone|Command Zone]]
* [[Color identity|Color Identity]]
|-
| colspan="2" |
|-
![[Reptiles|Related Formats]]
|
* [[1v1 Commander]]
* [[Brawl]]
* [[Duel Commander]]
* [[Highlander]]
* [[Pauper Commander]]
* [[Tiny Leaders]]‎
|-
| colspan="2" |
|-
![[Reptiles|Miscellaneous]]
|
* [[Commander Rules Committee]]
* [[Group Hug]]
* [[Pillowfort]]
* [[Voltron]]
|}
|}
{| class="wikitable"
|
{| class="wikitable mw-collapsible"
! colspan="2" |[[elves|Collapse]][[Reptiles|Collapse]]
* [[Template:Sets|v]]
* [[Template talk:Sets|t]]
* [[Reptiles|e]]
 
[[Reptiles|''Magic: The Gathering'']] [[Set|sets]]
|-
| colspan="2" |
|-
| colspan="2" |
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" |[[elves|Expand]][[Reptiles|Collapse]]
[[Reptiles|Classic border sets]]
|}
|-
| colspan="2" |
|-
| colspan="2" |
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" |[[elves|Expand]][[Reptiles|Collapse]]
[[Reptiles|Modern border sets]]
|}
|-
| colspan="2" |
|-
| colspan="2" |
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" |[[elves|Expand]][[Reptiles|Collapse]]
[[Reptiles|M15 border sets]]
|}
|-
| colspan="2" |
|-
| colspan="2" |
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" |[[elves|Expand]][[Reptiles|Collapse]]
[[Reptiles|Special sets]]
|}
|}
|}
[[Special:Categories|Categories]]:
 
* [[:Category:Commander sets|Commander sets]]
* [[:Category:Magic compilation sets|Magic compilation sets]]
 
* [[Reptiles|n]] [[Beast|beasts]] are being lured by regularly providing them with food.


== [[Muraganda|References]][edit | edit source] ==
===Visitors===
 
{{columns-list|colwidth=15em|
# [[Muraganda#cite%20ref-1|Jump up↑]] [[Doug Beyer]] (September 02, 2009). "The Planes of ''Planechase''". ''[[magicthegathering.com]]''. Wizards of the Coast.
*[[Ajani Goldmane]]
# [[Muraganda#cite%20ref-2|Jump up↑]] [[Mark Rosewater]] (September 10, 2017). "Did the plane of Muraganda "become" Ixalan?". ''Blogatog''. Tumblr.
*[[Aminatou]]<ref name="Magic 22"/> (non-canon)
# [[Muraganda#cite%20ref-3|Jump up↑]] [[Mark Rosewater]] (October 16, 2017). "Odds & Ends: ''Ixalan'', Part 2". ''[[magicthegathering.com]]''. Wizards of the Coast.
# [[Muraganda#cite%20ref-4|Jump up↑]] [[Doug Beyer]] (June 22, 2011). "Fifteen Commanders, Fifteen Tales". ''[[magicthegathering.com]]''. Wizards of the Coast.
 
{| class="wikitable"
|
{| class="wikitable mw-collapsible"
! colspan="2" |[[elves|Collapse]][[Muraganda|Collapse]]
* [[Template:Planes of the Multiverse|v]]
* [[Template talk:Planes of the Multiverse|t]]
* [[Muraganda|e]]
 
[[Plane|Planes]] of the [[Multiverse]]
|-
| colspan="2" |
|-
![[Magic Story]] [[Set]] Settings
|
* [[Dominaria (plane)|Dominaria]]
* [[Rabiah]]
* [[Ulgrotha]]
* [[Serra's Realm]]
* [[Phyrexia]]
* [[Rath]]
* [[Shandalar]]
* [[Mercadia]]
* [[New Phyrexia (plane)|Mirrodin]]
* [[Kamigawa]]
* [[Ravnica]]
* [[Lorwyn–Shadowmoor]]
* [[Alara]]
* [[Zendikar (plane)|Zendikar]]
* [[New Phyrexia (plane)|New Phyrexia]]
* [[Innistrad (plane)|Innistrad]]
* [[Fiora]]
* [[Theros (plane)|Theros]]
* [[Tarkir]]
* [[Regatha]]
* [[Vryn]]
* [[Kaladesh (plane)|Kaladesh]]
* [[Amonkhet (plane)|Amonkhet]]
* [[Ixalan (plane)|Ixalan]]
* [[Kylem]]
* [[Plane of Mountains and Seas]]
* [[Meditation Plane]]
* [[Eldraine]]
* [[Ikoria]]
|-
| colspan="2" |
|-
![[Muraganda|Featured in]] [[Planechase series|Planechase]]
|
* [[Arkhos]]
* [[Azgol]]
* [[Belenon]]
* [[Equilor]]
* [[Ergamon]]
* [[Fabacin]]
* [[Iquatana]]
* [[Ir]]
* [[Kaldheim]]
* [[Karsus]]
* [[Kephalai]]
* [[Kinshala]]
* [[Kolbahan]]
* [[Kyneth]]
* [[Luvion]]
* [[Moag]]
* [[Mongseng]]
* [[Muraganda]]
* [[Pyrulea]]
* [[Segovia]]
* [[Valla]]
* [[Wildfire]]
* [[Xerex]]
|-
| colspan="2" |
|-
![[Muraganda|Other Planes]]
|
* [[Alkabah]]
* [[Antausia]]
* [[Aranzhur]]
* [[Azoria]]
* [[Cabralin]]
* [[Cridhe]]
* [[Diraden]]
* [[Echoir]]
* [[Gargantikar]]
* [[Gastal]]
* [[Gobakhan]]
* [[Hell]]
** [[The Abyss]]
* [[Ilcae]]
* [[Metal Island]]
* [[Nether Void]]
* [[Seven planes of Parnash]]
* [[Skalla]]
* [[Tavelia]]
* [[Vatraquaz]]
|-
| colspan="2" |
|-
![[Muraganda|Related pages]]
|
* [[Blind Eternities]]
** [[Aether]]
** [[Planar void]]
* [[Shard of the Twelve Worlds]]
* [[Un-iverse]]
** [[Bablovia]]
* [[Rabiah Scale]]
|}
|}
[[Muraganda|nda]]. It has the ability to absorb the power of already dead creatures to advance its own form.
 
[[elves|Even if little is truly known of this bizzarre entity, every civilization of the plane is aware of its existence. It got its name from the fang druids, which calls it the Mimeoplasm, as it absorbs the traits of anything it engulfs. The Mimeoplasm is always followed in its roaming by the saurid warriors of the south, who believe it to be the key to a mysterious afterlife, and hope to see in it traces of their fallen loved ones. The elves of the tropics believe that the Mimeoplasm be part of nature's cycle, a way to channel death back into life; while the scarwitches hiss when it approaches, seeing it as the ultimate enemy of the world. Whether it's a natural process or a malevolent force, the Mimeoplasm never fails to command respect.]]
 
== [[elves|In-game references[edit | edit source]]] ==
 
* [[elves|The Mimeoplasm]]
 
== [[elves|References[edit | edit source]]] ==
 
# [[The Mimeoplasm#cite%20ref-1|Jump up↑]] [[Doug Beyer]] (June 22, 2011). "Fifteen Commanders, Fifteen Tales". ''[[magicthegathering.com]]''. Wizards of the Coast.
# [[The Mimeoplasm#cite%20ref-2|Jump up↑]] [[Gavin Verhey]] (May 24, 2012). "Mimeoplasm Commander". ''[[magicthegathering.com]]''. Wizards of the Coast.
 
[[Special:Categories|Categories]]:
 
* [[:Category:Muraganda|Muraganda]]
* [[:Category:Characters|Characters]]
* [[:Category:Oozes|Oozes]]
 
[[elves|ds in the deck are: The Mimeoplasm]]
 
== [[elves|References[edit | edit source]]] ==
 
# [[Devour for Power#cite%20ref-1|Jump up↑]] "[[Monty Ashley]]" (June 14, 2011). "Magic: The Gathering Commander Decklists". ''[[magicthegathering.com]]''. Wizards of the Coast.
 
{| class="wikitable"
|
{| class="wikitable mw-collapsible"
! colspan="2" |[[elves|Collapse]]
* [[Template:Commander|v]]
* [[elves|t]]
* [[elves|e]]
 
[[Commander (disambiguation)|Commander]]
|-
| colspan="2" |
|-
![[Commander series]]
|
{| class="wikitable"
![[Commander|Original]] <span class="ss ss-common ss-fw ss-cmd"></span>
|
* [[Heavenly Inferno]]
**
* [[Mirror Mastery]]
**
* [[Counterpunch]]
**
* [[Political Puppets]]
**
* [[elves|Devour for Power]]
**
|-
| colspan="2" |
|-
![[Commander 2013|2013]] <span class="ss ss-common ss-fw ss-c13"></span>
|
* [[Evasive Maneuvers]]
**
* [[Eternal Bargain]]
**
* [[Mind Seize]]
**
* [[Power Hungry]]
**
* [[Nature of the Beast]]  
**
|-
| colspan="2" |
|-
![[Commander 2014|2014]] <span class="ss ss-common ss-fw ss-c14"></span>
|
* [[Forged in Stone]]
**
* [[Peer Through Time]]
**
* [[Sworn to Darkness]]
**
* [[Built from Scratch]]
**
* [[Guided by Nature]]
**
|-
| colspan="2" |
|-
![[Commander 2015|2015]] <span class="ss ss-common ss-fw ss-c15"></span>
|
* [[Call the Spirits]]
**
* [[Seize Control]]
**
* [[Plunder the Graves]]
**
* [[Wade into Battle]]
**
* [[Swell the Host]]
**
|-
| colspan="2" |
|-
![[Commander 2016|2016]] <span class="ss ss-common ss-fw ss-c16"></span>
|
* [[Entropic Uprising]]
**
* [[Open Hostility]]
**
* [[Stalwart Unity]]
**
* [[Breed Lethality]]
**
* [[Invent Superiority]]
**
|-
| colspan="2" |
|-
![[Commander 2017|2017]] <span class="ss ss-common ss-fw ss-c17"></span>
|
* [[Draconic Domination]]
** [[elves|,]] [[Dragon|Dragons]]
* [[Feline Ferocity]]
** [[elves|,]] [[Cat|Cats]]
* [[Vampiric Bloodlust]]
** [[elves|,]] [[Vampire|Vampires]]
* [[Arcane Wizardry]]
** [[elves|,]] [[Wizard|Wizards]]
|-
| colspan="2" |
|-
![[Commander 2018|2018]] <span class="ss ss-common ss-fw ss-c18"></span>
|
* [[Exquisite Invention]]
**
* [[Nature's Vengeance]]
**
* [[Adaptive Enchantment]]
**
* [[Subjective Reality]]
**
|-
| colspan="2" |
|-
![[Commander 2019|2019]] <span class="ss ss-common ss-fw ss-c19"></span>
|
* [[Faceless Menace]]
** [[elves|,]] [[Morph]]
* [[Mystic Intellect]]
** [[elves|,]] [[Flashback]]
* [[Primal Genesis]]
** [[elves|,]] [[Populate]]
* [[Merciless Rage]]
** [[elves|,]] [[Madness]]
|}
|-
| colspan="2" |
|-
![[elves|Additional products]]
|
* ''[[Commander Theme Decks]]'' <span class="ss ss-common ss-fw ss-td0"></span>
* ''[[Commander's Arsenal]]'' <span class="ss ss-common ss-fw ss-cm1"></span>
* ''[[Commander Anthology]]'' <span class="ss ss-common ss-fw ss-cma"></span>
* ''[[Commander Anthology Volume II]]'' <span class="ss ss-common ss-fw ss-cm2"></span>
|-
| colspan="2" |
|-
![[elves|Concepts]]
|
* [[Commander (format)|The Format]]
* [[Commander (designation)|The Commander]]
* [[Command zone|Command Zone]]
* [[Color identity|Color Identity]]
|-
| colspan="2" |
|-
![[elves|Related Formats]]
|
* [[1v1 Commander]]
* [[Brawl]]
* [[Duel Commander]]
* [[Highlander]]
* [[Pauper Commander]]
* [[Tiny Leaders]]‎
|-
| colspan="2" |
|-
![[elves|Miscellaneous]]
|
* [[Commander Rules Committee]]
* [[Group Hug]]
* [[Pillowfort]]
* [[Voltron]]
|}
|}
[[Special:Categories|Category]]:
 
* [[:Category:Commander decks|Commander decks]]
 
[[elves|es]], [[merfolk]], [[human]]s and [[vampire]]s.<ref>{{DailyRef|feature/races-zendikar-2009-08-17|The Races of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref> It is also the home of the [[Kor]]<ref>{{DailyRef|savor-flavor/season-costumes-2009-10-27|The Season for Costumes|[[Doug Beyer]]|October 28, 2009}}</ref><ref>{{DailyRef|arcana/eldrazi-humans-and-kor-oh-my-2015-09-29|Eldrazi, Humans, and Kor, Oh My!|[[Michael Yichao]]|September 29, 2015}}</ref> (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are [[angel]]s, [[ogre]]s, [[minotaur]]s and [[giant]]s. A reptilian race of questionable sapience, known as the [[Surrakar]], dwelled exclusively on Zendikar but now seem to be extinct. Assorted wildlife, ranging from [[insect]]s to [[beast]]s also dwell on the plane, posing another threat for explorers not to be eaten or killed by. Some of them, like the [[Jellyfish|Gomazoa]] have adapted to the flying topography. These look just like the regular floating rocks.<ref>{{DailyRef|arcana/gomazoa-2009-10-01|Gomazoa|[[Magic Arcana]]|October 01, 2009}}</ref>
 
Prior to the imprisonment of the Eldrazi, there were various civilizations in all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, lending to several misconceptions about the latter.<ref>[[Plane Shift]] - Zendikar</ref>
 
==The Eldrazi==
Zendikar is also the prison of the [[Eldrazi]], an ancient and powerful race that devour planes and threatened the multiverse once in the past. They were sealed away by three ancient planeswalkers: [[Sorin Markov]], [[Ugin]], and [[Nahiri]]. The prisons of the Eldrazi weakened, and their minions broke free.<ref>{{DailyRef|worldwake-plane-revolt-2010-01-18|Worldwake: A Plane in Revolt|[[Doug Beyer]]|January 18, 2010}}</ref><ref>{{DailyRef|world-enraged-2009-12-21|A World Enraged|[[Wizards of the Coast]]|January, 2010}}</ref><ref>{{DailyRef|feature/lands-awaken-2009-12-21|The Lands Awaken|[[Wizards of the Coast]]|January, 2010}}</ref><ref>{{DailyRef|savor-flavor/look-awakening-world-2010-02-02|The Look of an Awakening World|[[Doug Beyer]]| February 03, 2010}}</ref> Sorin returned to the plane to seal them away once more, though his two comrades were nowhere to be found. [[Nissa Revane]], a native elven Planeswalker, assisted him, but her goals were to see the Eldrazi imprisoned elsewhere, away from Zendikar.<ref>{{DailyRef|zendikar-lethal-landscape-2009-09-06|Zendikar, the Lethal Landscape|[[Doug Beyer]]|September 07, 2009}}</ref>
 
==Meeting at the Eye of Ugin==
The meeting of Vol, Nalaar and Beleren in the [[Eye of Ugin]] chamber loosened the bonds that kept the Eldrazi in torpor, and they rose to feed on the life of Zendikar again.
 
==The Battle for Zendikar==
Thousands of years ago when the Eldrazi first had awoken, the destruction was vast; the natural world nearly perished. The power of the Eldrazi was unfathomable, and humanoids didn't so much as slow down their progress. It took the return of The Three to put the great Eldrazi to sleep again. Since then, the planet created the [[Roil]] to battle the drones and with the new awakening, some humanoids received a [[Level up|mana infusion]] that enabled them to fight back. Within two years of the release of the Eldrazi, [[Sea Gate]] on [[Tazeem]] and the entire continents of [[Sejiri]] and [[Bala Ged]] were overrun.<ref>{{DailyRef|uncharted-realms/limits-2015-07-15|Limits|[[Ari Levitch]]|July 15, 2015}}</ref><ref>{{DailyRef|checking-planeswalkers-2014-06-16|Checking in on the Planeswalkers|[[Doug Beyer]]|June 16, 2014}}</ref> However, the adventurers of Zendikar, even severely outgunned as they were, wouldn't fold to the Eldrazi abominations.<ref>{{DailyRef|savor-flavor/rising-occasion-2010-05-11|Rising to the Occasion|[[Doug Beyer]]|May 12, 2010}}</ref>
 
[[Gideon Jura]] took command, and started gathering [[allies]] to take the offensive.<ref>{{DailyRef|uncharted-realms/survivors-sky-rock-2015-09-09|The Survivors of Sky Rock|[[Kimberly J. Kreines]]|September 9, 2015}}</ref> Battle-hardened veterans and desperate new recruits flocked to his banner. The [[vampire]]s of [[Malakir]] joined in,<ref>{{DailyRef|uncharted-realms/memories-blood-2015-09-16|Memories of Blood|[[Ken Troop]]|September 16, 2015}}</ref> as well as the [[Roil]]-mages of [[Noyan Dar]].<ref>{{DailyRef|uncharted-realms/shaping-army-2015-10-21|Shaping an Army|[[Ken Troop]]|October 21, 2015}}</ref> [[Kiora]], a Planeswalker native to Zendikar, brought her own army of [[merfolk]] and colossal sea [[monsters]] to the fight. They began an attack on the Eldrazi-controlled Sea Gate, joined soon thereafter by [[Nissa]]. The Eldrazi were driven from the city, and Sea Gate's defensive ramparts were rebuilt and fortified. The soldiers of Zendikar celebrated a hard-won victory. Then, [[Jori En]] arrived with the news that [[Ulamog]] himself was approaching ....<ref>{{DailyRef|uncharted-realms/liberation-sea-gate-2015-10-28|The Liberation of Sea Gate|[[James Wyatt]]|October 28, 2015}}</ref>
 
The Planeswalkers enacted a bold new plan. While Gideon's troops and Kiora's forces held the city against this fresh assault, Nissa called on the [[elemental]] power of the earth to raise sunken hedrons from the ground and move them into a ring around the Eldrazi titan. Jace activated the hedrons' magic, and Ulamog was trapped! Then everything collapsed. [[Ob Nixilis]] appeared, having followed Nissa from [[Bala Ged]].<ref>{{DailyRef|uncharted-realms/hedron-alignment-2015-11-18|Hedron Alignment|[[Kimberly J. Kreines]]|November 18, 2015}}</ref> Gleaming with joy, he slaughtered the [[Kor]] guards and siphoned the power of the hedrons into himself, reigniting his [[spark]]. In one final act of vengeance against Zendikar, he destroyed the hedron network and awoke the slumbering Eldrazi titan [[Kozilek]].<ref>{{DailyRef|uncharted-realms/any-cost-2015-11-25|At Any Cost|[[Nik Davidson]]|November 25, 2015}}</ref>
 
==Oath of the Gatewatch==
In quick succession, the Planeswalkers dedicated to stopping the Eldrazi were either defeated or went missing. Beset by the distortions of Kozilek, general [[Tazri]] was saved by the protection of her halo. She regrouped with Noyan Dar, the vampire queen [[Drana]] and the Kor squad leader [[Munda]] and, inspired by the [[angel]] she had killed long ago, took command.<ref name="Born">{{DailyRef|ways-play/blight-we-were-born-2016-01-13|The Blight We Were Born For|[[Ken Troop]]|January 13, 2016}}</ref> Meanwhile, [[Chandra Nalaar]] showed up and freed her planeswalker friends. Their concerted attack managed to scare Ob Nixilis away from Zendikar.<ref>{{DailyRef|official-magic-fiction/flames-2016-01-20|Up in Flames|[[Doug Beyer]]|January 20, 2016}}</ref>
 
The four planeswalkers realized that they were helpless against large threats on their own, but that they could stand against just about any force in the [[Multiverse]] by working together. Thus they swore an oath to stand together and the [[Gatewatch]] was created.<ref>{{DailyRef|magic-story/oath-gatewatch-2016-02-03|Oath of the Gatewatch|[[James Wyatt]]|February 3, 2016}}</ref> Seeing that he could not keep his promise to [[Ugin]] to neither harm the Eldrazi nor allowing them to escape from Zendikar, Jace decided to slay the Titans with the Gatewatch's and Kiora's help. After consulting with Nissa, he described the [[leyline]] pattern to her that would bind Kozilek and Ulamog to Zendikar, drawing the bulk of the Titans into the plane so that their energy could be dispersed into Zendikar, killing them in the process. To attract them, the remaining forces of Zendikar's defenders would pose as a bait.<ref>{{DailyRef|official-magic-fiction/brink-extinction-2016-02-10|Brink of Extinction|[[Kelly Digges]]|February 10, 2016}}</ref>
 
While the plan worked at first, with Gideon keeping the Eldrazi swarms away from the army, Kiora clearing out any other swarms and Chandra supporting them, once the Eldrazi titans were anchored to Zendikar, their destructive essence threatened to assimilate Zendikar into themselves. Afraid, Kiora tried to persuade Nissa to release the Titans and allow them to flee, but Jace objected. Chandra offered to burn the Titans instead and after preventing Kiora from attacking Nissa, Jace agreed. The pyromancer then connected with the animist, allowing her to channel her pyromantic magic through Zendikar's Ley Lines directly into the titans. In one brilliant blaze of flame, Ulamog and Kozilek were incinerated and destroyed, leaving only ashes raining from Zendikar's sky.<ref>{{DailyRef|official-magic-fiction/Last-stand-2016-02-17|Zendikar's Last Stand|[[Doug Beyer]]|February 17, 2016}}</ref> The rebuilding of civilization was lead by General-Commander [[Tazri]].<ref>{{DailyRef|magic-story/zendikar-resurgent-2016-02-24|Zendikar Resurgent|[[Ari Levitch]], [[Doug Beyer]], [[Kelly Digges]] and [[Kimberly J. Kreines]]|February 24, 2016}}</ref>
 
== Planeswalker visitors ==
*[[Chandra Nalaar]]
*[[Chandra Nalaar]]
*[[Garruk Wildspeaker]]
*[[Garruk Wildspeaker]]
*[[Gideon Jura]]
*[[Gideon Jura]]
*[[Isona Maive]]<ref name="Magic 22"/> (non-canon)
*[[Jace Beleren]]
*[[Jace Beleren]]
*[[Kiora]]
*[[Kasmina]]<ref name="Easter">{{TwitterRef|JeremyWilsonArt|1646890191745941504|author=Jeremy Wilson|title=Easter Eggs|date=April 14, 2023}}</ref>
*[[Nahiri]]
*[[Kaya Cassir]]<ref name="Brief">{{TwitterRef|ArtistEliMinaya|1643686516336599043|author=Eli Minaya|title=The brief provided a list of places, all very different from one another|date=April 5, 2023}}</ref>
*[[Liliana Vess]]<ref name="Magic 22">[[Jed MacKay]] (2023). ''[[Magic (BOOM! comic)|Magic]]''. Iss 22. Boom!</ref> (non-canon)
*[[Nicol Bolas]]
*[[Nicol Bolas]]
*[[Nissa Revane]]
*[[Niko Aris]]<ref name="Magic 22"/> (non-canon)
*[[Ob Nixilis]]
*[[Ob Nixilis]]
*[[Sarkhan Vol]]
*[[Sarkhan Vol]]
*[[Sorin Markov]]
*[[Sorin Markov]]
*[[Tezzeret]]<ref name="Magic 2">[[Jed MacKay]] (2021). ''[[Magic (BOOM! comic)|Magic]]''. Iss 2. Boom!</ref> (non-canon)
*[[Tyvar Kell]]<ref>{{DailyRef|feature/episode-2-awaken-the-trolls-2021-01-13|Episode 2: Awaken the Trolls|[[Roy Graham]]|January 13, 2021}}</ref>
*[[Ugin]]
*[[Ugin]]
*[[Urza]]<ref name="Hedron">{{TwitterRef|LoreleyWrites|1587116866203426816}}</ref>
}}
==Gallery==
<gallery>
File:ZendikarConcept7.jpg|Zendikar "mind map" by [[Aleksi Briclot]], featuring the plane's original name: Endrakar.
File:ZendikarConcept.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept2.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept3.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept4.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept5.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept6.jpg|Zendikar concept by [[Aleksi Briclot]].
File:ZendikarConcept8.jpg|Lavafield concept for the ''[[Zendikar Rising]]'' trailer.
</gallery>


==In-game references==
==In-game references==
{{In-game
{{In-game
|cards=
|cards=
* <c>Akoum</c>
*<c>Akoum</c>
* <c>Hedron Fields of Agadeem</c>
*<c>Hedron Fields of Agadeem</c>
* <c>Murasa</c>
*<c>Murasa</c>
* <c>Tazeem</c>
*<c>Tazeem</c>
|associated=
|associated=
* <c>Avenger of Zendikar</c>
*<c>Avenger of Zendikar</c>
* <c>Gideon, Ally of Zendikar</c>
*<c>Gideon, Ally of Zendikar</c>
* <c>Nissa, Voice of Zendikar</c>
*<c>Invasion of Zendikar</c>
* <c>Soul of Zendikar</c>
*<c>Nissa, Voice of Zendikar</c>
* <c>Zendikar Farguide</c>
*<c>Soul of Zendikar</c>
* <c>Zendikar Incarnate</c>
*<c>Zendikar Farguide</c>
* <c>Zendikar Resurgent</c>
*<c>Zendikar Incarnate</c>
* <c>Zendikar's Roil</c>
*<c>Zendikar Resurgent</c>
|flavor=
*<c>Zendikar's Roil</c>
* {{card|Altar's Reap|Battle for Zendikar}}
|referred=
* <c>Amateur Auteur</c>
*{{card|Altar's Reap|Battle for Zendikar}}
* <c>Angelic Gift</c>
*<c>Amateur Auteur</c>
* <c>Blighted Fen</c>
*<c>Angelic Gift</c>
* <c>Blinding Drone</c>
*<c>Awakened Skyclave</c>
* {{card|Bone Saw|Oath of the Gatewatch}}
*<c>Blighted Fen</c>
* {{card|Bone Splinters|Battle for Zendikar}}
*<c>Blinding Drone</c>
* <c>Brilliant Spectrum</c>
*{{card|Bone Saw|Oath of the Gatewatch}}
* <c>Broodhunter Wurm</c>
*{{card|Bone Splinters|Battle for Zendikar}}
* <c>Call the Scions</c>
*<c>Brilliant Spectrum</c>
* {{card|Cancel|Zendikar}}
*<c>Broodhunter Wurm</c>
* {{card|Crop Rotation|Duel Decks: Nissa vs. Ob Nixilis}}
*<c>Calamity of the Titans</c>
*<c>Call the Scions</c>
*{{card|Cancel|Zendikar}}
*<c>Charix, the Raging Isle</c>
*<c>Crawling Barrens</c>
*{{card|Crop Rotation|Duel Decks: Nissa vs. Ob Nixilis}}
*<c>Defiant Bloodlord</c>
*<c>Defiant Bloodlord</c>
* <c>Demon's Grasp</c>
*<c>Demon's Disciple</c>
* {{card|Doom Blade|Duel Decks: Nissa vs. Ob Nixilis}}
*<c>Demon's Grasp</c>
* <c>Elemental Bond</c>
*{{card|Doom Blade|Duel Decks: Nissa vs. Ob Nixilis}}
* <c>Elemental Uprising</c>
*<c>Elemental Bond</c>
* {{card|Evolving Wild|Battle for Zendikar}}
*<c>Elemental Uprising</c>
* <c>Flame Slash</c>
*{{card|Evolving Wilds|Battle for Zendikar}}
* <c>Frontier Guide</c>
*<c>Expedition Lookout</c>
* <c>Frostwind Invoker</c>
*<c>Flame Slash</c>
* <c>Gravitational Shift</c>
*<c>Frontier Guide</c>
* <c>Hagra Crocodile</c>
*<c>Frostwind Invoker</c>
* <c>Eldrazi Immobilizer</c>
*<c>Gravitational Shift</c>
* <c>Infernal Reckoning</c>
*<c>Hagra Crocodile</c>
* <c>Infuse with the Elements</c>
*<c>Immobilizer Eldrazi</c>
* <c>Kor Scythemaster</c>
*<c>Infernal Reckoning</c>
* <c>Lagac Lizard</c>
*<c>Infuse with the Elements</c>
* <c>Lead by Example</c>
*<c>Kor Scythemaster</c>
* <c>Loam Lion</c>
*<c>Lagac Lizard</c>
* <c>Lone Missionary</c>
*<c>Lead by Example</c>
* <c>March from the Tomb</c>
*<c>Loam Lion</c>
* <c>Mold Shambler</c>
*<c>Lone Missionary</c>
* <c>Munda's Vanguard</c>
*<c>March from the Tomb</c>
* <c>Mysteries of the Deep</c>
*<c>Mold Shambler</c>
* <c>Natural Connection</c>
*<c>Munda's Vanguard</c>
* {{card|Nature's Claim|Worldwake}}
*<c>Mysteries of the Deep</c>
* {{card|Nissa's Chosen|Zendikar}}
*<c>Nahiri's Lithoforming</c>
* <c>Nissa's Renewal</c>
*<c>Nahiri's Resolve</c>
* <c>Noyan Dar, Roil Shaper</c>
*<c>Nahiri's Warcrafting</c>
* <c>Null Caller</c>
*<c>Natural Connection</c>
* <c>Painful Truths</c>
*{{card|Nature's Claim|Worldwake}}
* <c>Pennon Blade</c>
*{{card|Nissa's Chosen|Duel Decks: Nissa vs. Ob Nixilis}}
* <c>Perilous Vault</c>
*<c>Nissa's Renewal</c>
* <c>Radiant Flames</c>
*<c>Noyan Dar, Roil Shaper</c>
* <c>Reality Spasm</c>
*<c>Null Caller</c>
* <c>Rest for the Weary</c>
*<c>Painful Truths</c>
* <c>Roilmage's Trick</c>
*<c>Pennon Blade</c>
* {{card|Rolling Thunder|Battle for Zendikar}}
*<c>Perilous Vault</c>
* <c>Scion of Ugin</c>
*<c>Radiant Flames</c>
* <c>Shadow Glider</c>
*<c>Reality Spasm</c>
* <c>Sire of Stagnation</c>
*<c>Rest for the Weary</c>
* <c>Snapping Gnarlid</c>
*<c>Roilmage's Trick</c>
* <c>Spreading Seas</c>
*{{card|Rolling Thunder|Battle for Zendikar}}
* <c>Stalking Drone</c>
*{{card|Rugged Highlands|March of the Machine|MOM}}
* <c>Structural Distortion</c>
*<c>Sea Gate Banneret</c>
* <c>Swarm Surge</c>
*<c>Scion of Ugin</c>
* <c>Swell of Growth</c>
*<c>Shadow Glider</c>
* <c>Sword of the Animist</c>
*<c>Sire of Stagnation</c>
* <c>Tajuru Stalwart</c>
*<c>Skyclave Aerialist</c>
* <c>Tandem Tactics</c>
*<c>Snapping Gnarlid</c>
* {{card|Tranquil Expanse|Oath of the Gatewatch}}
*<c>Spreading Seas</c>
* <c>Turntimber Sower</c>
*<c>Stalking Drone</c>
* <c>Ugin's Construct</c>
*<c>Structural Distortion</c>
* <c>Unified Front</c>
*<c>Swarm Surge</c>
* <c>Vampire Envoy</c>
*<c>Swell of Growth</c>
* <c>Vent Sentinel</c>
*<c>Sword of the Animist</c>
* <c>Volcanic Upheavel</c>
*<c>Tajuru Stalwart</c>
* <c>Wall of Omens</c>
*<c>Tandem Tactics</c>
* {{card|Woodborn Behemoth|Duel Decks: Nissa vs. Ob Nixilis}}
*{{card|Tranquil Expanse|Oath of the Gatewatch}}
*<c>Turntimber Sower</c>
*<c>Ugin's Construct</c>
*<c>Unified Front</c>
*<c>Vampire Envoy</c>
*<c>Vengeant Earth</c>
*<c>Vent Sentinel</c>
*<c>Volcanic Upheavel</c>
*<c>Wall of Omens</c>
*{{card|Woodborn Behemoth|Duel Decks: Nissa vs. Ob Nixilis}}
}}
}}


Line 983: Line 516:
*''[[A Planeswalker's Guide to Zendikar]]''
*''[[A Planeswalker's Guide to Zendikar]]''
*''[[The Art of Magic: The Gathering - Zendikar]]''
*''[[The Art of Magic: The Gathering - Zendikar]]''
==External links==
*{{YouTubeRef|uU8Kqe-RoVE|Zendikar Rising Teaser|channel=Magic: The Gathering|date=August 24, 2020}}
*{{YouTubeRef|4RtsXnvVIk8|Zendikar Rising Official Trailer|channel=Magic: The Gathering|date=September 1, 2020}}
*{{DailyRef|feature/zendikar-things-have-changed-2020-09-01|Zendikar: Things Have Changed|[[Ari Zirulnik]] and [[James Wyatt]]|September 1, 2020}}


{{Zendikar|{{!}} |state=collapsed}}
{{Zendikar|{{!}} |state=collapsed}}
{{Planes of the Multiverse}}
{{Planes of the Multiverse}}
{{DISPLAYTITLE:Zendikar}}
[[Category:Planar types]]

Latest revision as of 02:17, 5 June 2024

For other uses, see Zendikar (disambiguation).
Zendikar
[[File:{{#setmainimage:Zendikar art.jpg}}|250px]]
Information
First seen Zendikar
Last seen March of the Machine
Planeswalkers Kiora, Nahiri, Nissa Revane
Rabiah Scale 2[1]
Status Recovering from Eldrazi attacks and New Phyrexia's invasion
Demonym Zendikari
Tazeem

Zendikar, the setting for the original Zendikar block and both its sequels,[2] is an "adventure-world"[3] plane with powerful sources of mana, which flows differently there. Its riches in mana and other wealth have made it a destination for Planeswalkers to explore and exploit. This promise is also enough to lure in various local explorers and adventurers.[4]

Geography

Zendikar's landscape is constantly shifting and changing.[5] This process is called The Roil.[6] It makes settlements very scarce and only a few outposts of civilization are present.

The plane consists of seven continents: Akoum, Bala Ged, Guul Draz, Murasa, Ondu, Sejiri, and Tazeem.[7] Bala Ged, Sejiri, and Tazeem were devastated by the Eldrazi, but are now recovering thanks to Nissa Revane's use of the Lithoform Core.

Another geographical feature to be noted is the large, floating polyhedron-shaped stones called hedrons that litter the landscape. For a long while, nobody was sure what they were but their gravity-defying existence hinted at the strange properties of gravity[8] and mana on the plane. These ancient, rune-carved monoliths are strewn across Zendikar. Up to ten miles long, some of these stones drift in the sky; others are buried in the ground, some whole, some broken.

Trap-riddled ruins can be found on every continent.[9] Mysterious glyphs hint at truths long forgotten. Unspeakable monsters lurk in the quiet of these hidden monuments of a forgotten past. The ruins still emanate power, and both planeswalkers and local explorers will undergo great peril to reap their rewards.[10]

Locations

Known locations across the seven continents include:

Akoum

Bala Ged

  • Guum Wilds
    • Riverroot
    • The Surrakar Caves
    • Bojuka Bay
    • The Bordermire
    • The Umung River
      • Umungshore
  • The Tangled Vale
  • The Bala Ged Skyclave

Guul Draz

  • Malakir
    • Nirkana District[19]
    • Kalastria District[19]
    • Emevera District[19]
    • Urnaav District[19]
    • Ghet District[19]
  • The Hagra Cistern[20]
  • The Hanging Swamp
  • The Free City of Nimana[21][19]
  • The Guul Draz Skyclave[18]

Murasa

Ondu

Sejiri

  • Midnight Pass[30]
  • Ikiral[30]
  • Benthidrix[30]
  • Chill Depths
  • The Sejiri Skyclave[18]

Tazeem

  • Emeria[31] or Em's Realm[32]
  • Halimar[32]
    • The Halimar Sea Caves
    • Sea Gate[32]
    • The Lighthouse[32]
  • Sky Rock[33][34]
  • Oran-Rief Forest[32]
  • The Umara River
    • The Umara River Gorge
    • The Magosi Waterfall[32]
    • The Magosi Portage[32]
    • The Merfolk Enclave
  • Coralhelm
  • The Lun Bulwark[16]
  • Jade Room[35]
  • Hadatown[16]
  • North Hada
  • Ruins of Ysterid[32]
  • Wren Grotto[32]

Unknown Continent

  • Cliffhaven, possibly in Ondu.
  • Hedron Field, a non-canon location.[36] Its name refers to the similarity between the shapes of hedrons and baseball diamonds. Goblins, elves, kor, and vampires make up the audience in its stands.

Inhabitants

The plane is inhabited among others by goblins, elves, merfolk, humans and vampires.[37] It is also the home of the Kor[38][39] (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are angels, ogres, minotaurs, and giants. A reptilian race of questionable sapience, known as the Surrakar, dwelled exclusively on Zendikar but now seems to be extinct. Assorted wildlife, ranging from insects to beasts also dwell on the plane, posing another threat for explorers not to be eaten or killed. Some of them, like the Gomazoa, have adapted to the flying topography. These look just like regular floating rocks.[40]

Sapient races

Artificial

Other

Non-Native

Culture

A popular game among adventuring parties and expeditionary houses is the game Conquest. Played with a fifteen-card deck, including Cunning, Foe, Victory, and Power, each card is revealed individually and adventurers take turns sharing true stories related to the shown card. The player with the most impressive story takes the card, and the player with the most cards after the game is the winner.[41]

History

Murasa.

Ancient civilizations

Before the imprisonment of the Eldrazi, there were various civilizations on all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, leading to several misconceptions about the latter.[42]

Centuries before the arrival of the Eldrazi, the kor built an empire.[18] Driven originally by a desire to see the world united in peace and harmony, this empire quickly grew into an authoritarian state where the Kor imposed their ideals, laws, and structure upon the unwilling peoples of other continents. This imposition bred resistance among their subjects, and as they met with increasing resistance to their rule, they became more and more oppressive and tyrannical.

The great capital city of Makindi, which gave its name to this kor empire, was in Ondu. To maintain the empire's hold over the world, kor stoneforgers built seven Skyclaves — military bases, government headquarters, and small cities that floated in the sky above each continent. Each Skyclave was built around a central power source like a miniature sun, designed as dozens of floating platforms that could close tightly into a sealed, hollow sphere for defense. As the world endured centuries under the Kor's oppressive rule, the empire's iron grip began to weaken. Over a century, the Skyclaves began to fall until only Emeria, the Sky Ruin remained in the air.

The Eldrazi

Over six thousand years before the Battle for Zendikar, The Three decided to force the Eldrazi into physical form and trap them on a plane, sacrificing that plane for the well-being of the Multiverse. They searched for a plane with lush ecosystems and uniquely dynamic mana — a powerful lure for the Eldrazi's insatiable hunger. They decided on Nahiri's own Zendikar. Sorin Markov lured the Eldrazi to the plane, directing their hunger to that unique mana, Ugin used his invisible breath to combat the Eldrazi and his colorless magic to bind them to the plane, and Nahiri had constructed a massive network of stone hedrons, whose power would form the bars of a planewide prison, forever preventing the Eldrazi from leaving.[43] Ugin arranged the hedrons to direct leylines of energy, which were not to be disrupted.

The planeswalkers concentrated the power of their imprisonment spell in a secret location deep inside Zendikar's mountains of Akoum: a subterranean chamber called the Eye of Ugin. To make sure that the imprisonment would not be broken, the three planeswalkers sealed the chamber with a mystical lock: the Eye of Ugin could only be reactivated by the presence of three planeswalker sparks—and the colorless, invisible breath of Ugin, the spirit dragon himself. The planeswalkers' trap worked. Emrakul, Ulamog, and Kozilek manifested in physical form on Zendikar, became confined by the magic of the network of hedrons, and thanks to the magic of the imprisonment spell, sank into harmless dormancy. Their mission was complete, and the planeswalkers disbanded. Sorin and Ugin left the plane, while Nahiri remained to watch over Zendikar and protect the Eldrazi's prison.[43]

The first awakening

A few thousand years after the imprisonment of the Eldrazi by The Three, the noxious creative force of Ulamog became an infection that took hold of the people who dared to live in Akoum's mountains despite the tectonic instability of the region.[44] They became a sort of cult devoted to an imagined deity of the mountains, established a temple near the site of the prison, and began performing rituals inspired by their growing madness. The cultists avoided the notice of the increasingly reclusive Nahiri and over time and multiple generations, their rituals proved effective in loosening the bonds of the Eldrazi prison.

When the hedron network was disturbed, their prison proved tenuous, and they came close to breaking free. A small fraction of their power was able to emerge which let loose legions of Eldrazi drones.[45] Zhulodok was among the first wave to awaken and its name was whispered first into the minds of desperate cultists and later screamed from the mouths of panicked victims.[46]

Zhulodok razed the land and siphoned mana to fuel the eventual return of the three Titans.[46] It marched across the land seeking anything to satiate its hunger. Mountains were crushed in its wake, splintered and carved out by Zhulodok and the monstrous forces at its back. It is said that a single night of feeding carved out the shape of the Windblast Gorge, once a towering range of mountains. Zhulodok's presence was said to inspire hunger and a thirst that could never be quenched, driving its enemies to consume each other ahead of the advance. This caused a famine so powerful that it even affected Ulamog's followers, though they understood this hunger as his gift, and followed it willingly. By following the path of carnage, the cultists who helped free the Eldrazi saw firsthand the power of consumption, and how to turn flesh and blood into power. Only twelve of them survived the initial wave of spawn emerging from the prison, but those twelve became the first vampire bloodchiefs, the progenitors of the vampire race.[44] Nahiri, who had remained on Zendikar to keep watch, called for aid from Sorin and Ugin. When her beacon went unanswered, alone she identified the disturbance in the hedron network and repaired it, returning the Eldrazi to their slumber.[45] Even after Nahiri slew Zhulodok and sealed the Eldrazi in their hedronic prison again, the vampires would whisper the name of Ulamog's prophet for millennia to come as a curse against Zendikar itself.[46]

Urza's visit

At some point, Urza visited Zendikar, hoping that the hedrons' magic could stop Phyrexia. He deemed the matrix's power insufficient and so, he abandoned this idea.[47]

Meeting at the Eye of Ugin

Hedrons.

The meeting of Vol, Nalaar, and Beleren in the Eye of Ugin chamber loosened the bonds that kept the Eldrazi in torpor, and they rose to feed on the life of Zendikar again.

The Battle for Zendikar

Thousands of years ago when the Eldrazi first had awoken, the destruction was vast; the natural world nearly perished. The power of the Eldrazi was unfathomable, and humanoids didn't so much as slow down their progress. It took the return of The Three to put the great Eldrazi to sleep again. Since then, the planet created the Roil to battle the drones and with the new awakening, some humanoids received a mana infusion that enabled them to fight back. Within two years of the release of the Eldrazi, Sea Gate on Tazeem and the entire continents of Sejiri and Bala Ged were overrun.[48][49] However, the adventurers of Zendikar, even severely outgunned as they were, wouldn't fold to the Eldrazi abominations.[50]

Gideon Jura took command, and started gathering allies to take the offensive.[51] Battle-hardened veterans and desperate recruits flocked to his banner. The vampires of Malakir joined in,[52] as well as the Roil-mages of Noyan Dar.[53] Kiora, a Planeswalker native to Zendikar, brought her army of merfolk and colossal sea monsters to the fight. They began an attack on the Eldrazi-controlled Sea Gate, joined soon thereafter by Nissa. The Eldrazi were driven from the city, and Sea Gate's defensive ramparts were rebuilt and fortified. The soldiers of Zendikar celebrated a hard-won victory. Then, Jori En arrived with the news that Ulamog himself was approaching ....[54]

The Planeswalkers enacted a bold new plan. While Gideon's troops and Kiora's forces held the city against this fresh assault, Nissa called on the elemental power of the earth to raise sunken hedrons from the ground and move them into a ring around the Eldrazi titan. Jace activated the hedrons' magic, and Ulamog was trapped! Then everything collapsed. Ob Nixilis appeared, having followed Nissa from Bala Ged.[55] Gleaming with joy, he slaughtered the Kor guards and siphoned the power of the hedrons into himself, reigniting his spark. In one final act of vengeance against Zendikar, he destroyed the hedron network and awoke the slumbering Eldrazi titan Kozilek.[56]

Oath of the Gatewatch

In quick succession, the Planeswalkers dedicated to stopping the Eldrazi were either defeated or went missing. Beset by the distortions of Kozilek, general Tazri was saved by the protection of her halo. She regrouped with Noyan Dar, the vampire queen Drana and the Kor squad leader Munda, and, inspired by the angel she had killed long ago, took command.[57] Meanwhile, Chandra Nalaar showed up and freed her planeswalker friends. Their concerted attack managed to scare Ob Nixilis away from Zendikar.[58]

The four planeswalkers realized that they were helpless against large threats on their own, but that they could stand against just about any force in the Multiverse by working together. Thus they swore an oath to stand together and the Gatewatch was created.[59] Seeing that he could not keep his promise to Ugin to neither harm the Eldrazi nor allowing them to escape from Zendikar, Jace decided to slay the Titans with the Gatewatch's and Kiora's help. After consulting with Nissa, he described the leyline pattern to her that would bind Kozilek and Ulamog to Zendikar, drawing the bulk of the Titans into the plane so that their energy could be dispersed into Zendikar, killing them in the process. To attract them, the remaining forces of Zendikar's defenders would pose as bait.[60]

While the plan worked at first, with Gideon keeping the Eldrazi swarms away from the army, Kiora clearing out any other swarms, and Chandra supporting them, once the Eldrazi titans were anchored to Zendikar, their destructive essence threatened to assimilate Zendikar into themselves. Afraid, Kiora tried to persuade Nissa to release the Titans and allow them to flee, but Jace objected. Chandra offered to burn the Titans instead and after preventing Kiora from attacking Nissa, Jace agreed. The pyromancer then connected with the animist, allowing her to channel her pyromantic magic through Zendikar's Ley Lines directly into the Titans. In one brilliant blaze of flame, Ulamog and Kozilek were incinerated and destroyed, leaving only ashes raining from Zendikar's sky.[61] The rebuilding of civilization was lead by General-Commander Tazri.[62]

Zendikar Rising

Like an inflammation that persists after the infection is gone, the Roil remains active even after the destruction of the Eldrazi, and it remains one of the greatest hazards to adventurers who brave the wilds of Zendikar.[18]

In the wake of the Eldrazi's fall, a plan was needed to rebuild Sea Gate. Unfortunately, the Sea Gate Reconstruction Project found itself with a plan too many. Each of the five expeditionary houses presented its vision for a wonderful new city. Fed up with the houses' infighting, Commander Tazri drafted a plan of her own. The angel Linvala immediately stood behind Tazri's proposal, and the word of an angel swayed even the stingiest expeditionary house. Within a year, the city was restored.

Around the same time, an expedition of adventurers ascended through the ruins of Emeria and discovered the remnants of the Skyclave, which the merfolk had once claimed was the castle of their goddess.[18] In the course of their exploration, they triggered the magical defenses of the ancient Skyclave — and awakened the other six. Whatever their ruin and disrepair, all seven Skyclaves rose back into the air and opened. Above every continent, people looked to the sky and saw shattered fragments of cyclopean ruins drifting slowly among the clouds. While the entirety of the ruins took to the skies, broken-off chunks did not necessarily reattach. This resulted in free-floating structures, out of reach of the average adventurer. While Zendikar is rife with talented line-slingers, few were interested in risking their lives to access these obscure ruins—not when the "accessible" Skyclaves were filled with treasures of their own.

Two guardians returned to Zendikar, but they were at odds on how to restore Zendikar to its former glory. Guilt-ridden Nahiri vowed to negate the Roil, by using ancient kor technology. She didn't care if this would be accomplished at a massive cost of lives.[63] Nissa Revane opposed her. In the end, Nissa Revane prevailed, and restored the soil and wild nature of Zendikar by use of the Lithoform Core.[64]

Phyrexian invasion

Zendikar was a target in New Phyrexia's Invasion of the Multiverse.[65] The now-compleated planeswalker Nahiri arrived at the Emeria Skyclave and began realigning the plane's hedrons to facilitate Realmbreaker's incursion into the plane.[31] As she worked to transform the Skyclave once more into a weapon of war, the Roil rose to meet her and was defeated until the landscape below shifted to the gray uniformity of bed-rock for miles. Once complete, the Skyclave began its work as a Phyrexian engine, merging stone with metal, latticed flesh across the surface, and pouring rivers of oil into Zendikar's waterways. As Phyrexians scurried into Zendikar, Sea Gate was defeated once more.

A party under the command of Tazri attacked Nahiri in the heart of the transformed Skyclave.[31] Though Nahiri at first gained the upper hand with ease, the fight turned as the angels of New Capenna entered the Multiverse and gave angels everywhere access to Halo. With Linvala's newfound strength and Tazri's halo, the party managed to break Nahiri loose from the reformed Hedron network and knock her from her feet. As they escaped, they witnessed the Skyclave breaking and crashing to the ground with Nahiri still inside.[31]

The Aftermath

While the invaders were halted by Norn's demise, the terraforming remained, and Zendikar's leylines were badly damaged.[66] Nahiri, now uncompleated and desparked, worked to remove the metal from the Skyclave, wishing to use it to restore the lands, but the loss of her spark meant the scope of her mission was far greater than could be accomplished.[67]

Languages

  • Ancient Kor, spoken by Nahiri
    • It has its runic writing system[63]
  • The Graypelt tongue
  • The merfolk language, a highly-developed pictographic written language.[71]
  • Uksil, the druidic term for the language of the trees of Turntimber. It is believed that the creaking of the corkscrew-like trees is a secret language, and many have unsuccessfully attempted to understand it.[27]
  • The Faduun of Jwar Isle speak a language unknown to modern scholars.

Planeswalkers

Native

Visitors

Gallery

In-game references

Represented in:
Associated cards:
Referred to:

References

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Sources

External links