Tangle
Tangle | |
---|---|
Information | |
Plane | New Phyrexia |
Colors |
|
Type | Forest |
Status | Transformed into the Hunter Maze |
Later part of | Hunter Maze |
Scryfall Statistics | |
The Tangle, a huge expanse of copper structures rising out of the metal ground, encased in green verdigris and mold, with wires and metal extensions serving as leaves and vines, used to be the closest thing to a forest on Mirrodin.[1] After Lyese appeared, it shone above this region.
Description
The Tangle was bordered by the Glimmervoid and the Quicksilver Sea.
An abundance of diverse, mutated organisms lived in the Tangle, such as the vorrac [2], the fangren or the slagwurms. The elves made their dwellings in the tree-like metal spires here, under the guidance of the trolls, the keepers of Tel-Jilad. Sylvok druids also inhabited the Tangle.
In the heart of the Tangle, a circle of burnished copper one hundred feet across formed a clearing in the forest.[3] This was the Radix, the green lacuna, a location sacred to the elves and Sylvok druids of the Tangle. No mold accumulated here, and the Radix was warm to the touch even at the black sun’s noon. The most remarkable thing about the Radix, however, was that anything left on its surface slowly vanished in a matter of days. This was the place where the Viridian elves send their honored dead to the afterlife, and also where they banish the devices and machines they deem unnatural.
With the advance of Phyrexia, the Tangle was infected by the growth of lamina, a species of dark green, fleshy fungus. The floor becamee spongy and mossy as the lamina contaminated the metal ground and inched up the trees. The ground seeped a substance like yellowish pus, which emitted a rotting stench like overripe fruit. Only the largest beasts could navigate the rotting floor of the Tangle.[4]
After the Phyrexians built nine layers on Mirrodin and wasted its former surface (now a barren wasteland called Mirrex), the Tangle was transplanted to the fourth layer, becoming the Hunter's Maze.[5][6]
Known locations
Before the Phyrexians' conquest, the Tangle was the center of the Sylvok and Viridian elf cultures.
- The Edges of Forgetting, which erased the elves' far-reaching memories.
- The Radix, location of the green Lacuna.[7][8]
- The Araneas Altar, a shrine built around the Radix. An eight-sided spider-like construct built by the Sylvok to honor Lord Araneas.
- Tel-Jilad, the Tree of Tales. The largest of the trees, and the central home of the elves and trolls.
- Temple Might, where the head druid of the Sylvok lived.[9]
In-game references
- Represented in:
- Associated cards:
- Depicted in:
- Forest (Mirrodin, #303)
- Forest (Mirrodin, #304)
- Forest (Mirrodin, #305)
- Forest (Mirrodin, #306)
- Forest (Scars of Mirrodin, #246)
- Forest (Scars of Mirrodin, #247)
- Forest (Scars of Mirrodin, #248)
- Forest (Scars of Mirrodin, #249)
- Forest (New Phyrexia, #174)
- Referred to:
- Ageless Entity
- Bladed Sentinel
- Bleak Coven Vampires
- Bloodscent
- Fangren Firstborn
- Fume Spitter
- Gyox, Brutal Carnivora†
- Koth's Courier
- Malachite Golem
- Mephidross Slime†
- Molder Beast
- Needlebug
- Nourish
- Plated Slagwurm
- Rebuking Ceremony
- Tel-Jilad Archers
- Tel-Jilad Lifebreather
- Unnatural Predation
- Viridian Joiner
- ^† Scryfall does not record flavor text for digital cards. See Alchemy: Phyrexia/Flavor text
References
- ↑ Rei Nakazawa (September 09, 2003). "Mirrodin Image". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-29.
- ↑ Magic Arcana (May 14, 2007). "The Ferocious Vorrac". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-29.
- ↑ Mirrodin Player's Guide (2003). Wizards of the Coast.
- ↑ Magic Creative Team (April 27, 2011). "A Planeswalker's Guide to New Phyrexia: The Vicious Swarm". magicthegathering.com. Wizards of the Coast. Archived from the original on 2018-02-15.
- ↑ Jay Annelli. (2022.) Magic: The Gathering - The Visual Guide, KB
- ↑ Seanan McGuire (January 14, 2023). "Assault on New Phyrexia - Episode 3: Inconceivable Losses". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (September 1, 2010). "Moreover: Doing Sequels Right". magicthegathering.com. Wizards of the Coast. Archived from the original on April 29, 2021.
- ↑ Magic Arcana (June 10, 2004). "Lacunae and the Beacons". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-04-29.
- ↑ Doug Beyer (November 17, 2010). "The Human Cultures of Mirrodin". magicthegathering.com. Wizards of the Coast. Archived from the original on May 1, 2021.