Magecraft

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Magecraft
Ability Word
Introduced Strixhaven: School of Mages
Last used Strixhaven: School of Mages
Typical Text Magecraft — Whenever you cast or copy an instant or sorcery spell, ...
Statistics
25 cards
{W} 12% {U} 16% {B} 8% {R} 4% {G} 8% {W/B} 12% {U/R} 20% {R/W} 8% {G/U} 8% {artifact symbol} 4%
Scryfall Search
keyword:"Magecraft"

Magecraft is an ability word introduced in Strixhaven: School of Mages that causes an effect whenever you cast or copy an instant or sorcery spell.[1]

Description

Magecraft is written as "Magecraft — Whenever you cast or copy an instant or sorcery spell..." and may appear in all colors. The previous, unkeyworded form of Magecraft without the copy clause has been printed numerous times since the Izzet guild in Ravnica and is a popular blue-red draft archetype.

Magecraft highlights triggered abilities that give you some sort of benefit whenever you cast — or copy — an instant or sorcery spell.[2] The effects are differentiated by Strixhaven college.[3]

Rulings

  • Each magecraft ability has a different effect, although they all have the same trigger condition, whenever you cast or copy an instant or sorcery spell.
  • If an effect creates a copy of an instant or sorcery spell, this will also cause the magecraft ability to trigger.
  • If an effect creates multiple copies of an instant or sorcery spell, magecraft abilities trigger once for each copy created by the effect.
  • Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies do not cause magecraft abilities to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause magecraft abilities to trigger.

Examples

Example

Professor Onyx {4}{B}{B}
Legendary Planeswalker - Liliana
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.

+1 You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
-3 Each opponent sacrifices a creature with the greatest power among creatures that player controls.

-8 Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.

References