Affinity: Difference between revisions

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Affinity appeared as a one-off in ''[[War of the Spark]]'' with <c>Tezzeret, Master of the Bridge</c>.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/183845496348/affinity-for-artifacts-in-standard-youve-just|title=AFFINITY FOR ARTIFACTS IN STANDARD?!|March 31, 2019}}</ref>
Affinity appeared as a one-off in ''[[War of the Spark]]'' with <c>Tezzeret, Master of the Bridge</c>.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/183845496348/affinity-for-artifacts-in-standard-youve-just|title=AFFINITY FOR ARTIFACTS IN STANDARD?!|March 31, 2019}}</ref>


Affinity was reintroduced in [[Modern Horizons 2]], using new variants such as "Affinity for tokens" (<c>Junk Winder</c>).], and will see a return in the upcoming set [[Phyrexia: All Will Be One|Phyrexia, All Will be One]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/706621437242425344/maros-phyrexia-all-will-be-one-teaser|January 16, 2023|title=Maro’s Phyrexia: All Will Be One Teaser}}</ref>
Affinity was reintroduced in ''[[Modern Horizons 2]]'', using new variants such as "Affinity for tokens" (<c>Junk Winder</c>).], and saw a return in ''[[Phyrexia: All Will Be One]]''.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/706621437242425344/maros-phyrexia-all-will-be-one-teaser|January 16, 2023|title=Maro’s Phyrexia: All Will Be One Teaser}}</ref>


===Unkeyworded affinity===
===Unkeyworded affinity===
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Other objects include:
Other objects include:
* <c>Gate Colossus</c> ([[Gate]]s)
*<c>Gate Colossus</c> ([[Gate]]s)
* <c>Embercleave</c> (attacking creatures)
*<c>Embercleave</c> (attacking creatures)
* <c>The Circle of Loyalty</c> ([[Knight]]s)
*<c>The Circle of Loyalty</c> ([[Knight]]s)
* <c>Brine Giant</c> and {{Card|Sky-Blessed Samurai}} (enchantments)
*<c>Brine Giant</c> and {{Card|Sky-Blessed Samurai}} (enchantments)
* <c>Hamza, Guardian of Arashin</c> (creatures with +1/+1 counters, also grants it to your other creature spells)
*<c>Hamza, Guardian of Arashin</c> (creatures with +1/+1 counters, also grants it to your other creature spells)
* <c>Icebreaker Kraken</c> (snow lands)
*<c>Icebreaker Kraken</c> (snow lands)
* {{Card|Millicent, Restless Revenant}} (Spirits)
*{{Card|Millicent, Restless Revenant}} (Spirits)
* {{Card|Walking Skyscraper}} ([[modified]] creatures)
*{{Card|Walking Skyscraper}} ([[modified]] creatures)
* {{card|Angelic Observer}} ([[Citizen]]s)
*{{card|Angelic Observer}} ([[Citizen]]s)
*{{Card|Argivian Phalanx}} (creatures)
*{{Card|Argivian Phalanx}} (creatures)
*{{Card|Magnus the Red}} (grants "Affinity for creature tokens" to instants and sorceries)
*{{Card|Magnus the Red}} (grants "Affinity for creature tokens" to instants and sorceries)


Ten spells that care about [[Party]] have "Affinity for creatures in your [[Party]]", but the wording for Party and the wording of Affinity mix poorly. In a similar vein:  
Ten spells that care about [[Party]] have "Affinity for creatures in your [[Party]]", but the wording for Party and the wording of Affinity mix poorly. In a similar vein:  
* <c>Stratadon</c>, {{Card|Leyline Binding}} and {{Card|Yavimaya Sojourner}} has "Affinity for [[Domain]]"; <c>Draco</c> and <c>Scion of Draco</c> have "Affinity for [[Domain]]" twice.
*<c>Stratadon</c>, {{Card|Leyline Binding}} and {{Card|Yavimaya Sojourner}} has "Affinity for [[Domain]]"; <c>Draco</c> and <c>Scion of Draco</c> have "Affinity for [[Domain]]" twice.
* <c>Valiant Changeling</c> has "Affinity for creature types".
*<c>Valiant Changeling</c> has "Affinity for creature types".
* <c>Drag to the Underworld</c> and <c>Marshmist Titan</c> have "Affinity for [[devotion]] to black"; <c>Daybreak Chimera</c> has "Affinity for [[devotion]] to white"
*<c>Drag to the Underworld</c> and <c>Marshmist Titan</c> have "Affinity for [[devotion]] to black"; <c>Daybreak Chimera</c> has "Affinity for [[devotion]] to white"
* <c>Khalni Hydra</c> has a unique version where the cost reduced is {{G}} rather than {{1}}, but otherwise has "Affinity for green creatures".
*<c>Khalni Hydra</c> has a unique version where the cost reduced is {{G}} rather than {{1}}, but otherwise has "Affinity for green creatures".


The next list does not require controlling the objects to discount, such as a certain quality of players, cards in other zones, or other player's creatures.
The next list does not require controlling the objects to discount, such as a certain quality of players, cards in other zones, or other player's creatures.


* <c>Blasphemous Act</c>, <c>Vanquish the Horde</c> (creatures)
*<c>Blasphemous Act</c>, <c>Vanquish the Horde</c> (creatures)
* {{Card|Primeval Protector}} (opponent's creatures)
*{{Card|Primeval Protector}} (opponent's creatures)
* {{Card|Diregraf Rebirth}}, {{Card|Blood for the Blood God!}} (creatures that have died)
*{{Card|Diregraf Rebirth}}, {{Card|Blood for the Blood God!}} (creatures that have died)
* <c>Stone Idol Trap</c>, <c>Ancient Stone Idol</c>  (anyone's attacking creatures)
*<c>Stone Idol Trap</c>, <c>Ancient Stone Idol</c>  (anyone's attacking creatures)
* {{Card|Search Party Captain}}, {{Card|Gnoll Hunting Party}} (creatures declared as attackers)
*{{Card|Search Party Captain}}, {{Card|Gnoll Hunting Party}} (creatures declared as attackers)
* {{Card|Obsidian Charmaw}} (opponent's lands that produce {{C}})
*{{Card|Obsidian Charmaw}} (opponent's lands that produce {{C}})
* <c>Ghoultree</c>, <c>Karador, Ghost Chieftain</c>, <c>Molderhulk</c>, <c>Nemesis of Mortals</c>, <c>Writhing Necromass</c>, {{Card|The Cauldron of Eternity}} (creatures in your graveyard)
*<c>Ghoultree</c>, <c>Karador, Ghost Chieftain</c>, <c>Molderhulk</c>, <c>Nemesis of Mortals</c>, <c>Writhing Necromass</c>, {{Card|The Cauldron of Eternity}} (creatures in your graveyard)
*<c>Bedlam Reveler</c>, {{Card|Cryptic Serpent}}, <c>The Magic Mirror</c>, {{card|Tolarian Terror}} (instants/sorceries in your graveyard)
*<c>Bedlam Reveler</c>, {{Card|Cryptic Serpent}}, <c>The Magic Mirror</c>, {{card|Tolarian Terror}} (instants/sorceries in your graveyard)
*{{Card|Sailor's Bane}} (instants/sorceries in graveyard and exile, plus exiled Adventure creatures)
*{{Card|Sailor's Bane}} (instants/sorceries in graveyard and exile, plus exiled Adventure creatures)

Revision as of 11:49, 17 January 2023

Affinity
Keyword Ability
Type Static
Introduced Mirrodin
Last used Unfinity
Reminder Text Affinity for [text] (This spell costs {1} less to cast for each [text] you control.)
Storm Scale 6[1]
Statistics
22 Affinity for artifacts cards
{W} 4.5% {U} 50% {R} 9.1% {W/U} 4.5% {U/B} 4.5% {artifact symbol} 27.3%
1 Affinity for Plains card
{artifact symbol} 100%
1 Affinity for Islands card
{artifact symbol} 100%
1 Affinity for Swamps card
{artifact symbol} 100%
1 Affinity for Mountains card
{artifact symbol} 100%
1 Affinity for Forests card
{artifact symbol} 100%
1 Affinity for Tokens card
{U} 100%
1 Affinity for Clowns card
{R} 100%
1 Affinity for artifact creatures card
{M} 100%
Scryfall Search
keyword:"Affinity"

Affinity is a keyword ability that reduces the mana cost of a spell by the number of permanents of a certain type that the player controls. It first appeared in the Mirrodin block.

Description

The ability is always written as "Affinity for [something]". The most common instance is "Affinity for artifacts" (see Frogmite). However, a cycle of Golems (consisting of Dross Golem, Oxidda Golem, Razor Golem, Spire Golem, and Tangle Golem) appeared in the Darksteel expansion, each with affinity for a particular basic land type.[2][3] Hum of the Radix functions as an "anti-affinity" enchantment, increasing by 1 the cost of all artifact spells for each artifact its controller owns. Mycosynth Golem grants affinity to artifacts for all artifact creature spells cast by its controller, in addition to having affinity for artifacts itself.

Almost all tournament-legal cards with affinity were printed during the Mirrodin block and contributed heavily to the Second Combo Winter. The mechanic was considered for a return in the Scars of Mirrodin block but rejected because it had been so destructive for the metagame in its first appearance.[4]

Affinity appeared as a one-off in War of the Spark with Tezzeret, Master of the Bridge.[5]

Affinity was reintroduced in Modern Horizons 2, using new variants such as "Affinity for tokens" (Junk Winder).], and saw a return in Phyrexia: All Will Be One.[6]

Unkeyworded affinity

Due to concerns about cost-reduction being so powerful and the format-warping effects of affinity for artifacts, the mechanic has not been revisited. However, single cards have been printed that fit the rules text but are not keyworded to save keyword learning space. Saheeli, the Gifted (Commander 2018), Gearseeker Serpent (Kaladesh), Emry, Lurker of the Loch (Throne of Eldraine) and Reality Heist are those that still use artifacts. Despite these concerns, it is will return in Phyrexia: All Will Be One.

Other objects include:

Ten spells that care about Party have "Affinity for creatures in your Party", but the wording for Party and the wording of Affinity mix poorly. In a similar vein:

The next list does not require controlling the objects to discount, such as a certain quality of players, cards in other zones, or other player's creatures.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Affinity
A keyword ability that reduces how much mana you need to spend to cast a spell. See rule 702.41, “Affinity.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.41. Affinity
    • 702.41a Affinity is a static ability that functions while the spell with affinity is on the stack. “Affinity for [text]” means “This spell costs you {1} less to cast for each [text] you control.”
    • 702.41b If a spell has multiple instances of affinity, each of them applies.

Rulings

  • The affinity ability reduces only the amount of generic mana you pay. It can't reduce how much nongeneric mana you pay.
  • Affinity can't reduce the cost to cast a spell to less than {0}.
  • Affinity doesn't change the spell's mana cost or converted mana cost. It just changes how much mana you pay to cast the spell.
  • The cost reduction is set before you have to pay any costs for the spell. If you sacrifice an artifact while paying the spell's costs, that artifact still counts toward the cost reduction.

Examples

Example

Into Thin Air {5}{U}
Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Return target artifact to its owner's hand.

Notable cards with affinity

Frogmite, Myr Enforcer, Thoughtcast - used in affinity decks

References

  1. Mark Rosewater (October 13, 2013). "So I know you tried to bring it back in...". Blogatog. Tumblr.
  2. Mark Rosewater (January 19, 2004). "To Affinity And Beyond". magicthegathering.com. Wizards of the Coast.
  3. Aaron Forsythe (July 30, 2004). "The Power Behind Affinity". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater, Drive to Work #263 "2010"
  5. Mark Rosewater (March 31, 2019). "AFFINITY FOR ARTIFACTS IN STANDARD?!". Blogatog. Tumblr.
  6. Mark Rosewater (January 16, 2023). "Maro’s Phyrexia: All Will Be One Teaser". Blogatog. Tumblr.