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'''Kicker''' is a [[keyword ability]] that allows the player to pay an optional cost when playing a spell to achieve an additional effect.
{{Infobox keyword
| icon = MTGA Kicker.png
| type = Static
| first = Invasion
| last = Modern Horizons 3
| cost = yes
| reminder = You may pay an additional [cost] as you cast this spell.
| name2 = Multikicker
| reminder2 = You may pay an additional [cost] any number of times as you cast this spell.
| storm = 3/5
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-throne-of-eldraine-through-strixhaven-part-1|Storm Scale: Throne of Eldraine through Strixhaven, Part 1|[[Mark Rosewater]]|December 19, 2022}}</ref><ref>{{DailyRef|making-magic/storm-scale-zendikar-and-battle-zendikar-2016-11-21|Storm Scale: Zendikar and Battle for Zendikar|[[Mark Rosewater]]|2016-11-21}}</ref>
| stats = {{stats|kicker|W=27|U=43|B=42|R=44|G=53|WU=1|BG=2|A=4|state=collapsed}}<br/>{{stats|multikicker|W=3|U=3|B=2|R=4|G=4|WU=2|A=1|state=collapsed}}
| search2 = Multikicker
}}
'''Kicker''' is a [[keyword ability]] that allows the player to pay an optional [[cost]] when casting a spell to achieve an additional effect.<ref>{{DailyRef|latest-developments/magnificence-kicker-2007-06-15|The Magnificence of Kicker|[[Aaron Forsythe]]|June 15, 2007|archiveurl=https://web.archive.org/web/20220814055958/https://magic.wizards.com/en/articles/archive/latest-developments/magnificence-kicker-2007-06-15|archivedate=August 14, 2022}}</ref>


All tournament-legal cards with kicker were printed during [[Invasion block]].
==History==
Kicker was introduced during [[Invasion block]]. In this block, the five-colored [[Coalition]] Symbol, or at least part of it, is buried in the art of most cards with the kicker ability.<ref>{{DailyRef|arcana/kicker-sacrifice-land-2002-02-14|Kicker - sacrifice land|[[Magic Arcana]]|February 14, 2002|archiveurl=https://web.archive.org/web/20220630133731/https://magic.wizards.com/en/articles/archive/arcana/kicker-sacrifice-land-2002-02-14|archivedate=June 30, 2022}}</ref><ref>{{DailyRef|arcana/colorless-kicker-2003-03-17|Colorless kicker|[[Magic Arcana]]|March 17, 2003|archiveurl=https://web.archive.org/web/20220630144330/https://magic.wizards.com/en/articles/archive/arcana/colorless-kicker-2003-03-17|archivedate=June 30, 2022}}</ref> Being a multicolored set, off-colored kicker costs were immediately implemented, and with ''[[Planeshift]]'' nonmana kickers and multiple kicker abilities were added.


<div style="background-color: #f5ece5; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
One design choice that is no longer in use was the granting of abilities to creatures through kicker; while acceptable at the time as +1/+1 counters were rarely granted, with New World Order and more +1/+1 counters used, using the +1/+1 counters as a marker is now less reliable and so not done. Another design choice was that colorless kicker costs were "magnifiers", in that the spell's effect numerically increases (creatures could either gain counters or create tokens), but colored kicker costs added a different effect, necessitating a denser color cost. By ''[[Zendikar Rising]]'', this was relaxed, with several that are designed opposite to this prior rule.
'''From the [[Comprehensive Rules]]'''
*'''502.21'''. Kicker
**'''502.21a''' Kicker is a static ability that functions while the spell is on the stack. “Kicker [cost]” means “You may pay an additional [cost] as you play this spell.” The phrase “Kicker [cost 1] and/or [cost 2]” means the same thing as “Kicker [cost 1], kicker [cost 2].” Paying a spell’s kicker cost(s) follows the rules for paying additional costs in rules 409.1b and 409.1f–h.
**'''502.21b''' Objects with kicker have additional abilities that specify what happens if the kicker cost is paid. Objects with more than one kicker cost have abilities that correspond to each kicker cost.
**'''502.21c''' If the text that depends on a kicker cost being paid targets one or more permanents and/or players, the spell’s controller chooses those targets only if he or she declared the intention to pay the appropriate kicker cost. Otherwise, the targets aren’t chosen at all.
**'''502.21d''' A card with kicker may contain the phrases “if the [A] kicker cost was paid” and “if the [B] kicker cost was paid,” where A and B are the first and second kicker costs listed on the card, respectively. This text just refers to one kicker cost or the other, regardless of what the spell’s controller actually spent when paying the cost. In other words, read “if the [A] kicker cost was paid” as “if the first kicker cost listed was paid,” and read “if the [B] kicker cost was paid” as “if the second kicker cost listed was paid.”
</div>


<div style="background-color: #f5ece5; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
The basic design premise of Kicker is so simple, many additional-payment mechanics are functionally a form of kicker, making it less desirable to reuse in the aggregate. Nevertheless, Kicker was brought back in the [[Time Spiral block|Time Spiral]]<ref>{{DailyRef|making-magic/here’s-kicker-2007-06-11|Here’s the Kicker|[[Mark Rosewater]]|June 11, 2007|archiveurl=https://web.archive.org/web/20220116224404/https://magic.wizards.com/en/articles/archive/making-magic/here%E2%80%99s-kicker-2007-06-11|archivedate=January 16, 2022}}</ref><ref>{{DailyRef|green-king-kicker-2007-06-12|Green, King of Kicker|[[Magic Arcana]]|June 12, 2007|archiveurl=https://web.archive.org/web/20080503184341/http://www.wizards.com/default.asp?x=mtgcom/arcana/1353|archivedate=May 3, 2008}}</ref> and [[Zendikar block]]s.<ref>{{DailyRef|feature/achieving-zendikar-part-iii-2009-09-21|Achieving Zendikar, Part III|[[Mark Rosewater]]|September 21, 2009|archiveurl=https://web.archive.org/web/20211209151741/https://magic.wizards.com/en/articles/archive/feature/achieving-zendikar-part-iii-2009-09-21|archivedate=December 9, 2021}}</ref> It also appeared in ''[[Dominaria]]''<ref name="Mechanics">{{DailyRef|feature/dominaria-mechanics-2018-03-21|''Dominaria'' mechanics|[[Matt Tabak]]|March 21, 2018}}</ref><ref name="Release Notes">[http://media.wizards.com/2018/downloads/DOM_Release_Notes/EN_MTGDOM_ReleaseNotes.docx ''Dominaria'' Release Notes]</ref><ref name="Returning Home">{{DailyRef|making-magic/returning-home-2018-04-02|Returning Home|[[Mark Rosewater]]|Mark Rosewater}}</ref>, ''[[Modern Horizons]]''<ref>{{DailyRef|feature/modern-horizons-mechanics-2019-05-31|''Modern Horizons'' Mechanics|[[Matt Tabak]]|May 31, 2019}}</ref> , ''[[Modern Horizons 2]]'', ''[[Zendikar Rising]]''<ref>{{DailyRef|feature/zendikar-rising-mechanics-2020-09-01|Zendikar Rising Mechanics|[[Matt Tabak]]|September 1, 2020}}</ref>, the ''[[Lord of the Rings Holiday Release]]'' and ''[[Modern Horizons 3]]''.
'''For your reference [CR 409.1b,f-h]'''
 
*'''409.1b''' If the spell or ability is modal (uses the phrase “Choose one —” or “[specified player] chooses one —”), the player announces the mode choice. If the player wishes to splice any cards onto the spell, he or she reveals those cards in his or her hand. If the spell or ability has a variable mana cost (indicated by {X}) or some other variable cost, the player announces the value of that variable at this time. If the spell or ability has alternative, additional, or other special costs (such as buyback, kicker, or convoke costs), the player announces his or her intentions to pay any or all of those costs (see rule 409.1f). You can’t apply two alternative methods of playing or two alternative costs to a single spell or ability. Previously made choices (such as choosing to play a spell with flashback from his or her graveyard or choosing to play a creature with morph face down) may restrict the player’s options when making these choices.
''[[Dominaria United]]'', taking cues from [[Invasion block|''Invasion'' block]], was the first return to off-color and multiple different kickers<ref>{{DailyRef|feature/dominaria-united-mechanics-2022-08-18|''Dominaria United'' Mechanics|[[Matt Tabak]]|August 18, 2022|archiveurl=https://web.archive.org/web/20220930012008/https://magic.wizards.com/en/articles/archive/feature/dominaria-united-mechanics-2022-08-18|archivedate=September 30, 2022}}</ref><ref name="Stand 2">{{DailyRef|making-magic/dominaria-united-we-stand-part-2-2022-08-22|Dominaria United We Stand, Part 2|[[Mark Rosewater]]|August 22, 2022}}</ref>; in fact, all kicker spells in ''[[Dominaria United]]'' have multicolored identities and are slotted neatly into nine cycles: for each color, an uncommon and common kicked with each of the other four colors, and one wedge-identified rare.
*'''409.1f''' The player determines the total cost of the spell or ability. Usually this is just the mana cost (for spells) or activation cost (for abilities). Some cards list additional or alternative costs in their text, and some effects may increase or reduce the cost to pay. Costs may include paying mana, tapping permanents, sacrificing permanents, discarding cards, and so on. The total cost is the mana cost, activation cost, or alternative cost, plus all cost increases and minus all cost reductions. Once the total cost is determined, it becomes “locked in.If effects would change the total cost after this time, they have no effect.
 
*'''409.1g''' If the total cost includes a mana payment, the player then has a chance to play mana abilities (see rule 411, “Playing Mana Abilities”). Mana abilities must be played before costs are paid.
''[[March of the Machine]]'' had one card with kicker, signifying that it had joined cycling and flashback as deciduous mechanic. This was subsequently confirmed by [[Mark Rosewater]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/713781796448387072|title=Final Flourish is the only card in the set with Kicker?|April 5, 2023}}</ref>
*'''409.1h''' The player pays the total cost in any order. Partial payments are not allowed.
 
**'''Example'''<br>You play Death Bomb, which costs {3}{B} and has an additional cost of sacrificing a creature. You sacrifice Thunderscape Familiar, whose effect makes your black spells cost {1} less to play. Because a spell’s total cost is “locked in” before payments are actually made, you pay {2}{B}, not {3}{B}, even though you’re sacrificing the Familiar.</div>
==Rules==
{{rule-stub}}[[Category: Keywords]][[Category:Magic Rules]]
{{CR|glossary|Kicker, Kicked}}
{{CR|Kicker}}
 
===Multikicker===
{{CR|glossary|Multikicker}}
''Multikicker'', introduced in ''[[Worldwake]]'', is a variant of Kicker. Multikicker functions the same as Kicker, except that the Multikicker cost can be paid multiple times and the effect generated from it is duplicated for each time the cost is paid.<ref>{{DailyRef|making-magic/multikick-seat-pants-2010-01-22|A Multikick in the Seat of the Pants|[[Mark Rosewater]]|January 25, 2010|archiveurl=https://web.archive.org/web/20230127042404/https://magic.wizards.com/en/news/making-magic/multikick-seat-pants-2010-01-22|archivedate=January 27, 2023}}</ref><ref>{{DailyRef|making-magic/original-zendikar-design-handoff-document-part-2-2020-10-19|Original ''Zendikar'' Design Hand-Off Document, Part Two|[[Mark Rosewater]]|October 19, 2020}}</ref> Multikicker made a reappearance in ''[[Modern Horizons 2]],'' and was referenced in the Adversary cycle of [[Innistrad: Midnight Hunt|''Innistrad: Midnight Hunt'']]''.''
 
===Sticker kicker===
''Sticker kicker'', introduced in ''[[Unfinity]]'', is another variant on Kicker. (''You may pay an additional {{1}} as you cast a creature spell. If you do, you get [[[ticket]]], then you may put a [[sticker]] on it.'')
{{CR|702.33h}}
 
===Rulings===
* You kick a spell as you cast it. You declare whether you're going to pay a kicker cost at the same time you'd choose a spell's mode, and then you pay it at the same time you pay the spell's mana cost. Kicking a spell is always optional.
* You can pay any particular kicker cost only once unless the card says "multikicker" instead of kicker. You can't pay it multiple times to "pump up" the effect if it is not multikicker.
* Some instant and sorcery spells have an additional effect if they were kicked. Other instant and sorcery spells have a different effect if they were kicked. Read these cards carefully: If they include the word "instead," the second effect replaces the first. If they don't include the word "instead," both the first and second effects occur.  
* Some permanents with kicker enter the battlefield with counters on them if they were kicked. Other permanents with kicker have "enters the battlefield" triggered abilities that check whether they were kicked. These look at whether they were kicked when cast as a spell. If not, the ability doesn't trigger at all. If such a permanent is put onto the battlefield as the result of a spell or ability, there's no opportunity to kick them.
* If a permanent has a targeted "enters the battlefield" ability that triggers if it was kicked, the target isn't chosen until the permanent enters the battlefield and the ability triggers (as opposed to when that permanent was cast). That means that sometimes you may wind up targeting something you don't want to. For example, say you cast a kicked Heartstabber Mosquito, which has the ability "When Heartstabber Mosquito enters the battlefield if it was kicked, destroy target creature." In response to the Heartstabber Mosquito spell, your opponent sacrifices their only creature. When the Mosquito enters the battlefield, its ability triggers, and you must choose a target for it. If no one else controls any creatures, you must target one of your own—possibly Heartstabber Mosquito itself.
* Kicker costs don't change a spell's mana cost or mana value.
* If a kicked spell is copied, the copy is also kicked.
* Older cards with kicker were printed with abilities that had the text "if you paid the kicker cost" or "if its kicker cost was paid." Cards that were printed with that text have received errata in the Oracle card reference so they now say "if it was kicked." The cards work the same way they always did; these abilities have their effects if the player decided to pay the kicker cost, not necessarily if the listed cost was paid.
 
==Examples==
{{examples
|<c>Heartstabber Mosquito</c> {{3}}{{B}}<br>Creature {{-}} Insect<br>2/2<br>Kicker {{2}}{{B}} ''(You may pay an additional {{2}}{{B}} as you cast this spell.)''<br>Flying<br>When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
|<c>Skitter of Lizards</c> {{R}}<br>Creature {{-}} Lizard<br>1/1<br>Multikicker {{1}}{{R}} ''(You may pay an additional {{1}}{{R}} any number of times as you cast this spell.)''<br>Haste<br>Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
|<c>Wicker Picker</c> {{3}}<br>Artifact Creature {{-}} Scarecrow Guest<br>2/3<br>Creature spells you cast have sticker kicker {{1}}. ''(You may pay an additional {{1}} as you cast a creature spell. If you do, you get {{nowrap|{{TK|}}}}, then you may put a sticker on it.)''
}}
 
==External links==
*{{YouTubeRef|CGY2R5k2Udo|A Planeswalker's Primer for Zendikar: Kicker|channel=Magic: The Gathering}}
*{{YouTubeRef|W4t9ybefYE0|A Planeswalker's Primer for Worldwake: Multikicker|channel=Magic: The Gathering}}
*{{YouTubeRef|WyHPyumEmSg|Every Magic: The Gathering Mechanic Is Just Kicker|channel=[[Tolarian Community College]]}}
 
==References==
{{Reflist}}
 
{{Mechanics|keyword}}

Latest revision as of 07:27, 13 May 2024

Kicker
(Multikicker)
[[File:{{#setmainimage:MTGA Kicker.png}}|70x70px]]
Keyword Ability
Type Static
Introduced Invasion
Last used Modern Horizons 3
Reminder Text Kicker [cost] (You may pay an additional [cost] as you cast this spell.)
Multikicker [cost] (You may pay an additional [cost] any number of times as you cast this spell.)
Storm Scale 3/5[1][2]
Statistics
216 kicker cards
{W} 12.5% {U} 19.9% {B} 19.4% {R} 20.4% {G} 24.5% {W/U} 0.5% {B/G} 0.9% {artifact symbol} 1.9%

19 multikicker cards
{W} 15.8% {U} 15.8% {B} 10.5% {R} 21.1% {G} 21.1% {W/U} 10.5% {artifact symbol} 5.3%
Scryfall Search
keyword:"Kicker"
keyword:"Multikicker"

Kicker is a keyword ability that allows the player to pay an optional cost when casting a spell to achieve an additional effect.[3]

History

Kicker was introduced during Invasion block. In this block, the five-colored Coalition Symbol, or at least part of it, is buried in the art of most cards with the kicker ability.[4][5] Being a multicolored set, off-colored kicker costs were immediately implemented, and with Planeshift nonmana kickers and multiple kicker abilities were added.

One design choice that is no longer in use was the granting of abilities to creatures through kicker; while acceptable at the time as +1/+1 counters were rarely granted, with New World Order and more +1/+1 counters used, using the +1/+1 counters as a marker is now less reliable and so not done. Another design choice was that colorless kicker costs were "magnifiers", in that the spell's effect numerically increases (creatures could either gain counters or create tokens), but colored kicker costs added a different effect, necessitating a denser color cost. By Zendikar Rising, this was relaxed, with several that are designed opposite to this prior rule.

The basic design premise of Kicker is so simple, many additional-payment mechanics are functionally a form of kicker, making it less desirable to reuse in the aggregate. Nevertheless, Kicker was brought back in the Time Spiral[6][7] and Zendikar blocks.[8] It also appeared in Dominaria[9][10][11], Modern Horizons[12] , Modern Horizons 2, Zendikar Rising[13], the Lord of the Rings Holiday Release and Modern Horizons 3.

Dominaria United, taking cues from Invasion block, was the first return to off-color and multiple different kickers[14][15]; in fact, all kicker spells in Dominaria United have multicolored identities and are slotted neatly into nine cycles: for each color, an uncommon and common kicked with each of the other four colors, and one wedge-identified rare.

March of the Machine had one card with kicker, signifying that it had joined cycling and flashback as deciduous mechanic. This was subsequently confirmed by Mark Rosewater.[16]

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Kicker, Kicked
Kicker is a keyword ability that represents an optional additional cost. A spell has been kicked if its controller declared the intention to pay any or all of its kicker costs. See rule 702.33, “Kicker.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.33. Kicker
    • 702.33a Kicker is a static ability that functions while the spell with kicker is on the stack. “Kicker [cost]” means “You may pay an additional [cost] as you cast this spell.” Paying a spell’s kicker cost(s) follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
    • 702.33b The phrase “Kicker [cost 1] and/or [cost 2]” means the same thing as “Kicker [cost 1], kicker [cost 2].”
    • 702.33c Multikicker is a variant of the kicker ability. “Multikicker [cost]” means “You may pay an additional [cost] any number of times as you cast this spell.” A multikicker cost is a kicker cost.
    • 702.33d If a spell’s controller declares the intention to pay any of that spell’s kicker costs, that spell has been “kicked.” If a spell has two kicker costs or has multikicker, it may be kicked multiple times. See rule 601.2b.
    • 702.33e Objects with kicker or multikicker have additional abilities that specify what happens if they were kicked. These abilities are linked to the kicker or multikicker abilities printed on that object: they can refer only to those specific kicker or multikicker abilities. See rule 607, “Linked Abilities.”
    • 702.33f Objects with more than one kicker cost may also have abilities that each correspond to a specific kicker cost. Those abilities contain the phrases “if it was kicked with its [A] kicker” and “if it was kicked with its [B] kicker,” where A and B are the first and second kicker costs listed on the card, respectively. Each of those abilities is linked to the appropriate kicker ability.
    • 702.33g If part of a spell’s ability has its effect only if that spell was kicked, and that part of the ability includes any targets, the spell’s controller chooses those targets only if that spell was kicked. Otherwise, the spell is cast as if it did not have those targets. See rule 601.2c.
    • 702.33h Sticker kicker is a keyword ability that represents a kicker ability and an ability that imposes an additional cost if the spell is kicked. “Sticker kicker [cost]” means “Kicker [cost]” and “As an additional cost to cast this spell, if it’s kicked, you get a ticket counter and you may put a sticker on this spell.”

Multikicker

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Multikicker
Multikicker is a variant of the kicker keyword ability. It represents an optional additional cost that may be paid any number of times. See rule 702.33, “Kicker.” See also Kicker.

Multikicker, introduced in Worldwake, is a variant of Kicker. Multikicker functions the same as Kicker, except that the Multikicker cost can be paid multiple times and the effect generated from it is duplicated for each time the cost is paid.[17][18] Multikicker made a reappearance in Modern Horizons 2, and was referenced in the Adversary cycle of Innistrad: Midnight Hunt.

Sticker kicker

Sticker kicker, introduced in Unfinity, is another variant on Kicker. (You may pay an additional {1} as you cast a creature spell. If you do, you get [[[ticket]]], then you may put a sticker on it.)

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.33h Sticker kicker is a keyword ability that represents a kicker ability and an ability that imposes an additional cost if the spell is kicked. “Sticker kicker [cost]” means “Kicker [cost]” and “As an additional cost to cast this spell, if it’s kicked, you get a ticket counter and you may put a sticker on this spell.”

Rulings

  • You kick a spell as you cast it. You declare whether you're going to pay a kicker cost at the same time you'd choose a spell's mode, and then you pay it at the same time you pay the spell's mana cost. Kicking a spell is always optional.
  • You can pay any particular kicker cost only once unless the card says "multikicker" instead of kicker. You can't pay it multiple times to "pump up" the effect if it is not multikicker.
  • Some instant and sorcery spells have an additional effect if they were kicked. Other instant and sorcery spells have a different effect if they were kicked. Read these cards carefully: If they include the word "instead," the second effect replaces the first. If they don't include the word "instead," both the first and second effects occur.
  • Some permanents with kicker enter the battlefield with counters on them if they were kicked. Other permanents with kicker have "enters the battlefield" triggered abilities that check whether they were kicked. These look at whether they were kicked when cast as a spell. If not, the ability doesn't trigger at all. If such a permanent is put onto the battlefield as the result of a spell or ability, there's no opportunity to kick them.
  • If a permanent has a targeted "enters the battlefield" ability that triggers if it was kicked, the target isn't chosen until the permanent enters the battlefield and the ability triggers (as opposed to when that permanent was cast). That means that sometimes you may wind up targeting something you don't want to. For example, say you cast a kicked Heartstabber Mosquito, which has the ability "When Heartstabber Mosquito enters the battlefield if it was kicked, destroy target creature." In response to the Heartstabber Mosquito spell, your opponent sacrifices their only creature. When the Mosquito enters the battlefield, its ability triggers, and you must choose a target for it. If no one else controls any creatures, you must target one of your own—possibly Heartstabber Mosquito itself.
  • Kicker costs don't change a spell's mana cost or mana value.
  • If a kicked spell is copied, the copy is also kicked.
  • Older cards with kicker were printed with abilities that had the text "if you paid the kicker cost" or "if its kicker cost was paid." Cards that were printed with that text have received errata in the Oracle card reference so they now say "if it was kicked." The cards work the same way they always did; these abilities have their effects if the player decided to pay the kicker cost, not necessarily if the listed cost was paid.

Examples

Example 1

Heartstabber Mosquito {3}{B}
Creature — Insect
2/2
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Example 2

Skitter of Lizards {R}
Creature — Lizard
1/1
Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Example 3

Wicker Picker {3}
Artifact Creature — Scarecrow Guest
2/3
Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get

{TK}


, then you may put a sticker on it.)

External links

References

  1. Mark Rosewater (December 19, 2022). "Storm Scale: Throne of Eldraine through Strixhaven, Part 1". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (2016-11-21). "Storm Scale: Zendikar and Battle for Zendikar". magicthegathering.com. Wizards of the Coast.
  3. Aaron Forsythe (June 15, 2007). "The Magnificence of Kicker". magicthegathering.com. Wizards of the Coast. Archived from the original on August 14, 2022.
  4. Magic Arcana (February 14, 2002). "Kicker - sacrifice land". magicthegathering.com. Wizards of the Coast. Archived from the original on June 30, 2022.
  5. Magic Arcana (March 17, 2003). "Colorless kicker". magicthegathering.com. Wizards of the Coast. Archived from the original on June 30, 2022.
  6. Mark Rosewater (June 11, 2007). "Here’s the Kicker". magicthegathering.com. Wizards of the Coast. Archived from the original on January 16, 2022.
  7. Magic Arcana (June 12, 2007). "Green, King of Kicker". magicthegathering.com. Wizards of the Coast. Archived from the original on May 3, 2008.
  8. Mark Rosewater (September 21, 2009). "Achieving Zendikar, Part III". magicthegathering.com. Wizards of the Coast. Archived from the original on December 9, 2021.
  9. Matt Tabak (March 21, 2018). "Dominaria mechanics". magicthegathering.com. Wizards of the Coast.
  10. Dominaria Release Notes
  11. Mark Rosewater (Mark Rosewater). "Returning Home". magicthegathering.com. Wizards of the Coast.
  12. Matt Tabak (May 31, 2019). "Modern Horizons Mechanics". magicthegathering.com. Wizards of the Coast.
  13. Matt Tabak (September 1, 2020). "Zendikar Rising Mechanics". magicthegathering.com. Wizards of the Coast.
  14. Matt Tabak (August 18, 2022). "Dominaria United Mechanics". magicthegathering.com. Wizards of the Coast. Archived from the original on September 30, 2022.
  15. Mark Rosewater (August 22, 2022). "Dominaria United We Stand, Part 2". magicthegathering.com. Wizards of the Coast.
  16. Mark Rosewater (April 5, 2023). "Final Flourish is the only card in the set with Kicker?". Blogatog. Tumblr.
  17. Mark Rosewater (January 25, 2010). "A Multikick in the Seat of the Pants". magicthegathering.com. Wizards of the Coast. Archived from the original on January 27, 2023.
  18. Mark Rosewater (October 19, 2020). "Original Zendikar Design Hand-Off Document, Part Two". magicthegathering.com. Wizards of the Coast.