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| name = Converge
| name = Converge
| first = Battle for Zendikar
| first = Battle for Zendikar
| last = Modern Horizons 2
| last = New Capenna Commander
| reminder = ... for each color of mana spent to cast it.  
| reminder = ... for each color of mana spent to cast it.  
| stats = {{stats|W=2|U=6|B=2|R=1|G=4|GU=2|A=1}}
| stats = {{stats|W=2|U=5|B=2|R=2|G=4|GU=2|A=1}}
| storm = 6
| storm = 6
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-zendikar-and-battle-zendikar-2016-11-21|Storm Scale: Zendikar and Battle for Zendikar|[[Mark Rosewater]]|November 21, 2016}}</ref>
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-zendikar-and-battle-zendikar-2016-11-21|Storm Scale: Zendikar and Battle for Zendikar|[[Mark Rosewater]]|November 21, 2016}}</ref>
}}
}}
'''''Converge''''' is an [[ability word]] introduced in ''[[Battle for Zendikar]]'', which highlights [[spells]] whose [[effects]] depend on the number of [[colors]] of [[mana]] you spend to cast them.<ref name="Tabak">{{DailyRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref><ref>{{DailyRef|feature/converging-zendikar-2015-09-07|Converging on Zendikar|[[Ian Duke]]|September 7, 2015}}</ref><ref>{{DailyRef|latest-developments/developing-new-mechanics-returning-world-2015-09-18|Developing New Mechanics in a Returning World|[[Sam Stoddard]]|September 18, 2015}}</ref>  
'''''Converge''''' is an [[ability word]] introduced in ''[[Battle for Zendikar]]'', which highlights [[spells]] whose [[effects]] depend on the number of [[colors]] of [[mana]] you spend to cast them.<ref name="Tabak">{{DailyRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref><ref>{{DailyRef|feature/converging-zendikar-2015-09-07|Converging on Zendikar|[[Ian Duke]]|September 7, 2015}}</ref><ref>{{DailyRef|latest-developments/developing-new-mechanics-returning-world-2015-09-18|Developing New Mechanics in a Returning World|[[Sam Stoddard]]|September 18, 2015}}</ref>  
==History==
Converge was designed as a counterpoint to the colorlessness of the Eldrazi in [[Devoid]] and colorless mana. It took inspiration from [[Domain]] and [[Invasion block]] {{-}} though not Sunburst, which had a similar premise {{-}} potentially from <c>Emblazoned Golem</c> specifically. It was one of the first cards to care about spent mana color and the first to care about all five equally.


The key difference between the similar [[Sunburst]] and Converge is that the first is a [[keyword]] with a [[static ability]] which is only permitted on [[creatures]] and [[artifacts]] while Converge is an ability word which can go on nonpermanent spells.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/128309078908/whats-the-difference-between-sunburst-and|title=What's the difference between Sunburst and Converge?|September 03, 2015}}</ref>
The key difference between the similar [[Sunburst]] and Converge is that the first is a [[keyword]] with a [[static ability]] which was only permitted on [[artifacts]] while Converge is an ability word.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/128309078908/whats-the-difference-between-sunburst-and|title=What's the difference between Sunburst and Converge?|September 03, 2015}}</ref> Converge could thus invoke any form of scaling effects and could be on other nonpermanents.


Converge also appeared in ''[[Commander 2016]]'' (<c>Crystalline Crawler</c>) and ''[[Modern Horizons 2]]'' (<c>Prismatic Ending</c>).
While Converge (6) ranked lower than [[Sunburst]] (9) on the Storm Scale, it fell to most of the same traps. The block was not set up to support four-to-five-color decks and in fact fought against it with [[Oath of the Gatewatch]]'s colorless mana requirements. Between Sunburst and Converge, only three spells with mana value two were ever made, and those at four or greater were barely useful at three colors, showing the shallowness of options. It avoided having design rigidity problems by having it be an ability word, but it was still difficult to design, develop and track, on top of being unpopular. Rosewater opined that it had a better shot if the set better supported the mechanic.
 
Converge also appeared in ''[[Commander 2016]]'' (<c>Crystalline Crawler</c>) and in a cycle in ''[[Modern Horizons 2]]''.<ref>{{DailyRef|feature/modern-horizons-2-release-notes-2021-06-04|''Modern Horizons 2'' Release Notes|[[Jess Dunks]]|June 4, 2021}}</ref> <c>Chamber Sentry</c> and <c>Springmantle Cleric</c> have Converge-like abilities.  


==Rulings==
==Rulings==

Latest revision as of 11:02, 18 July 2023

Converge
Ability Word
Introduced Battle for Zendikar
Last used New Capenna Commander
Typical Text Converge — ... for each color of mana spent to cast it.
Storm Scale 6[1]
Statistics
18 cards
{W} 11.1% {U} 27.8% {B} 11.1% {R} 11.1% {G} 22.2% {G/U} 11.1% {artifact symbol} 5.6%
Scryfall Search
keyword:"Converge"

Converge is an ability word introduced in Battle for Zendikar, which highlights spells whose effects depend on the number of colors of mana you spend to cast them.[2][3][4]

History

Converge was designed as a counterpoint to the colorlessness of the Eldrazi in Devoid and colorless mana. It took inspiration from Domain and Invasion block — though not Sunburst, which had a similar premise — potentially from Emblazoned Golem specifically. It was one of the first cards to care about spent mana color and the first to care about all five equally.

The key difference between the similar Sunburst and Converge is that the first is a keyword with a static ability which was only permitted on artifacts while Converge is an ability word.[5] Converge could thus invoke any form of scaling effects and could be on other nonpermanents.

While Converge (6) ranked lower than Sunburst (9) on the Storm Scale, it fell to most of the same traps. The block was not set up to support four-to-five-color decks and in fact fought against it with Oath of the Gatewatch's colorless mana requirements. Between Sunburst and Converge, only three spells with mana value two were ever made, and those at four or greater were barely useful at three colors, showing the shallowness of options. It avoided having design rigidity problems by having it be an ability word, but it was still difficult to design, develop and track, on top of being unpopular. Rosewater opined that it had a better shot if the set better supported the mechanic.

Converge also appeared in Commander 2016 (Crystalline Crawler) and in a cycle in Modern Horizons 2.[6] Chamber Sentry and Springmantle Cleric have Converge-like abilities.

Rulings

  • You are limited to the mana cost of each spell. You can't use more (colorless) mana.[2]
  • If a spell with converge on the stack is copied, it's just created on the stack. No mana was spent to cast the copy, so zero colors of mana were spent to cast it.[2]

Examples

Example

Brilliant Spectrum {3}{U}
Sorcery
Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

References

  1. Mark Rosewater (November 21, 2016). "Storm Scale: Zendikar and Battle for Zendikar". magicthegathering.com. Wizards of the Coast.
  2. a b c Matt Tabak (August 31, 2015). "Battle for Zendikar Mechanics". magicthegathering.com. Wizards of the Coast.
  3. Ian Duke (September 7, 2015). "Converging on Zendikar". magicthegathering.com. Wizards of the Coast.
  4. Sam Stoddard (September 18, 2015). "Developing New Mechanics in a Returning World". magicthegathering.com. Wizards of the Coast.
  5. Mark Rosewater (September 03, 2015). "What's the difference between Sunburst and Converge?". Blogatog. Tumblr.
  6. Jess Dunks (June 4, 2021). "Modern Horizons 2 Release Notes". magicthegathering.com. Wizards of the Coast.